TimeThreadLineFunctionMessage
17:48:26.5931BF4131runClientStarting Overlay PID=17988(0x4644) server PID = 13796
17:48:26.5931BF4698Client::initClient::Initialize
17:48:26.5931BF4706Client::initStart owclient thread
17:48:26.5934080328Client::initFirstInjectionClient::initFirstInjection.
17:48:26.5934080225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_82_5_13796 opened succesfuly
17:48:26.5934080356session id = {B5599AB4-164D-4F9F-B6E7-D16331654826}
17:48:26.59340801954Client::LogClientInfoOS version [10.0]
17:48:26.59340801959Client::LogClientInfoProcess OS version [10.0] [64-bit]
17:48:26.59340801977Client::LogClientInfoClient [64-bit] Version 2.2.82.5
17:48:26.59340801989Client::LogProcessModulesLoaded modules:
17:48:26.60340802005C:\Program Files (x86)\Overwolf\0.159.0.25\OWClient.dll
17:48:26.60340802005C:\Program Files (x86)\Overwolf\0.159.0.25\OWExplorer.dll
17:48:26.60340802005C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
17:48:26.60340802005C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll
17:48:26.60340802005C:\ProgramData\obs-studio-hook\graphics-hook64.dll
17:48:26.60340802005C:\Windows\SYSTEM32\AUDIOSES.DLL
17:48:26.60340802005C:\Windows\SYSTEM32\AVIFIL32.dll
17:48:26.60340802005C:\Windows\SYSTEM32\AVRT.dll
17:48:26.60340802005C:\Windows\SYSTEM32\ColorAdapterClient.dll
17:48:26.60340802005C:\Windows\SYSTEM32\CoreMessaging.dll
17:48:26.60340802005C:\Windows\SYSTEM32\CoreUIComponents.dll
17:48:26.60340802005C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
17:48:26.60340802005C:\Windows\SYSTEM32\DEVOBJ.dll
17:48:26.60340802005C:\Windows\SYSTEM32\DINPUT8.dll
17:48:26.60340802005C:\Windows\SYSTEM32\DNSAPI.dll
17:48:26.60340802005C:\Windows\SYSTEM32\DPAPI.DLL
17:48:26.60340802005C:\Windows\SYSTEM32\HID.DLL
17:48:26.60340802005C:\Windows\SYSTEM32\IPHLPAPI.DLL
17:48:26.60340802005C:\Windows\SYSTEM32\MSACM32.dll
17:48:26.60340802005C:\Windows\SYSTEM32\MSVCP140.dll
17:48:26.60340802005C:\Windows\SYSTEM32\MSVFW32.dll
17:48:26.60340802005C:\Windows\SYSTEM32\NTASN1.dll
17:48:26.60340802005C:\Windows\SYSTEM32\PROPSYS.dll
17:48:26.60340802005C:\Windows\SYSTEM32\SspiCli.dll
17:48:26.60340802005C:\Windows\SYSTEM32\USERENV.dll
17:48:26.60340802005C:\Windows\SYSTEM32\VCRUNTIME140.dll
17:48:26.60340802005C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
17:48:26.60340802005C:\Windows\SYSTEM32\VERSION.DLL
17:48:26.60340802005C:\Windows\SYSTEM32\WINHTTP.dll
17:48:26.60340802005C:\Windows\SYSTEM32\WININET.dll
17:48:26.60340802005C:\Windows\SYSTEM32\WINMM.dll
17:48:26.60340802005C:\Windows\SYSTEM32\WINNSI.DLL
17:48:26.60340802005C:\Windows\SYSTEM32\WindowsCodecs.dll
17:48:26.60340802005C:\Windows\SYSTEM32\XINPUT9_1_0.dll
17:48:26.60340802005C:\Windows\SYSTEM32\XInput1_3.dll
17:48:26.60340802005C:\Windows\SYSTEM32\amsi.dll
17:48:26.60340802005C:\Windows\SYSTEM32\cryptbase.dll
17:48:26.60340802005C:\Windows\SYSTEM32\cryptnet.dll
17:48:26.60340802005C:\Windows\SYSTEM32\d3d11.dll
17:48:26.60340802005C:\Windows\SYSTEM32\dbgcore.DLL
17:48:26.60340802005C:\Windows\SYSTEM32\dbghelp.dll
17:48:26.60340802005C:\Windows\SYSTEM32\dcomp.dll
17:48:26.60340802005C:\Windows\SYSTEM32\dhcpcsvc.DLL
17:48:26.60340802005C:\Windows\SYSTEM32\dsound.dll
17:48:26.60340802005C:\Windows\SYSTEM32\dwmapi.dll
17:48:26.60340802005C:\Windows\SYSTEM32\dxcore.dll
17:48:26.60340802005C:\Windows\SYSTEM32\dxgi.dll
17:48:26.60340802005C:\Windows\SYSTEM32\gpapi.dll
17:48:26.60340802005C:\Windows\SYSTEM32\inputhost.dll
17:48:26.60340802005C:\Windows\SYSTEM32\ksuser.dll
17:48:26.60340802005C:\Windows\SYSTEM32\midimap.dll
17:48:26.60340802005C:\Windows\SYSTEM32\msacm32.drv
17:48:26.60340802005C:\Windows\SYSTEM32\mscms.dll
17:48:26.60340802005C:\Windows\SYSTEM32\mskeyprotect.dll
17:48:26.60340802005C:\Windows\SYSTEM32\ncrypt.dll
17:48:26.60340802005C:\Windows\SYSTEM32\ntdll.dll
17:48:26.60340802005C:\Windows\SYSTEM32\ntmarta.dll
17:48:26.60340802005C:\Windows\SYSTEM32\nvapi64.dll
17:48:26.60340802005C:\Windows\SYSTEM32\resourcepolicyclient.dll
17:48:26.60340802005C:\Windows\SYSTEM32\secur32.dll
17:48:26.60340802005C:\Windows\SYSTEM32\wdmaud.drv
17:48:26.60340802005C:\Windows\SYSTEM32\webio.dll
17:48:26.60340802005C:\Windows\SYSTEM32\winmmbase.dll
17:48:26.60340802005C:\Windows\SYSTEM32\wintypes.dll
17:48:26.60340802005C:\Windows\System32\CRYPT32.dll
17:48:26.60340802005C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3e62be9c39fb0007\igc64.dll
17:48:26.60340802005C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3e62be9c39fb0007\igd10iumd64.dll
17:48:26.60340802005C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3e62be9c39fb0007\igdgmm64.dll
17:48:26.60340802005C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_323ec550858ed703\NvCamera\NvCamera64.dll
17:48:26.60340802005C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_323ec550858ed703\NvCamera\d3dcompiler_47_64.dll
17:48:26.60340802005C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_323ec550858ed703\nvldumdx.dll
17:48:26.60340802005C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_323ec550858ed703\nvwgf2umx.dll
17:48:26.60340802005C:\Windows\System32\GDI32.dll
17:48:26.60340802005C:\Windows\System32\IMM32.DLL
17:48:26.60340802005C:\Windows\System32\KERNEL32.DLL
17:48:26.60340802005C:\Windows\System32\KERNELBASE.dll
17:48:26.60340802005C:\Windows\System32\MMDevApi.dll
17:48:26.60340802005C:\Windows\System32\MSASN1.dll
17:48:26.60340802005C:\Windows\System32\MSCTF.dll
17:48:26.60340802005C:\Windows\System32\NSI.dll
17:48:26.60340802005C:\Windows\System32\Normaliz.dll
17:48:26.60340802005C:\Windows\System32\OLEAUT32.dll
17:48:26.60340802005C:\Windows\System32\OneCoreCommonProxyStub.dll
17:48:26.60340802005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
17:48:26.60340802005C:\Windows\System32\PSAPI.DLL
17:48:26.60340802005C:\Windows\System32\RPCRT4.dll
17:48:26.60340802005C:\Windows\System32\SETUPAPI.dll
17:48:26.60340802005C:\Windows\System32\SHELL32.dll
17:48:26.60340802005C:\Windows\System32\SHLWAPI.dll
17:48:26.60340802005C:\Windows\System32\TextInputFramework.dll
17:48:26.60340802005C:\Windows\System32\UMPDC.dll
17:48:26.60340802005C:\Windows\System32\USER32.dll
17:48:26.60340802005C:\Windows\System32\WINTRUST.dll
17:48:26.60340802005C:\Windows\System32\WLDAP32.dll
17:48:26.60340802005C:\Windows\System32\WS2_32.dll
17:48:26.60340802005C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
17:48:26.60340802005C:\Windows\System32\Windows.UI.dll
17:48:26.60340802005C:\Windows\System32\advapi32.dll
17:48:26.60340802005C:\Windows\System32\bcrypt.dll
17:48:26.60340802005C:\Windows\System32\bcryptPrimitives.dll
17:48:26.60340802005C:\Windows\System32\cfgmgr32.dll
17:48:26.60340802005C:\Windows\System32\clbcatq.dll
17:48:26.60340802005C:\Windows\System32\combase.dll
17:48:26.60340802005C:\Windows\System32\cryptsp.dll
17:48:26.60340802005C:\Windows\System32\fwpuclnt.dll
17:48:26.60340802005C:\Windows\System32\gdi32full.dll
17:48:26.60340802005C:\Windows\System32\iertutil.dll
17:48:26.60340802005C:\Windows\System32\imagehlp.dll
17:48:26.60340802005C:\Windows\System32\kernel.appcore.dll
17:48:26.60340802005C:\Windows\System32\msvcp_win.dll
17:48:26.60340802005C:\Windows\System32\msvcrt.dll
17:48:26.60340802005C:\Windows\System32\ole32.dll
17:48:26.60340802005C:\Windows\System32\powrprof.dll
17:48:26.60340802005C:\Windows\System32\profapi.dll
17:48:26.60340802005C:\Windows\System32\rasadhlp.dll
17:48:26.60340802005C:\Windows\System32\sechost.dll
17:48:26.60340802005C:\Windows\System32\shcore.dll
17:48:26.60340802005C:\Windows\System32\ucrtbase.dll
17:48:26.60340802005C:\Windows\System32\win32u.dll
17:48:26.60340802005C:\Windows\System32\windows.storage.dll
17:48:26.60340802005C:\Windows\System32\winrnr.dll
17:48:26.60340802005C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll
17:48:26.60340802005C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1198_none_cf6cfe3d3eed52fd\gdiplus.dll
17:48:26.60340802005C:\Windows\system32\NLAapi.dll
17:48:26.60340802005C:\Windows\system32\XAudio2_6.dll
17:48:26.60340802005C:\Windows\system32\mswsock.dll
17:48:26.60340802005C:\Windows\system32\napinsp.dll
17:48:26.60340802005C:\Windows\system32\ncryptsslp.dll
17:48:26.60340802005C:\Windows\system32\nvspcap64.dll
17:48:26.60340802005C:\Windows\system32\pnrpnsp.dll
17:48:26.60340802005C:\Windows\system32\rsaenh.dll
17:48:26.60340802005C:\Windows\system32\schannel.DLL
17:48:26.60340802005C:\Windows\system32\wshbth.dll
17:48:26.60340802005D:\Origin\IGO64.dll
17:48:26.60340802005D:\Program Files (x86)\Origin Games\Apex\Core\Activation64.dll
17:48:26.60340802005D:\Program Files (x86)\Origin Games\Apex\EasyAntiCheat_x64.dll
17:48:26.60340802005D:\Program Files (x86)\Origin Games\Apex\R5Apex.exe
17:48:26.60340802005D:\Program Files (x86)\Origin Games\Apex\bink2w64.dll
17:48:26.60340802005D:\Program Files (x86)\Origin Games\Apex\binkawin64.dll
17:48:26.60340802005D:\Program Files (x86)\Origin Games\Apex\mileswin64.dll
17:48:26.60340802005D:\Program Files (x86)\Origin Games\Apex\paks\Win64\ui.dll
17:48:26.60340802005D:\Program Files (x86)\Origin Games\Apex\steam_api64.dll
17:48:26.603408079GraphicsHookManager::InitCreated Thread - Created , ThreadId=16696
17:48:26.60440801451Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
17:48:26.60440801475Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
17:48:26.60440801525Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
17:48:26.60440801593Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
17:48:26.60440801606Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
17:48:26.60440801619Client::ReadGameConfigurationsEnable EnableTXR - OFF
17:48:26.60440801659Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
17:48:26.60440801661Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
17:48:26.60440801663Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
17:48:26.60440801665Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
17:48:26.60440801667Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
17:48:26.60440801669Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
17:48:26.60440801671Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
17:48:26.60440801674Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
17:48:26.60440801677Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
17:48:26.60440801771Data::Search[0] 0x2F4D0000
17:48:26.60440801771Data::Search[1] 0x0
17:48:26.60440801771Data::Search[2] 0x0
17:48:26.60440801771Data::Search[3] 0xDC1B0000
17:48:26.60440801771Data::Search[4] 0x0
17:48:26.60440801771Data::Search[5] 0x2B7A0000
17:48:26.60440801771Data::Search[6] 0x2E290000
17:48:26.60440801771Data::Search[7] 0x0
17:48:26.60440801771Data::Search[8] 0x2B7A0000
17:48:26.60440801771Data::Search[9] 0x0
17:48:26.60440801776Data::Search[10] 0x0
17:48:26.60440801782Data::Search[11] 0x29CE0000
17:48:26.60440801788Data::Search[12] 0x0
17:48:26.60440801794Data::Search[13] 0x0
17:48:26.6044080329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:48:26.6044080439Client::initFirstInjectionDetected Windows 8.1 or greater
17:48:26.6054080454Client::initFirstInjectionAcquiring function lock succedded
17:48:26.6054080225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_82_5_13796 opened succesfuly
17:48:26.6054080475OverlayManager::OverlayManagerOW System Cursor is set to = 0x14c022b
17:48:26.60540806964OverlayManager::LoadDefaultCursorsLoad default cursors
17:48:26.6054080484OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x1af0275
17:48:26.605408072PerformanceCounter::StartSessionStartSession
17:48:26.6054080225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
17:48:26.6064080694OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
17:48:26.6064080712OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
17:48:26.6064080714OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
17:48:26.6064080717OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
17:48:26.6064080720OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
17:48:26.6064080723OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
17:48:26.6064080726OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
17:48:26.6064080729OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
17:48:26.6064080732OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
17:48:26.6064080735OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
17:48:26.6064080738OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
17:48:26.6064080741OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
17:48:26.6064080744OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
17:48:26.6064080747OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
17:48:26.6064080750OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
17:48:26.6064080753OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
17:48:26.6064080756OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
17:48:26.6064080759OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
17:48:26.6064080762OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
17:48:26.6064080765OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
17:48:26.6064080768OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
17:48:26.6064080771OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
17:48:26.6064080774OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
17:48:26.6064080777OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
17:48:26.6064080780OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
17:48:26.6064080783OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
17:48:26.6064080786OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
17:48:26.6064080789OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
17:48:26.6064080792OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
17:48:26.6064080795OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
17:48:26.6064080798OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
17:48:26.6064080801OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
17:48:26.6064080804OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
17:48:26.6064080807OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
17:48:26.6064080810OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
17:48:26.6064080813OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
17:48:26.6064080816OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
17:48:26.6064080819OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
17:48:26.6064080822OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
17:48:26.6064080825OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
17:48:26.6064080828OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
17:48:26.6064080831OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
17:48:26.6064080834OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
17:48:26.6064080837OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
17:48:26.6064080840OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
17:48:26.6064080843OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
17:48:26.6064080846OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
17:48:26.6064080849OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
17:48:26.6064080852OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
17:48:26.6064080855OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
17:48:26.6064080858OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
17:48:26.6064080861OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
17:48:26.6064080864OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
17:48:26.6064080867OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
17:48:26.6064080870OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
17:48:26.6064080873OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
17:48:26.6064080876OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
17:48:26.6064080879OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
17:48:26.6064080882OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
17:48:26.6064080885OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
17:48:26.6064080888OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
17:48:26.6064080891OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
17:48:26.6064080894OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
17:48:26.6064080897OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
17:48:26.6064080900OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
17:48:26.6064080903OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
17:48:26.6064080905OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
17:48:26.6064080907OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
17:48:26.6064080909OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
17:48:26.6064080911OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
17:48:26.6064080913OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
17:48:26.6064080915OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
17:48:26.6064080917OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
17:48:26.6064080919OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
17:48:26.6064080921OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
17:48:26.6064080923OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
17:48:26.6064080937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:48:26.6064080562OverlayManager::OverlayManagerstarting hooks...
17:48:26.63540801953FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.159.0.25\\OWUtils.dll succeeded
17:48:26.6474080592Install::CodeInit [Client,1] (MCH) OK
17:48:26.6554080592Install::CodeInit [Client,2] (MCH) OK
17:48:26.6634080592Install::CodeInit [Client,3] (MCH) OK
17:48:26.6734080592Install::CodeInit [Client,4] (MCH) OK
17:48:26.6834080592Install::CodeInit [Client,4.1] (MCH) OK
17:48:26.6914080592Install::CodeInit [Client,4.2] (MCH) OK
17:48:26.6934080248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
17:48:26.6934080578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
17:48:26.6934080546ApplyHookConfiguration3rdparty Co-existence [Obs-studio - graphics-hook64.dll]: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[False] ignoreRelease[False]
17:48:26.6934080630Common::HookChain::HookChainManager::InitFromRemoteConfigurationApplying Co-existence: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False]
17:48:26.6934080921FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
17:48:26.6934080644Common::HookChain::HookChainManager::InitFromRemoteConfigurationFORCE DIT 3rdParty app 15000
17:48:41.69340805503OverlayManager::notifyErrorToServerNotify error [0], system[coexistence_notification], message[Obs-studio;]
17:48:41.6934080472Client::initFirstInjectionForce FIGVTH due to HCMs
17:48:41.6934080523Client::initFirstInjectionSuspend before hook: OFF
17:48:41.6934080329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:48:41.69440801065Client::hookLibraryFunctionsInstall Code using ingame injection 5
17:48:41.694408039GraphicsHookBase::HookLoad Hook module [d3d11.dll] OK
17:48:41.6984080592Install::Codeunknown (MCH) OK
17:48:41.6994080592Install::Codeunknown (MCH) OK
17:48:41.7004080592Install::Codeunknown (MCH) OK
17:48:41.7114080592Install::Codeunknown (MCH) OK
17:48:41.7114080365GraphicsHookManager::HookFunction=========> Hook is skipped function 5::31.
17:48:41.7114080365GraphicsHookManager::HookFunction=========> Hook is skipped function 5::32.
17:48:41.7114080365GraphicsHookManager::HookFunction=========> Hook is skipped function 5::33.
17:48:41.7114080365GraphicsHookManager::HookFunction=========> Hook is skipped function 5::34.
17:48:41.7114080405GraphicsHookManager::FinishHookdone hooking: 5
17:48:41.7114080329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:48:41.71240801054OverlayManager::StartStarting...
17:48:41.71240801086OverlayManager::Startstarting hooks 2...
17:48:41.7214080592Install::CodeInit [Client,5] (MCH) OK
17:48:41.72140801233XTRAP COMPATIBLE PATCH WARNING
17:48:41.72140801241OverlayManager::Startdone with hooks...
17:48:41.7214080107ApiManager::InitAPI Manager Event : OK
17:48:41.7214080119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=10456
17:48:41.721408067TXRSettingFail to read texture recognition options 0xb7
17:48:41.7214080114TXOfInterestNew list set with 0 items
17:48:41.72140801266OverlayManager::Startget foreground state
17:48:41.72140801303OverlayManager::StartStarted...
17:48:41.72124206555OverlayManager::OnConnectedConnected to server
17:48:41.721242031SendServerHelloMessage::ExecuteSend connection Ack
17:48:41.72228D87134OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x1049e
17:48:41.7844794587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
17:48:41.8024080592Install::CodeInit [Client,0] (MCH) OK
17:48:41.8024080428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
17:48:41.802408094GraphicsHookManager::StopThreadStopThread
17:48:41.8024138216GraphicsHookManager::MessageLoopExit Thread
17:48:41.8164794149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
17:48:41.8164794149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
17:48:41.81647941006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
17:48:41.8164080590Client::initFirstInjectioninit complete
17:48:41.94747941063RenderDeviceD3d11::initRefC r:[2]->[2] 0xcdf450a0
17:48:41.94747941094RenderDeviceD3d11::initDevice adapter hash: -424381099
17:48:41.94747941127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
17:48:41.94747941148RenderDeviceD3d11::initsave state
17:48:41.9474794696RenderDeviceD3d11::initDX11loading shaders...
17:48:41.9514794705RenderDeviceD3d11::initDX11create vs
17:48:41.9514794723RenderDeviceD3d11::initDX11create vs
17:48:41.9544794745RenderDeviceD3d11::initDX11create pxs
17:48:41.9564794774RenderDeviceD3d11::initDX11create raster
17:48:41.9564794842RenderDeviceD3d11::initDX11create buffers
17:48:41.95647941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xce1508d8.
17:48:41.95647941156RenderDeviceD3d11::initrestore state
17:48:41.95647941159RenderDeviceD3d11::initTarget Window [0x301ea]
17:48:41.9564794244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:48:41.9564794251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:48:41.9564794193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
17:48:41.95647942080RenderDeviceD3d11::setFixSet render device fix RT.
17:48:41.95647942661OverlayManager::setGraphicsRender Device fix was set RT.
17:48:41.95647944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:48:41.95647944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:48:41.9634794654OverlayInputManager::HandleCommandsClear all hotkeys command
17:48:41.9634794695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
17:48:41.963479426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
17:48:41.963479421StartWidgetsRefresher::ExecuteExecute start wicket manager
17:48:41.9634794275WidgetManager::initInit manager
17:48:41.96447945024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x301ea}.
17:48:41.96447942192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x30745
17:48:41.96447942210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:48:41.96447942258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x36a08c00=916491264)=>(0xd2910750=-762247344)
17:48:41.96447942269OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
17:48:41.96447941670WidgetManager::drawskip widget draw (not in foreground) False - False
17:48:41.9644794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:48:41.96447947530OverlayManager::CheckForSharedTextureSupportCheck for SHT support
17:48:41.96428442346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
17:48:41.96647941848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:48:41.96647942288OverlayManager::installKeybMouseHookInstall KeybMouse
17:48:41.9664794419InputInterceptor::stopHookunhook keyboard and mouse
17:48:41.9664794386InputInterceptor::runHookKeyboard is hooked 0x4794
17:48:41.9664794408InputInterceptor::runHookMouse is hooked 0x4794
17:48:41.96647941942OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
17:48:42.4672844225InterProcessElement::openInterProcess Overwolf_ImID_1F03F8_P_13796 opened succesfuly
17:48:42.4672844225InterProcessElement::openInterProcess Overwolf_PID_13796_SHARED_MEMORY_AGENT opened succesfuly
17:48:42.4672844225InterProcessElement::openInterProcess Overwolf_ImID_50578_P_13796 opened succesfuly
17:48:42.4672844225InterProcessElement::openInterProcess Overwolf_PID_13796_SHARED_MEMORY_AGENT opened succesfuly
17:48:42.4672844225InterProcessElement::openInterProcess Overwolf_ImID_40314_P_13796 opened succesfuly
17:48:42.4682844225InterProcessElement::openInterProcess Overwolf_PID_13796_SHARED_MEMORY_AGENT opened succesfuly
17:48:43.59547941552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:48:43.59547941563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:48:43.59547942566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:48:43.59547941309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:48:43.59547941316OverlayManager::RestoreGameWNDPROCSWL restored.
17:48:43.59547941326OverlayManager::RestoreGameWNDPROCSWL OK.
17:48:43.59547941331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x30745
17:48:43.59547942588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:48:43.59547941566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:48:43.5954794187IRenderDevice::releaseRender Releasing.
17:48:43.595479482RenderDeviceCaptureBase::ReleaseTextureRelease
17:48:43.5954794100RenderDeviceCaptureBase::ReleaseTextureReleased
17:48:43.59547941280RenderDeviceD3d11::releaseImplementationReleasing 1
17:48:43.59547941290RenderDeviceD3d11::releaseImplementationReleasing 2
17:48:43.59547941309RenderDeviceD3d11::releaseImplementationReleasing 3
17:48:43.5954794204IRenderDevice::releaseRender Releasing Done.
17:48:43.84747947093OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
17:48:43.88924206254OverlayManager::doActionForegroundChange Event ON (ON)
17:48:43.88924207626OverlayManager::OnForegroundChangedChanged True
17:48:43.89024207054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:48:43.89324206385OverlayManager::doActionDisplayFPS - Triggered
17:48:43.9524794386fSwapResize_BuffersResize buffer (0xcdf450a0)!
17:48:43.98047941063RenderDeviceD3d11::initRefC r:[2]->[2] 0xcdf450a0
17:48:43.98047941127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
17:48:43.98047941148RenderDeviceD3d11::initsave state
17:48:43.9804794696RenderDeviceD3d11::initDX11loading shaders...
17:48:43.98947941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xce1508d8.
17:48:43.98947941156RenderDeviceD3d11::initrestore state
17:48:43.98947941159RenderDeviceD3d11::initTarget Window [0x301ea]
17:48:43.9894794244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:48:43.9894794251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:48:43.99447945024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x301ea}.
17:48:43.99447942192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24058d
17:48:43.99447942210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:48:43.99447942258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x36a08c00=916491264)=>(0xd2910750=-762247344)
17:48:43.9944794308PerformanceCounter::NotifyFrameRenderNotify first Render...
17:48:43.9944794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:48:43.99647941848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:48:43.99647942288OverlayManager::installKeybMouseHookInstall KeybMouse
17:48:43.9964794419InputInterceptor::stopHookunhook keyboard and mouse
17:48:43.9964794386InputInterceptor::runHookKeyboard is hooked 0x4794
17:48:43.9964794408InputInterceptor::runHookMouse is hooked 0x4794
17:48:43.99747945717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:48:43.99947944959OverlayManager::initOverlayResolutionEx 0X40008
17:48:43.99947944966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:48:43.99947944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:48:43.99947944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:48:44.184794326RenderImageD3d11::setSizeCreate Texture (1412,416) / (1536,512) - OK
17:48:44.184794347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:48:44.4247942444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:48:44.12624206650OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\dan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll]
17:48:44.14647947355OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\dan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins/GEPPlugin64.dll] []
17:48:44.19347943350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:48:44.99847942482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:48:45.347943502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x14c022b;prev = 0x14c022b , {Original values: ref = 0 handle = 0x10003}
17:48:45.78047942444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:48:46.11247943350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:48:47.88447942482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:48:47.89147943502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x14c022b;prev = 0x10013 , {Original values: ref = 0 handle = 0x10003}
17:48:49.60247942444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:48:49.97447943350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:48:52.17428D81989Client::LogProcessModulesLoaded modules:
17:48:52.18528D82005C:\Program Files (x86)\Overwolf\0.159.0.25\OWClient.dll
17:48:52.18528D82005C:\Program Files (x86)\Overwolf\0.159.0.25\OWExplorer.dll
17:48:52.18528D82005C:\Program Files (x86)\Overwolf\0.159.0.25\OWUtils.dll
17:48:52.18528D82005C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
17:48:52.18528D82005C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll
17:48:52.18528D82005C:\ProgramData\obs-studio-hook\graphics-hook64.dll
17:48:52.18528D82005C:\Users\dan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\gep_apex.dll
17:48:52.18528D82005C:\Users\dan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\64\libowgameevents64.dll
17:48:52.18528D82005C:\Users\dan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.1.0\plugins\GEPPlugin64.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\AUDIOSES.DLL
17:48:52.18528D82005C:\Windows\SYSTEM32\AVIFIL32.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\AVRT.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\ColorAdapterClient.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\CoreMessaging.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\CoreUIComponents.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\D3DX9_43.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\DEVOBJ.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\DINPUT8.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\DNSAPI.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\DPAPI.DLL
17:48:52.18528D82005C:\Windows\SYSTEM32\HID.DLL
17:48:52.18528D82005C:\Windows\SYSTEM32\IPHLPAPI.DLL
17:48:52.18528D82005C:\Windows\SYSTEM32\MSACM32.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\MSVCP140.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\MSVFW32.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\NTASN1.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\PROPSYS.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\SspiCli.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\USERENV.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\VCRUNTIME140.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\VERSION.DLL
17:48:52.18528D82005C:\Windows\SYSTEM32\WINHTTP.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\WININET.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\WINMM.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\WINNSI.DLL
17:48:52.18528D82005C:\Windows\SYSTEM32\WindowsCodecs.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\XINPUT9_1_0.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\XInput1_3.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\amsi.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\cryptbase.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\cryptnet.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\d3d11.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\d3dx11_43.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\dbgcore.DLL
17:48:52.18528D82005C:\Windows\SYSTEM32\dbghelp.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\dcomp.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\dhcpcsvc.DLL
17:48:52.18528D82005C:\Windows\SYSTEM32\dsound.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\dwmapi.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\dxcore.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\dxgi.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\gpapi.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\inputhost.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\ksuser.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\midimap.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\msacm32.drv
17:48:52.18528D82005C:\Windows\SYSTEM32\mscms.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\mskeyprotect.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\ncrypt.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\ntdll.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\ntmarta.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\nvapi64.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\resourcepolicyclient.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\secur32.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\wdmaud.drv
17:48:52.18528D82005C:\Windows\SYSTEM32\webio.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\winmmbase.dll
17:48:52.18528D82005C:\Windows\SYSTEM32\wintypes.dll
17:48:52.18528D82005C:\Windows\System32\CRYPT32.dll
17:48:52.18528D82005C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3e62be9c39fb0007\igc64.dll
17:48:52.18528D82005C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3e62be9c39fb0007\igd10iumd64.dll
17:48:52.18528D82005C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_3e62be9c39fb0007\igdgmm64.dll
17:48:52.18528D82005C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_323ec550858ed703\NvCamera\NvCamera64.dll
17:48:52.18528D82005C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_323ec550858ed703\NvCamera\d3dcompiler_47_64.dll
17:48:52.18528D82005C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_323ec550858ed703\nvldumdx.dll
17:48:52.18528D82005C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_323ec550858ed703\nvwgf2umx.dll
17:48:52.18528D82005C:\Windows\System32\GDI32.dll
17:48:52.18528D82005C:\Windows\System32\IMM32.DLL
17:48:52.18528D82005C:\Windows\System32\KERNEL32.DLL
17:48:52.18528D82005C:\Windows\System32\KERNELBASE.dll
17:48:52.18528D82005C:\Windows\System32\MMDevApi.dll
17:48:52.18528D82005C:\Windows\System32\MSASN1.dll
17:48:52.18528D82005C:\Windows\System32\MSCTF.dll
17:48:52.18528D82005C:\Windows\System32\NSI.dll
17:48:52.18528D82005C:\Windows\System32\Normaliz.dll
17:48:52.18528D82005C:\Windows\System32\OLEAUT32.dll
17:48:52.18528D82005C:\Windows\System32\OneCoreCommonProxyStub.dll
17:48:52.18528D82005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
17:48:52.18528D82005C:\Windows\System32\PSAPI.DLL
17:48:52.18528D82005C:\Windows\System32\RPCRT4.dll
17:48:52.18528D82005C:\Windows\System32\SETUPAPI.dll
17:48:52.18528D82005C:\Windows\System32\SHELL32.dll
17:48:52.18528D82005C:\Windows\System32\SHLWAPI.dll
17:48:52.18528D82005C:\Windows\System32\TextInputFramework.dll
17:48:52.18528D82005C:\Windows\System32\UMPDC.dll
17:48:52.18528D82005C:\Windows\System32\USER32.dll
17:48:52.18528D82005C:\Windows\System32\WINTRUST.dll
17:48:52.18528D82005C:\Windows\System32\WLDAP32.dll
17:48:52.18528D82005C:\Windows\System32\WS2_32.dll
17:48:52.18528D82005C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
17:48:52.18528D82005C:\Windows\System32\Windows.UI.dll
17:48:52.18528D82005C:\Windows\System32\advapi32.dll
17:48:52.18528D82005C:\Windows\System32\bcrypt.dll
17:48:52.18528D82005C:\Windows\System32\bcryptPrimitives.dll
17:48:52.18528D82005C:\Windows\System32\cfgmgr32.dll
17:48:52.18528D82005C:\Windows\System32\clbcatq.dll
17:48:52.18528D82005C:\Windows\System32\combase.dll
17:48:52.18528D82005C:\Windows\System32\cryptsp.dll
17:48:52.18528D82005C:\Windows\System32\fwpuclnt.dll
17:48:52.18528D82005C:\Windows\System32\gdi32full.dll
17:48:52.18528D82005C:\Windows\System32\iertutil.dll
17:48:52.18528D82005C:\Windows\System32\imagehlp.dll
17:48:52.18528D82005C:\Windows\System32\kernel.appcore.dll
17:48:52.18528D82005C:\Windows\System32\msvcp_win.dll
17:48:52.18528D82005C:\Windows\System32\msvcrt.dll
17:48:52.18528D82005C:\Windows\System32\ole32.dll
17:48:52.18528D82005C:\Windows\System32\powrprof.dll
17:48:52.18528D82005C:\Windows\System32\profapi.dll
17:48:52.18528D82005C:\Windows\System32\rasadhlp.dll
17:48:52.18528D82005C:\Windows\System32\sechost.dll
17:48:52.18528D82005C:\Windows\System32\shcore.dll
17:48:52.18528D82005C:\Windows\System32\ucrtbase.dll
17:48:52.18528D82005C:\Windows\System32\win32u.dll
17:48:52.18528D82005C:\Windows\System32\windows.storage.dll
17:48:52.18528D82005C:\Windows\System32\winrnr.dll
17:48:52.18528D82005C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1198_none_73b37520d815d61e\COMCTL32.dll
17:48:52.18528D82005C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1198_none_cf6cfe3d3eed52fd\gdiplus.dll
17:48:52.18528D82005C:\Windows\system32\NLAapi.dll
17:48:52.18528D82005C:\Windows\system32\XAudio2_6.dll
17:48:52.18528D82005C:\Windows\system32\mswsock.dll
17:48:52.18528D82005C:\Windows\system32\napinsp.dll
17:48:52.18528D82005C:\Windows\system32\ncryptsslp.dll
17:48:52.18528D82005C:\Windows\system32\nvspcap64.dll
17:48:52.18528D82005C:\Windows\system32\pnrpnsp.dll
17:48:52.18528D82005C:\Windows\system32\rsaenh.dll
17:48:52.18528D82005C:\Windows\system32\schannel.DLL
17:48:52.18528D82005C:\Windows\system32\wshbth.dll
17:48:52.18528D82005D:\Origin\IGO64.dll
17:48:52.18528D82005D:\Program Files (x86)\Origin Games\Apex\Core\Activation64.dll
17:48:52.18528D82005D:\Program Files (x86)\Origin Games\Apex\EasyAntiCheat_x64.dll
17:48:52.18528D82005D:\Program Files (x86)\Origin Games\Apex\R5Apex.exe
17:48:52.18528D82005D:\Program Files (x86)\Origin Games\Apex\bink2w64.dll
17:48:52.18528D82005D:\Program Files (x86)\Origin Games\Apex\binkawin64.dll
17:48:52.18528D82005D:\Program Files (x86)\Origin Games\Apex\mileswin64.dll
17:48:52.18528D82005D:\Program Files (x86)\Origin Games\Apex\paks\Win64\ui.dll
17:48:52.18528D82005D:\Program Files (x86)\Origin Games\Apex\steam_api64.dll
17:49:03.3652844291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:49:14.70047942482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:49:14.70346487093OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
17:49:14.70346483814overlaySetCursorEmpty cursor release widget
17:49:14.70347943502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x14c022b;prev = 0x14c022b , {Original values: ref = 0 handle = 0x0}
17:49:47.34347942444OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:49:48.9947942482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:49:48.10147943502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x14c022b;prev = 0x14c022b , {Original values: ref = 0 handle = 0x10003}
17:49:51.23147943464OverlayManager::RestoreGameCursorOriginal Cursor Ref Count = 0, Cur = 0x10003
17:50:10.51824206242OverlayManager::doActionForegroundChange Event [winows not active]
17:50:10.52024206254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:50:10.52024207626OverlayManager::OnForegroundChangedChanged False
17:50:10.52024207659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x206F0 Title=[Changement de tāche]
17:50:10.52024207054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:50:10.52024202548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:50:10.52024202482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:50:10.52424206385OverlayManager::doActionDisplayFPS - Triggered
17:50:10.599479447ResetSnapShotSH::ExecuteRelease snapshot SH
17:50:10.59947944966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:50:10.59947944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:50:10.59947944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:50:10.5994794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:50:12.28847941552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:50:12.28847941563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:50:12.28847942566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:50:12.28847941309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:50:12.28847941316OverlayManager::RestoreGameWNDPROCSWL restored.
17:50:12.28847941326OverlayManager::RestoreGameWNDPROCSWL OK.
17:50:12.28847941331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24058d
17:50:12.28847942588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:50:12.28847941566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:50:12.2884794187IRenderDevice::releaseRender Releasing.
17:50:12.288479482RenderDeviceCaptureBase::ReleaseTextureRelease
17:50:12.2884794100RenderDeviceCaptureBase::ReleaseTextureReleased
17:50:12.28847941280RenderDeviceD3d11::releaseImplementationReleasing 1
17:50:12.28847941290RenderDeviceD3d11::releaseImplementationReleasing 2
17:50:12.28847941309RenderDeviceD3d11::releaseImplementationReleasing 3
17:50:12.2884794204IRenderDevice::releaseRender Releasing Done.
17:50:12.4934794386fSwapResize_BuffersResize buffer (0xcdf450a0)!
17:50:12.52424206254OverlayManager::doActionForegroundChange Event ON (ON)
17:50:12.52424207626OverlayManager::OnForegroundChangedChanged True
17:50:12.52424207054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:50:12.52424202555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:50:12.52824206385OverlayManager::doActionDisplayFPS - Triggered
17:50:12.57547941063RenderDeviceD3d11::initRefC r:[2]->[2] 0xcdf450a0
17:50:12.57547941127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
17:50:12.57547941148RenderDeviceD3d11::initsave state
17:50:12.5754794696RenderDeviceD3d11::initDX11loading shaders...
17:50:12.58847941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xce1508d8.
17:50:12.58847941156RenderDeviceD3d11::initrestore state
17:50:12.58847941159RenderDeviceD3d11::initTarget Window [0x301ea]
17:50:12.5884794244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:50:12.5884794251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:50:12.59847945024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x301ea}.
17:50:12.59847942192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5d00d9
17:50:12.59847942210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:50:12.59847942258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x36a08c00=916491264)=>(0xd2910750=-762247344)
17:50:12.5984794326RenderImageD3d11::setSizeCreate Texture (1412,416) / (1536,512) - OK
17:50:12.5984794347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:50:12.6034794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:50:12.60647941848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:50:12.60647942288OverlayManager::installKeybMouseHookInstall KeybMouse
17:50:12.6064794419InputInterceptor::stopHookunhook keyboard and mouse
17:50:12.6064794386InputInterceptor::runHookKeyboard is hooked 0x4794
17:50:12.6064794408InputInterceptor::runHookMouse is hooked 0x4794
17:50:12.60847945717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:50:12.61447944959OverlayManager::initOverlayResolutionEx 0X40008
17:50:12.61447944966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:50:12.61447944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:50:12.61447944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:50:14.37847944966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:50:14.37847944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:50:14.37847944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:50:14.52324206242OverlayManager::doActionForegroundChange Event [winows not active]
17:50:14.52424206254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:50:14.52424207626OverlayManager::OnForegroundChangedChanged False
17:50:14.52424207659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x50578 Title=[Browser]
17:50:14.52424207054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:50:14.52424202548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:50:14.52424202482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:50:14.52624206385OverlayManager::doActionDisplayFPS - Triggered
17:50:14.557479447ResetSnapShotSH::ExecuteRelease snapshot SH
17:50:14.5574794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:50:16.38847941552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:50:16.38847941563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:50:16.38847942566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:50:16.38847941309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:50:16.38847941316OverlayManager::RestoreGameWNDPROCSWL restored.
17:50:16.38847941326OverlayManager::RestoreGameWNDPROCSWL OK.
17:50:16.38847941331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5d00d9
17:50:16.38847942588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:50:16.38847941566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:50:16.3884794187IRenderDevice::releaseRender Releasing.
17:50:16.388479482RenderDeviceCaptureBase::ReleaseTextureRelease
17:50:16.3884794100RenderDeviceCaptureBase::ReleaseTextureReleased
17:50:16.38847941280RenderDeviceD3d11::releaseImplementationReleasing 1
17:50:16.38947941290RenderDeviceD3d11::releaseImplementationReleasing 2
17:50:16.38947941309RenderDeviceD3d11::releaseImplementationReleasing 3
17:50:16.3894794204IRenderDevice::releaseRender Releasing Done.
17:50:16.54624206254OverlayManager::doActionForegroundChange Event ON (ON)
17:50:16.54624207626OverlayManager::OnForegroundChangedChanged True
17:50:16.54724207054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:50:16.54724202555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:50:16.54924206385OverlayManager::doActionDisplayFPS - Triggered
17:50:16.5834794386fSwapResize_BuffersResize buffer (0xcdf450a0)!
17:50:16.64347941063RenderDeviceD3d11::initRefC r:[2]->[2] 0xcdf450a0
17:50:16.64347941127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
17:50:16.64347941148RenderDeviceD3d11::initsave state
17:50:16.6434794696RenderDeviceD3d11::initDX11loading shaders...
17:50:16.65647941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xce1508d8.
17:50:16.65647941156RenderDeviceD3d11::initrestore state
17:50:16.65647941159RenderDeviceD3d11::initTarget Window [0x301ea]
17:50:16.6564794244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:50:16.6564794251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:50:16.67347945024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x301ea}.
17:50:16.67347942192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x18e0463
17:50:16.67347942210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:50:16.67347942258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x36a08c00=916491264)=>(0xd2910750=-762247344)
17:50:16.6734794326RenderImageD3d11::setSizeCreate Texture (1412,416) / (1536,512) - OK
17:50:16.6734794347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:50:16.6744794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:50:16.67947941848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:50:16.67947942288OverlayManager::installKeybMouseHookInstall KeybMouse
17:50:16.6794794419InputInterceptor::stopHookunhook keyboard and mouse
17:50:16.6794794386InputInterceptor::runHookKeyboard is hooked 0x4794
17:50:16.6794794408InputInterceptor::runHookMouse is hooked 0x4794
17:50:16.68047945717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:50:16.68847944959OverlayManager::initOverlayResolutionEx 0X40008
17:50:16.68847944966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:50:16.68847944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:50:16.68847944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:06:20.27447944966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:06:20.27447944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:06:20.27447944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:06:20.58324206242OverlayManager::doActionForegroundChange Event [winows not active]
18:06:20.58824206254OverlayManager::doActionForegroundChange Event OFF (OFF)
18:06:20.58824207626OverlayManager::OnForegroundChangedChanged False
18:06:20.58824207659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x50226 Title=[Changement de tāche]
18:06:20.58824207054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:06:20.58824202548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:06:20.58824202482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:06:20.589479447ResetSnapShotSH::ExecuteRelease snapshot SH
18:06:20.59024206385OverlayManager::doActionDisplayFPS - Triggered
18:06:20.6424794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:46.1147941552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:06:46.1147941563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:06:46.1147942566OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:06:46.1147941309OverlayManager::RestoreGameWNDPROCSearch SWL..
18:06:46.1147941316OverlayManager::RestoreGameWNDPROCSWL restored.
18:06:46.1147941326OverlayManager::RestoreGameWNDPROCSWL OK.
18:06:46.1147941331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x18e0463
18:06:46.1147942588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:06:46.1147941566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:06:46.114794187IRenderDevice::releaseRender Releasing.
18:06:46.11479482RenderDeviceCaptureBase::ReleaseTextureRelease
18:06:46.114794100RenderDeviceCaptureBase::ReleaseTextureReleased
18:06:46.1147941280RenderDeviceD3d11::releaseImplementationReleasing 1
18:06:46.1147941290RenderDeviceD3d11::releaseImplementationReleasing 2
18:06:46.1147941309RenderDeviceD3d11::releaseImplementationReleasing 3
18:06:46.114794204IRenderDevice::releaseRender Releasing Done.
18:06:46.12124206254OverlayManager::doActionForegroundChange Event ON (ON)
18:06:46.12124207626OverlayManager::OnForegroundChangedChanged True
18:06:46.12224207054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:06:46.12224202555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:06:46.12324206385OverlayManager::doActionDisplayFPS - Triggered
18:06:46.1954794386fSwapResize_BuffersResize buffer (0xcdf450a0)!
18:06:46.25147941063RenderDeviceD3d11::initRefC r:[2]->[2] 0xcdf450a0
18:06:46.25147941127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
18:06:46.25147941148RenderDeviceD3d11::initsave state
18:06:46.2514794696RenderDeviceD3d11::initDX11loading shaders...
18:06:46.26247941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xce1508d8.
18:06:46.26247941156RenderDeviceD3d11::initrestore state
18:06:46.26247941159RenderDeviceD3d11::initTarget Window [0x301ea]
18:06:46.2624794244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:06:46.2624794251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:06:46.28047945024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x301ea}.
18:06:46.28047942192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4d44014d
18:06:46.28047942210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:06:46.28047942258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x36a08c00=916491264)=>(0xd2910750=-762247344)
18:06:46.2804794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:46.28747941848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:06:46.28747942288OverlayManager::installKeybMouseHookInstall KeybMouse
18:06:46.2874794419InputInterceptor::stopHookunhook keyboard and mouse
18:06:46.2874794386InputInterceptor::runHookKeyboard is hooked 0x4794
18:06:46.2874794408InputInterceptor::runHookMouse is hooked 0x4794
18:06:46.29047945717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:06:46.30147944959OverlayManager::initOverlayResolutionEx 0X40008
18:06:46.30147944966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:06:46.30147944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:06:46.30147944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:06:46.3014794326RenderImageD3d11::setSizeCreate Texture (1412,416) / (1536,512) - OK
18:06:46.3014794347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:06:46.3334794326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:06:46.3334794347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:06:46.41647943814overlaySetCursorEmpty cursor release widget
18:06:48.44247944966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:06:48.44347944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:06:48.44347944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:06:48.62124206242OverlayManager::doActionForegroundChange Event [winows not active]
18:06:48.62324206254OverlayManager::doActionForegroundChange Event OFF (OFF)
18:06:48.62324207626OverlayManager::OnForegroundChangedChanged False
18:06:48.62324207659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x50578 Title=[Browser]
18:06:48.62324207054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:06:48.62324202548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:06:48.62324202482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:06:48.62424206385OverlayManager::doActionDisplayFPS - Triggered
18:06:48.668479447ResetSnapShotSH::ExecuteRelease snapshot SH
18:06:48.6684794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:51.29647941552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:06:51.29647941563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:06:51.29647942566OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:06:51.29647941309OverlayManager::RestoreGameWNDPROCSearch SWL..
18:06:51.29647941316OverlayManager::RestoreGameWNDPROCSWL restored.
18:06:51.29647941326OverlayManager::RestoreGameWNDPROCSWL OK.
18:06:51.29647941331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4d44014d
18:06:51.29647942588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:06:51.29647941566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:06:51.2964794187IRenderDevice::releaseRender Releasing.
18:06:51.296479482RenderDeviceCaptureBase::ReleaseTextureRelease
18:06:51.2964794100RenderDeviceCaptureBase::ReleaseTextureReleased
18:06:51.29647941280RenderDeviceD3d11::releaseImplementationReleasing 1
18:06:51.29647941290RenderDeviceD3d11::releaseImplementationReleasing 2
18:06:51.29647941309RenderDeviceD3d11::releaseImplementationReleasing 3
18:06:51.2964794204IRenderDevice::releaseRender Releasing Done.
18:06:51.3984794386fSwapResize_BuffersResize buffer (0xcdf450a0)!
18:06:51.43447941063RenderDeviceD3d11::initRefC r:[2]->[2] 0xcdf450a0
18:06:51.43447941127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
18:06:51.43447941148RenderDeviceD3d11::initsave state
18:06:51.4344794696RenderDeviceD3d11::initDX11loading shaders...
18:06:51.44347941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xce1508d8.
18:06:51.44347941156RenderDeviceD3d11::initrestore state
18:06:51.44347941159RenderDeviceD3d11::initTarget Window [0x301ea]
18:06:51.4434794244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:06:51.4434794251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:06:51.44347942555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:06:51.45247945024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x301ea}.
18:06:51.45247942192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2d0031b
18:06:51.45247942210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:06:51.45247942258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x36a08c00=916491264)=>(0xd2910750=-762247344)
18:06:51.45247941670WidgetManager::drawskip widget draw (not in foreground) False - False
18:06:51.45447942288OverlayManager::installKeybMouseHookInstall KeybMouse
18:06:51.4544794419InputInterceptor::stopHookunhook keyboard and mouse
18:06:51.4544794386InputInterceptor::runHookKeyboard is hooked 0x4794
18:06:51.4544794408InputInterceptor::runHookMouse is hooked 0x4794
18:06:51.45447945717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:06:51.45947944959OverlayManager::initOverlayResolutionEx 0X40008
18:06:51.45947944966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:06:51.45947944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:06:51.45947944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:06:51.62824206254OverlayManager::doActionForegroundChange Event ON (ON)
18:06:51.62824207626OverlayManager::OnForegroundChangedChanged True
18:06:51.62824207054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:06:51.63024206385OverlayManager::doActionDisplayFPS - Triggered
18:06:51.63047945717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:06:51.6374794326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:06:51.6374794347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:06:51.6484794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:18:21.93824206254OverlayManager::doActionForegroundChange Event OFF (OFF)
18:18:21.93824207626OverlayManager::OnForegroundChangedChanged False
18:18:21.93824207659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40314 Title=[Gimbl]
18:18:21.94024207054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:18:21.94024202548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:18:21.94024202482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:18:21.94024206385OverlayManager::doActionDisplayFPS - Triggered
18:18:21.996479447ResetSnapShotSH::ExecuteRelease snapshot SH
18:18:21.99847944966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:18:21.99947944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:18:21.99947944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:18:21.9994794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:19:14.50724206377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:19:15.41224206385OverlayManager::doActionDisplayFPS - Triggered
18:19:15.4144794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:09:43.5347941552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:09:43.5347941563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
12:09:43.5347942566OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:09:43.5347941309OverlayManager::RestoreGameWNDPROCSearch SWL..
12:09:43.5347941316OverlayManager::RestoreGameWNDPROCSWL restored.
12:09:43.5347941326OverlayManager::RestoreGameWNDPROCSWL OK.
12:09:43.5347941331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2d0031b
12:09:43.5347942588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:09:43.5347941566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
12:09:43.534794187IRenderDevice::releaseRender Releasing.
12:09:43.534794227IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
12:09:43.534794237IRenderDevice::releaseResourceListRELEASING *** Done ***
12:09:43.53479482RenderDeviceCaptureBase::ReleaseTextureRelease
12:09:43.534794100RenderDeviceCaptureBase::ReleaseTextureReleased
12:09:43.5347941280RenderDeviceD3d11::releaseImplementationReleasing 1
12:09:43.5347941290RenderDeviceD3d11::releaseImplementationReleasing 2
12:09:43.5347941309RenderDeviceD3d11::releaseImplementationReleasing 3
12:09:43.534794204IRenderDevice::releaseRender Releasing Done.
12:09:43.2744794386fSwapResize_BuffersResize buffer (0xcdf450a0)!
12:09:43.29047941063RenderDeviceD3d11::initRefC r:[2]->[2] 0xcdf450a0
12:09:43.29147941127RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
12:09:43.29147941148RenderDeviceD3d11::initsave state
12:09:43.2914794696RenderDeviceD3d11::initDX11loading shaders...
12:09:43.30247941154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xce1508d8.
12:09:43.30247941156RenderDeviceD3d11::initrestore state
12:09:43.30247941159RenderDeviceD3d11::initTarget Window [0x301ea]
12:09:43.3024794244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:09:43.3024794251IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:09:43.30247942555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
12:09:43.31047945024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x301ea}.
12:09:43.31047942192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x29dc0097
12:09:43.31047942210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
12:09:43.31047942258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x36a08c00=916491264)=>(0xd2910750=-762247344)
12:09:43.31347941670WidgetManager::drawskip widget draw (not in foreground) False - False
12:09:43.32047941848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
12:09:43.32047942288OverlayManager::installKeybMouseHookInstall KeybMouse
12:09:43.3204794419InputInterceptor::stopHookunhook keyboard and mouse
12:09:43.3204794386InputInterceptor::runHookKeyboard is hooked 0x4794
12:09:43.3204794408InputInterceptor::runHookMouse is hooked 0x4794
12:09:43.32247945717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
12:09:43.32447944959OverlayManager::initOverlayResolutionEx 0X40008
12:09:43.32447944966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
12:09:43.32447944913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
12:09:43.32447944925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
12:09:43.32824206254OverlayManager::doActionForegroundChange Event ON (ON)
12:09:43.32824207626OverlayManager::OnForegroundChangedChanged True
12:09:43.32824207054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
12:09:43.33124206385OverlayManager::doActionDisplayFPS - Triggered
12:09:43.33947945717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
12:09:43.3484794937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:09:43.4102844256InterProcessElement::closeInterProcess Overwolf_PID_13796_SHARED_MEMORY_AGENT close 2147483647 bytes
12:09:43.4102844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50578
12:09:43.4102844256InterProcessElement::closeInterProcess Overwolf_ImID_50578_P_13796 close 2147483647 bytes
12:09:43.41128442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:09:43.4122844225InterProcessElement::openInterProcess Overwolf_ImID_406D2_P_13796 opened succesfuly
12:09:43.4122844225InterProcessElement::openInterProcess Overwolf_PID_13796_SHARED_MEMORY_AGENT opened succesfuly
12:09:43.4534794326RenderImageD3d11::setSizeCreate Texture (976,700) / (1024,768) - OK
12:09:43.4534794347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
12:09:43.48547942444OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:09:44.10947942482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:09:44.11147943502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x14c022b;prev = 0x320529 , {Original values: ref = 0 handle = 0x10003}
12:09:44.28447942444OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:09:44.7072844256InterProcessElement::closeInterProcess Overwolf_PID_13796_SHARED_MEMORY_AGENT close 2147483647 bytes
12:09:44.7072844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=406d2
12:09:44.7072844256InterProcessElement::closeInterProcess Overwolf_ImID_406D2_P_13796 close 2147483647 bytes
12:09:44.70728442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:09:44.76747942482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:09:44.76847943502OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x14c022b;prev = 0x14c022b , {Original values: ref = 0 handle = 0x10003}
12:09:48.81847941639OverlayManager::GameWindowProcCallbackClose Window [16].
12:09:49.24846482110ClientExitProcessCallbackClient::Exit Process Callback [0].
12:09:49.2484648790Client::clearClient::Clear [0 - 1] .
12:09:49.2484648797Client::clearClient::Clear stoping...
12:09:49.2484648959OverlayManager::StopInternalstopping...
12:09:49.2484648985OverlayManager::StopInternalStoping server connection
12:09:49.24924206580OverlayManager::OnDisconnectedDisconnected from server
12:09:49.2494648990OverlayManager::StopInternalStopped server connection
12:09:49.2494648206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
12:09:49.2494648232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
12:09:49.2494648232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
12:09:49.24946481011OverlayManager::StopInternalClosing inter process
12:09:49.249464825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
12:09:49.2492330118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
12:09:49.2494648256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
12:09:49.249464859InterProcessEventHandler::~InterProcessEventHandlerDone.
12:09:49.24946481023OverlayManager::StopInternalnot running.
12:09:49.2494648140ApiManager::DestroyBackgroundThreadDestroy call.
12:09:49.3144794213ApiManager::AddCommand(!)APIManager::AddCommand fail - not running
12:09:49.3472844291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
12:09:49.48328D8187ApiManager::BackgroundThreadBackground Thread is terminated.
12:09:49.4834648231ApiManager::ClearAllCommandsClearing commands [5]
12:09:49.4834648248ApiManager::ClearAllCommandsCleared
12:09:49.4834648135ApiManager::DestroyDestroyed
12:09:49.48346481025OverlayManager::StopInternalstopped.
12:09:49.4834648853Client::clearRemove old SHM
12:09:49.4834648256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_82_5_13796 close 2147483647 bytes
12:09:49.4834648861Client::clearStop tasks thread
12:09:49.4844648874Client::clearClient::Clear - Done.
12:09:49.48446482125ClientExitProcessCallbackGoing to ExitProcess()