TimeThreadLineFunctionMessage
19:26:33.50666C8131runClientStarting Overlay PID=20868(0x5184) server PID = 17924
19:26:33.50666C8686Client::initClient::Initialize
19:26:33.50666C8694Client::initStart owclient thread
19:26:33.50658B8328Client::initFirstInjectionClient::initFirstInjection.
19:26:33.50758B8225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_17924 opened succesfuly
19:26:33.50758B8356session id = {EB174123-4E1B-4B3C-A95D-0040999C7651}
19:26:33.50758B81942Client::LogClientInfoOS version [10.0]
19:26:33.50758B81947Client::LogClientInfoProcess OS version [6.2] [64-bit]
19:26:33.50858B81965Client::LogClientInfoClient [64-bit] Version 2.2.80.3
19:26:33.50858B81977Client::LogProcessModulesLoaded modules:
19:26:33.51158B81993C:\Program Files (x86)\Overwolf\0.157.2.17\OWClient.dll
19:26:33.51158B81993C:\Program Files (x86)\Overwolf\0.157.2.17\OWExplorer.dll
19:26:33.51158B81993C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
19:26:33.51158B81993C:\Program Files (x86)\Steam\steamclient64.dll
19:26:33.51158B81993C:\Program Files (x86)\Steam\tier0_s64.dll
19:26:33.51158B81993C:\Program Files (x86)\Steam\vstdlib_s64.dll
19:26:33.51158B81993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
19:26:33.51158B81993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
19:26:33.51158B81993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll
19:26:33.51158B81993C:\Users\samna\AppData\Local\Medal\recorder-3.355.0\Host\medal-hook64.dll
19:26:33.51158B81993C:\Users\samna\AppData\Roaming\Discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook64.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\AVRT.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\AcGenral.DLL
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\CoreMessaging.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\DEVOBJ.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\DINPUT8.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\DNSAPI.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\HID.DLL
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\MPR.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\MSVCP140.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\MSWSOCK.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\NTASN1.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\PROPSYS.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\Secur32.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\SensApi.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\SspiCli.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\USERENV.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\VERSION.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\WINHTTP.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\WININET.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\WINMM.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\WINMMBASE.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\WINSTA.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\WTSAPI32.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\amsi.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\apphelp.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\cryptnet.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\d3d11.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\d3d9.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\dwmapi.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\dxcore.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\dxgi.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\inputhost.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\ncrypt.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\ntdll.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\ntmarta.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\pdh.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\urlmon.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\wintypes.dll
19:26:33.51158B81993C:\WINDOWS\SYSTEM32\xaudio2_9.dll
19:26:33.51158B81993C:\WINDOWS\System32\COMDLG32.dll
19:26:33.51158B81993C:\WINDOWS\System32\CRYPT32.dll
19:26:33.51158B81993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\NvCamera64.dll
19:26:33.51158B81993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\d3dcompiler_47_64.dll
19:26:33.51158B81993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvldumdx.dll
19:26:33.51158B81993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvwgf2umx.dll
19:26:33.51158B81993C:\WINDOWS\System32\GDI32.dll
19:26:33.51158B81993C:\WINDOWS\System32\IMM32.DLL
19:26:33.51158B81993C:\WINDOWS\System32\KERNEL32.DLL
19:26:33.51158B81993C:\WINDOWS\System32\KERNELBASE.dll
19:26:33.51158B81993C:\WINDOWS\System32\MSASN1.dll
19:26:33.51158B81993C:\WINDOWS\System32\MSCTF.dll
19:26:33.51158B81993C:\WINDOWS\System32\NSI.dll
19:26:33.51158B81993C:\WINDOWS\System32\OLEAUT32.dll
19:26:33.51158B81993C:\WINDOWS\System32\PSAPI.DLL
19:26:33.51158B81993C:\WINDOWS\System32\RPCRT4.dll
19:26:33.51158B81993C:\WINDOWS\System32\SETUPAPI.dll
19:26:33.51158B81993C:\WINDOWS\System32\SHELL32.dll
19:26:33.51158B81993C:\WINDOWS\System32\SHLWAPI.dll
19:26:33.51158B81993C:\WINDOWS\System32\TextInputFramework.dll
19:26:33.51158B81993C:\WINDOWS\System32\UMPDC.dll
19:26:33.51158B81993C:\WINDOWS\System32\USER32.dll
19:26:33.51158B81993C:\WINDOWS\System32\WINTRUST.dll
19:26:33.51158B81993C:\WINDOWS\System32\WS2_32.dll
19:26:33.51158B81993C:\WINDOWS\System32\advapi32.dll
19:26:33.51158B81993C:\WINDOWS\System32\bcrypt.dll
19:26:33.51158B81993C:\WINDOWS\System32\bcryptPrimitives.dll
19:26:33.51158B81993C:\WINDOWS\System32\cfgmgr32.dll
19:26:33.51158B81993C:\WINDOWS\System32\clbcatq.dll
19:26:33.51158B81993C:\WINDOWS\System32\combase.dll
19:26:33.51158B81993C:\WINDOWS\System32\cryptsp.dll
19:26:33.51158B81993C:\WINDOWS\System32\fwpuclnt.dll
19:26:33.51158B81993C:\WINDOWS\System32\gdi32full.dll
19:26:33.51158B81993C:\WINDOWS\System32\iertutil.dll
19:26:33.51158B81993C:\WINDOWS\System32\imagehlp.dll
19:26:33.51158B81993C:\WINDOWS\System32\kernel.appcore.dll
19:26:33.51158B81993C:\WINDOWS\System32\msvcp_win.dll
19:26:33.51158B81993C:\WINDOWS\System32\msvcrt.dll
19:26:33.51158B81993C:\WINDOWS\System32\ole32.dll
19:26:33.51158B81993C:\WINDOWS\System32\perfproc.dll
19:26:33.51158B81993C:\WINDOWS\System32\powrprof.dll
19:26:33.51158B81993C:\WINDOWS\System32\profapi.dll
19:26:33.51158B81993C:\WINDOWS\System32\sechost.dll
19:26:33.51158B81993C:\WINDOWS\System32\shcore.dll
19:26:33.51158B81993C:\WINDOWS\System32\ucrtbase.dll
19:26:33.51158B81993C:\WINDOWS\System32\win32u.dll
19:26:33.51158B81993C:\WINDOWS\System32\windows.storage.dll
19:26:33.51158B81993C:\WINDOWS\System32\winrnr.dll
19:26:33.51158B81993C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll
19:26:33.51158B81993C:\WINDOWS\system32\NLAapi.dll
19:26:33.51158B81993C:\WINDOWS\system32\napinsp.dll
19:26:33.51158B81993C:\WINDOWS\system32\nvapi64.dll
19:26:33.51158B81993C:\WINDOWS\system32\nvcuda.dll
19:26:33.51158B81993C:\WINDOWS\system32\nvspcap64.dll
19:26:33.51158B81993C:\WINDOWS\system32\pnrpnsp.dll
19:26:33.51158B81993C:\WINDOWS\system32\rsaenh.dll
19:26:33.51158B81993C:\WINDOWS\system32\uxtheme.dll
19:26:33.51158B81993C:\WINDOWS\system32\wshbth.dll
19:26:33.51158B81993C:\Windows\System32\rasadhlp.dll
19:26:33.51158B81993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
19:26:33.51158B81993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
19:26:33.51158B81993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
19:26:33.51158B81993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
19:26:33.51158B81993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
19:26:33.51158B81993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll
19:26:33.51158B81993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
19:26:33.51158B81993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
19:26:33.51158B81993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
19:26:33.51158B81993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
19:26:33.51158B879GraphicsHookManager::InitCreated Thread - Created , ThreadId=3964
19:26:33.51358B81463Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
19:26:33.51358B81471Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
19:26:33.51358B81484Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
19:26:33.51358B81501Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
19:26:33.51358B81513Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
19:26:33.51358B81581Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
19:26:33.51358B81594Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
19:26:33.51358B81607Client::ReadGameConfigurationsEnable EnableTXR - OFF
19:26:33.51458B81647Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
19:26:33.51458B81649Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
19:26:33.51458B81651Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
19:26:33.51458B81653Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
19:26:33.51458B81655Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
19:26:33.51458B81657Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
19:26:33.51458B81659Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
19:26:33.51458B81662Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
19:26:33.51458B81665Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
19:26:33.51458B81759Data::Search[0] 0x337B0000
19:26:33.51458B81759Data::Search[1] 0x0
19:26:33.51458B81759Data::Search[2] 0x29D80000
19:26:33.51458B81759Data::Search[3] 0xEA690000
19:26:33.51458B81759Data::Search[4] 0x0
19:26:33.51458B81759Data::Search[5] 0x30B00000
19:26:33.51458B81759Data::Search[6] 0x34800000
19:26:33.51458B81759Data::Search[7] 0x0
19:26:33.51458B81759Data::Search[8] 0x30B00000
19:26:33.51458B81759Data::Search[9] 0x0
19:26:33.51458B81764Data::Search[10] 0x0
19:26:33.51458B81770Data::Search[11] 0x2EDC0000
19:26:33.51458B81776Data::Search[12] 0x0
19:26:33.51458B81782Data::Search[13] 0x0
19:26:33.51458B8326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:26:33.51458B8436Client::initFirstInjectionDetected Windows 8.1 or greater
19:26:33.51458B8451Client::initFirstInjectionAcquiring function lock succedded
19:26:33.51458B8225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_17924 opened succesfuly
19:26:33.61158B81927FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.157.2.17\\OWUtils.dll succeeded
19:26:33.61958B8574Install::CodeInit [Client,1] (MCH) OK
19:26:33.62158B8574Install::CodeInit [Client,2] (MCH) OK
19:26:33.62358B8574Install::CodeInit [Client,3] (MCH) OK
19:26:33.62558B8574Install::CodeInit [Client,4] (MCH) OK
19:26:33.63858B8574Install::CodeInit [Client,4.1] (MCH) OK
19:26:33.65258B8574Install::CodeInit [Client,4.2] (MCH) OK
19:26:33.65358B8484OverlayManager::OverlayManagerOW System Cursor is set to = 0x8a6508df
19:26:33.65358B86901OverlayManager::LoadDefaultCursorsLoad default cursors
19:26:33.65458B8494OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xe9808a7
19:26:33.65458B872PerformanceCounter::StartSessionStartSession
19:26:33.65458B8225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
19:26:33.65458B8688OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
19:26:33.65458B8706OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
19:26:33.65458B8708OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
19:26:33.65458B8711OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
19:26:33.65458B8714OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
19:26:33.65458B8717OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
19:26:33.65458B8720OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
19:26:33.65458B8723OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
19:26:33.65458B8726OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
19:26:33.65458B8729OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
19:26:33.65458B8732OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
19:26:33.65458B8735OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
19:26:33.65458B8738OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
19:26:33.65458B8741OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
19:26:33.65458B8744OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
19:26:33.65458B8747OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
19:26:33.65458B8750OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
19:26:33.65458B8753OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
19:26:33.65458B8756OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
19:26:33.65458B8759OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
19:26:33.65458B8762OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
19:26:33.65458B8765OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
19:26:33.65458B8768OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
19:26:33.65458B8771OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
19:26:33.65458B8774OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
19:26:33.65458B8777OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
19:26:33.65458B8780OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
19:26:33.65458B8783OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
19:26:33.65458B8786OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
19:26:33.65458B8789OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
19:26:33.65558B8792OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
19:26:33.65558B8795OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
19:26:33.65558B8798OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
19:26:33.65558B8801OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
19:26:33.65558B8804OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
19:26:33.65558B8807OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
19:26:33.65558B8810OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
19:26:33.65558B8813OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
19:26:33.65558B8816OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
19:26:33.65558B8819OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
19:26:33.65558B8822OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
19:26:33.65558B8825OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
19:26:33.65558B8828OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
19:26:33.65558B8831OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
19:26:33.65558B8834OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
19:26:33.65558B8837OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
19:26:33.65558B8840OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
19:26:33.65558B8843OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
19:26:33.65558B8846OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
19:26:33.65558B8849OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
19:26:33.65558B8852OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
19:26:33.65558B8855OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
19:26:33.65558B8858OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
19:26:33.65558B8861OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
19:26:33.65558B8864OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
19:26:33.65558B8867OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
19:26:33.65558B8870OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
19:26:33.65558B8873OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
19:26:33.65558B8876OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
19:26:33.65558B8879OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
19:26:33.65558B8882OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
19:26:33.65558B8885OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
19:26:33.65558B8888OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
19:26:33.65558B8891OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
19:26:33.65558B8894OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
19:26:33.65558B8897OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
19:26:33.65558B8899OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
19:26:33.65558B8901OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
19:26:33.65558B8903OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
19:26:33.65558B8905OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
19:26:33.65558B8907OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
19:26:33.65558B8909OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
19:26:33.65558B8911OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
19:26:33.65558B8925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:26:33.65658B8248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
19:26:33.65758B8578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
19:26:33.65758B8895FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
19:26:33.65858B81145Install::CodeSegment [3|65536|0xEA690000|0x10000]
19:26:33.67258B8574Install::Codeunknown (MCH) OK
19:26:33.67258B81145Install::CodeSegment [3|76928|0xEA690000|0x12C80]
19:26:33.68658B8574Install::Codeunknown (MCH) OK
19:26:33.68658B81145Install::CodeSegment [3|76384|0xEA690000|0x12A60]
19:26:33.69958B8574Install::Codeunknown (MCH) OK
19:26:33.70058B81145Install::CodeSegment [5|18016|0x30B00000|0x4660]
19:26:33.71458B8574Install::Codeunknown (MCH) OK
19:26:33.71458B81145Install::CodeSegment [5|418288|0x30B00000|0x661F0]
19:26:33.72958B8574Install::Codeunknown (MCH) OK
19:26:33.72958B81145Install::CodeSegment [5|105904|0x30B00000|0x19DB0]
19:26:33.74358B8574Install::Codeunknown (MCH) OK
19:26:33.74358B81145Install::CodeSegment [5|4944|0x30B00000|0x1350]
19:26:33.75858B8574Install::Codeunknown (MCH) OK
19:26:33.75858B81145Install::CodeSegment [5|-29478880|0x30B00000|0xFE3E3020]
19:26:33.75858B81236Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
19:26:33.75858B81145Install::CodeSegment [5|-29458336|0x30B00000|0xFE3E8060]
19:26:33.75858B81236Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
19:26:33.75858B81145Install::CodeSegment [5|-29497824|0x30B00000|0xFE3DE620]
19:26:33.75858B81236Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
19:26:33.75858B81145Install::CodeSegment [5|-30627200|0x30B00000|0xFE2CAA80]
19:26:33.75858B81236Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
19:26:33.75958B8999Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
19:26:33.75958B8999Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
19:26:33.75958B8326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:26:33.75958B81042OverlayManager::StartStarting...
19:26:33.76158B8574Install::CodeInit [Client,5] (MCH) OK
19:26:33.77558B8574Install::CodeInit [Client,5.1] (MCH) OK
19:26:33.77758B8574Install::CodeInit [Client,6] (MCH) OK
19:26:33.77758B81130OverlayManager::StartRID Found 1 devices.
19:26:33.77758B81210XTRAP COMPATIBLE PATCH WARNING
19:26:33.77758B8107ApiManager::InitAPI Manager Event : OK
19:26:33.77758B8119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=17816
19:26:33.77758B867TXRSettingFail to read texture recognition options 0xb7
19:26:33.77758B8114TXOfInterestNew list set with 0 items
19:26:33.77758B81244OverlayManager::Startget foreground state
19:26:33.77758B87545OverlayManager::OnForegroundChangedChanged True
19:26:33.77758B86991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:26:33.77758B81280OverlayManager::StartStarted...
19:26:33.77959D46492OverlayManager::OnConnectedConnected to server
19:26:33.77959D431SendServerHelloMessage::ExecuteSend connection Ack
19:26:33.78045987071OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x2063c
19:26:33.79358B8574Install::CodeInit [Client,0] (MCH) OK
19:26:33.79358B8428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
19:26:33.79358B894GraphicsHookManager::StopThreadStopThread
19:26:33.793F7C216GraphicsHookManager::MessageLoopExit Thread
19:26:33.79558B8578Client::initFirstInjectioninit complete
19:26:33.93959D46322OverlayManager::doActionDisplayFPS - Triggered
19:26:35.88259D46185OverlayManager::doActionForegroundChange Event [winows not active]
19:26:35.88459D46197OverlayManager::doActionForegroundChange Event OFF (OFF)
19:26:35.88459D47545OverlayManager::OnForegroundChangedChanged False
19:26:35.88459D47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
19:26:35.88459D46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:26:35.88459D42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:26:35.88459D42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:26:36.403A287030OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
19:26:36.88659D46197OverlayManager::doActionForegroundChange Event ON (ON)
19:26:36.88659D47545OverlayManager::OnForegroundChangedChanged True
19:26:36.88659D46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:26:36.88659D42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:26:37.2264CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:26:37.26764CC587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
19:26:37.37064CC149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
19:26:37.37064CC149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
19:26:37.37064CC1006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
19:26:37.39964CC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xddbb72f0
19:26:37.39964CC1094RenderDeviceD3d11::initDevice adapter hash: -221985909
19:26:37.39964CC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:26:37.39964CC1148RenderDeviceD3d11::initsave state
19:26:37.39964CC696RenderDeviceD3d11::initDX11loading shaders...
19:26:37.40364CC705RenderDeviceD3d11::initDX11create vs
19:26:37.40364CC723RenderDeviceD3d11::initDX11create vs
19:26:37.40664CC745RenderDeviceD3d11::initDX11create pxs
19:26:37.40964CC774RenderDeviceD3d11::initDX11create raster
19:26:37.40964CC842RenderDeviceD3d11::initDX11create buffers
19:26:37.40964CC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf26b08d8.
19:26:37.40964CC1156RenderDeviceD3d11::initrestore state
19:26:37.40964CC1159RenderDeviceD3d11::initTarget Window [0xe055c]
19:26:37.40964CC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:26:37.40964CC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:26:37.40964CC193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
19:26:37.40964CC2080RenderDeviceD3d11::setFixSet render device fix RT.
19:26:37.40964CC2628OverlayManager::setGraphicsRender Device fix was set RT.
19:26:37.40964CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:26:37.40964CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:26:37.43664CC654OverlayInputManager::HandleCommandsClear all hotkeys command
19:26:37.43664CC695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
19:26:37.43664CC26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
19:26:37.43664CC21StartWidgetsRefresher::ExecuteExecute start wicket manager
19:26:37.43664CC276WidgetManager::initInit manager
19:26:37.43764CC26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
19:26:37.43764CC47ResetSnapShotSH::ExecuteRelease snapshot SH
19:26:37.43764CC4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xe055c}.
19:26:37.43764CC2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2e8e0a47
19:26:37.43764CC2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:26:37.43764CC2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xae3606c0=-1372191040)
19:26:37.43764CC2236OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
19:26:37.43764CC308PerformanceCounter::NotifyFrameRenderNotify first Render...
19:26:37.43764CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:26:37.43764CC7449OverlayManager::CheckForSharedTextureSupportCheck for SHT support
19:26:37.4375E082340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:26:37.45064CC4910OverlayManager::initOverlayResolutionEx 0X40008
19:26:37.45064CC4917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:26:37.45064CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:26:37.45064CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:26:37.4735E08225InterProcessElement::openInterProcess Overwolf_ImID_E3036A_P_17924 opened succesfuly
19:26:37.4735E08225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
19:26:37.4735E08225InterProcessElement::openInterProcess Overwolf_ImID_1B09A0_P_17924 opened succesfuly
19:26:37.4735E08225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
19:26:37.4735E08225InterProcessElement::openInterProcess Overwolf_ImID_B07B8_P_17924 opened succesfuly
19:26:37.4735E08225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
19:26:37.53664CC326RenderImageD3d11::setSizeCreate Texture (980,702) / (1024,768) - OK
19:26:37.53664CC347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
19:26:37.54064CC326RenderImageD3d11::setSizeCreate Texture (1150,535) / (1152,640) - OK
19:26:37.54064CC347RenderImageD3d11::setSizeCreate Texture RV (1152,640) - OK
19:26:37.547A282255OverlayManager::installKeybMouseHookInstall KeybMouse
19:26:37.547A28419InputInterceptor::stopHookunhook keyboard and mouse
19:26:37.547A28386InputInterceptor::runHookKeyboard is hooked 0xa28
19:26:37.547A28396InputInterceptor::runHookNew Mouse LL is hooked
19:26:37.547A28408InputInterceptor::runHookMouse is hooked 0xa28
19:26:37.547A281909OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003
19:26:37.548A285666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:26:37.56059D46587OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll]
19:26:37.63164CC7274OverlayManager::LoadPluginPlugin loaded [8] [C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll] []
19:26:38.648A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:26:38.992A282449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:26:38.99364CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 3, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 3 handle = 0x10003}
19:26:39.253A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:26:39.65264CC2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:26:39.66064CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 3, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 3 handle = 0x10003}
19:26:39.6805E08256InterProcessElement::closeInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes
19:26:39.6805E08128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b07b8
19:26:39.6805E08256InterProcessElement::closeInterProcess Overwolf_ImID_B07B8_P_17924 close 2147483647 bytes
19:26:39.6815E082664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:26:44.23945981977Client::LogProcessModulesLoaded modules:
19:26:44.24345981993C:\Program Files (x86)\Overwolf\0.157.2.17\OWClient.dll
19:26:44.24345981993C:\Program Files (x86)\Overwolf\0.157.2.17\OWExplorer.dll
19:26:44.24345981993C:\Program Files (x86)\Overwolf\0.157.2.17\OWUtils.dll
19:26:44.24345981993C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
19:26:44.24345981993C:\Program Files (x86)\Steam\steamclient64.dll
19:26:44.24345981993C:\Program Files (x86)\Steam\tier0_s64.dll
19:26:44.24345981993C:\Program Files (x86)\Steam\vstdlib_s64.dll
19:26:44.24345981993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
19:26:44.24345981993C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
19:26:44.24345981993C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
19:26:44.24345981993C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll
19:26:44.24345981993C:\Users\samna\AppData\Local\Medal\recorder-3.355.0\Host\medal-hook64.dll
19:26:44.24345981993C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\gep_rainbowsixsiege.dll
19:26:44.24345981993C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\libowgameevents64.dll
19:26:44.24345981993C:\Users\samna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\GEPPlugin64.dll
19:26:44.24345981993C:\Users\samna\AppData\Roaming\Discord\0.0.308\modules\discord_hook\397863cd8f\DiscordHook64.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
19:26:44.24345981993C:\WINDOWS\SYSTEM32\AVRT.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\AcGenral.DLL
19:26:44.24345981993C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
19:26:44.24345981993C:\WINDOWS\SYSTEM32\CoreMessaging.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\D3DX9_43.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\DEVOBJ.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\DINPUT8.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\DNSAPI.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\HID.DLL
19:26:44.24345981993C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
19:26:44.24345981993C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
19:26:44.24345981993C:\WINDOWS\SYSTEM32\MPR.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\MSVCP140.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\MSWSOCK.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\NTASN1.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\PROPSYS.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\Secur32.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\SensApi.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\SspiCli.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\USERENV.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\VERSION.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\WINHTTP.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\WININET.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\WINMM.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\WINMMBASE.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\WINNSI.DLL
19:26:44.24345981993C:\WINDOWS\SYSTEM32\WINSTA.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\WTSAPI32.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
19:26:44.24345981993C:\WINDOWS\SYSTEM32\XAudio2_8.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\XInput1_4.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\amsi.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\apphelp.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\cryptnet.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\d3d11.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\d3d9.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\d3dx11_43.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\dcomp.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
19:26:44.24345981993C:\WINDOWS\SYSTEM32\dwmapi.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\dxcore.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\dxgi.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\inputhost.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\ncrypt.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\ntdll.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\ntmarta.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\pdh.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\urlmon.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\wintypes.dll
19:26:44.24345981993C:\WINDOWS\SYSTEM32\xaudio2_9.dll
19:26:44.24345981993C:\WINDOWS\System32\COMDLG32.dll
19:26:44.24345981993C:\WINDOWS\System32\CRYPT32.dll
19:26:44.24345981993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\NvCamera64.dll
19:26:44.24345981993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\NvCamera\d3dcompiler_47_64.dll
19:26:44.24345981993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvldumdx.dll
19:26:44.24345981993C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_95bdb3a23d6478de\nvwgf2umx.dll
19:26:44.24345981993C:\WINDOWS\System32\GDI32.dll
19:26:44.24345981993C:\WINDOWS\System32\IMM32.DLL
19:26:44.24345981993C:\WINDOWS\System32\KERNEL32.DLL
19:26:44.24345981993C:\WINDOWS\System32\KERNELBASE.dll
19:26:44.24345981993C:\WINDOWS\System32\MSASN1.dll
19:26:44.24345981993C:\WINDOWS\System32\MSCTF.dll
19:26:44.24345981993C:\WINDOWS\System32\NSI.dll
19:26:44.24345981993C:\WINDOWS\System32\OLEAUT32.dll
19:26:44.24345981993C:\WINDOWS\System32\PSAPI.DLL
19:26:44.24345981993C:\WINDOWS\System32\RPCRT4.dll
19:26:44.24345981993C:\WINDOWS\System32\SETUPAPI.dll
19:26:44.24345981993C:\WINDOWS\System32\SHELL32.dll
19:26:44.24345981993C:\WINDOWS\System32\SHLWAPI.dll
19:26:44.24345981993C:\WINDOWS\System32\TextInputFramework.dll
19:26:44.24345981993C:\WINDOWS\System32\UMPDC.dll
19:26:44.24345981993C:\WINDOWS\System32\USER32.dll
19:26:44.24345981993C:\WINDOWS\System32\WINTRUST.dll
19:26:44.24345981993C:\WINDOWS\System32\WS2_32.dll
19:26:44.24345981993C:\WINDOWS\System32\advapi32.dll
19:26:44.24345981993C:\WINDOWS\System32\bcrypt.dll
19:26:44.24345981993C:\WINDOWS\System32\bcryptPrimitives.dll
19:26:44.24345981993C:\WINDOWS\System32\cfgmgr32.dll
19:26:44.24345981993C:\WINDOWS\System32\clbcatq.dll
19:26:44.24345981993C:\WINDOWS\System32\combase.dll
19:26:44.24345981993C:\WINDOWS\System32\cryptsp.dll
19:26:44.24345981993C:\WINDOWS\System32\fwpuclnt.dll
19:26:44.24345981993C:\WINDOWS\System32\gdi32full.dll
19:26:44.24345981993C:\WINDOWS\System32\iertutil.dll
19:26:44.24345981993C:\WINDOWS\System32\imagehlp.dll
19:26:44.24345981993C:\WINDOWS\System32\kernel.appcore.dll
19:26:44.24345981993C:\WINDOWS\System32\msvcp_win.dll
19:26:44.24345981993C:\WINDOWS\System32\msvcrt.dll
19:26:44.24345981993C:\WINDOWS\System32\ole32.dll
19:26:44.24345981993C:\WINDOWS\System32\perfproc.dll
19:26:44.24345981993C:\WINDOWS\System32\powrprof.dll
19:26:44.24345981993C:\WINDOWS\System32\profapi.dll
19:26:44.24345981993C:\WINDOWS\System32\sechost.dll
19:26:44.24345981993C:\WINDOWS\System32\shcore.dll
19:26:44.24345981993C:\WINDOWS\System32\ucrtbase.dll
19:26:44.24345981993C:\WINDOWS\System32\win32u.dll
19:26:44.24345981993C:\WINDOWS\System32\windows.storage.dll
19:26:44.24345981993C:\WINDOWS\System32\winrnr.dll
19:26:44.24345981993C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll
19:26:44.24345981993C:\WINDOWS\system32\NLAapi.dll
19:26:44.24345981993C:\WINDOWS\system32\napinsp.dll
19:26:44.24345981993C:\WINDOWS\system32\nvapi64.dll
19:26:44.24345981993C:\WINDOWS\system32\nvcuda.dll
19:26:44.24345981993C:\WINDOWS\system32\nvspcap64.dll
19:26:44.24345981993C:\WINDOWS\system32\pnrpnsp.dll
19:26:44.24345981993C:\WINDOWS\system32\rsaenh.dll
19:26:44.24345981993C:\WINDOWS\system32\uxtheme.dll
19:26:44.24345981993C:\WINDOWS\system32\wshbth.dll
19:26:44.24345981993C:\Windows\System32\OneCoreCommonProxyStub.dll
19:26:44.24345981993C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
19:26:44.24345981993C:\Windows\System32\Windows.UI.dll
19:26:44.24345981993C:\Windows\System32\rasadhlp.dll
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
19:26:44.24345981993D:\Games\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
19:27:12.503A282581OverlayManager::DetachThreadInputDetach thread input 2600,25804
19:27:12.50764CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:27:12.50764CC389fSwapResize_BuffersClear overlay graphics..
19:27:12.50764CC2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:27:12.50864CC1286OverlayManager::RestoreGameWNDPROCSearch SWL..
19:27:12.50864CC1293OverlayManager::RestoreGameWNDPROCSWL restored.
19:27:12.50864CC1303OverlayManager::RestoreGameWNDPROCSWL OK.
19:27:12.50864CC1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2e8e0a47
19:27:12.50864CC2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:27:12.50864CC391fSwapResize_BuffersDevice was Resized!
19:27:12.50864CC187IRenderDevice::releaseRender Releasing.
19:27:12.50864CC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:27:12.50864CC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:27:12.50964CC1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:27:12.50964CC1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:27:12.50964CC1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:27:12.50964CC204IRenderDevice::releaseRender Releasing Done.
19:27:12.50964CC395fSwapResize_BuffersEnd Device was Resized!
19:27:12.9185E08291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:27:12.91959D46185OverlayManager::doActionForegroundChange Event [winows not active]
19:27:12.92359D46197OverlayManager::doActionForegroundChange Event OFF (OFF)
19:27:12.92359D47545OverlayManager::OnForegroundChangedChanged False
19:27:12.92359D47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1B09A0 Title=[Overwolf Rainbow Six Siege events sample App]
19:27:12.92359D46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:27:15.4555E082323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:27:15.4555E082329WidgetManager::RefreshThreadProcStaticclean Exit
19:27:12.92359D42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:27:12.92359D42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:27:12.92459D46322OverlayManager::doActionDisplayFPS - Triggered
19:27:15.4555E082382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3032] s[500].
19:27:15.4555E082404WidgetManager::RefreshWidgetThreadMainLoopexit
19:29:50.14259D46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:35:58.25364CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:35:58.27464CC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xddbb72f0
19:35:58.27464CC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:35:58.27464CC1148RenderDeviceD3d11::initsave state
19:35:58.27464CC696RenderDeviceD3d11::initDX11loading shaders...
19:35:58.28164CC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf26b08d8.
19:35:58.28164CC1156RenderDeviceD3d11::initrestore state
19:35:58.28164CC1159RenderDeviceD3d11::initTarget Window [0xe055c]
19:35:58.28164CC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:35:58.28164CC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:35:58.28164CC2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:35:58.28164CC4917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:35:58.28164CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:35:58.28164CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:35:58.29564CC47ResetSnapShotSH::ExecuteRelease snapshot SH
19:35:58.29564CC4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xe055c}.
19:35:58.29564CC2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x50d606eb
19:35:58.29564CC2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:35:58.29564CC2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xae3606c0=-1372191040)
19:35:58.29564CC2427WidgetManager::Renderresum layout thread
19:35:58.29564CC276WidgetManager::initInit manager
19:35:58.29564CC1672WidgetManager::drawskip widget draw (not in foreground) False - False
19:35:58.29564CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:35:58.2965EF42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:35:58.31464CC4910OverlayManager::initOverlayResolutionEx 0X40008
19:35:58.31464CC4917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:35:58.31464CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:35:58.31464CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:35:58.44359D46197OverlayManager::doActionForegroundChange Event ON (ON)
19:35:58.44359D47545OverlayManager::OnForegroundChangedChanged True
19:35:58.44359D46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:35:58.444A282255OverlayManager::installKeybMouseHookInstall KeybMouse
19:35:58.444A28419InputInterceptor::stopHookunhook keyboard and mouse
19:35:58.444A28386InputInterceptor::runHookKeyboard is hooked 0xa28
19:35:58.444A28396InputInterceptor::runHookNew Mouse LL is hooked
19:35:58.444A28408InputInterceptor::runHookMouse is hooked 0xa28
19:35:58.444A285666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:35:58.44459D46322OverlayManager::doActionDisplayFPS - Triggered
19:35:58.44864CC326RenderImageD3d11::setSizeCreate Texture (1150,535) / (1152,640) - OK
19:35:58.44864CC347RenderImageD3d11::setSizeCreate Texture RV (1152,640) - OK
19:35:58.44964CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:35:58.7985EF4225InterProcessElement::openInterProcess Overwolf_ImID_54808FC_P_17924 opened succesfuly
19:35:58.7985EF4225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
19:35:58.8325EF4256InterProcessElement::closeInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes
19:35:58.8325EF4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1b09a0
19:35:58.8325EF4256InterProcessElement::closeInterProcess Overwolf_ImID_1B09A0_P_17924 close 2147483647 bytes
19:35:58.8325EF42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:35:58.84264CC326RenderImageD3d11::setSizeCreate Texture (1200,644) / (1280,768) - OK
19:35:58.84264CC347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:35:59.743A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:36:00.804A282449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:36:00.80864CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 8 handle = 0x10003}
19:36:01.928A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:36:02.48864CC3317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
19:36:03.212A282581OverlayManager::DetachThreadInputDetach thread input 2600,20108
19:36:03.212A282585OverlayManager::DetachThreadInputAttachThreadInput has failed detch. [2600 - 20108]]GLE=0x57
19:36:03.21964CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:36:03.21964CC389fSwapResize_BuffersClear overlay graphics..
19:36:03.21964CC2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:36:03.22064CC1286OverlayManager::RestoreGameWNDPROCSearch SWL..
19:36:03.22064CC1293OverlayManager::RestoreGameWNDPROCSWL restored.
19:36:03.22064CC1303OverlayManager::RestoreGameWNDPROCSWL OK.
19:36:03.22064CC1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x50d606eb
19:36:03.22064CC2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:36:03.22064CC391fSwapResize_BuffersDevice was Resized!
19:36:03.22064CC187IRenderDevice::releaseRender Releasing.
19:36:03.22064CC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:36:03.22064CC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:36:03.22064CC1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:36:03.22064CC1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:36:03.22064CC1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:36:03.22064CC204IRenderDevice::releaseRender Releasing Done.
19:36:03.22064CC395fSwapResize_BuffersEnd Device was Resized!
19:36:03.44759D46185OverlayManager::doActionForegroundChange Event [winows not active]
19:36:03.44859D46197OverlayManager::doActionForegroundChange Event OFF (OFF)
19:36:03.44859D47545OverlayManager::OnForegroundChangedChanged False
19:36:03.44859D47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x103007E Title=[Task Switching]
19:36:03.44859D46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:36:03.44859D42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:36:03.44859D42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:36:03.44959D46322OverlayManager::doActionDisplayFPS - Triggered
19:36:05.371A283475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x8a6508df;prev = 0x57230823 , {Original values: ref = 8 handle = 0x10003}
19:36:05.45159D46197OverlayManager::doActionForegroundChange Event ON (ON)
19:36:05.45159D47545OverlayManager::OnForegroundChangedChanged True
19:36:05.45159D46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:36:05.45159D42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:36:05.51664CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:36:05.521A282449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:36:05.55264CC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xddbb72f0
19:36:05.55264CC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:36:05.55264CC1148RenderDeviceD3d11::initsave state
19:36:05.55264CC696RenderDeviceD3d11::initDX11loading shaders...
19:36:05.55964CC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf26b08d8.
19:36:05.55964CC1156RenderDeviceD3d11::initrestore state
19:36:05.55964CC1159RenderDeviceD3d11::initTarget Window [0xe055c]
19:36:05.55964CC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:36:05.55964CC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:36:05.56064CC4917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:36:05.56064CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:36:05.56064CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:36:05.56564CC47ResetSnapShotSH::ExecuteRelease snapshot SH
19:36:05.56564CC4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xe055c}.
19:36:05.56564CC2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x39f03e3
19:36:05.56564CC2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:36:05.56564CC2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xae3606c0=-1372191040)
19:36:05.56664CC326RenderImageD3d11::setSizeCreate Texture (1200,644) / (1280,768) - OK
19:36:05.56664CC347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:36:05.566A281817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:36:05.566A282255OverlayManager::installKeybMouseHookInstall KeybMouse
19:36:05.566A28419InputInterceptor::stopHookunhook keyboard and mouse
19:36:05.56664CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:36:05.566A28386InputInterceptor::runHookKeyboard is hooked 0xa28
19:36:05.566A28396InputInterceptor::runHookNew Mouse LL is hooked
19:36:05.566A28408InputInterceptor::runHookMouse is hooked 0xa28
19:36:05.57164CC4910OverlayManager::initOverlayResolutionEx 0X40008
19:36:05.57164CC4917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:36:05.57164CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:36:05.57164CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:36:05.611A285666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:36:06.351A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:36:06.357A287030OverlayManager::IsEmptyCursorCache cursor 0x8a6508df (v: 1)
19:36:06.36464CC3317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
19:36:07.10664CC2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:36:07.12064CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 9, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 9 handle = 0x10003}
19:36:08.126A282581OverlayManager::DetachThreadInputDetach thread input 2600,25804
19:36:08.12964CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:36:08.12964CC389fSwapResize_BuffersClear overlay graphics..
19:36:08.12964CC2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:36:08.13164CC1286OverlayManager::RestoreGameWNDPROCSearch SWL..
19:36:08.13164CC1293OverlayManager::RestoreGameWNDPROCSWL restored.
19:36:08.13164CC1303OverlayManager::RestoreGameWNDPROCSWL OK.
19:36:08.13164CC1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x39f03e3
19:36:08.13164CC2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:36:08.13164CC391fSwapResize_BuffersDevice was Resized!
19:36:08.13164CC187IRenderDevice::releaseRender Releasing.
19:36:08.13164CC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:36:08.13164CC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:36:08.13164CC1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:36:08.13164CC1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:36:08.13164CC1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:36:08.13164CC204IRenderDevice::releaseRender Releasing Done.
19:36:08.13164CC395fSwapResize_BuffersEnd Device was Resized!
19:36:08.45259D46185OverlayManager::doActionForegroundChange Event [winows not active]
19:36:08.45359D46197OverlayManager::doActionForegroundChange Event OFF (OFF)
19:36:08.45359D47545OverlayManager::OnForegroundChangedChanged False
19:36:08.45359D47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x54808FC Title=[Browser]
19:36:08.45359D46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:36:08.45359D42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:36:08.45359D42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:36:08.45459D46322OverlayManager::doActionDisplayFPS - Triggered
19:36:08.9665EF4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:36:11.4695EF42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3453] s[500].
19:36:11.4695EF42404WidgetManager::RefreshWidgetThreadMainLoopexit
19:36:11.4695EF42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:36:11.4695EF42329WidgetManager::RefreshThreadProcStaticclean Exit
19:36:58.18964CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:36:58.21864CC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xddbb72f0
19:36:58.21864CC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:36:58.21864CC1148RenderDeviceD3d11::initsave state
19:36:58.21864CC696RenderDeviceD3d11::initDX11loading shaders...
19:36:58.22664CC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf26b08d8.
19:36:58.22664CC1156RenderDeviceD3d11::initrestore state
19:36:58.22664CC1159RenderDeviceD3d11::initTarget Window [0xe055c]
19:36:58.22664CC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:36:58.22664CC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:36:58.22664CC2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:36:58.22764CC4917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:36:58.22764CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:36:58.22764CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:36:58.23264CC47ResetSnapShotSH::ExecuteRelease snapshot SH
19:36:58.23264CC4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xe055c}.
19:36:58.23264CC2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3630258
19:36:58.23264CC2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:36:58.23264CC2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xae3606c0=-1372191040)
19:36:58.23264CC2427WidgetManager::Renderresum layout thread
19:36:58.23264CC276WidgetManager::initInit manager
19:36:58.23264CC1672WidgetManager::drawskip widget draw (not in foreground) False - False
19:36:58.23264CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:36:58.232A282255OverlayManager::installKeybMouseHookInstall KeybMouse
19:36:58.232A28419InputInterceptor::stopHookunhook keyboard and mouse
19:36:58.232A28386InputInterceptor::runHookKeyboard is hooked 0xa28
19:36:58.232A28396InputInterceptor::runHookNew Mouse LL is hooked
19:36:58.232A28408InputInterceptor::runHookMouse is hooked 0xa28
19:36:58.2334CE82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:36:58.23764CC4910OverlayManager::initOverlayResolutionEx 0X40008
19:36:58.23764CC4917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:36:58.23764CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:36:58.23764CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:36:58.50459D46197OverlayManager::doActionForegroundChange Event ON (ON)
19:36:58.50459D47545OverlayManager::OnForegroundChangedChanged True
19:36:58.50459D46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:36:58.50559D46322OverlayManager::doActionDisplayFPS - Triggered
19:36:58.507A285666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:36:58.50964CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:36:58.50959D46322OverlayManager::doActionDisplayFPS - Triggered
19:36:58.51764CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:36:58.745A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:36:58.74664CC326RenderImageD3d11::setSizeCreate Texture (1200,644) / (1280,768) - OK
19:36:58.74664CC347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:36:58.75164CC3317OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
19:37:00.6464CC2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:00.7164CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 13, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 13 handle = 0x10003}
19:37:00.840A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:00.931A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:01.288A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:01.361A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:01.474A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:01.549A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:01.726A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:01.827A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:01.960A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:02.44A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:02.165A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:02.224A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:02.817A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:37:02.85359D46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:37:02.85959D46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:37:02.8864CE8225InterProcessElement::openInterProcess Overwolf_ImID_4500E2_P_17924 opened succesfuly
19:37:02.8864CE8225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
19:37:02.907A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:37:03.16864CC326RenderImageD3d11::setSizeCreate Texture (1660,900) / (1664,1024) - OK
19:37:03.16864CC347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
19:37:03.578A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:37:03.597A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:03.60564CC2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:03.61364CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 13, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 13 handle = 0x10003}
19:37:03.658A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:37:03.966A282449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:04.165A282581OverlayManager::DetachThreadInputDetach thread input 2600,25804
19:37:04.17164CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:37:04.17164CC389fSwapResize_BuffersClear overlay graphics..
19:37:04.17164CC2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:37:04.17264CC1286OverlayManager::RestoreGameWNDPROCSearch SWL..
19:37:04.17264CC1293OverlayManager::RestoreGameWNDPROCSWL restored.
19:37:04.17264CC1303OverlayManager::RestoreGameWNDPROCSWL OK.
19:37:04.17264CC1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3630258
19:37:04.17264CC2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:37:04.17264CC391fSwapResize_BuffersDevice was Resized!
19:37:04.17264CC187IRenderDevice::releaseRender Releasing.
19:37:04.17264CC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:37:04.17264CC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:37:04.17464CC1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:37:04.17464CC1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:37:04.17464CC1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:37:04.17464CC204IRenderDevice::releaseRender Releasing Done.
19:37:04.17464CC395fSwapResize_BuffersEnd Device was Resized!
19:37:04.50759D46185OverlayManager::doActionForegroundChange Event [winows not active]
19:37:04.51059D46197OverlayManager::doActionForegroundChange Event OFF (OFF)
19:37:04.51059D47545OverlayManager::OnForegroundChangedChanged False
19:37:04.51059D47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x54808FC Title=[Browser]
19:37:04.51159D46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:37:04.51159D42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:37:04.51159D42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:04.51259D46322OverlayManager::doActionDisplayFPS - Triggered
19:37:08.5424CE8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:37:08.5424CE82382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [4484] s[500].
19:37:08.5424CE82404WidgetManager::RefreshWidgetThreadMainLoopexit
19:37:08.5424CE82323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:37:08.5424CE82329WidgetManager::RefreshThreadProcStaticclean Exit
19:37:10.10059D46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:37:15.3059D46197OverlayManager::doActionForegroundChange Event ON (ON)
19:37:15.3059D47545OverlayManager::OnForegroundChangedChanged True
19:37:15.3059D46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:37:15.3059D42522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:37:15.12264CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:37:15.14764CC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xddbb72f0
19:37:15.14764CC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:37:15.14764CC1148RenderDeviceD3d11::initsave state
19:37:15.14764CC696RenderDeviceD3d11::initDX11loading shaders...
19:37:15.15564CC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf26b08d8.
19:37:15.15564CC1156RenderDeviceD3d11::initrestore state
19:37:15.15564CC1159RenderDeviceD3d11::initTarget Window [0xe055c]
19:37:15.15564CC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:37:15.15564CC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:37:15.15564CC4917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:37:15.15564CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:37:15.15564CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:37:15.15964CC47ResetSnapShotSH::ExecuteRelease snapshot SH
19:37:15.16064CC4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xe055c}.
19:37:15.16064CC2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xcfa08a3
19:37:15.16064CC2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:37:15.16064CC2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xae3606c0=-1372191040)
19:37:15.16064CC2427WidgetManager::Renderresum layout thread
19:37:15.16064CC276WidgetManager::initInit manager
19:37:15.16064CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:37:15.1604FD82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:37:15.17464CC4910OverlayManager::initOverlayResolutionEx 0X40008
19:37:15.17564CC4917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:37:15.17564CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:37:15.17564CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:37:15.1964FD8225InterProcessElement::openInterProcess Overwolf_ImID_50707BC_P_17924 opened succesfuly
19:37:15.1964FD8225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
19:37:15.202A281817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:37:15.202A282255OverlayManager::installKeybMouseHookInstall KeybMouse
19:37:15.202A28419InputInterceptor::stopHookunhook keyboard and mouse
19:37:15.202A28386InputInterceptor::runHookKeyboard is hooked 0xa28
19:37:15.202A28396InputInterceptor::runHookNew Mouse LL is hooked
19:37:15.202A28408InputInterceptor::runHookMouse is hooked 0xa28
19:37:15.20264CC326RenderImageD3d11::setSizeCreate Texture (1200,644) / (1280,768) - OK
19:37:15.20264CC347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:37:15.23764CC326RenderImageD3d11::setSizeCreate Texture (980,702) / (1024,768) - OK
19:37:15.23764CC347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
19:37:15.317A285666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:37:15.682A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:17.786A282449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:17.7874FD8256InterProcessElement::closeInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes
19:37:17.7874FD8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50707bc
19:37:17.7874FD8256InterProcessElement::closeInterProcess Overwolf_ImID_50707BC_P_17924 close 2147483647 bytes
19:37:17.7874FD82664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:37:17.79364CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 17 handle = 0x10003}
19:37:18.29A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:18.49464CC2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:18.50164CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 17, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 17 handle = 0x10003}
19:37:19.385A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:19.473A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:19.589A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:19.648A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:19.758A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:19.816A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:19.920A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:19.985A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:20.540A282581OverlayManager::DetachThreadInputDetach thread input 2600,25804
19:37:20.54664CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:37:20.54664CC389fSwapResize_BuffersClear overlay graphics..
19:37:20.54664CC2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:37:20.54764CC1286OverlayManager::RestoreGameWNDPROCSearch SWL..
19:37:20.54764CC1293OverlayManager::RestoreGameWNDPROCSWL restored.
19:37:20.54764CC1303OverlayManager::RestoreGameWNDPROCSWL OK.
19:37:20.54764CC1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xcfa08a3
19:37:20.54764CC2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:37:20.54764CC391fSwapResize_BuffersDevice was Resized!
19:37:20.54764CC187IRenderDevice::releaseRender Releasing.
19:37:20.54764CC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:37:20.54764CC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:37:20.54764CC1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:37:20.54764CC1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:37:20.54764CC1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:37:20.54764CC204IRenderDevice::releaseRender Releasing Done.
19:37:20.54764CC395fSwapResize_BuffersEnd Device was Resized!
19:37:21.3559D46185OverlayManager::doActionForegroundChange Event [winows not active]
19:37:21.3659D46197OverlayManager::doActionForegroundChange Event OFF (OFF)
19:37:21.3659D47545OverlayManager::OnForegroundChangedChanged False
19:37:21.3659D47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x54808FC Title=[Browser]
19:37:21.3659D46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:37:21.3659D42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:37:21.3659D42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:21.3759D46322OverlayManager::doActionDisplayFPS - Triggered
19:37:25.5444FD8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:37:25.5454FD82382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [5125] s[500].
19:37:25.5454FD82404WidgetManager::RefreshWidgetThreadMainLoopexit
19:37:25.5454FD82323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:37:25.5454FD82329WidgetManager::RefreshThreadProcStaticclean Exit
19:37:28.96459D46314OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:37:33.91864CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:37:33.94164CC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xddbb72f0
19:37:33.94164CC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:37:33.94164CC1148RenderDeviceD3d11::initsave state
19:37:33.94164CC696RenderDeviceD3d11::initDX11loading shaders...
19:37:33.94864CC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf26b08d8.
19:37:33.94864CC1156RenderDeviceD3d11::initrestore state
19:37:33.94864CC1159RenderDeviceD3d11::initTarget Window [0xe055c]
19:37:33.94864CC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:37:33.94864CC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:37:33.94964CC2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:37:33.94964CC4917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:37:33.94964CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:37:33.94964CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:37:33.95464CC47ResetSnapShotSH::ExecuteRelease snapshot SH
19:37:33.95464CC4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xe055c}.
19:37:33.95464CC2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2ed40067
19:37:33.95464CC2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:37:33.95464CC2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xae3606c0=-1372191040)
19:37:33.95464CC2427WidgetManager::Renderresum layout thread
19:37:33.95464CC276WidgetManager::initInit manager
19:37:33.95464CC1672WidgetManager::drawskip widget draw (not in foreground) False - False
19:37:33.95464CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:37:33.95564882340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:37:33.955A282255OverlayManager::installKeybMouseHookInstall KeybMouse
19:37:33.955A28419InputInterceptor::stopHookunhook keyboard and mouse
19:37:33.955A28386InputInterceptor::runHookKeyboard is hooked 0xa28
19:37:33.955A28396InputInterceptor::runHookNew Mouse LL is hooked
19:37:33.955A28408InputInterceptor::runHookMouse is hooked 0xa28
19:37:33.97464CC4910OverlayManager::initOverlayResolutionEx 0X40008
19:37:33.97464CC4917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:37:33.97464CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:37:33.97464CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:37:34.5559D46197OverlayManager::doActionForegroundChange Event ON (ON)
19:37:34.5559D47545OverlayManager::OnForegroundChangedChanged True
19:37:34.5559D46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:37:34.56A285666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:37:34.5759D46322OverlayManager::doActionDisplayFPS - Triggered
19:37:34.5864CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:37:34.6259D46322OverlayManager::doActionDisplayFPS - Triggered
19:37:34.6564CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:37:34.459A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:34.46164CC326RenderImageD3d11::setSizeCreate Texture (1200,644) / (1280,768) - OK
19:37:34.46164CC347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:37:34.4626488225InterProcessElement::openInterProcess Overwolf_ImID_17A08BA_P_17924 opened succesfuly
19:37:34.4626488225InterProcessElement::openInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT opened succesfuly
19:37:34.50964CC326RenderImageD3d11::setSizeCreate Texture (1150,535) / (1152,640) - OK
19:37:34.50964CC347RenderImageD3d11::setSizeCreate Texture RV (1152,640) - OK
19:37:35.25A282449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:35.3164CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 21, OW handle = 0x8a6508df;prev = 0x10011 , {Original values: ref = 21 handle = 0x10003}
19:37:35.476A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:36.6364CC2449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:36.7064CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 21, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 21 handle = 0x10003}
19:37:37.162A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:37.239A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:37.578A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:37.661A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:38.10A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:38.97A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:38.375A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:38.458A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:38.815A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:37:38.906A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:37:49.495A282581OverlayManager::DetachThreadInputDetach thread input 2600,25804
19:37:49.50364CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:37:49.50364CC389fSwapResize_BuffersClear overlay graphics..
19:37:49.50364CC2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:37:49.50464CC1286OverlayManager::RestoreGameWNDPROCSearch SWL..
19:37:49.50464CC1293OverlayManager::RestoreGameWNDPROCSWL restored.
19:37:49.50464CC1303OverlayManager::RestoreGameWNDPROCSWL OK.
19:37:49.50464CC1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2ed40067
19:37:49.50464CC2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:37:49.50464CC391fSwapResize_BuffersDevice was Resized!
19:37:49.50464CC187IRenderDevice::releaseRender Releasing.
19:37:49.50464CC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:37:49.50464CC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:37:49.50564CC1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:37:49.50564CC1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:37:49.50564CC1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:37:49.50564CC204IRenderDevice::releaseRender Releasing Done.
19:37:49.50564CC395fSwapResize_BuffersEnd Device was Resized!
19:37:49.56659D46185OverlayManager::doActionForegroundChange Event [winows not active]
19:37:49.56859D46197OverlayManager::doActionForegroundChange Event OFF (OFF)
19:37:49.56859D47545OverlayManager::OnForegroundChangedChanged False
19:37:49.56859D47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x70926 Title=[manifest.json - cobaltstats overwolf - Visual Studio Code]
19:37:49.56959D46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:37:49.56959D42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:37:49.56959D42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:49.57059D46322OverlayManager::doActionDisplayFPS - Triggered
19:37:50.976488291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:37:52.60064882382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3187] s[500].
19:37:52.60064882404WidgetManager::RefreshWidgetThreadMainLoopexit
19:37:52.60064882323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:37:52.60064882329WidgetManager::RefreshThreadProcStaticclean Exit
19:39:42.60164CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:39:42.62164CC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xddbb72f0
19:39:42.62164CC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:39:42.62164CC1148RenderDeviceD3d11::initsave state
19:39:42.62164CC696RenderDeviceD3d11::initDX11loading shaders...
19:39:42.62764CC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf26b08d8.
19:39:42.62764CC1156RenderDeviceD3d11::initrestore state
19:39:42.62764CC1159RenderDeviceD3d11::initTarget Window [0xe055c]
19:39:42.62764CC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:39:42.62764CC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:39:42.62864CC2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:39:42.62864CC4917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:39:42.62864CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:39:42.62864CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:39:42.63864CC47ResetSnapShotSH::ExecuteRelease snapshot SH
19:39:42.63864CC4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xe055c}.
19:39:42.63864CC2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24ac0971
19:39:42.63864CC2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:39:42.63864CC2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xae3606c0=-1372191040)
19:39:42.63864CC2427WidgetManager::Renderresum layout thread
19:39:42.63864CC276WidgetManager::initInit manager
19:39:42.63964CC1672WidgetManager::drawskip widget draw (not in foreground) False - False
19:39:42.63964CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:39:42.639A282255OverlayManager::installKeybMouseHookInstall KeybMouse
19:39:42.639A28419InputInterceptor::stopHookunhook keyboard and mouse
19:39:42.639A28386InputInterceptor::runHookKeyboard is hooked 0xa28
19:39:42.639A28396InputInterceptor::runHookNew Mouse LL is hooked
19:39:42.639A28408InputInterceptor::runHookMouse is hooked 0xa28
19:39:42.6391D742340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:39:42.65264CC4910OverlayManager::initOverlayResolutionEx 0X40008
19:39:42.65264CC4917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:39:42.65264CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:39:42.65264CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:39:42.68059D46197OverlayManager::doActionForegroundChange Event ON (ON)
19:39:42.68059D47545OverlayManager::OnForegroundChangedChanged True
19:39:42.68059D46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:39:42.681A285666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:39:42.68159D46322OverlayManager::doActionDisplayFPS - Triggered
19:39:42.68764CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:39:43.922A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:39:44.34A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:39:44.584A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:39:44.676A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:39:44.781A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:39:44.871A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:39:45.208A286991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:39:45.454A282581OverlayManager::DetachThreadInputDetach thread input 2600,25804
19:39:45.47864CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:39:45.47864CC389fSwapResize_BuffersClear overlay graphics..
19:39:45.47864CC2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:39:45.47864CC1286OverlayManager::RestoreGameWNDPROCSearch SWL..
19:39:45.47864CC1293OverlayManager::RestoreGameWNDPROCSWL restored.
19:39:45.47864CC1303OverlayManager::RestoreGameWNDPROCSWL OK.
19:39:45.47864CC1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24ac0971
19:39:45.47864CC2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:39:45.47864CC391fSwapResize_BuffersDevice was Resized!
19:39:45.47864CC187IRenderDevice::releaseRender Releasing.
19:39:45.47864CC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:39:45.47864CC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:39:45.47864CC1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:39:45.47864CC1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:39:45.47864CC1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:39:45.47964CC204IRenderDevice::releaseRender Releasing Done.
19:39:45.47964CC395fSwapResize_BuffersEnd Device was Resized!
19:39:45.67859D46185OverlayManager::doActionForegroundChange Event [winows not active]
19:39:45.68259D46197OverlayManager::doActionForegroundChange Event OFF (OFF)
19:39:45.68259D47545OverlayManager::OnForegroundChangedChanged False
19:39:45.68259D47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x203BC Title=[Cortana]
19:39:45.68259D42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:39:45.68259D42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:39:45.68459D46322OverlayManager::doActionDisplayFPS - Triggered
19:39:52.7031D74291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:39:52.7031D742382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [7360] s[500].
19:39:52.7031D742404WidgetManager::RefreshWidgetThreadMainLoopexit
19:39:52.7031D742323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:39:52.7031D742329WidgetManager::RefreshThreadProcStaticclean Exit
19:39:57.764CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:39:57.3664CC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xddbb72f0
19:39:57.3664CC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:39:57.3664CC1148RenderDeviceD3d11::initsave state
19:39:57.3664CC696RenderDeviceD3d11::initDX11loading shaders...
19:39:57.4364CC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf26b08d8.
19:39:57.4364CC1156RenderDeviceD3d11::initrestore state
19:39:57.4364CC1159RenderDeviceD3d11::initTarget Window [0xe055c]
19:39:57.4364CC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:39:57.4364CC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:39:57.4464CC2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:39:57.4464CC4917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:39:57.4464CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:39:57.4464CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:39:57.4864CC47ResetSnapShotSH::ExecuteRelease snapshot SH
19:39:57.4864CC4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xe055c}.
19:39:57.4864CC2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2b6022d
19:39:57.4864CC2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:39:57.4864CC2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xae3606c0=-1372191040)
19:39:57.4864CC1672WidgetManager::drawskip widget draw (not in foreground) False - False
19:39:57.4864CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:39:57.51A282255OverlayManager::installKeybMouseHookInstall KeybMouse
19:39:57.51A28419InputInterceptor::stopHookunhook keyboard and mouse
19:39:57.51A28386InputInterceptor::runHookKeyboard is hooked 0xa28
19:39:57.51A28396InputInterceptor::runHookNew Mouse LL is hooked
19:39:57.51A28408InputInterceptor::runHookMouse is hooked 0xa28
19:39:57.5564CC4910OverlayManager::initOverlayResolutionEx 0X40008
19:39:57.5564CC4917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:39:57.5564CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:39:57.5564CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:39:57.19459D46197OverlayManager::doActionForegroundChange Event ON (ON)
19:39:57.19459D47545OverlayManager::OnForegroundChangedChanged True
19:39:57.19459D46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:39:57.19559D46322OverlayManager::doActionDisplayFPS - Triggered
19:39:57.196A285666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:39:57.20264CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:39:57.21664CC2427WidgetManager::Renderresum layout thread
19:39:57.21664CC276WidgetManager::initInit manager
19:39:57.2183B982340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:39:57.2513B98256InterProcessElement::closeInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes
19:39:57.2513B98128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=54808fc
19:39:57.2513B98256InterProcessElement::closeInterProcess Overwolf_ImID_54808FC_P_17924 close 2147483647 bytes
19:39:57.2513B982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:39:57.2513B98256InterProcessElement::closeInterProcess Overwolf_PID_17924_SHARED_MEMORY_AGENT close 2147483647 bytes
19:39:57.2513B98128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=17a08ba
19:39:57.2513B98256InterProcessElement::closeInterProcess Overwolf_ImID_17A08BA_P_17924 close 2147483647 bytes
19:39:57.2513B982664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:39:57.996A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:39:58.5564CC326RenderImageD3d11::setSizeCreate Texture (1660,900) / (1664,1024) - OK
19:39:58.5564CC347RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
19:39:58.116A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:39:58.348A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:39:58.438A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:39:58.456A282449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:39:58.45864CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 29, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 29 handle = 0x10003}
19:39:58.520A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:39:58.846A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:39:58.940A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:39:59.166A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:39:59.251A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:39:59.356A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:39:59.442A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:39:59.517A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:39:59.618A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:39:59.750A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:39:59.839A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:39:59.945A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:40:00.19A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:40:00.133A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:40:00.201A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:40:00.315A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [d]
19:40:00.381A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [showhide_anoahjhemlbnmhkljlgbmnfflpnhgjpmfjnhdfoe] [u]
19:40:01.85664CC7030OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
19:40:06.463A286991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:40:06.616A282581OverlayManager::DetachThreadInputDetach thread input 2600,25804
19:40:06.62164CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:40:06.62164CC389fSwapResize_BuffersClear overlay graphics..
19:40:06.62164CC2533OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:40:06.62264CC1286OverlayManager::RestoreGameWNDPROCSearch SWL..
19:40:06.62264CC1293OverlayManager::RestoreGameWNDPROCSWL restored.
19:40:06.62264CC1303OverlayManager::RestoreGameWNDPROCSWL OK.
19:40:06.62264CC1308OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2b6022d
19:40:06.62264CC2555OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:40:06.62264CC391fSwapResize_BuffersDevice was Resized!
19:40:06.62264CC187IRenderDevice::releaseRender Releasing.
19:40:06.62264CC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:40:06.62264CC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:40:06.62264CC1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:40:06.62264CC1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:40:06.62264CC1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:40:06.62364CC204IRenderDevice::releaseRender Releasing Done.
19:40:06.62364CC395fSwapResize_BuffersEnd Device was Resized!
19:40:06.69859D46185OverlayManager::doActionForegroundChange Event [winows not active]
19:40:06.70259D46197OverlayManager::doActionForegroundChange Event OFF (OFF)
19:40:06.70259D47545OverlayManager::OnForegroundChangedChanged False
19:40:06.70259D47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x203BC Title=[Cortana]
19:40:06.70259D42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:40:06.70259D42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:40:06.70459D46322OverlayManager::doActionDisplayFPS - Triggered
19:40:07.2323B98291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:40:08.43664CC382fSwapResize_BuffersResize buffer (0xddbb72f0)!
19:40:08.47664CC1063RenderDeviceD3d11::initRefC r:[2]->[2] 0xddbb72f0
19:40:08.47664CC1127RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:40:08.47664CC1148RenderDeviceD3d11::initsave state
19:40:08.47664CC696RenderDeviceD3d11::initDX11loading shaders...
19:40:08.48464CC1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf26b08d8.
19:40:08.48464CC1156RenderDeviceD3d11::initrestore state
19:40:08.48464CC1159RenderDeviceD3d11::initTarget Window [0xe055c]
19:40:08.48464CC244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:40:08.48464CC251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:40:08.48564CC2522OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:40:08.48564CC4917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:40:08.48564CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:40:08.48564CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:40:08.50764CC47ResetSnapShotSH::ExecuteRelease snapshot SH
19:40:08.50764CC4975OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xe055c}.
19:40:08.50764CC2159OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2ba022d
19:40:08.50764CC2177OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:40:08.50764CC2225OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2997b550=697808208)=>(0xae3606c0=-1372191040)
19:40:08.50764CC1672WidgetManager::drawskip widget draw (not in foreground) False - False
19:40:08.50764CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:40:08.519A281817OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:40:08.519A282255OverlayManager::installKeybMouseHookInstall KeybMouse
19:40:08.519A28419InputInterceptor::stopHookunhook keyboard and mouse
19:40:08.519A28386InputInterceptor::runHookKeyboard is hooked 0xa28
19:40:08.519A28396InputInterceptor::runHookNew Mouse LL is hooked
19:40:08.519A28408InputInterceptor::runHookMouse is hooked 0xa28
19:40:08.52464CC4910OverlayManager::initOverlayResolutionEx 0X40008
19:40:08.52464CC4917OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:40:08.52464CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:40:08.52464CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:40:08.641A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:40:08.70359D46197OverlayManager::doActionForegroundChange Event ON (ON)
19:40:08.70359D47545OverlayManager::OnForegroundChangedChanged True
19:40:08.70359D46991OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:40:08.70459D46322OverlayManager::doActionDisplayFPS - Triggered
19:40:08.714A285666overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:40:08.71864CC925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:40:08.765A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:40:09.145A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:40:09.15459D46253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
19:40:09.15559D47030OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
19:40:09.15559D46443OverlayManager::SetExclusiveModeskip exclusive mode request -> game is in mixmode
19:40:09.17464CC326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
19:40:09.17464CC347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
19:40:09.269A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:40:09.403A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:40:09.40959D46253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
19:40:09.40959D46443OverlayManager::SetExclusiveModeskip exclusive mode request -> game is in mixmode
19:40:09.542A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:40:09.791A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:40:09.80159D46253OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
19:40:09.80159D46443OverlayManager::SetExclusiveModeskip exclusive mode request -> game is in mixmode
19:40:09.913A28580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:40:10.71A282411OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:40:10.856A282449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:40:10.86264CC3475OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x8a6508df;prev = 0x8a6508df , {Original values: ref = 5 handle = 0x10003}
19:40:13.671A281608OverlayManager::GameWindowProcCallbackClose Window [16].
19:40:13.793A282581OverlayManager::DetachThreadInputDetach thread input 2600,25804
19:40:13.80464CC4917OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:40:13.80464CC4864OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:40:13.80464CC4876OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:40:14.25059D46185OverlayManager::doActionForegroundChange Event [winows not active]
19:40:14.25259D46197OverlayManager::doActionForegroundChange Event OFF (OFF)
19:40:14.25259D47545OverlayManager::OnForegroundChangedChanged False
19:40:14.25259D47578OverlayManager::OnForegroundChangedLost foreground to window Handle=0x12074E Title=[sample-app/ts/windows/background at master · overwolf/sample-app - Google Chrome]
19:40:14.25259D46991OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:40:14.25259D42515OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:40:14.25259D42449OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:40:14.25359D46322OverlayManager::doActionDisplayFPS - Triggered
19:40:14.7783B98291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?