TimeThreadLineFunctionMessage
11:51:51.434FF4131runClientStarting Overlay PID=13580(0x350c) server PID = 19200
11:51:51.434FF4698Client::initClient::Initialize
11:51:51.434FF4706Client::initStart owclient thread
11:51:51.435664328Client::initFirstInjectionClient::initFirstInjection.
11:51:51.435664225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_83_1_19200 opened succesfuly
11:51:51.435664356session id = {68528DF8-04C0-46BB-888E-B8A606FED443}
11:51:51.4356641936Client::LogClientInfoCommandLine[1] [F:\Glyph\Games\Trove\Live\trove.exe-k00000414:00000564-C].
11:51:51.4356641954Client::LogClientInfoOS version [10.0]
11:51:51.4356641959Client::LogClientInfoProcess OS version [6.2] [64-bit]
11:51:51.4356641979Client::LogClientInfoClient Version 2.2.83.1
11:51:51.4356641989Client::LogProcessModulesLoaded modules:
11:51:51.4396642005C:\Program Files (x86)\Overwolf\0.162.0.13\win32\OWClient.dll
11:51:51.4396642005C:\Program Files (x86)\Overwolf\0.162.0.13\win32\OWExplorer.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
11:51:51.4396642005C:\WINDOWS\SYSTEM32\AVRT.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
11:51:51.4396642005C:\WINDOWS\SYSTEM32\CRYPTSP.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\CoreMessaging.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\DEVOBJ.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\GLU32.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\HID.DLL
11:51:51.4396642005C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:51:51.4396642005C:\WINDOWS\SYSTEM32\MSASN1.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\OPENGL32.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\PROPSYS.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\SspiCli.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\UMPDC.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\USERENV.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\VERSION.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\WINMM.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\Wldp.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\XAudio2_8.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\XInput1_4.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\apphelp.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\cryptnet.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\d3d11.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\dxcore.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\dxgi.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\icm32.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\inputhost.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\mscms.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\ntdll.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\ntmarta.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\powrprof.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\profapi.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\textinputframework.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\urlmon.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\windows.storage.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\wintypes.dll
11:51:51.4396642005C:\WINDOWS\SYSTEM32\xaudio2_9.DLL
11:51:51.4396642005C:\WINDOWS\System32\ADVAPI32.dll
11:51:51.4396642005C:\WINDOWS\System32\CRYPT32.dll
11:51:51.4396642005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvldumd.dll
11:51:51.4396642005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvwgf2um.dll
11:51:51.4396642005C:\WINDOWS\System32\GDI32.dll
11:51:51.4396642005C:\WINDOWS\System32\IMM32.dll
11:51:51.4396642005C:\WINDOWS\System32\KERNEL32.DLL
11:51:51.4396642005C:\WINDOWS\System32\KERNELBASE.dll
11:51:51.4396642005C:\WINDOWS\System32\MMDevApi.dll
11:51:51.4396642005C:\WINDOWS\System32\MSCTF.dll
11:51:51.4396642005C:\WINDOWS\System32\Normaliz.dll
11:51:51.4396642005C:\WINDOWS\System32\OLEAUT32.dll
11:51:51.4396642005C:\WINDOWS\System32\PSAPI.DLL
11:51:51.4396642005C:\WINDOWS\System32\RPCRT4.dll
11:51:51.4396642005C:\WINDOWS\System32\SETUPAPI.dll
11:51:51.4396642005C:\WINDOWS\System32\SHCORE.DLL
11:51:51.4396642005C:\WINDOWS\System32\SHELL32.dll
11:51:51.4396642005C:\WINDOWS\System32\SHLWAPI.dll
11:51:51.4396642005C:\WINDOWS\System32\USER32.dll
11:51:51.4396642005C:\WINDOWS\System32\WINTRUST.dll
11:51:51.4396642005C:\WINDOWS\System32\WLDAP32.dll
11:51:51.4396642005C:\WINDOWS\System32\WS2_32.dll
11:51:51.4396642005C:\WINDOWS\System32\bcrypt.dll
11:51:51.4396642005C:\WINDOWS\System32\bcryptPrimitives.dll
11:51:51.4396642005C:\WINDOWS\System32\cfgmgr32.dll
11:51:51.4396642005C:\WINDOWS\System32\clbcatq.dll
11:51:51.4396642005C:\WINDOWS\System32\combase.dll
11:51:51.4396642005C:\WINDOWS\System32\gdi32full.dll
11:51:51.4396642005C:\WINDOWS\System32\imagehlp.dll
11:51:51.4396642005C:\WINDOWS\System32\msvcp_win.dll
11:51:51.4396642005C:\WINDOWS\System32\msvcrt.dll
11:51:51.4396642005C:\WINDOWS\System32\ole32.dll
11:51:51.4396642005C:\WINDOWS\System32\sechost.dll
11:51:51.4396642005C:\WINDOWS\System32\ucrtbase.dll
11:51:51.4396642005C:\WINDOWS\System32\win32u.dll
11:51:51.4396642005C:\WINDOWS\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.746_none_429ade728a91c378\gdiplus.dll
11:51:51.4396642005C:\WINDOWS\system32\WinSATAPI.dll
11:51:51.4396642005C:\WINDOWS\system32\mswsock.dll
11:51:51.4396642005C:\WINDOWS\system32\nvspcap.dll
11:51:51.4396642005C:\WINDOWS\system32\rsaenh.dll
11:51:51.4396642005C:\WINDOWS\system32\uxtheme.dll
11:51:51.4396642005C:\Windows\System32\dinput8.dll
11:51:51.4396642005C:\Windows\System32\iertutil.dll
11:51:51.4396642005C:\Windows\System32\msxml6.dll
11:51:51.4396642005F:\Glyph\Games\Trove\Live\D3DCOMPILER_47.dll
11:51:51.4396642005F:\Glyph\Games\Trove\Live\MSVCP140.dll
11:51:51.4396642005F:\Glyph\Games\Trove\Live\SDL2.dll
11:51:51.4396642005F:\Glyph\Games\Trove\Live\VCRUNTIME140.dll
11:51:51.4396642005F:\Glyph\Games\Trove\Live\bink2w32.dll
11:51:51.4396642005F:\Glyph\Games\Trove\Live\iggy_w32.dll
11:51:51.4396642005F:\Glyph\Games\Trove\Live\steam_api.dll
11:51:51.4396642005F:\Glyph\Games\Trove\Live\trove.exe
11:51:51.43966479GraphicsHookManager::InitCreated Thread - Created , ThreadId=17476
11:51:51.4426641475Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
11:51:51.4426641504Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
11:51:51.4426641513Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
11:51:51.4426641525Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
11:51:51.4426641593Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
11:51:51.4426641606Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
11:51:51.4426641619Client::ReadGameConfigurationsEnable EnableTXR - OFF
11:51:51.4426641659Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
11:51:51.4426641661Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
11:51:51.4426641663Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
11:51:51.4426641665Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
11:51:51.4426641667Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
11:51:51.4426641669Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
11:51:51.4426641671Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
11:51:51.4426641674Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
11:51:51.4426641677Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
11:51:51.4426641771Data::Search[0] 0x75F30000
11:51:51.4426641771Data::Search[1] 0x0
11:51:51.4426641771Data::Search[2] 0x0
11:51:51.4426641771Data::Search[3] 0x67700000
11:51:51.4426641771Data::Search[4] 0x0
11:51:51.4426641771Data::Search[5] 0x68100000
11:51:51.4426641771Data::Search[6] 0x766E0000
11:51:51.4426641771Data::Search[7] 0x615E0000
11:51:51.4426641771Data::Search[8] 0x68100000
11:51:51.4426641771Data::Search[9] 0x0
11:51:51.4426641776Data::Search[10] 0x0
11:51:51.4426641782Data::Search[11] 0x60CD0000
11:51:51.4426641788Data::Search[12] 0x615E0000
11:51:51.4426641794Data::Search[13] 0x0
11:51:51.442664329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:51:51.442664439Client::initFirstInjectionDetected Windows 8.1 or greater
11:51:51.442664454Client::initFirstInjectionAcquiring function lock succedded
11:51:51.442664225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_83_1_19200 opened succesfuly
11:51:51.443664475OverlayManager::OverlayManagerOW System Cursor is set to = 0x33e00a3
11:51:51.4436646964OverlayManager::LoadDefaultCursorsLoad default cursors
11:51:51.443664484OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x19ae0c07
11:51:51.44366472PerformanceCounter::StartSessionStartSession
11:51:51.443664225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
11:51:51.443664694OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
11:51:51.444664712OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
11:51:51.444664714OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
11:51:51.444664717OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
11:51:51.444664720OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
11:51:51.444664723OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
11:51:51.444664726OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
11:51:51.444664729OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
11:51:51.444664732OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
11:51:51.444664735OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
11:51:51.444664738OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
11:51:51.444664741OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
11:51:51.444664744OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
11:51:51.444664747OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
11:51:51.444664750OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
11:51:51.444664753OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
11:51:51.444664756OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
11:51:51.444664759OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
11:51:51.444664762OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
11:51:51.444664765OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
11:51:51.444664768OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = ON
11:51:51.444664771OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
11:51:51.444664774OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
11:51:51.444664777OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
11:51:51.444664780OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
11:51:51.444664783OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
11:51:51.444664786OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
11:51:51.444664789OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
11:51:51.444664792OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
11:51:51.444664795OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
11:51:51.444664798OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
11:51:51.444664801OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
11:51:51.444664804OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
11:51:51.444664807OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
11:51:51.444664810OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
11:51:51.444664813OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
11:51:51.444664816OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
11:51:51.444664819OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
11:51:51.444664822OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
11:51:51.444664825OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
11:51:51.444664828OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
11:51:51.444664831OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
11:51:51.444664834OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
11:51:51.444664837OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
11:51:51.444664840OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
11:51:51.444664843OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
11:51:51.444664846OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
11:51:51.444664849OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
11:51:51.444664852OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
11:51:51.444664855OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
11:51:51.444664858OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
11:51:51.444664861OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
11:51:51.444664864OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
11:51:51.444664867OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
11:51:51.444664870OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
11:51:51.444664873OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
11:51:51.444664876OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
11:51:51.444664879OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
11:51:51.444664882OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
11:51:51.444664885OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
11:51:51.444664888OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
11:51:51.444664891OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
11:51:51.444664894OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
11:51:51.444664897OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
11:51:51.444664900OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
11:51:51.444664903OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
11:51:51.444664905OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
11:51:51.444664907OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
11:51:51.444664909OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
11:51:51.444664911OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
11:51:51.444664913OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
11:51:51.444664915OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
11:51:51.444664917OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
11:51:51.444664919OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
11:51:51.444664921OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
11:51:51.444664923OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
11:51:51.444664937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:51:51.444664562OverlayManager::OverlayManagerstarting hooks...
11:51:51.4466641953FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.162.0.13\win32\\OWUtils.dll succeeded
11:51:51.462664592Install::CodeInit [Client,1] (MCH) OK
11:51:51.462664592Install::CodeInit [Client,2] (MCH) OK
11:51:51.463664592Install::CodeInit [Client,3] (MCH) OK
11:51:51.473664592Install::CodeInit [Client,4] (MCH) OK
11:51:51.483664592Install::CodeInit [Client,4.1] (MCH) OK
11:51:51.493664592Install::CodeInit [Client,4.2] (MCH) OK
11:51:51.493664248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
11:51:51.494664578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
11:51:51.494664921FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
11:51:51.494664509Client::initFirstInjectionHook PEX
11:51:51.494664523Client::initFirstInjectionSuspend before hook: OFF
11:51:51.4946641157Install::CodeSegment [3|45120|0x67700000|0xB040]
11:51:51.504664592Install::Codeunknown (MCH) OK
11:51:51.5046641157Install::CodeSegment [3|54608|0x67700000|0xD550]
11:51:51.514664592Install::Codeunknown (MCH) OK
11:51:51.5146641157Install::CodeSegment [3|54176|0x67700000|0xD3A0]
11:51:51.524664592Install::Codeunknown (MCH) OK
11:51:51.5246641157Install::CodeSegment [5|451136|0x68100000|0x6E240]
11:51:51.533664592Install::Codeunknown (MCH) OK
11:51:51.5336641157Install::CodeSegment [5|450816|0x68100000|0x6E100]
11:51:51.542664592Install::Codeunknown (MCH) OK
11:51:51.5426641157Install::CodeSegment [5|186640|0x68100000|0x2D910]
11:51:51.553664592Install::Codeunknown (MCH) OK
11:51:51.5536641157Install::CodeSegment [5|419392|0x68100000|0x66640]
11:51:51.562664592Install::Codeunknown (MCH) OK
11:51:51.5626641157Install::CodeSegment [5|-120640160|0x68100000|0xF8CF2D60]
11:51:51.5626641248Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
11:51:51.5626641157Install::CodeSegment [5|-120627072|0x68100000|0xF8CF6080]
11:51:51.5626641248Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
11:51:51.5626641157Install::CodeSegment [5|-120655520|0x68100000|0xF8CEF160]
11:51:51.5626641248Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
11:51:51.5626641157Install::CodeSegment [5|-121612560|0x68100000|0xF8C056F0]
11:51:51.5626641248Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
11:51:51.5626641011Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
11:51:51.572664592Install::Codeunknown (MCH) OK
11:51:51.5726641141Install::CodeSegment 0 [7|-1|0x615E0000|0xFFFFFFFF|0]
11:51:51.582664592Install::Codeunknown (MCH) OK
11:51:51.5826641141Install::CodeSegment 0 [7|-1|0x615E0000|0xFFFFFFFF|0]
11:51:51.591664592Install::Codeunknown (MCH) OK
11:51:51.5916641141Install::CodeSegment 0 [7|-1|0x615E0000|0xFFFFFFFF|0]
11:51:51.591664329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:51:51.5916641054OverlayManager::StartStarting...
11:51:51.5916641086OverlayManager::Startstarting hooks 2...
11:51:51.591664592Install::CodeInit [Client,5] (MCH) OK
11:51:51.5926641233XTRAP COMPATIBLE PATCH WARNING
11:51:51.5926641241OverlayManager::Startdone with hooks...
11:51:51.592664107ApiManager::InitAPI Manager Event : OK
11:51:51.592664119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=16276
11:51:51.59266467TXRSettingFail to read texture recognition options 0xb7
11:51:51.592664114TXOfInterestNew list set with 0 items
11:51:51.5926641266OverlayManager::Startget foreground state
11:51:51.5926641303OverlayManager::StartStarted...
11:51:51.5924A446555OverlayManager::OnConnectedConnected to server
11:51:51.5924A4431SendServerHelloMessage::ExecuteSend connection Ack
11:51:51.5923F947134OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x2f06e6
11:51:51.602664592Install::CodeInit [Client,0] (MCH) OK
11:51:51.602664428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
11:51:51.60266494GraphicsHookManager::StopThreadStopThread
11:51:51.6034444216GraphicsHookManager::MessageLoopExit Thread
11:51:51.605664590Client::initFirstInjectioninit complete
11:51:53.70746887093OverlayManager::IsEmptyCursorCache cursor 0x15c50349 (v: 1)
11:51:58.6434688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:51:58.646468854RenderDeviceD3DXGI::Initdevice feature level (unsupported?: 40960)
11:51:58.6474688587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
11:51:58.6534688149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
11:51:58.6534688149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
11:51:58.65346881006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
11:51:58.65446881063RenderDeviceD3d11::initRefC r:[3]->[3] 0xbb10280
11:51:58.65446881094RenderDeviceD3d11::initDevice adapter hash: -597091779
11:51:58.65446881127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=8, Height=8, Multisampled=false
11:51:58.65446881148RenderDeviceD3d11::initsave state
11:51:58.6554688696RenderDeviceD3d11::initDX11loading shaders...
11:51:58.6714688705RenderDeviceD3d11::initDX11create vs
11:51:58.6714688723RenderDeviceD3d11::initDX11create vs
11:51:58.6744688745RenderDeviceD3d11::initDX11create pxs
11:51:58.6764688774RenderDeviceD3d11::initDX11create raster
11:51:58.6764688842RenderDeviceD3d11::initDX11create buffers
11:51:58.67646881154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xb229214.
11:51:58.67646881156RenderDeviceD3d11::initrestore state
11:51:58.67646881159RenderDeviceD3d11::initTarget Window [0x71090c]
11:51:58.6764688244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:51:58.6764688251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:51:58.6764688193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
11:51:58.67646882080RenderDeviceD3d11::setFixSet render device fix RT.
11:51:58.67646882661OverlayManager::setGraphicsRender Device fix was set RT.
11:51:58.67646884913OverlayManager::UpdateResolutionnotifyResolutionChange [8, 8] {WINDOW}
11:51:58.67646884925OverlayManager::UpdateResolutionNew game resolution is notified (8, 8)
11:52:00.6004688654OverlayInputManager::HandleCommandsClear all hotkeys command
11:52:00.6004688695OverlayInputManager::AddHotKeyAdd new hotkey [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo]-[114]-[2]. Total [1]
11:52:00.600468826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
11:52:00.600468821StartWidgetsRefresher::ExecuteExecute start wicket manager
11:52:00.6004688275WidgetManager::initInit manager
11:52:00.600468826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
11:52:00.60046885024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x71090c}.
11:52:00.60046882192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1b800c1b
11:52:00.60046882210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
11:52:00.60046882258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7bfd3040=2080190528)=>(0x78abbc00=2024520704)
11:52:00.60046882269OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
11:52:00.60046881670WidgetManager::drawskip widget draw (not in foreground) False - False
11:52:00.6004688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:52:00.6003BA82346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
11:52:00.60046887530OverlayManager::CheckForSharedTextureSupportCheck for SHT support
11:52:00.60246881848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
11:52:00.60246882288OverlayManager::installKeybMouseHookInstall KeybMouse
11:52:00.6024688419InputInterceptor::stopHookunhook keyboard and mouse
11:52:00.6024688386InputInterceptor::runHookKeyboard is hooked 0x4688
11:52:00.6024688408InputInterceptor::runHookMouse is hooked 0x4688
11:52:00.60246881942OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
11:52:01.1043BA8225InterProcessElement::openInterProcess Overwolf_ImID_D0B4E_P_19200 opened succesfuly
11:52:01.1043BA8225InterProcessElement::openInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT opened succesfuly
11:52:01.1043BA8225InterProcessElement::openInterProcess Overwolf_ImID_2303C6_P_19200 opened succesfuly
11:52:01.1043BA8225InterProcessElement::openInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT opened succesfuly
11:52:01.6133F941989Client::LogProcessModulesLoaded modules:
11:52:01.6173F942005C:\Program Files (x86)\Overwolf\0.162.0.13\win32\OWClient.dll
11:52:01.6173F942005C:\Program Files (x86)\Overwolf\0.162.0.13\win32\OWExplorer.dll
11:52:01.6173F942005C:\Program Files (x86)\Overwolf\0.162.0.13\win32\OWUtils.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\AVRT.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\CRYPTSP.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\CoreMessaging.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\D3DX9_43.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\DEVOBJ.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\DSOUND.DLL
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\GLU32.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\HID.DLL
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\MSASN1.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\OPENGL32.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\PROPSYS.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\SspiCli.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\UMPDC.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\USERENV.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\VERSION.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\WINMM.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\Wldp.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\XAudio2_8.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\XInput1_4.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\apphelp.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\cryptnet.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\d3d11.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\d3dx11_43.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\dxcore.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\dxgi.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\icm32.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\inputhost.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\mscms.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\ntdll.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\ntmarta.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\powrprof.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\profapi.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\secur32.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\textinputframework.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\urlmon.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\windows.storage.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\winmmbase.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\wintypes.dll
11:52:01.6173F942005C:\WINDOWS\SYSTEM32\xaudio2_9.DLL
11:52:01.6173F942005C:\WINDOWS\System32\ADVAPI32.dll
11:52:01.6173F942005C:\WINDOWS\System32\CRYPT32.dll
11:52:01.6173F942005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvldumd.dll
11:52:01.6173F942005C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvwgf2um.dll
11:52:01.6173F942005C:\WINDOWS\System32\GDI32.dll
11:52:01.6173F942005C:\WINDOWS\System32\IMM32.dll
11:52:01.6173F942005C:\WINDOWS\System32\KERNEL32.DLL
11:52:01.6173F942005C:\WINDOWS\System32\KERNELBASE.dll
11:52:01.6173F942005C:\WINDOWS\System32\MMDevApi.dll
11:52:01.6173F942005C:\WINDOWS\System32\MSCTF.dll
11:52:01.6173F942005C:\WINDOWS\System32\Normaliz.dll
11:52:01.6173F942005C:\WINDOWS\System32\OLEAUT32.dll
11:52:01.6173F942005C:\WINDOWS\System32\PSAPI.DLL
11:52:01.6173F942005C:\WINDOWS\System32\RPCRT4.dll
11:52:01.6173F942005C:\WINDOWS\System32\SETUPAPI.dll
11:52:01.6173F942005C:\WINDOWS\System32\SHCORE.DLL
11:52:01.6173F942005C:\WINDOWS\System32\SHELL32.dll
11:52:01.6173F942005C:\WINDOWS\System32\SHLWAPI.dll
11:52:01.6173F942005C:\WINDOWS\System32\USER32.dll
11:52:01.6173F942005C:\WINDOWS\System32\WINTRUST.dll
11:52:01.6173F942005C:\WINDOWS\System32\WLDAP32.dll
11:52:01.6173F942005C:\WINDOWS\System32\WS2_32.dll
11:52:01.6173F942005C:\WINDOWS\System32\bcrypt.dll
11:52:01.6173F942005C:\WINDOWS\System32\bcryptPrimitives.dll
11:52:01.6173F942005C:\WINDOWS\System32\cfgmgr32.dll
11:52:01.6173F942005C:\WINDOWS\System32\clbcatq.dll
11:52:01.6173F942005C:\WINDOWS\System32\combase.dll
11:52:01.6173F942005C:\WINDOWS\System32\gdi32full.dll
11:52:01.6173F942005C:\WINDOWS\System32\imagehlp.dll
11:52:01.6173F942005C:\WINDOWS\System32\msvcp_win.dll
11:52:01.6173F942005C:\WINDOWS\System32\msvcrt.dll
11:52:01.6173F942005C:\WINDOWS\System32\ole32.dll
11:52:01.6173F942005C:\WINDOWS\System32\sechost.dll
11:52:01.6173F942005C:\WINDOWS\System32\ucrtbase.dll
11:52:01.6173F942005C:\WINDOWS\System32\win32u.dll
11:52:01.6173F942005C:\WINDOWS\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.746_none_429ade728a91c378\gdiplus.dll
11:52:01.6173F942005C:\WINDOWS\system32\WinSATAPI.dll
11:52:01.6173F942005C:\WINDOWS\system32\mswsock.dll
11:52:01.6173F942005C:\WINDOWS\system32\nvspcap.dll
11:52:01.6173F942005C:\WINDOWS\system32\rsaenh.dll
11:52:01.6173F942005C:\WINDOWS\system32\uxtheme.dll
11:52:01.6173F942005C:\Windows\System32\WindowManagementAPI.dll
11:52:01.6173F942005C:\Windows\System32\Windows.UI.dll
11:52:01.6173F942005C:\Windows\System32\dinput8.dll
11:52:01.6173F942005C:\Windows\System32\iertutil.dll
11:52:01.6173F942005C:\Windows\System32\msxml6.dll
11:52:01.6173F942005F:\Glyph\Games\Trove\Live\D3DCOMPILER_47.dll
11:52:01.6173F942005F:\Glyph\Games\Trove\Live\MSVCP140.dll
11:52:01.6173F942005F:\Glyph\Games\Trove\Live\SDL2.dll
11:52:01.6173F942005F:\Glyph\Games\Trove\Live\VCRUNTIME140.dll
11:52:01.6173F942005F:\Glyph\Games\Trove\Live\bink2w32.dll
11:52:01.6173F942005F:\Glyph\Games\Trove\Live\iggy_w32.dll
11:52:01.6173F942005F:\Glyph\Games\Trove\Live\steam_api.dll
11:52:01.6173F942005F:\Glyph\Games\Trove\Live\trove.exe
11:52:06.11046881552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:52:06.11046881563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:52:06.11046882566OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:52:06.11046881309OverlayManager::RestoreGameWNDPROCSearch SWL..
11:52:06.11046881316OverlayManager::RestoreGameWNDPROCSWL restored.
11:52:06.11046881326OverlayManager::RestoreGameWNDPROCSWL OK.
11:52:06.11046881331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1b800c1b
11:52:06.11046882588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:52:06.11046881566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:52:06.1104688187IRenderDevice::releaseRender Releasing.
11:52:06.110468882RenderDeviceCaptureBase::ReleaseTextureRelease
11:52:06.1104688100RenderDeviceCaptureBase::ReleaseTextureReleased
11:52:06.11046881280RenderDeviceD3d11::releaseImplementationReleasing 1
11:52:06.11046881290RenderDeviceD3d11::releaseImplementationReleasing 2
11:52:06.11046881309RenderDeviceD3d11::releaseImplementationReleasing 3
11:52:06.1104688204IRenderDevice::releaseRender Releasing Done.
11:52:06.5004A446254OverlayManager::doActionForegroundChange Event ON (ON)
11:52:06.5004A447626OverlayManager::OnForegroundChangedChanged True
11:52:06.5104A447054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:52:06.5104A446385OverlayManager::doActionDisplayFPS - Triggered
11:52:06.56046887093OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
11:52:06.5834688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:52:06.5864688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:52:06.66346881063RenderDeviceD3d11::initRefC r:[3]->[3] 0xbb10280
11:52:06.66346881127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
11:52:06.66346881148RenderDeviceD3d11::initsave state
11:52:06.6634688696RenderDeviceD3d11::initDX11loading shaders...
11:52:06.67046881154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xb229214.
11:52:06.67046881156RenderDeviceD3d11::initrestore state
11:52:06.67046881159RenderDeviceD3d11::initTarget Window [0x71090c]
11:52:06.6704688244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:52:06.6704688251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:52:06.67046884913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:52:06.67046884925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:52:06.67746885024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x71090c}.
11:52:06.67846882192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa8407a3
11:52:06.67846882210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:52:06.67846882258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7bfd3040=2080190528)=>(0x78abbc00=2024520704)
11:52:06.6784688308PerformanceCounter::NotifyFrameRenderNotify first Render...
11:52:06.6784688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:52:06.67846882288OverlayManager::installKeybMouseHookInstall KeybMouse
11:52:06.6784688419InputInterceptor::stopHookunhook keyboard and mouse
11:52:06.6794688386InputInterceptor::runHookKeyboard is hooked 0x4688
11:52:06.6794688408InputInterceptor::runHookMouse is hooked 0x4688
11:52:06.67946885717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:52:06.68446884959OverlayManager::initOverlayResolutionEx 0X18
11:52:06.68446884966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:52:06.68446884913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:52:06.68446884925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:52:07.314688326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:52:07.314688347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:52:10.5544688453ReleaseD11DeviceDevice Released! [2]
11:52:10.55446882566OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:52:10.55446881309OverlayManager::RestoreGameWNDPROCSearch SWL..
11:52:10.55446881316OverlayManager::RestoreGameWNDPROCSWL restored.
11:52:10.55446881326OverlayManager::RestoreGameWNDPROCSWL OK.
11:52:10.55446881331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa8407a3
11:52:10.55446882588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:52:10.5544688187IRenderDevice::releaseRender Releasing.
11:52:10.554468882RenderDeviceCaptureBase::ReleaseTextureRelease
11:52:10.5544688100RenderDeviceCaptureBase::ReleaseTextureReleased
11:52:10.55446881280RenderDeviceD3d11::releaseImplementationReleasing 1
11:52:10.55446881290RenderDeviceD3d11::releaseImplementationReleasing 2
11:52:10.55446881309RenderDeviceD3d11::releaseImplementationReleasing 3
11:52:10.5544688204IRenderDevice::releaseRender Releasing Done.
11:52:10.5544688456ReleaseD11Device End Device Released!
11:52:10.5544688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:52:10.8863BA8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:52:10.93446881063RenderDeviceD3d11::initRefC r:[3]->[3] 0xbb10280
11:52:10.93446881127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
11:52:10.93446881148RenderDeviceD3d11::initsave state
11:52:10.9344688696RenderDeviceD3d11::initDX11loading shaders...
11:52:10.94046881154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xb229214.
11:52:10.94046881156RenderDeviceD3d11::initrestore state
11:52:10.94046881159RenderDeviceD3d11::initTarget Window [0x71090c]
11:52:10.9404688244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:52:10.9404688251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:52:10.94046884966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
11:52:10.94046884913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:52:10.94046884925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:52:10.94146885024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x71090c}.
11:52:10.94146882192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa9e0707
11:52:10.94146882210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:52:10.94146882258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7bfd3040=2080190528)=>(0x78abbc00=2024520704)
11:52:10.9424688326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:52:10.9424688347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:52:10.95046882288OverlayManager::installKeybMouseHookInstall KeybMouse
11:52:10.9504688419InputInterceptor::stopHookunhook keyboard and mouse
11:52:10.9504688386InputInterceptor::runHookKeyboard is hooked 0x4688
11:52:10.9504688408InputInterceptor::runHookMouse is hooked 0x4688
11:52:10.95046884959OverlayManager::initOverlayResolutionEx 0X18
11:52:10.95046884966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:52:10.95046884913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:52:10.95046884925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:52:16.92746887054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:52:17.5184A446242OverlayManager::doActionForegroundChange Event [winows not active]
11:52:17.5474A446254OverlayManager::doActionForegroundChange Event OFF (OFF)
11:52:17.5474A447626OverlayManager::OnForegroundChangedChanged False
11:52:17.5474A447659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[Search]
11:52:17.5474A442548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:52:17.5474A442482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:52:17.5504A446385OverlayManager::doActionDisplayFPS - Triggered
11:52:17.59146881552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:52:17.59146881563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:52:17.59146882566OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:52:17.59146881309OverlayManager::RestoreGameWNDPROCSearch SWL..
11:52:17.59146881316OverlayManager::RestoreGameWNDPROCSWL restored.
11:52:17.59146881326OverlayManager::RestoreGameWNDPROCSWL OK.
11:52:17.59146881331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa9e0707
11:52:17.59146882588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:52:17.59146881566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:52:17.5914688187IRenderDevice::releaseRender Releasing.
11:52:17.591468882RenderDeviceCaptureBase::ReleaseTextureRelease
11:52:17.5914688100RenderDeviceCaptureBase::ReleaseTextureReleased
11:52:17.59146881280RenderDeviceD3d11::releaseImplementationReleasing 1
11:52:17.59146881290RenderDeviceD3d11::releaseImplementationReleasing 2
11:52:17.59146881309RenderDeviceD3d11::releaseImplementationReleasing 3
11:52:17.5914688204IRenderDevice::releaseRender Releasing Done.
11:52:17.7514688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:52:17.7534688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:52:17.82446881063RenderDeviceD3d11::initRefC r:[3]->[3] 0xbb10280
11:52:17.82446881127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=8, Height=8, Multisampled=false
11:52:17.82446881148RenderDeviceD3d11::initsave state
11:52:17.8244688696RenderDeviceD3d11::initDX11loading shaders...
11:52:17.83146881154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xb229214.
11:52:17.83146881156RenderDeviceD3d11::initrestore state
11:52:17.83146881159RenderDeviceD3d11::initTarget Window [0x71090c]
11:52:17.8314688244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:52:17.8314688251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:52:17.83146882555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:52:17.83146884966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(8,8)M(1920,1080)
11:52:17.83146884913OverlayManager::UpdateResolutionnotifyResolutionChange [8, 8] {WINDOW}
11:52:17.83146884925OverlayManager::UpdateResolutionNew game resolution is notified (8, 8)
11:52:17.864468847ResetSnapShotSH::ExecuteRelease snapshot SH
11:52:17.86446885024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x71090c}.
11:52:17.86446882192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x26c0b9d
11:52:17.86546882210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
11:52:17.86546882258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7bfd3040=2080190528)=>(0x78abbc00=2024520704)
11:52:17.86546881670WidgetManager::drawskip widget draw (not in foreground) False - False
11:52:17.8654688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:52:18.23946881848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
11:52:18.23946882288OverlayManager::installKeybMouseHookInstall KeybMouse
11:52:18.2394688419InputInterceptor::stopHookunhook keyboard and mouse
11:52:18.2394688386InputInterceptor::runHookKeyboard is hooked 0x4688
11:52:18.2394688408InputInterceptor::runHookMouse is hooked 0x4688
11:52:22.5683BA8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:52:25.713BA8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:52:32.6824A446254OverlayManager::doActionForegroundChange Event ON (ON)
11:52:32.6824A447626OverlayManager::OnForegroundChangedChanged True
11:52:32.6824A447054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:52:32.6834A446385OverlayManager::doActionDisplayFPS - Triggered
11:52:32.7114688326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:52:32.7114688347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:52:32.7114688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:52:32.71346881552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:52:32.71346881563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:52:32.71346882566OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:52:32.71346881309OverlayManager::RestoreGameWNDPROCSearch SWL..
11:52:32.71346881316OverlayManager::RestoreGameWNDPROCSWL restored.
11:52:32.71346881326OverlayManager::RestoreGameWNDPROCSWL OK.
11:52:32.71346881331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x26c0b9d
11:52:32.71346882588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:52:32.71346881566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:52:32.7134688187IRenderDevice::releaseRender Releasing.
11:52:32.713468882RenderDeviceCaptureBase::ReleaseTextureRelease
11:52:32.7134688100RenderDeviceCaptureBase::ReleaseTextureReleased
11:52:32.71346881280RenderDeviceD3d11::releaseImplementationReleasing 1
11:52:32.71346881290RenderDeviceD3d11::releaseImplementationReleasing 2
11:52:32.71346881309RenderDeviceD3d11::releaseImplementationReleasing 3
11:52:32.7134688204IRenderDevice::releaseRender Releasing Done.
11:52:33.1604688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:52:33.1644688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:52:33.21546881063RenderDeviceD3d11::initRefC r:[3]->[3] 0xbb10280
11:52:33.21546881127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
11:52:33.21546881148RenderDeviceD3d11::initsave state
11:52:33.2154688696RenderDeviceD3d11::initDX11loading shaders...
11:52:33.22246881154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xb229214.
11:52:33.22246881156RenderDeviceD3d11::initrestore state
11:52:33.22246881159RenderDeviceD3d11::initTarget Window [0x71090c]
11:52:33.2224688244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:52:33.2224688251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:52:33.22246884913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:52:33.22246884925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:52:33.2313BA8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:52:33.24446885024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x71090c}.
11:52:33.24446882192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2740b9d
11:52:33.24446882210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:52:33.24446882258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7bfd3040=2080190528)=>(0x78abbc00=2024520704)
11:52:33.2444688326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:52:33.2444688347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:52:33.24546882288OverlayManager::installKeybMouseHookInstall KeybMouse
11:52:33.2454688419InputInterceptor::stopHookunhook keyboard and mouse
11:52:33.2454688386InputInterceptor::runHookKeyboard is hooked 0x4688
11:52:33.2454688408InputInterceptor::runHookMouse is hooked 0x4688
11:52:33.24546885717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:52:33.24846884959OverlayManager::initOverlayResolutionEx 0X18
11:52:33.24846884966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:52:33.24846884913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:52:33.24846884925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:52:36.77546887093OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
11:52:38.4244688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
11:52:38.4374A446316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
11:52:38.4374A446511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
11:52:38.4374A442444OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:52:38.5143BA8225InterProcessElement::openInterProcess Overwolf_ImID_19065C_P_19200 opened succesfuly
11:52:38.5143BA8225InterProcessElement::openInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT opened succesfuly
11:52:38.5204688326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
11:52:38.5204688347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
11:52:38.5464688326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
11:52:38.5464688347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
11:52:38.58246883350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:52:38.6394688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
11:52:39.7804688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
11:52:39.7994A446320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
11:52:39.7994A446531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
11:52:39.7994A442482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:52:39.80746883502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x33e00a3;prev = 0x33e00a3 , {Original values: ref = 0 handle = 0x0}
11:52:39.9604688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
11:52:42.8824A44363ow-graphicsFailed to open pipe
11:52:42.8834A44363ow-graphicsFailed to open pipe
11:52:42.8834A44363ow-graphicsConnection initialized
11:52:42.8834A44145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
11:52:42.8834A44127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
11:52:42.8904688255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
11:52:42.8984688363ow-graphicsgraphics-hook.dll loaded against process: trove.exe
11:52:42.8984688363ow-graphics(half life scientist) everything.. seems to be in order
11:52:42.8994688363ow-graphicsd3d11 shared texture capture successful
11:52:43.454A446377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:52:43.624A446377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:52:43.723BA8225InterProcessElement::openInterProcess Overwolf_ImID_A50762_P_19200 opened succesfuly
11:52:43.723BA8225InterProcessElement::openInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT opened succesfuly
11:52:54.783BA8256InterProcessElement::closeInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT close 2147483647 bytes
11:52:54.783BA8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a50762
11:52:54.783BA8256InterProcessElement::closeInterProcess Overwolf_ImID_A50762_P_19200 close 2147483647 bytes
11:52:54.783BA82670WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:53:24.9844688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [TakeScreenshot_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:25.44688166RenderDeviceCaptureBase::InitDX11init device
11:53:25.44688565RenderDeviceCaptureBase::CreateCaptureDeviceCreate capture device
11:53:25.374688218Overlay::Streaming::Device::CaptureDeviceD11::CaptureDeviceD11load D3DX9_43
11:53:25.374688814Overlay::Streaming::Device::CaptureDeviceD11::InitInit without window
11:53:25.3946881183Overlay::Streaming::Device::CaptureDeviceD11::InitDeviceFactoryEnum adapter [0 - NVIDIA GeForce GTX 1060 6GB]; monitor [00010001; 00010003; ]; hash[-597091779]
11:53:25.3946881183Overlay::Streaming::Device::CaptureDeviceD11::InitDeviceFactoryEnum adapter [1 - Microsoft Basic Render Driver]; monitor []; hash[-906433840]
11:53:25.394688857Overlay::Streaming::Device::CaptureDeviceD11::InitImplDevice Adapter [0]: NVIDIA GeForce GTX 1060 6GB
11:53:25.784688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [TakeScreenshot_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:53:25.5284688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:25.5294688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [TakeScreenshot_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:25.7244688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:53:29.6154688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [TakeScreenshot_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:29.6694688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:29.8904688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:53:31.5184688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:31.5634A446377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:53:31.5694A446377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:53:31.6253BA8225InterProcessElement::openInterProcess Overwolf_ImID_1903F4_P_19200 opened succesfuly
11:53:31.6253BA8225InterProcessElement::openInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT opened succesfuly
11:53:31.62646886511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
11:53:31.62646882444OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:53:31.7074688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:53:32.774688326RenderImageD3d11::setSizeCreate Texture (1300,790) / (1408,896) - OK
11:53:32.774688347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
11:53:32.3414A446377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:53:33.6646883350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:53:34.5684688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [TakeScreenshot_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:34.7604688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:34.8744688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [TakeScreenshot_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:53:36.6194688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:36.6653BA83188WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x1903f4 was hidden 0
11:53:36.6653BA86531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
11:53:36.6653BA82482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:53:36.67346883502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x33e00a3;prev = 0x33e00a3 , {Original values: ref = 0 handle = 0x0}
11:53:36.8124688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:53:48.5404688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [TakeScreenshot_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:48.6454688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:48.7824688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:53:49.8014688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:49.85746886511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
11:53:49.85746882444OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:53:50.1734688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:53:51.65646883350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:53:54.3044688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:53:54.3533BA83188WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x1903f4 was hidden 0
11:53:54.3533BA86531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
11:53:54.3533BA82482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:53:54.35846883502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x33e00a3;prev = 0x33e00a3 , {Original values: ref = 0 handle = 0x0}
11:53:54.5384688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:53:56.48646887054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:53:57.74A446242OverlayManager::doActionForegroundChange Event [winows not active]
11:53:57.294A446254OverlayManager::doActionForegroundChange Event OFF (OFF)
11:53:57.294A447626OverlayManager::OnForegroundChangedChanged False
11:53:57.374A447659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
11:53:57.374A442548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:53:57.384A442482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:53:57.384A446385OverlayManager::doActionDisplayFPS - Triggered
11:53:57.7446881552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:53:57.7446881563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:53:57.7446882566OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:53:57.7446881309OverlayManager::RestoreGameWNDPROCSearch SWL..
11:53:57.7446881316OverlayManager::RestoreGameWNDPROCSWL restored.
11:53:57.7546881326OverlayManager::RestoreGameWNDPROCSWL OK.
11:53:57.7546881331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2740b9d
11:53:57.7546882588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:53:57.7546881566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:53:57.754688187IRenderDevice::releaseRender Releasing.
11:53:57.754688363ow-graphics----------------- d3d11 capture freed ----------------
11:53:57.75468882RenderDeviceCaptureBase::ReleaseTextureRelease
11:53:57.754688100RenderDeviceCaptureBase::ReleaseTextureReleased
11:53:57.7546881280RenderDeviceD3d11::releaseImplementationReleasing 1
11:53:57.7546881290RenderDeviceD3d11::releaseImplementationReleasing 2
11:53:57.7546881309RenderDeviceD3d11::releaseImplementationReleasing 3
11:53:57.754688204IRenderDevice::releaseRender Releasing Done.
11:53:57.2594688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:53:57.2614688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:53:57.34346881063RenderDeviceD3d11::initRefC r:[3]->[3] 0xbb10280
11:53:57.34346881127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=8, Height=8, Multisampled=false
11:53:57.34346881148RenderDeviceD3d11::initsave state
11:53:57.3434688696RenderDeviceD3d11::initDX11loading shaders...
11:53:57.35146881154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xb229214.
11:53:57.35146881156RenderDeviceD3d11::initrestore state
11:53:57.35146881159RenderDeviceD3d11::initTarget Window [0x71090c]
11:53:57.3514688244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:53:57.3514688251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:53:57.35146882555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:53:57.35146884966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(8,8)M(1920,1080)
11:53:57.35146884913OverlayManager::UpdateResolutionnotifyResolutionChange [8, 8] {WINDOW}
11:53:57.35146884925OverlayManager::UpdateResolutionNew game resolution is notified (8, 8)
11:53:57.388468847ResetSnapShotSH::ExecuteRelease snapshot SH
11:53:57.38846885024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x71090c}.
11:53:57.38846882192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8be0855
11:53:57.38846882210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
11:53:57.38846882258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7bfd3040=2080190528)=>(0x78abbc00=2024520704)
11:53:57.38846881670WidgetManager::drawskip widget draw (not in foreground) False - False
11:53:57.3884688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:53:57.4034A446377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:53:57.4484A446377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:53:57.5683BA8225InterProcessElement::openInterProcess Overwolf_ImID_3D071A_P_19200 opened succesfuly
11:53:57.5683BA8225InterProcessElement::openInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT opened succesfuly
11:53:57.79946881848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
11:53:57.79946882288OverlayManager::installKeybMouseHookInstall KeybMouse
11:53:57.7994688419InputInterceptor::stopHookunhook keyboard and mouse
11:53:57.7994688386InputInterceptor::runHookKeyboard is hooked 0x4688
11:53:57.7994688408InputInterceptor::runHookMouse is hooked 0x4688
11:54:01.25646881552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:54:01.25646881563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:54:01.25646882566OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:54:01.25646881309OverlayManager::RestoreGameWNDPROCSearch SWL..
11:54:01.25646881316OverlayManager::RestoreGameWNDPROCSWL restored.
11:54:01.25646881326OverlayManager::RestoreGameWNDPROCSWL OK.
11:54:01.25646881331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8be0855
11:54:01.25646882588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:54:01.25646881566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:54:01.2564688187IRenderDevice::releaseRender Releasing.
11:54:01.2564688363ow-graphics----------------- d3d11 capture freed ----------------
11:54:01.256468882RenderDeviceCaptureBase::ReleaseTextureRelease
11:54:01.2564688100RenderDeviceCaptureBase::ReleaseTextureReleased
11:54:01.25646881280RenderDeviceD3d11::releaseImplementationReleasing 1
11:54:01.25646881290RenderDeviceD3d11::releaseImplementationReleasing 2
11:54:01.25646881309RenderDeviceD3d11::releaseImplementationReleasing 3
11:54:01.2564688204IRenderDevice::releaseRender Releasing Done.
11:54:01.6484A446254OverlayManager::doActionForegroundChange Event ON (ON)
11:54:01.6484A447626OverlayManager::OnForegroundChangedChanged True
11:54:01.6514A447054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:54:01.6524A446385OverlayManager::doActionDisplayFPS - Triggered
11:54:01.7114688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:54:01.7214688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:54:01.80046881063RenderDeviceD3d11::initRefC r:[3]->[3] 0xbb10280
11:54:01.80046881127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
11:54:01.80046881148RenderDeviceD3d11::initsave state
11:54:01.8004688696RenderDeviceD3d11::initDX11loading shaders...
11:54:01.80646881154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xb229214.
11:54:01.80646881156RenderDeviceD3d11::initrestore state
11:54:01.80646881159RenderDeviceD3d11::initTarget Window [0x71090c]
11:54:01.8064688244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:54:01.8064688251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:54:01.80646884913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:54:01.80646884925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:54:01.81046885024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x71090c}.
11:54:01.81046882192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x14320b93
11:54:01.81046882210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:54:01.81046882258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7bfd3040=2080190528)=>(0x78abbc00=2024520704)
11:54:01.8114688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:54:01.8134688363ow-graphicsd3d11 shared texture capture successful
11:54:01.81946884959OverlayManager::initOverlayResolutionEx 0X18
11:54:01.81946884966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:54:01.81946884913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:54:01.81946884925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:54:01.82646882288OverlayManager::installKeybMouseHookInstall KeybMouse
11:54:01.8264688419InputInterceptor::stopHookunhook keyboard and mouse
11:54:01.8264688386InputInterceptor::runHookKeyboard is hooked 0x4688
11:54:01.8264688408InputInterceptor::runHookMouse is hooked 0x4688
11:54:01.82646885717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:54:01.9924A446377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:54:02.164A446377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:54:02.1343BA8256InterProcessElement::closeInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT close 2147483647 bytes
11:54:02.1343BA8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3d071a
11:54:02.1343BA8256InterProcessElement::closeInterProcess Overwolf_ImID_3D071A_P_19200 close 2147483647 bytes
11:54:02.1343BA82670WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:54:02.1373BA8225InterProcessElement::openInterProcess Overwolf_ImID_1B009B2_P_19200 opened succesfuly
11:54:02.1373BA8225InterProcessElement::openInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT opened succesfuly
11:54:14.5184688453ReleaseD11DeviceDevice Released! [2]
11:54:14.51846882566OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:54:14.51846881309OverlayManager::RestoreGameWNDPROCSearch SWL..
11:54:14.51846881316OverlayManager::RestoreGameWNDPROCSWL restored.
11:54:14.51846881326OverlayManager::RestoreGameWNDPROCSWL OK.
11:54:14.51846881331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x14320b93
11:54:14.51846882588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:54:14.5184688187IRenderDevice::releaseRender Releasing.
11:54:14.5194688363ow-graphics----------------- d3d11 capture freed ----------------
11:54:14.519468882RenderDeviceCaptureBase::ReleaseTextureRelease
11:54:14.5194688100RenderDeviceCaptureBase::ReleaseTextureReleased
11:54:14.51946881280RenderDeviceD3d11::releaseImplementationReleasing 1
11:54:14.51946881290RenderDeviceD3d11::releaseImplementationReleasing 2
11:54:14.51946881309RenderDeviceD3d11::releaseImplementationReleasing 3
11:54:14.5194688204IRenderDevice::releaseRender Releasing Done.
11:54:14.5194688456ReleaseD11Device End Device Released!
11:54:14.5194688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:54:14.9954688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:54:14.9964688386fSwapResize_BuffersResize buffer (0xbb10280)!
11:54:14.99846881063RenderDeviceD3d11::initRefC r:[3]->[3] 0xbb10280
11:54:14.99846881127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1366, Height=768, Multisampled=false
11:54:14.99846881148RenderDeviceD3d11::initsave state
11:54:14.9984688696RenderDeviceD3d11::initDX11loading shaders...
11:54:15.546881154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xb229214.
11:54:15.546881156RenderDeviceD3d11::initrestore state
11:54:15.546881159RenderDeviceD3d11::initTarget Window [0x71090c]
11:54:15.54688244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:54:15.54688251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:54:15.546884966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1366,768)M(1920,1080)
11:54:15.546884913OverlayManager::UpdateResolutionnotifyResolutionChange [1366, 768] {WINDOW}
11:54:15.546884925OverlayManager::UpdateResolutionNew game resolution is notified (1366, 768)
11:54:15.103BA8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:54:15.2646885024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x71090c}.
11:54:15.2646882192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x66c0ac1
11:54:15.2646882210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [269,125,1651,932]
11:54:15.2746882258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7bfd3040=2080190528)=>(0x78abbc00=2024520704)
11:54:15.274688363ow-graphicsd3d11 shared texture capture successful
11:54:15.3246882288OverlayManager::installKeybMouseHookInstall KeybMouse
11:54:15.324688419InputInterceptor::stopHookunhook keyboard and mouse
11:54:15.334688386InputInterceptor::runHookKeyboard is hooked 0x4688
11:54:15.344688408InputInterceptor::runHookMouse is hooked 0x4688
11:54:15.3946884966OverlayManager::initOverlayResolutionResolution init : WINDOW W(1366,768)G(1366,768)M(1920,1080)
11:54:19.4434688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:54:19.4594688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [TakeScreenshot_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:54:19.5593BA8256InterProcessElement::closeInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT close 2147483647 bytes
11:54:19.5593BA8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1b009b2
11:54:19.5593BA8256InterProcessElement::closeInterProcess Overwolf_ImID_1B009B2_P_19200 close 2147483647 bytes
11:54:19.5593BA82670WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:54:19.6024688326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:54:19.6024688347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:54:19.6544688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [TakeScreenshot_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:54:19.8974688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
11:54:19.9354688326RenderImageD3d11::setSizeCreate Texture (1300,790) / (1408,896) - OK
11:54:19.9354688347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
11:54:19.94246886511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
11:54:19.94246882444OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:54:19.9774688326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
11:54:19.9774688347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
11:54:20.124688326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
11:54:20.124688347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
11:54:20.204688326RenderImageD3d11::setSizeCreate Texture (1366,768) / (1408,768) - OK
11:54:20.204688347RenderImageD3d11::setSizeCreate Texture RV (1408,768) - OK
11:54:20.774688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [OpenIndexInGame_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
11:54:21.6046887054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:54:21.4614A446242OverlayManager::doActionForegroundChange Event [winows not active]
11:54:21.4624A446254OverlayManager::doActionForegroundChange Event OFF (OFF)
11:54:21.4624A447626OverlayManager::OnForegroundChangedChanged False
11:54:21.4624A447659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[Search]
11:54:21.4624A442548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:54:21.4624A442482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:54:21.4624A447685OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
11:54:21.4634A446385OverlayManager::doActionDisplayFPS - Triggered
11:54:21.471468847ResetSnapShotSH::ExecuteRelease snapshot SH
11:54:21.47146883502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x33e00a3;prev = 0x10005 , {Original values: ref = 0 handle = 0x10005}
11:54:21.4714688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:54:21.5244A446377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:54:21.86946885717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:54:22.4674A446254OverlayManager::doActionForegroundChange Event ON (ON)
11:54:22.4674A447626OverlayManager::OnForegroundChangedChanged True
11:54:22.4674A447054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:54:22.4674A442555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:54:22.4684688326RenderImageD3d11::setSizeCreate Texture (1920,768) / (1920,768) - OK
11:54:22.4684688347RenderImageD3d11::setSizeCreate Texture RV (1920,768) - OK
11:54:22.4684A446385OverlayManager::doActionDisplayFPS - Triggered
11:54:22.4714688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:54:22.47546885717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:54:22.4854A446385OverlayManager::doActionDisplayFPS - Triggered
11:54:22.4874688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:54:22.5183BA8225InterProcessElement::openInterProcess Overwolf_ImID_F051E_P_19200 opened succesfuly
11:54:22.5183BA8225InterProcessElement::openInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT opened succesfuly
11:54:22.5214688326RenderImageD3d11::setSizeCreate Texture (1366,768) / (1408,768) - OK
11:54:22.5214688347RenderImageD3d11::setSizeCreate Texture RV (1408,768) - OK
11:54:22.62046887054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:54:22.9704A446242OverlayManager::doActionForegroundChange Event [winows not active]
11:54:22.9864A446254OverlayManager::doActionForegroundChange Event OFF (OFF)
11:54:22.9864A447626OverlayManager::OnForegroundChangedChanged False
11:54:22.9864A447659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[Search]
11:54:22.9864A442548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:54:22.9864A442482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:54:22.9884A446385OverlayManager::doActionDisplayFPS - Triggered
11:54:23.5468847ResetSnapShotSH::ExecuteRelease snapshot SH
11:54:23.54688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:54:24.34A446254OverlayManager::doActionForegroundChange Event ON (ON)
11:54:24.34A447626OverlayManager::OnForegroundChangedChanged True
11:54:24.34A447054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:54:24.34A442555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:54:24.446885717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:54:24.54A446385OverlayManager::doActionDisplayFPS - Triggered
11:54:24.74688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:54:24.194A446385OverlayManager::doActionDisplayFPS - Triggered
11:54:24.234688937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:54:24.8414688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
11:54:24.8474A446316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
11:54:24.8474A446511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
11:54:24.8474A442444OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:54:24.9364688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
11:54:26.1483BA8256InterProcessElement::closeInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT close 2147483647 bytes
11:54:26.1483BA8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1903f4
11:54:26.1483BA8256InterProcessElement::closeInterProcess Overwolf_ImID_1903F4_P_19200 close 2147483647 bytes
11:54:26.1493BA82670WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:54:26.5634688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
11:54:26.5684A446320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
11:54:26.5684A446531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
11:54:26.5684A442482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:54:26.57446883502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x33e00a3;prev = 0x33e00a3 , {Original values: ref = 0 handle = 0x0}
11:54:26.6794688580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
11:54:27.6153BA8256InterProcessElement::closeInterProcess Overwolf_PID_19200_SHARED_MEMORY_AGENT close 2147483647 bytes
11:54:27.6153BA8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f051e
11:54:27.6153BA8256InterProcessElement::closeInterProcess Overwolf_ImID_F051E_P_19200 close 2147483647 bytes
11:54:27.6153BA82670WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:54:29.25446881639OverlayManager::GameWindowProcCallbackClose Window [16].