Time | Thread | Line | Function | Message |
17:08:10.650 | 36EC | 131 | runClient | Starting Overlay PID=15516(0x3c9c) server PID = 17924 |
17:08:10.650 | 36EC | 686 | Client::init | Client::Initialize |
17:08:10.650 | 36EC | 694 | Client::init | Start owclient thread |
17:08:10.651 | 29E0 | 328 | Client::initFirstInjection | Client::initFirstInjection. |
17:08:10.651 | 29E0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_17924 opened succesfuly |
17:08:10.651 | 29E0 | 356 | | session id = {EB174123-4E1B-4B3C-A95D-0040999C7651} |
17:08:10.652 | 29E0 | 1942 | Client::LogClientInfo | OS version [10.0] |
17:08:10.652 | 29E0 | 1947 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
17:08:10.653 | 29E0 | 1965 | Client::LogClientInfo | Client [64-bit] Version 2.2.80.3 |
17:08:10.653 | 29E0 | 1977 | Client::LogProcessModules | Loaded modules: |
17:08:10.657 | 29E0 | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWClient.dll |
17:08:10.657 | 29E0 | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWExplorer.dll |
17:08:10.657 | 29E0 | 1993 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\Program Files (x86)\Steam\steamclient64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
17:08:10.657 | 29E0 | 1993 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
17:08:10.657 | 29E0 | 1993 | | C:\Users\samna\AppData\Local\Medal\recorder-3.355.0\Host\medal-hook64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\Users\samna\AppData\Roaming\Discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\HID.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\MPR.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\WININET.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\WINMMBASE.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\amsi.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\pdh.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\COMDLG32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\CRYPT32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\NvCamera64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\d3dcompiler_47_64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvldumdx.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvwgf2umx.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\GDI32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\IMM32.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\KERNEL32.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\KERNELBASE.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\MSASN1.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\MSCTF.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\NSI.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\OLEAUT32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\PSAPI.DLL |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\RPCRT4.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\SETUPAPI.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\SHELL32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\SHLWAPI.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\UMPDC.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\USER32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\WINTRUST.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\WS2_32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\advapi32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\bcrypt.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\cfgmgr32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\clbcatq.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\combase.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\cryptsp.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\fwpuclnt.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\gdi32full.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\imagehlp.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\kernel.appcore.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\msvcp_win.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\msvcrt.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\ole32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\perfproc.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\powrprof.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\profapi.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\sechost.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\shcore.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\ucrtbase.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\win32u.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\windows.storage.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\System32\winrnr.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\system32\NLAapi.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\system32\napinsp.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\system32\nvapi64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\system32\nvcuda.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\system32\nvspcap64.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\system32\pnrpnsp.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\system32\rsaenh.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\system32\uxtheme.dll |
17:08:10.657 | 29E0 | 1993 | | C:\WINDOWS\system32\wshbth.dll |
17:08:10.657 | 29E0 | 1993 | | C:\Windows\System32\rasadhlp.dll |
17:08:10.657 | 29E0 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
17:08:10.657 | 29E0 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
17:08:10.657 | 29E0 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
17:08:10.657 | 29E0 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
17:08:10.657 | 29E0 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
17:08:10.657 | 29E0 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
17:08:10.657 | 29E0 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
17:08:10.657 | 29E0 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
17:08:10.657 | 29E0 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
17:08:10.657 | 29E0 | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
17:08:10.658 | 29E0 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=16916 |
17:08:10.661 | 29E0 | 1463 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
17:08:10.662 | 29E0 | 1471 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
17:08:10.662 | 29E0 | 1484 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
17:08:10.662 | 29E0 | 1501 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
17:08:10.662 | 29E0 | 1513 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
17:08:10.662 | 29E0 | 1581 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
17:08:10.662 | 29E0 | 1594 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
17:08:10.662 | 29E0 | 1607 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
17:08:10.662 | 29E0 | 1647 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
17:08:10.662 | 29E0 | 1649 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
17:08:10.662 | 29E0 | 1651 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
17:08:10.662 | 29E0 | 1653 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
17:08:10.662 | 29E0 | 1655 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
17:08:10.662 | 29E0 | 1657 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
17:08:10.662 | 29E0 | 1659 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
17:08:10.662 | 29E0 | 1662 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
17:08:10.662 | 29E0 | 1665 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
17:08:10.662 | 29E0 | 1759 | Data::Search | [0] 0x337B0000 |
17:08:10.662 | 29E0 | 1759 | Data::Search | [1] 0x0 |
17:08:10.662 | 29E0 | 1759 | Data::Search | [2] 0x29D80000 |
17:08:10.662 | 29E0 | 1759 | Data::Search | [3] 0xEA690000 |
17:08:10.662 | 29E0 | 1759 | Data::Search | [4] 0x0 |
17:08:10.662 | 29E0 | 1759 | Data::Search | [5] 0x30B00000 |
17:08:10.662 | 29E0 | 1759 | Data::Search | [6] 0x34800000 |
17:08:10.662 | 29E0 | 1759 | Data::Search | [7] 0x0 |
17:08:10.662 | 29E0 | 1759 | Data::Search | [8] 0x30B00000 |
17:08:10.662 | 29E0 | 1759 | Data::Search | [9] 0x0 |
17:08:10.662 | 29E0 | 1764 | Data::Search | [10] 0x0 |
17:08:10.662 | 29E0 | 1770 | Data::Search | [11] 0x2EDC0000 |
17:08:10.662 | 29E0 | 1776 | Data::Search | [12] 0x0 |
17:08:10.662 | 29E0 | 1782 | Data::Search | [13] 0x0 |
17:08:10.662 | 29E0 | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
17:08:10.663 | 29E0 | 436 | Client::initFirstInjection | Detected Windows 8.1 or greater |
17:08:10.663 | 29E0 | 451 | Client::initFirstInjection | Acquiring function lock succedded |
17:08:10.663 | 29E0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_17924 opened succesfuly |
17:08:10.754 | 29E0 | 1927 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.157.2.17\\OWUtils.dll succeeded |
17:08:10.763 | 29E0 | 574 | Install::Code | Init [Client,1] (MCH) OK |
17:08:10.765 | 29E0 | 574 | Install::Code | Init [Client,2] (MCH) OK |
17:08:10.767 | 29E0 | 574 | Install::Code | Init [Client,3] (MCH) OK |
17:08:10.769 | 29E0 | 574 | Install::Code | Init [Client,4] (MCH) OK |
17:08:10.785 | 29E0 | 574 | Install::Code | Init [Client,4.1] (MCH) OK |
17:08:10.800 | 29E0 | 574 | Install::Code | Init [Client,4.2] (MCH) OK |
17:08:10.801 | 29E0 | 484 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x1cfe00cb |
17:08:10.801 | 29E0 | 6901 | OverlayManager::LoadDefaultCursors | Load default cursors |
17:08:10.803 | 29E0 | 494 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x45e059b |
17:08:10.803 | 29E0 | 72 | PerformanceCounter::StartSession | StartSession |
17:08:10.804 | 29E0 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
17:08:10.804 | 29E0 | 688 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
17:08:10.804 | 29E0 | 706 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
17:08:10.804 | 29E0 | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
17:08:10.804 | 29E0 | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
17:08:10.804 | 29E0 | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
17:08:10.804 | 29E0 | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
17:08:10.804 | 29E0 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
17:08:10.804 | 29E0 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
17:08:10.804 | 29E0 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
17:08:10.804 | 29E0 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
17:08:10.804 | 29E0 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
17:08:10.804 | 29E0 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
17:08:10.804 | 29E0 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
17:08:10.804 | 29E0 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
17:08:10.804 | 29E0 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
17:08:10.804 | 29E0 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
17:08:10.804 | 29E0 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
17:08:10.804 | 29E0 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
17:08:10.804 | 29E0 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
17:08:10.804 | 29E0 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
17:08:10.804 | 29E0 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
17:08:10.804 | 29E0 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
17:08:10.804 | 29E0 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
17:08:10.804 | 29E0 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
17:08:10.804 | 29E0 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
17:08:10.804 | 29E0 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
17:08:10.804 | 29E0 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
17:08:10.804 | 29E0 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
17:08:10.804 | 29E0 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
17:08:10.804 | 29E0 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
17:08:10.804 | 29E0 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
17:08:10.804 | 29E0 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
17:08:10.804 | 29E0 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
17:08:10.804 | 29E0 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
17:08:10.804 | 29E0 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
17:08:10.804 | 29E0 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
17:08:10.804 | 29E0 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
17:08:10.804 | 29E0 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
17:08:10.804 | 29E0 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
17:08:10.804 | 29E0 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
17:08:10.804 | 29E0 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
17:08:10.804 | 29E0 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
17:08:10.804 | 29E0 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
17:08:10.804 | 29E0 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
17:08:10.804 | 29E0 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
17:08:10.804 | 29E0 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
17:08:10.804 | 29E0 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
17:08:10.804 | 29E0 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
17:08:10.804 | 29E0 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
17:08:10.804 | 29E0 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
17:08:10.804 | 29E0 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
17:08:10.804 | 29E0 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
17:08:10.804 | 29E0 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
17:08:10.804 | 29E0 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
17:08:10.804 | 29E0 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
17:08:10.804 | 29E0 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
17:08:10.804 | 29E0 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
17:08:10.804 | 29E0 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
17:08:10.804 | 29E0 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
17:08:10.804 | 29E0 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
17:08:10.804 | 29E0 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
17:08:10.804 | 29E0 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
17:08:10.804 | 29E0 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
17:08:10.804 | 29E0 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
17:08:10.804 | 29E0 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
17:08:10.804 | 29E0 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
17:08:10.804 | 29E0 | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
17:08:10.804 | 29E0 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
17:08:10.804 | 29E0 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
17:08:10.804 | 29E0 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
17:08:10.804 | 29E0 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
17:08:10.804 | 29E0 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
17:08:10.804 | 29E0 | 911 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
17:08:10.804 | 29E0 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:08:10.805 | 29E0 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
17:08:10.806 | 29E0 | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
17:08:10.806 | 29E0 | 895 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
17:08:10.807 | 29E0 | 1145 | Install::Code | Segment [3|65536|0xEA690000|0x10000] |
17:08:10.821 | 29E0 | 574 | Install::Code | unknown (MCH) OK |
17:08:10.821 | 29E0 | 1145 | Install::Code | Segment [3|76928|0xEA690000|0x12C80] |
17:08:10.836 | 29E0 | 574 | Install::Code | unknown (MCH) OK |
17:08:10.836 | 29E0 | 1145 | Install::Code | Segment [3|76384|0xEA690000|0x12A60] |
17:08:10.851 | 29E0 | 574 | Install::Code | unknown (MCH) OK |
17:08:10.852 | 29E0 | 1145 | Install::Code | Segment [5|18016|0x30B00000|0x4660] |
17:08:10.854 | 29E0 | 574 | Install::Code | unknown (MCH) OK |
17:08:10.854 | 29E0 | 1145 | Install::Code | Segment [5|418288|0x30B00000|0x661F0] |
17:08:10.856 | 29E0 | 574 | Install::Code | unknown (MCH) OK |
17:08:10.856 | 29E0 | 1145 | Install::Code | Segment [5|105904|0x30B00000|0x19DB0] |
17:08:10.858 | 29E0 | 574 | Install::Code | unknown (MCH) OK |
17:08:10.858 | 29E0 | 1145 | Install::Code | Segment [5|4944|0x30B00000|0x1350] |
17:08:10.860 | 29E0 | 574 | Install::Code | unknown (MCH) OK |
17:08:10.860 | 29E0 | 1145 | Install::Code | Segment [5|-29478880|0x30B00000|0xFE3E3020] |
17:08:10.860 | 29E0 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
17:08:10.860 | 29E0 | 1145 | Install::Code | Segment [5|-29458336|0x30B00000|0xFE3E8060] |
17:08:10.860 | 29E0 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
17:08:10.860 | 29E0 | 1145 | Install::Code | Segment [5|-29497824|0x30B00000|0xFE3DE620] |
17:08:10.860 | 29E0 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
17:08:10.860 | 29E0 | 1145 | Install::Code | Segment [5|-30627200|0x30B00000|0xFE2CAA80] |
17:08:10.860 | 29E0 | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
17:08:10.860 | 29E0 | 999 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
17:08:10.861 | 29E0 | 999 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
17:08:10.861 | 29E0 | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
17:08:10.861 | 29E0 | 1042 | OverlayManager::Start | Starting... |
17:08:10.862 | 29E0 | 574 | Install::Code | Init [Client,5] (MCH) OK |
17:08:10.877 | 29E0 | 574 | Install::Code | Init [Client,5.1] (MCH) OK |
17:08:10.879 | 29E0 | 574 | Install::Code | Init [Client,6] (MCH) OK |
17:08:10.879 | 29E0 | 1130 | OverlayManager::Start | RID Found 1 devices. |
17:08:10.879 | 29E0 | 1210 | | XTRAP COMPATIBLE PATCH WARNING |
17:08:10.879 | 29E0 | 107 | ApiManager::Init | API Manager Event : OK |
17:08:10.879 | 29E0 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=15052 |
17:08:10.879 | 29E0 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
17:08:10.879 | 29E0 | 114 | TXOfInterest | New list set with 0 items |
17:08:10.879 | 29E0 | 1244 | OverlayManager::Start | get foreground state |
17:08:10.879 | 29E0 | 1280 | OverlayManager::Start | Started... |
17:08:10.880 | 665C | 6492 | OverlayManager::OnConnected | Connected to server |
17:08:10.880 | 665C | 31 | SendServerHelloMessage::Execute | Send connection Ack |
17:08:10.881 | 3ACC | 7071 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x2063c |
17:08:10.893 | 29E0 | 574 | Install::Code | Init [Client,0] (MCH) OK |
17:08:10.893 | 29E0 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
17:08:10.893 | 29E0 | 94 | GraphicsHookManager::StopThread | StopThread |
17:08:10.893 | 4214 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
17:08:10.895 | 29E0 | 578 | Client::initFirstInjection | init complete |
17:08:13.773 | 2980 | 7030 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
17:08:14.74 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:08:14.74 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed True |
17:08:14.74 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:08:14.75 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:08:14.296 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:08:14.540 | 4288 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
17:08:14.641 | 4288 | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
17:08:14.642 | 4288 | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
17:08:14.642 | 4288 | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
17:08:14.674 | 4288 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x3ba98bf0 |
17:08:14.674 | 4288 | 1094 | RenderDeviceD3d11::init | Device adapter hash: -162728083 |
17:08:14.674 | 4288 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:08:14.674 | 4288 | 1148 | RenderDeviceD3d11::init | save state |
17:08:14.674 | 4288 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:08:14.678 | 4288 | 705 | RenderDeviceD3d11::initDX11 | create vs |
17:08:14.678 | 4288 | 723 | RenderDeviceD3d11::initDX11 | create vs |
17:08:14.680 | 4288 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
17:08:14.682 | 4288 | 774 | RenderDeviceD3d11::initDX11 | create raster |
17:08:14.682 | 4288 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
17:08:14.682 | 4288 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x268708a8. |
17:08:14.682 | 4288 | 1156 | RenderDeviceD3d11::init | restore state |
17:08:14.682 | 4288 | 1159 | RenderDeviceD3d11::init | Target Window [0x480914] |
17:08:14.682 | 4288 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:08:14.682 | 4288 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:08:14.682 | 4288 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
17:08:14.682 | 4288 | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
17:08:14.682 | 4288 | 2628 | OverlayManager::setGraphics | Render Device fix was set RT. |
17:08:14.683 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:08:14.683 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:08:14.710 | 4288 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
17:08:14.710 | 4288 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
17:08:14.710 | 4288 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
17:08:14.710 | 4288 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
17:08:14.710 | 4288 | 276 | WidgetManager::init | Init manager |
17:08:14.711 | 4288 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
17:08:14.711 | 4288 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x480914}. |
17:08:14.711 | 4288 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1f2c0827 |
17:08:14.711 | 4288 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:08:14.711 | 4288 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136) |
17:08:14.711 | 4288 | 2236 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
17:08:14.711 | 4288 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
17:08:14.711 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:08:14.711 | 4288 | 7449 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
17:08:14.712 | 69B0 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:08:14.731 | 4288 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:08:14.731 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:08:14.731 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:08:14.731 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:08:14.748 | 69B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_11F0644_P_17924 opened succesfuly |
17:08:14.748 | 69B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
17:08:14.818 | 2980 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:08:14.818 | 2980 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:08:14.818 | 2980 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x2980 |
17:08:14.818 | 2980 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
17:08:14.818 | 2980 | 408 | InputInterceptor::runHook | Mouse is hooked 0x2980 |
17:08:14.818 | 2980 | 1909 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003 |
17:08:14.819 | 2980 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:08:14.907 | 665C | 6587 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll] |
17:08:15.129 | 4288 | 7274 | OverlayManager::LoadPlugin | Plugin loaded [4] [C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll] [] |
17:08:15.425 | 2980 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 10624,17032 |
17:08:15.435 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:08:15.435 | 4288 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
17:08:15.435 | 4288 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:08:15.435 | 4288 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:08:15.435 | 4288 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:08:15.435 | 4288 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:08:15.435 | 4288 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1f2c0827 |
17:08:15.435 | 4288 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:08:15.435 | 4288 | 391 | fSwapResize_Buffers | Device was Resized! |
17:08:15.435 | 4288 | 187 | IRenderDevice::release | Render Releasing. |
17:08:15.435 | 4288 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:08:15.435 | 4288 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:08:15.435 | 4288 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:08:15.435 | 4288 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:08:15.435 | 4288 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:08:15.435 | 4288 | 204 | IRenderDevice::release | Render Releasing Done. |
17:08:15.435 | 4288 | 395 | fSwapResize_Buffers | End Device was Resized! |
17:08:15.571 | 665C | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:08:15.574 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:08:15.574 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed False |
17:08:15.574 | 665C | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70926 Title=[main.js - cobaltstats overwolf - Visual Studio Code] |
17:08:15.574 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:08:15.574 | 665C | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:08:15.574 | 665C | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:08:15.658 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:08:17.41 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:08:17.77 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:08:17.77 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed True |
17:08:17.77 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:08:17.77 | 665C | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:08:17.79 | 4288 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x3ba98bf0 |
17:08:17.79 | 4288 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:08:17.79 | 4288 | 1148 | RenderDeviceD3d11::init | save state |
17:08:17.79 | 4288 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:08:17.88 | 4288 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x268708a8. |
17:08:17.88 | 4288 | 1156 | RenderDeviceD3d11::init | restore state |
17:08:17.88 | 4288 | 1159 | RenderDeviceD3d11::init | Target Window [0x480914] |
17:08:17.88 | 4288 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:08:17.88 | 4288 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:08:17.89 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:08:17.89 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:08:17.89 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:08:17.104 | 4288 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:08:17.104 | 4288 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x480914}. |
17:08:17.104 | 4288 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10c70671 |
17:08:17.104 | 4288 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:08:17.104 | 4288 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136) |
17:08:17.104 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:08:17.116 | 4288 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:08:17.116 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:08:17.116 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:08:17.116 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:08:17.120 | 2980 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:08:17.120 | 2980 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:08:17.120 | 2980 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x2980 |
17:08:17.120 | 2980 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
17:08:17.120 | 2980 | 408 | InputInterceptor::runHook | Mouse is hooked 0x2980 |
17:08:17.121 | 2980 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:08:19.710 | 2980 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 10624,17032 |
17:08:19.718 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:08:19.718 | 4288 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
17:08:19.718 | 4288 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:08:19.718 | 4288 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:08:19.718 | 4288 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:08:19.718 | 4288 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:08:19.718 | 4288 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10c70671 |
17:08:19.718 | 4288 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:08:19.718 | 4288 | 391 | fSwapResize_Buffers | Device was Resized! |
17:08:19.718 | 4288 | 187 | IRenderDevice::release | Render Releasing. |
17:08:19.718 | 4288 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:08:19.718 | 4288 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:08:19.719 | 4288 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:08:19.719 | 4288 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:08:19.719 | 4288 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:08:19.719 | 4288 | 204 | IRenderDevice::release | Render Releasing Done. |
17:08:19.719 | 4288 | 395 | fSwapResize_Buffers | End Device was Resized! |
17:08:20.76 | 665C | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:08:20.77 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:08:20.77 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed False |
17:08:20.77 | 665C | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70926 Title=[main.js - cobaltstats overwolf - Visual Studio Code] |
17:08:20.77 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:08:20.77 | 665C | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:08:20.77 | 665C | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:08:20.78 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:08:21.78 | 3ACC | 1977 | Client::LogProcessModules | Loaded modules: |
17:08:21.81 | 3ACC | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWClient.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWExplorer.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Program Files (x86)\Overwolf\0.157.2.17\OWUtils.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Program Files (x86)\Steam\steamclient64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
17:08:21.81 | 3ACC | 1993 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Users\samna\AppData\Local\Medal\recorder-3.355.0\Host\medal-hook64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\gep_rainbowsixsiege.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\libowgameevents64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\GEPPlugin64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Users\samna\AppData\Roaming\Discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\HID.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\MPR.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\WININET.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\WINMMBASE.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\amsi.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\pdh.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\COMDLG32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\CRYPT32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\NvCamera64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\d3dcompiler_47_64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvldumdx.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvwgf2umx.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\GDI32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\IMM32.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\KERNEL32.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\KERNELBASE.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\MSASN1.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\MSCTF.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\NSI.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\OLEAUT32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\PSAPI.DLL |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\RPCRT4.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\SETUPAPI.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\SHELL32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\SHLWAPI.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\TextInputFramework.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\UMPDC.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\USER32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\WINTRUST.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\WS2_32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\advapi32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\bcrypt.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\cfgmgr32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\clbcatq.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\combase.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\cryptsp.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\fwpuclnt.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\gdi32full.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\imagehlp.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\kernel.appcore.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\msvcp_win.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\msvcrt.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\ole32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\perfproc.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\powrprof.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\profapi.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\sechost.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\shcore.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\ucrtbase.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\win32u.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\windows.storage.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\System32\winrnr.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\system32\NLAapi.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\system32\napinsp.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\system32\nvapi64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\system32\nvcuda.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\system32\nvspcap64.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\system32\pnrpnsp.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\system32\rsaenh.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\system32\uxtheme.dll |
17:08:21.81 | 3ACC | 1993 | | C:\WINDOWS\system32\wshbth.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Windows\System32\Windows.UI.dll |
17:08:21.81 | 3ACC | 1993 | | C:\Windows\System32\rasadhlp.dll |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
17:08:21.81 | 3ACC | 1993 | | D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
17:08:25.118 | 69B0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:08:25.118 | 69B0 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [5516] s[500]. |
17:08:25.118 | 69B0 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:08:25.118 | 69B0 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:08:25.118 | 69B0 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:08:31.619 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:08:31.619 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed True |
17:08:31.620 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:08:31.620 | 665C | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:08:31.636 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:08:31.660 | 4288 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x3ba98bf0 |
17:08:31.661 | 4288 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:08:31.661 | 4288 | 1148 | RenderDeviceD3d11::init | save state |
17:08:31.661 | 4288 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:08:31.669 | 4288 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x268708a8. |
17:08:31.669 | 4288 | 1156 | RenderDeviceD3d11::init | restore state |
17:08:31.669 | 4288 | 1159 | RenderDeviceD3d11::init | Target Window [0x480914] |
17:08:31.669 | 4288 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:08:31.669 | 4288 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:08:31.669 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:08:31.669 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:08:31.669 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:08:31.693 | 4288 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:08:31.693 | 4288 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x480914}. |
17:08:31.693 | 4288 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaf70ad5 |
17:08:31.693 | 4288 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:08:31.693 | 4288 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136) |
17:08:31.693 | 4288 | 2427 | WidgetManager::Render | resum layout thread |
17:08:31.693 | 4288 | 276 | WidgetManager::init | Init manager |
17:08:31.693 | 2980 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:08:31.694 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:08:31.694 | 2980 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:08:31.694 | 2980 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:08:31.694 | 2980 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x2980 |
17:08:31.694 | 2980 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
17:08:31.694 | 2980 | 408 | InputInterceptor::runHook | Mouse is hooked 0x2980 |
17:08:31.694 | 4510 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:08:31.721 | 4288 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:08:31.721 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:08:31.721 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:08:31.721 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:08:32.957 | 2980 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 10624,17032 |
17:08:32.961 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:08:32.961 | 4288 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
17:08:32.961 | 4288 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:08:32.961 | 4288 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:08:32.961 | 4288 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:08:32.961 | 4288 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:08:32.961 | 4288 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xaf70ad5 |
17:08:32.961 | 4288 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:08:32.961 | 4288 | 391 | fSwapResize_Buffers | Device was Resized! |
17:08:32.961 | 4288 | 187 | IRenderDevice::release | Render Releasing. |
17:08:32.961 | 4288 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:08:32.961 | 4288 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:08:32.962 | 4288 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:08:32.962 | 4288 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:08:32.962 | 4288 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:08:32.962 | 4288 | 204 | IRenderDevice::release | Render Releasing Done. |
17:08:32.962 | 4288 | 395 | fSwapResize_Buffers | End Device was Resized! |
17:08:33.120 | 665C | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:08:33.121 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:08:33.121 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed False |
17:08:33.121 | 665C | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70926 Title=[main.js - cobaltstats overwolf - Visual Studio Code] |
17:08:33.121 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:08:33.121 | 665C | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:08:33.121 | 665C | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:08:33.123 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:08:42.149 | 4510 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:08:42.149 | 4510 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [9313] s[500]. |
17:08:42.149 | 4510 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:08:42.149 | 4510 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:08:42.149 | 4510 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:10:10.824 | 665C | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:11:35.834 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:11:35.834 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed True |
17:11:35.834 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:11:35.834 | 665C | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:11:35.918 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:11:35.943 | 4288 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x3ba98bf0 |
17:11:35.943 | 4288 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:11:35.943 | 4288 | 1148 | RenderDeviceD3d11::init | save state |
17:11:35.943 | 4288 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:11:35.950 | 4288 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x268708a8. |
17:11:35.950 | 4288 | 1156 | RenderDeviceD3d11::init | restore state |
17:11:35.950 | 4288 | 1159 | RenderDeviceD3d11::init | Target Window [0x480914] |
17:11:35.950 | 4288 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:11:35.950 | 4288 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:11:35.950 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:11:35.950 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:11:35.950 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:11:35.961 | 4288 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:11:35.961 | 4288 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x480914}. |
17:11:35.961 | 4288 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdf408db |
17:11:35.961 | 4288 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:11:35.961 | 4288 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136) |
17:11:35.961 | 4288 | 2427 | WidgetManager::Render | resum layout thread |
17:11:35.961 | 4288 | 276 | WidgetManager::init | Init manager |
17:11:35.961 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:11:35.962 | 3168 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:11:35.971 | 2980 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:11:35.971 | 2980 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:11:35.971 | 2980 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x2980 |
17:11:35.971 | 2980 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
17:11:35.971 | 2980 | 408 | InputInterceptor::runHook | Mouse is hooked 0x2980 |
17:11:35.971 | 2980 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:11:35.980 | 4288 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:11:35.980 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:11:35.980 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:11:35.980 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:11:35.998 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E3036A_P_17924 opened succesfuly |
17:11:35.998 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
17:11:35.998 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3000B5E_P_17924 opened succesfuly |
17:11:35.998 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
17:11:35.998 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1200644_P_17924 opened succesfuly |
17:11:35.998 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
17:11:36.42 | 4288 | 326 | RenderImageD3d11::setSize | Create Texture (1200,644) / (1280,768) - OK |
17:11:36.42 | 4288 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
17:11:36.265 | 2980 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:11:37.504 | 3168 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:11:37.504 | 3168 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=11f0644 |
17:11:37.504 | 3168 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_11F0644_P_17924 close 2147483647 bytes |
17:11:37.504 | 3168 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:11:45.147 | 665C | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:11:45.176 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10B08B8_P_17924 opened succesfuly |
17:11:45.176 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
17:11:45.182 | 4288 | 7030 | OverlayManager::IsEmptyCursor | Cache cursor 0x2b350ab5 (v: 1) |
17:11:45.217 | 4288 | 326 | RenderImageD3d11::setSize | Create Texture (455,228) / (512,256) - OK |
17:11:45.217 | 4288 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
17:11:47.573 | 3168 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:11:47.573 | 3168 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10b08b8 |
17:11:47.573 | 3168 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_10B08B8_P_17924 close 2147483647 bytes |
17:11:47.573 | 3168 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:11:47.862 | 2980 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 10624,17032 |
17:11:48.18 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:11:48.18 | 4288 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
17:11:48.18 | 4288 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:11:48.19 | 4288 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:11:48.19 | 4288 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:11:48.19 | 4288 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:11:48.19 | 4288 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdf408db |
17:11:48.19 | 4288 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:11:48.19 | 4288 | 391 | fSwapResize_Buffers | Device was Resized! |
17:11:48.19 | 4288 | 187 | IRenderDevice::release | Render Releasing. |
17:11:48.19 | 4288 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:11:48.19 | 4288 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:11:48.20 | 4288 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:11:48.20 | 4288 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:11:48.20 | 4288 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:11:48.20 | 4288 | 204 | IRenderDevice::release | Render Releasing Done. |
17:11:48.20 | 4288 | 395 | fSwapResize_Buffers | End Device was Resized! |
17:11:48.146 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:11:48.266 | 3168 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:11:48.351 | 665C | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:11:48.353 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:11:48.353 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed False |
17:11:48.353 | 665C | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x19D09AA Title=[cobaltstats overwolf] |
17:11:48.353 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:11:48.353 | 665C | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:11:48.354 | 665C | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:11:48.355 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:11:50.876 | 3168 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3125] s[500]. |
17:11:50.876 | 3168 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:11:50.876 | 3168 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:11:50.876 | 3168 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:12:35.86 | 2980 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 16, OW handle = 0x1cfe00cb;prev = 0x1cfe00cb , {Original values: ref = 16 handle = 0x10003} |
17:12:35.231 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:12:35.252 | 4288 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x3ba98bf0 |
17:12:35.252 | 4288 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:12:35.252 | 4288 | 1148 | RenderDeviceD3d11::init | save state |
17:12:35.252 | 4288 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:12:35.258 | 4288 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x268708a8. |
17:12:35.258 | 4288 | 1156 | RenderDeviceD3d11::init | restore state |
17:12:35.258 | 4288 | 1159 | RenderDeviceD3d11::init | Target Window [0x480914] |
17:12:35.258 | 4288 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:12:35.259 | 4288 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:12:35.259 | 4288 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:12:35.259 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:12:35.259 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:12:35.259 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:12:35.273 | 4288 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:12:35.273 | 4288 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x480914}. |
17:12:35.273 | 4288 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe020b51 |
17:12:35.273 | 4288 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:12:35.273 | 4288 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136) |
17:12:35.273 | 4288 | 2427 | WidgetManager::Render | resum layout thread |
17:12:35.273 | 4288 | 276 | WidgetManager::init | Init manager |
17:12:35.274 | 4288 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:12:35.274 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:12:35.274 | 65A8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:12:35.285 | 4288 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:12:35.285 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:12:35.285 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:12:35.285 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:12:35.401 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:12:35.401 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed True |
17:12:35.401 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:12:35.402 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:12:35.403 | 4288 | 326 | RenderImageD3d11::setSize | Create Texture (1200,644) / (1280,768) - OK |
17:12:35.403 | 4288 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
17:12:35.403 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:12:35.407 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:12:35.410 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:12:35.415 | 2980 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:12:35.415 | 2980 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:12:35.415 | 2980 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x2980 |
17:12:35.415 | 2980 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
17:12:35.415 | 2980 | 408 | InputInterceptor::runHook | Mouse is hooked 0x2980 |
17:12:35.415 | 2980 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:12:35.421 | 2980 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:12:35.688 | 2980 | 2411 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:12:35.695 | 4288 | 3338 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [18] -> [19], [0] |
17:12:35.696 | 2980 | 7030 | OverlayManager::IsEmptyCursor | Cache cursor 0x1cfe00cb (v: 1) |
17:12:35.783 | 2980 | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:12:35.786 | 4288 | 3475 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 19, OW handle = 0x1cfe00cb;prev = 0x10003 , {Original values: ref = 19 handle = 0x10003} |
17:12:37.505 | 2980 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:12:37.539 | 665C | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:12:37.543 | 665C | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:12:37.561 | 65A8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:12:37.561 | 65A8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3000b5e |
17:12:37.561 | 65A8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_3000B5E_P_17924 close 2147483647 bytes |
17:12:37.562 | 65A8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:12:37.565 | 65A8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D9091A_P_17924 opened succesfuly |
17:12:37.565 | 65A8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
17:12:37.569 | 2980 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:12:37.667 | 2980 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:12:37.733 | 2980 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:12:39.711 | 2980 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 10624,17032 |
17:12:39.719 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:12:39.719 | 4288 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
17:12:39.719 | 4288 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:12:39.719 | 4288 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:12:39.719 | 4288 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:12:39.719 | 4288 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:12:39.719 | 4288 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe020b51 |
17:12:39.719 | 4288 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:12:39.719 | 4288 | 391 | fSwapResize_Buffers | Device was Resized! |
17:12:39.719 | 4288 | 187 | IRenderDevice::release | Render Releasing. |
17:12:39.719 | 4288 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:12:39.719 | 4288 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:12:39.720 | 4288 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:12:39.720 | 4288 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:12:39.720 | 4288 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:12:39.720 | 4288 | 204 | IRenderDevice::release | Render Releasing Done. |
17:12:39.720 | 4288 | 395 | fSwapResize_Buffers | End Device was Resized! |
17:12:39.904 | 665C | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:12:39.907 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:12:39.907 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed False |
17:12:39.907 | 665C | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70926 Title=[index.html - cobaltstats overwolf - Visual Studio Code] |
17:12:39.907 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:12:39.907 | 665C | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:12:39.907 | 665C | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:12:39.908 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:12:42.721 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:12:42.742 | 4288 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x3ba98bf0 |
17:12:42.742 | 4288 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:12:42.742 | 4288 | 1148 | RenderDeviceD3d11::init | save state |
17:12:42.743 | 4288 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:12:42.749 | 4288 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x268708a8. |
17:12:42.749 | 4288 | 1156 | RenderDeviceD3d11::init | restore state |
17:12:42.749 | 4288 | 1159 | RenderDeviceD3d11::init | Target Window [0x480914] |
17:12:42.749 | 4288 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:12:42.749 | 4288 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:12:42.749 | 4288 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:12:42.749 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:12:42.749 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:12:42.749 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:12:42.772 | 4288 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:12:42.772 | 4288 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x480914}. |
17:12:42.772 | 4288 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe9c096f |
17:12:42.772 | 4288 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:12:42.772 | 4288 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136) |
17:12:42.773 | 4288 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:12:42.773 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:12:42.780 | 2980 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:12:42.780 | 2980 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:12:42.780 | 2980 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x2980 |
17:12:42.780 | 2980 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
17:12:42.780 | 2980 | 408 | InputInterceptor::runHook | Mouse is hooked 0x2980 |
17:12:42.792 | 4288 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:12:42.792 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:12:42.792 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:12:42.792 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:12:42.909 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:12:42.909 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed True |
17:12:42.909 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:12:42.910 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:12:42.915 | 2980 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:12:42.918 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:12:42.942 | 65A8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:12:42.942 | 65A8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1200644 |
17:12:42.942 | 65A8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1200644_P_17924 close 2147483647 bytes |
17:12:42.942 | 65A8 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:12:44.281 | 2980 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 10624,17032 |
17:12:44.304 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:12:44.304 | 4288 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
17:12:44.304 | 4288 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:12:44.304 | 4288 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:12:44.304 | 4288 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:12:44.304 | 4288 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:12:44.304 | 4288 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe9c096f |
17:12:44.304 | 4288 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:12:44.304 | 4288 | 391 | fSwapResize_Buffers | Device was Resized! |
17:12:44.304 | 4288 | 187 | IRenderDevice::release | Render Releasing. |
17:12:44.304 | 4288 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:12:44.304 | 4288 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:12:44.305 | 4288 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:12:44.305 | 4288 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:12:44.305 | 4288 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:12:44.305 | 4288 | 204 | IRenderDevice::release | Render Releasing Done. |
17:12:44.305 | 4288 | 395 | fSwapResize_Buffers | End Device was Resized! |
17:12:44.408 | 665C | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:12:44.409 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:12:44.409 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed False |
17:12:44.409 | 665C | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70926 Title=[index.html - cobaltstats overwolf - Visual Studio Code] |
17:12:44.409 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:12:44.409 | 665C | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:12:44.409 | 665C | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:12:44.410 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:12:45.416 | 65A8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:12:47.418 | 65A8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3250] s[500]. |
17:12:47.418 | 65A8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:12:47.418 | 65A8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:12:47.418 | 65A8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:12:48.293 | 665C | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:12:56.954 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:12:56.954 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed True |
17:12:56.955 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:12:56.955 | 665C | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:12:56.963 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:12:56.984 | 4288 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x3ba98bf0 |
17:12:56.984 | 4288 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:12:56.984 | 4288 | 1148 | RenderDeviceD3d11::init | save state |
17:12:56.984 | 4288 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:12:56.991 | 4288 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x268708a8. |
17:12:56.991 | 4288 | 1156 | RenderDeviceD3d11::init | restore state |
17:12:56.991 | 4288 | 1159 | RenderDeviceD3d11::init | Target Window [0x480914] |
17:12:56.991 | 4288 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:12:56.991 | 4288 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:12:56.992 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:12:56.992 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:12:56.992 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:12:57.9 | 4288 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:12:57.9 | 4288 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x480914}. |
17:12:57.9 | 4288 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x155f09e5 |
17:12:57.9 | 4288 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:12:57.9 | 4288 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136) |
17:12:57.9 | 4288 | 2427 | WidgetManager::Render | resum layout thread |
17:12:57.9 | 4288 | 276 | WidgetManager::init | Init manager |
17:12:57.9 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:12:57.10 | 3368 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:12:57.21 | 4288 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:12:57.21 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:12:57.21 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:12:57.21 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:12:57.44 | 3368 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3F10A84_P_17924 opened succesfuly |
17:12:57.44 | 3368 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
17:12:57.55 | 4288 | 7030 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
17:12:57.83 | 4288 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
17:12:57.83 | 4288 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
17:12:57.168 | 2980 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:12:57.168 | 2980 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:12:57.168 | 2980 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x2980 |
17:12:57.168 | 2980 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
17:12:57.168 | 2980 | 408 | InputInterceptor::runHook | Mouse is hooked 0x2980 |
17:12:57.168 | 2980 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:12:59.232 | 2980 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 10624,17032 |
17:12:59.240 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:12:59.240 | 4288 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
17:12:59.240 | 4288 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:12:59.240 | 4288 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:12:59.240 | 4288 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:12:59.240 | 4288 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:12:59.240 | 4288 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x155f09e5 |
17:12:59.240 | 4288 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:12:59.240 | 4288 | 391 | fSwapResize_Buffers | Device was Resized! |
17:12:59.240 | 4288 | 187 | IRenderDevice::release | Render Releasing. |
17:12:59.240 | 4288 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:12:59.240 | 4288 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:12:59.241 | 4288 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:12:59.241 | 4288 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:12:59.241 | 4288 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:12:59.242 | 4288 | 204 | IRenderDevice::release | Render Releasing Done. |
17:12:59.242 | 4288 | 395 | fSwapResize_Buffers | End Device was Resized! |
17:12:59.453 | 665C | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:12:59.455 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:12:59.455 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed False |
17:12:59.455 | 665C | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70926 Title=[index.html - cobaltstats overwolf - Visual Studio Code] |
17:12:59.455 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:12:59.455 | 665C | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:12:59.455 | 665C | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:12:59.456 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:13:07.469 | 3368 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:13:07.469 | 3368 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [8359] s[500]. |
17:13:07.469 | 3368 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:13:07.469 | 3368 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:13:07.469 | 3368 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:13:17.383 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:13:17.404 | 4288 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x3ba98bf0 |
17:13:17.404 | 4288 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:13:17.404 | 4288 | 1148 | RenderDeviceD3d11::init | save state |
17:13:17.404 | 4288 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:13:17.411 | 4288 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x268708a8. |
17:13:17.411 | 4288 | 1156 | RenderDeviceD3d11::init | restore state |
17:13:17.411 | 4288 | 1159 | RenderDeviceD3d11::init | Target Window [0x480914] |
17:13:17.411 | 4288 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:13:17.411 | 4288 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:13:17.411 | 4288 | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:13:17.411 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:13:17.411 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:13:17.411 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:13:17.416 | 4288 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:13:17.416 | 4288 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x480914}. |
17:13:17.416 | 4288 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5f0d097b |
17:13:17.416 | 4288 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:13:17.416 | 4288 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136) |
17:13:17.416 | 4288 | 2427 | WidgetManager::Render | resum layout thread |
17:13:17.416 | 4288 | 276 | WidgetManager::init | Init manager |
17:13:17.416 | 4288 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:13:17.416 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:13:17.417 | 6E0 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:13:17.422 | 2980 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:13:17.422 | 2980 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:13:17.422 | 2980 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x2980 |
17:13:17.422 | 2980 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
17:13:17.422 | 2980 | 408 | InputInterceptor::runHook | Mouse is hooked 0x2980 |
17:13:17.422 | 2980 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:13:17.423 | 4288 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:13:17.423 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:13:17.423 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:13:17.423 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:13:17.475 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:13:17.475 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed True |
17:13:17.475 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:13:17.477 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:13:17.480 | 4288 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
17:13:17.480 | 4288 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
17:13:17.480 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:13:17.481 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:13:17.484 | 2980 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:13:17.487 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:13:18.577 | 2980 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 10624,17032 |
17:13:18.582 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:13:18.582 | 4288 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
17:13:18.582 | 4288 | 2533 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:13:18.582 | 4288 | 1286 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:13:18.582 | 4288 | 1293 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:13:18.582 | 4288 | 1303 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:13:18.582 | 4288 | 1308 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5f0d097b |
17:13:18.582 | 4288 | 2555 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:13:18.582 | 4288 | 391 | fSwapResize_Buffers | Device was Resized! |
17:13:18.582 | 4288 | 187 | IRenderDevice::release | Render Releasing. |
17:13:18.582 | 4288 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:13:18.582 | 4288 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:13:18.583 | 4288 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:13:18.583 | 4288 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:13:18.583 | 4288 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:13:18.583 | 4288 | 204 | IRenderDevice::release | Render Releasing Done. |
17:13:18.583 | 4288 | 395 | fSwapResize_Buffers | End Device was Resized! |
17:13:18.974 | 665C | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:13:18.975 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:13:18.975 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed False |
17:13:18.975 | 665C | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70926 Title=[index.html - cobaltstats overwolf - Visual Studio Code] |
17:13:18.976 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:13:18.976 | 665C | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:13:18.976 | 665C | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:13:18.976 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |
17:13:21.881 | 665C | 6314 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:13:27.501 | 6E0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:13:27.501 | 6E0 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [9032] s[500]. |
17:13:27.501 | 6E0 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:13:27.501 | 6E0 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:13:27.501 | 6E0 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:15:15.134 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:15:15.134 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed True |
17:15:15.134 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:15:15.135 | 665C | 2522 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:15:15.229 | 4288 | 382 | fSwapResize_Buffers | Resize buffer (0x3ba98bf0)! |
17:15:15.252 | 4288 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x3ba98bf0 |
17:15:15.252 | 4288 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:15:15.252 | 4288 | 1148 | RenderDeviceD3d11::init | save state |
17:15:15.252 | 4288 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:15:15.258 | 4288 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x268708a8. |
17:15:15.258 | 4288 | 1156 | RenderDeviceD3d11::init | restore state |
17:15:15.258 | 4288 | 1159 | RenderDeviceD3d11::init | Target Window [0x480914] |
17:15:15.258 | 4288 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:15:15.258 | 4288 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:15:15.259 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:15:15.259 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:15:15.259 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:15:15.284 | 4288 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:15:15.284 | 4288 | 4975 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x480914}. |
17:15:15.284 | 4288 | 2159 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x29ff081b |
17:15:15.284 | 4288 | 2177 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:15:15.284 | 4288 | 2225 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xace606c0=-1394211136) |
17:15:15.284 | 4288 | 2427 | WidgetManager::Render | resum layout thread |
17:15:15.284 | 4288 | 276 | WidgetManager::init | Init manager |
17:15:15.284 | 4288 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:15.285 | 4F0C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:15:15.288 | 2980 | 2255 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:15:15.288 | 2980 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:15:15.288 | 2980 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x2980 |
17:15:15.288 | 2980 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
17:15:15.288 | 2980 | 408 | InputInterceptor::runHook | Mouse is hooked 0x2980 |
17:15:15.288 | 2980 | 5666 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:15:15.304 | 4288 | 4910 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:15:15.304 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:15:15.304 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:15:15.304 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:15:15.319 | 4F0C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:15:15.319 | 4F0C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3f10a84 |
17:15:15.319 | 4F0C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_3F10A84_P_17924 close 2147483647 bytes |
17:15:15.319 | 4F0C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:15:15.321 | 4F0C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3C0AA8_P_17924 opened succesfuly |
17:15:15.321 | 4F0C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly |
17:15:15.360 | 4288 | 326 | RenderImageD3d11::setSize | Create Texture (1150,535) / (1152,640) - OK |
17:15:15.360 | 4288 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,640) - OK |
17:15:16.778 | 2980 | 1608 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
17:15:16.886 | 2980 | 2581 | OverlayManager::DetachThreadInput | Detach thread input 10624,17032 |
17:15:16.896 | 4288 | 4917 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:15:16.896 | 4288 | 4864 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:15:16.896 | 4288 | 4876 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:15:17.135 | 665C | 6185 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:15:17.137 | 665C | 6197 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:15:17.137 | 665C | 7545 | OverlayManager::OnForegroundChanged | Changed False |
17:15:17.137 | 665C | 7578 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3C0AA8 Title=[Overwolf Rainbow Six Siege events sample App] |
17:15:17.137 | 665C | 6991 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:15:17.137 | 665C | 2515 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:15:17.137 | 665C | 2449 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:15:17.138 | 665C | 6322 | OverlayManager::doAction | DisplayFPS - Triggered |