Time | Thread | Line | Function | Message |
21:24:34.759 | 3638 | 131 | runClient | Starting Overlay PID=7000(0x1b58) server PID = 6748 |
21:24:34.778 | 3638 | 698 | Client::init | Client::Initialize |
21:24:34.778 | 3638 | 706 | Client::init | Start owclient thread |
21:24:34.809 | 36D4 | 328 | Client::initFirstInjection | Client::initFirstInjection. |
21:24:34.893 | 36D4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_83_1_6748 opened succesfuly |
21:24:34.893 | 36D4 | 356 | | session id = {8510F8A0-9D17-4EE9-B3D4-79D3D3A88721} |
21:24:34.950 | 36D4 | 1954 | Client::LogClientInfo | OS version [10.0] |
21:24:34.950 | 36D4 | 1959 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
21:24:34.952 | 36D4 | 1977 | Client::LogClientInfo | Client [64-bit] Version 2.2.83.1 |
21:24:34.952 | 36D4 | 1989 | Client::LogProcessModules | Loaded modules: |
21:24:34.978 | 36D4 | 2005 | | C:\Program Files (x86)\AVG\Antivirus\aswAMSI.dll |
21:24:34.978 | 36D4 | 2005 | | C:\Program Files (x86)\AVG\Antivirus\aswhook.dll |
21:24:34.978 | 36D4 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.13\OWClient.dll |
21:24:34.978 | 36D4 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.13\OWExplorer.dll |
21:24:34.978 | 36D4 | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\MTGA.exe |
21:24:34.978 | 36D4 | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll |
21:24:34.978 | 36D4 | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\UnityPlayer.dll |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\HID.DLL |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
21:24:34.978 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\WINMMBASE.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\amsi.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\icm32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\igd10iumd64.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\igdusc64.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\mscms.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\CRYPT32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\DEVOBJ.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\GDI32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\IMM32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\KERNEL32.DLL |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\KERNELBASE.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\MMDevApi.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\MSASN1.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\MSCTF.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\OLEAUT32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\PSAPI.DLL |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\RPCRT4.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\SETUPAPI.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\SHELL32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\SHLWAPI.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\UMPDC.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\USER32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\WINTRUST.DLL |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\WS2_32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\advapi32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\bcrypt.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\cfgmgr32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\clbcatq.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\combase.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\cryptsp.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\gdi32full.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\imagehlp.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\kernel.appcore.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\msvcp_win.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\msvcrt.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\ole32.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\powrprof.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\profapi.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\sechost.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\shcore.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\ucrtbase.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\win32u.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\System32\windows.storage.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\system32\mswsock.dll |
21:24:34.979 | 36D4 | 2005 | | C:\WINDOWS\system32\rsaenh.dll |
21:24:34.980 | 36D4 | 2005 | | C:\WINDOWS\system32\uxtheme.dll |
21:24:34.980 | 36D4 | 2005 | | C:\WINDOWS\system32\wbem\fastprox.dll |
21:24:34.980 | 36D4 | 2005 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
21:24:34.980 | 36D4 | 2005 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
21:24:35.37 | 36D4 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=14316 |
21:24:35.92 | 36D4 | 1451 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
21:24:35.111 | 36D4 | 1475 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
21:24:35.111 | 36D4 | 1504 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
21:24:35.111 | 36D4 | 1525 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
21:24:35.111 | 36D4 | 1593 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
21:24:35.111 | 36D4 | 1606 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
21:24:35.111 | 36D4 | 1619 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
21:24:35.111 | 36D4 | 1659 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
21:24:35.111 | 36D4 | 1661 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
21:24:35.111 | 36D4 | 1663 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
21:24:35.111 | 36D4 | 1665 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
21:24:35.111 | 36D4 | 1667 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
21:24:35.111 | 36D4 | 1669 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
21:24:35.112 | 36D4 | 1671 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
21:24:35.112 | 36D4 | 1674 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
21:24:35.112 | 36D4 | 1677 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
21:24:35.112 | 36D4 | 1771 | Data::Search | [0] 0x93390000 |
21:24:35.112 | 36D4 | 1771 | Data::Search | [1] 0x0 |
21:24:35.112 | 36D4 | 1771 | Data::Search | [2] 0x0 |
21:24:35.112 | 36D4 | 1771 | Data::Search | [3] 0x0 |
21:24:35.112 | 36D4 | 1771 | Data::Search | [4] 0x0 |
21:24:35.112 | 36D4 | 1771 | Data::Search | [5] 0x90BF0000 |
21:24:35.112 | 36D4 | 1771 | Data::Search | [6] 0x93FD0000 |
21:24:35.112 | 36D4 | 1771 | Data::Search | [7] 0x6A4B0000 |
21:24:35.112 | 36D4 | 1771 | Data::Search | [8] 0x90BF0000 |
21:24:35.112 | 36D4 | 1771 | Data::Search | [9] 0x0 |
21:24:35.112 | 36D4 | 1776 | Data::Search | [10] 0x0 |
21:24:35.112 | 36D4 | 1782 | Data::Search | [11] 0x8F4C0000 |
21:24:35.112 | 36D4 | 1788 | Data::Search | [12] 0x6A4B0000 |
21:24:35.112 | 36D4 | 1794 | Data::Search | [13] 0x0 |
21:24:35.112 | 36D4 | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:24:35.112 | 36D4 | 439 | Client::initFirstInjection | Detected Windows 8.1 or greater |
21:24:35.167 | 36D4 | 454 | Client::initFirstInjection | Acquiring function lock succedded |
21:24:35.169 | 36D4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_83_1_6748 opened succesfuly |
21:24:35.172 | 36D4 | 475 | OverlayManager::OverlayManager | OW System Cursor is set to = 0xf00087d |
21:24:35.172 | 36D4 | 6964 | OverlayManager::LoadDefaultCursors | Load default cursors |
21:24:35.180 | 36D4 | 484 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x7bd0fc7 |
21:24:35.180 | 36D4 | 72 | PerformanceCounter::StartSession | StartSession |
21:24:35.183 | 36D4 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
21:24:35.234 | 36D4 | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
21:24:35.235 | 36D4 | 712 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
21:24:35.235 | 36D4 | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
21:24:35.235 | 36D4 | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
21:24:35.235 | 36D4 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
21:24:35.235 | 36D4 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
21:24:35.235 | 36D4 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
21:24:35.235 | 36D4 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
21:24:35.235 | 36D4 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
21:24:35.235 | 36D4 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
21:24:35.235 | 36D4 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
21:24:35.235 | 36D4 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
21:24:35.235 | 36D4 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
21:24:35.235 | 36D4 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
21:24:35.236 | 36D4 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
21:24:35.236 | 36D4 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
21:24:35.236 | 36D4 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
21:24:35.236 | 36D4 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
21:24:35.236 | 36D4 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
21:24:35.236 | 36D4 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
21:24:35.236 | 36D4 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
21:24:35.236 | 36D4 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
21:24:35.236 | 36D4 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
21:24:35.236 | 36D4 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
21:24:35.236 | 36D4 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
21:24:35.236 | 36D4 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
21:24:35.236 | 36D4 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
21:24:35.236 | 36D4 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
21:24:35.236 | 36D4 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
21:24:35.236 | 36D4 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
21:24:35.236 | 36D4 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
21:24:35.236 | 36D4 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
21:24:35.236 | 36D4 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
21:24:35.236 | 36D4 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
21:24:35.236 | 36D4 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
21:24:35.236 | 36D4 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
21:24:35.236 | 36D4 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = ON |
21:24:35.236 | 36D4 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
21:24:35.236 | 36D4 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
21:24:35.236 | 36D4 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
21:24:35.236 | 36D4 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
21:24:35.236 | 36D4 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
21:24:35.236 | 36D4 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
21:24:35.236 | 36D4 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
21:24:35.236 | 36D4 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
21:24:35.236 | 36D4 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
21:24:35.236 | 36D4 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
21:24:35.236 | 36D4 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
21:24:35.236 | 36D4 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
21:24:35.236 | 36D4 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
21:24:35.236 | 36D4 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
21:24:35.236 | 36D4 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
21:24:35.236 | 36D4 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
21:24:35.236 | 36D4 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
21:24:35.236 | 36D4 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
21:24:35.236 | 36D4 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
21:24:35.236 | 36D4 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
21:24:35.236 | 36D4 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
21:24:35.236 | 36D4 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
21:24:35.236 | 36D4 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
21:24:35.236 | 36D4 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
21:24:35.236 | 36D4 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
21:24:35.236 | 36D4 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
21:24:35.237 | 36D4 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
21:24:35.237 | 36D4 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
21:24:35.237 | 36D4 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
21:24:35.237 | 36D4 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
21:24:35.237 | 36D4 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
21:24:35.237 | 36D4 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
21:24:35.237 | 36D4 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = ON |
21:24:35.237 | 36D4 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
21:24:35.237 | 36D4 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
21:24:35.237 | 36D4 | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
21:24:35.237 | 36D4 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
21:24:35.237 | 36D4 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
21:24:35.237 | 36D4 | 923 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
21:24:35.237 | 36D4 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:24:35.237 | 36D4 | 562 | OverlayManager::OverlayManager | starting hooks... |
21:24:35.765 | 36D4 | 1953 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.162.0.13\\OWUtils.dll succeeded |
21:24:38.558 | 36D4 | 592 | Install::Code | Init [Client,1] (MCH) OK |
21:24:38.974 | 36D4 | 592 | Install::Code | Init [Client,2] (MCH) OK |
21:24:38.978 | 36D4 | 592 | Install::Code | Init [Client,3] (MCH) OK |
21:24:38.985 | 36D4 | 592 | Install::Code | Init [Client,4] (MCH) OK |
21:24:40.10 | 36D4 | 592 | Install::Code | Init [Client,4.1] (MCH) OK |
21:24:40.399 | 36D4 | 592 | Install::Code | Init [Client,4.2] (MCH) OK |
21:24:44.464 | 36D4 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
21:24:44.465 | 36D4 | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
21:24:44.466 | 36D4 | 921 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
21:24:44.466 | 36D4 | 523 | Client::initFirstInjection | Suspend before hook: OFF |
21:24:44.468 | 36D4 | 1157 | Install::Code | Segment [5|18016|0x90BF0000|0x4660] |
21:24:45.358 | 36D4 | 592 | Install::Code | unknown (MCH) OK |
21:24:45.358 | 36D4 | 1157 | Install::Code | Segment [5|418288|0x90BF0000|0x661F0] |
21:24:45.382 | 36D4 | 592 | Install::Code | unknown (MCH) OK |
21:24:45.382 | 36D4 | 1157 | Install::Code | Segment [5|105904|0x90BF0000|0x19DB0] |
21:24:45.406 | 36D4 | 592 | Install::Code | unknown (MCH) OK |
21:24:45.406 | 36D4 | 1157 | Install::Code | Segment [5|4944|0x90BF0000|0x1350] |
21:24:45.431 | 36D4 | 592 | Install::Code | unknown (MCH) OK |
21:24:45.431 | 36D4 | 1157 | Install::Code | Segment [5|-23121888|0x90BF0000|0xFE9F3020] |
21:24:45.431 | 36D4 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
21:24:45.431 | 36D4 | 1157 | Install::Code | Segment [5|-23101344|0x90BF0000|0xFE9F8060] |
21:24:45.431 | 36D4 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
21:24:45.431 | 36D4 | 1157 | Install::Code | Segment [5|-23140832|0x90BF0000|0xFE9EE620] |
21:24:45.431 | 36D4 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
21:24:45.431 | 36D4 | 1157 | Install::Code | Segment [5|-24270208|0x90BF0000|0xFE8DAA80] |
21:24:45.431 | 36D4 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
21:24:45.431 | 36D4 | 1011 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
21:24:46.347 | 36D4 | 592 | Install::Code | unknown (MCH) OK |
21:24:46.347 | 36D4 | 1141 | Install::Code | Segment 0 [7|-1|0x6A4B0000|0xFFFFFFFF|0] |
21:24:46.371 | 36D4 | 592 | Install::Code | unknown (MCH) OK |
21:24:46.371 | 36D4 | 1141 | Install::Code | Segment 0 [7|-1|0x6A4B0000|0xFFFFFFFF|0] |
21:24:46.394 | 36D4 | 592 | Install::Code | unknown (MCH) OK |
21:24:46.394 | 36D4 | 1141 | Install::Code | Segment 0 [7|-1|0x6A4B0000|0xFFFFFFFF|0] |
21:24:46.394 | 36D4 | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:24:46.394 | 36D4 | 1054 | OverlayManager::Start | Starting... |
21:24:46.394 | 36D4 | 1086 | OverlayManager::Start | starting hooks 2... |
21:24:46.397 | 36D4 | 592 | Install::Code | Init [Client,5] (MCH) OK |
21:24:46.397 | 36D4 | 1233 | | XTRAP COMPATIBLE PATCH WARNING |
21:24:46.397 | 36D4 | 1241 | OverlayManager::Start | done with hooks... |
21:24:46.397 | 36D4 | 107 | ApiManager::Init | API Manager Event : OK |
21:24:46.397 | 36D4 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=14860 |
21:24:46.398 | 3A6C | 6555 | OverlayManager::OnConnected | Connected to server |
21:24:46.398 | 3A6C | 31 | SendServerHelloMessage::Execute | Send connection Ack |
21:24:46.398 | 3A0C | 7134 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x1d0646 |
21:24:47.654 | 36D4 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
21:24:47.654 | 36D4 | 114 | TXOfInterest | New list set with 0 items |
21:24:47.654 | 36D4 | 1266 | OverlayManager::Start | get foreground state |
21:24:47.655 | 36D4 | 1303 | OverlayManager::Start | Started... |
21:24:47.741 | 36D4 | 592 | Install::Code | Init [Client,0] (MCH) OK |
21:24:47.741 | 36D4 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
21:24:47.741 | 36D4 | 94 | GraphicsHookManager::StopThread | StopThread |
21:24:47.745 | 37EC | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
21:24:47.747 | 36D4 | 590 | Client::initFirstInjection | init complete |
21:24:58.131 | 3A0C | 1989 | Client::LogProcessModules | Loaded modules: |
21:24:58.153 | 3A0C | 2005 | | C:\Program Files (x86)\AVG\Antivirus\aswAMSI.dll |
21:24:58.153 | 3A0C | 2005 | | C:\Program Files (x86)\AVG\Antivirus\aswhook.dll |
21:24:58.153 | 3A0C | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.13\OWClient.dll |
21:24:58.153 | 3A0C | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.13\OWExplorer.dll |
21:24:58.153 | 3A0C | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.13\OWUtils.dll |
21:24:58.153 | 3A0C | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\MTGA.exe |
21:24:58.153 | 3A0C | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll |
21:24:58.153 | 3A0C | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\UnityPlayer.dll |
21:24:58.153 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\HID.DLL |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\WINMMBASE.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\amsi.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\icm32.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\igd10iumd64.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\igdusc64.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\mscms.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\CRYPT32.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\DEVOBJ.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\GDI32.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\IMM32.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\KERNEL32.DLL |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\KERNELBASE.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\MMDevApi.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\MSASN1.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\MSCTF.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\OLEAUT32.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\PSAPI.DLL |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\RPCRT4.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\SETUPAPI.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\SHELL32.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\SHLWAPI.dll |
21:24:58.154 | 3A0C | 2005 | | C:\WINDOWS\System32\UMPDC.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\USER32.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\WINTRUST.DLL |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\WS2_32.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\advapi32.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\bcrypt.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\cfgmgr32.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\clbcatq.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\combase.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\cryptsp.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\gdi32full.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\imagehlp.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\kernel.appcore.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\msvcp_win.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\msvcrt.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\ole32.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\powrprof.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\profapi.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\sechost.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\shcore.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\ucrtbase.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\win32u.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\System32\windows.storage.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\system32\mswsock.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\system32\rsaenh.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\system32\uxtheme.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\system32\wbem\fastprox.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
21:24:58.155 | 3A0C | 2005 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
21:25:29.607 | DFC | 386 | fSwapResize_Buffers | Resize buffer (0x4eb964e0)! |
21:26:03.611 | 3A6C | 6650 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Keh-Var\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\162.1.4\plugins/GEPPlugin64.dll] |
21:26:04.520 | 3AFC | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
21:26:04.708 | 3AFC | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
21:26:04.971 | 3AFC | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
21:26:04.971 | 3AFC | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
21:26:05.315 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:26:05.362 | 3AFC | 1094 | RenderDeviceD3d11::init | Device adapter hash: -821091773 |
21:26:05.362 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:26:05.362 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:26:05.362 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:26:05.385 | 3AFC | 705 | RenderDeviceD3d11::initDX11 | create vs |
21:26:05.385 | 3AFC | 723 | RenderDeviceD3d11::initDX11 | create vs |
21:26:05.410 | 3AFC | 745 | RenderDeviceD3d11::initDX11 | create pxs |
21:26:05.429 | 3AFC | 774 | RenderDeviceD3d11::initDX11 | create raster |
21:26:05.430 | 3AFC | 842 | RenderDeviceD3d11::initDX11 | create buffers |
21:26:05.436 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:26:05.436 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:26:05.436 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:26:05.436 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:26:05.436 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:26:05.436 | 3AFC | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
21:26:05.436 | 3AFC | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
21:26:05.436 | 3AFC | 2661 | OverlayManager::setGraphics | Render Device fix was set RT. |
21:26:05.440 | 3AFC | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1152, 648] {WINDOW} |
21:26:05.440 | 3AFC | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1152, 648) |
21:26:06.193 | 3AFC | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
21:26:06.193 | 3AFC | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
21:26:06.193 | 3AFC | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
21:26:06.257 | 3AFC | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
21:26:06.258 | 3AFC | 275 | WidgetManager::init | Init manager |
21:26:06.259 | 31F0 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:26:06.514 | 3AFC | 7355 | OverlayManager::LoadPlugin | Plugin loaded [5] [C:\Users\Keh-Var\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\162.1.4\plugins/GEPPlugin64.dll] [] |
21:26:06.770 | 31F0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1E022C_P_6748 opened succesfuly |
21:26:06.771 | 31F0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:26:06.772 | 31F0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0F62_P_6748 opened succesfuly |
21:26:06.772 | 31F0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:26:06.935 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:26:06.935 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x20c136b |
21:26:06.935 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:26:06.936 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:26:06.936 | 3AFC | 2269 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
21:26:06.936 | 3AFC | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:26:06.936 | 3AFC | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:26:06.936 | 3AFC | 7530 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
21:26:06.937 | DFC | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:26:06.937 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:26:06.937 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:26:06.937 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:26:06.937 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:26:06.937 | DFC | 1942 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10007 |
21:26:06.937 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:26:07.273 | 31F0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2813c6 |
21:26:07.273 | 31F0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:26:17.144 | 31F0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:26:19.665 | 31F0 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3422] s[500]. |
21:26:19.666 | 31F0 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:26:19.666 | 31F0 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:26:19.666 | 31F0 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:26:22.915 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:26:22.915 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:26:22.915 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:26:22.915 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:26:22.915 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:26:22.915 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:26:22.916 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x20c136b |
21:26:22.916 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:26:22.916 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:26:22.916 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:26:22.916 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:26:22.916 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:26:22.916 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:26:22.916 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:26:22.916 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:26:22.916 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:26:23.135 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:26:23.135 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:26:23.135 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:26:23.136 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:26:23.189 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:26:23.189 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:26:23.189 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:26:23.189 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:26:23.189 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:26:23.189 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:26:23.196 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:26:23.197 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x20d136b |
21:26:23.197 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:26:23.197 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:26:23.200 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:26:23.309 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:26:23.310 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:26:23.310 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:26:23.310 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:26:24.161 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:26:24.161 | 3AFC | 275 | WidgetManager::init | Init manager |
21:26:24.165 | C3C | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:27:04.598 | DFC | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:27:04.603 | DFC | 7093 | OverlayManager::IsEmptyCursor | Cache cursor 0x17d109f (v: 1) |
21:27:04.986 | 3A6C | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:27:04.986 | 3A6C | 7626 | OverlayManager::OnForegroundChanged | Changed True |
21:27:04.988 | 3A6C | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:27:04.988 | DFC | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:27:05.19 | 3AFC | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
21:27:05.21 | 3A6C | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
21:27:05.77 | 3AFC | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:27:05.173 | 3A6C | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
21:27:05.186 | 3AFC | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:27:05.317 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (144,200) / (256,256) - OK |
21:27:05.318 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
21:27:08.250 | C3C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:27:13.674 | C3C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:27:17.155 | C3C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:27:19.664 | C3C | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3032] s[33]. |
21:27:19.664 | C3C | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:27:19.664 | C3C | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:27:19.665 | C3C | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:28:11.869 | 3A6C | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:28:11.891 | 3A6C | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:28:11.891 | 3A6C | 7626 | OverlayManager::OnForegroundChanged | Changed False |
21:28:11.892 | 3A6C | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10606 Title=[#assistant-support - Torch] |
21:28:11.892 | 3A6C | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:28:11.892 | 3A6C | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:28:11.893 | 3A6C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:28:11.944 | 3A6C | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
21:29:17.296 | 3AFC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:29:17.296 | 3AFC | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:29:17.301 | DFC | 2614 | OverlayManager::DetachThreadInput | Detach thread input 3580,15100 |
21:29:17.318 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:29:17.318 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:29:17.318 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:29:17.318 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:29:17.318 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:29:17.318 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:29:17.318 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x20d136b |
21:29:17.318 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:29:17.318 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:29:17.318 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:29:17.319 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:29:17.319 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:29:17.319 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:29:17.319 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:29:17.319 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:29:17.319 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:29:17.449 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:29:17.449 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:29:17.449 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:29:17.449 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:29:17.494 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:29:17.494 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:29:17.494 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:29:17.494 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:29:17.494 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:29:17.494 | 3AFC | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:29:17.494 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:29:17.498 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:29:17.498 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2c912b7 |
21:29:17.498 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:29:17.498 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:29:17.499 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:29:17.499 | 3AFC | 275 | WidgetManager::init | Init manager |
21:29:17.499 | 3AFC | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:29:17.499 | 1910 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:29:17.505 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:29:18.320 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:29:18.320 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:29:18.320 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:29:18.320 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:30:02.455 | 1910 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:30:04.986 | 1910 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3328] s[500]. |
21:30:04.986 | 1910 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:30:04.986 | 1910 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:30:04.986 | 1910 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:30:07.975 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:30:07.976 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:30:07.976 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:30:07.976 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:30:07.976 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:30:07.976 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:30:07.976 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2c912b7 |
21:30:07.976 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:30:07.976 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:30:07.976 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:30:07.976 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:30:07.976 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:30:07.976 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:30:07.976 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:30:07.976 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:30:07.976 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:30:08.779 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:30:08.779 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:30:08.779 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:30:08.779 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:30:08.823 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:30:08.823 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:30:08.823 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:30:08.823 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:30:08.823 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:30:08.823 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:30:08.836 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:30:08.836 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1461261 |
21:30:08.836 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:30:08.836 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:30:08.840 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:30:09.316 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:30:09.316 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:30:09.317 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:30:09.317 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:30:09.485 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:30:09.485 | 3AFC | 275 | WidgetManager::init | Init manager |
21:30:09.486 | 4C8 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:30:57.742 | 4C8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:31:00.246 | 4C8 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3078] s[500]. |
21:31:00.247 | 4C8 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:31:00.247 | 4C8 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:31:00.247 | 4C8 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:31:17.450 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:31:17.450 | 3AFC | 275 | WidgetManager::init | Init manager |
21:31:17.454 | 2088 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:31:17.458 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:31:17.458 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:31:17.458 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:31:17.458 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:31:17.458 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:31:17.458 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:31:17.458 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1461261 |
21:31:17.458 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:31:17.458 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:31:17.458 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:31:17.458 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:31:17.458 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:31:17.458 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:31:17.458 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:31:17.458 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:31:17.458 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:31:25.522 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:31:25.522 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:31:25.522 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:31:25.522 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:31:25.629 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:31:25.629 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:31:25.629 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:31:25.629 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:31:25.629 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:31:25.629 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:31:25.634 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:31:25.634 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c20e33 |
21:31:25.634 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:31:25.635 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:31:25.683 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:31:27.587 | 2088 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:31:29.96 | 2088 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:31:31.600 | 2088 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3406] s[500]. |
21:31:31.600 | 2088 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:31:31.600 | 2088 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:31:31.600 | 2088 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:33:58.166 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:33:58.167 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:33:58.168 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:33:58.168 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:33:58.177 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:33:58.177 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:33:58.177 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:33:58.178 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:33:58.178 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:33:58.178 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:33:58.178 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c20e33 |
21:33:58.178 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:33:58.178 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:33:58.178 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:33:58.178 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:33:58.178 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:33:58.178 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:33:58.178 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:33:58.180 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:33:58.180 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:34:00.224 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:34:00.224 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:34:00.224 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:34:00.224 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:34:00.290 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:34:00.290 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:34:00.291 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:34:00.291 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:34:00.291 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:34:00.291 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:34:00.748 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:34:00.748 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2dd093d |
21:34:00.748 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:34:00.750 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:34:00.750 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:34:00.750 | 3AFC | 275 | WidgetManager::init | Init manager |
21:34:00.754 | 2F1C | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:34:00.877 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:34:03.336 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:34:03.336 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:34:03.337 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:34:03.337 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:34:17.442 | 2F1C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:34:20.38 | 2F1C | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3297] s[500]. |
21:34:20.38 | 2F1C | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:34:20.38 | 2F1C | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:34:20.38 | 2F1C | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:34:40.373 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:34:40.374 | 3AFC | 275 | WidgetManager::init | Init manager |
21:34:40.377 | 1EB0 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:34:40.452 | 3A6C | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:34:40.452 | 3A6C | 7626 | OverlayManager::OnForegroundChanged | Changed True |
21:34:40.452 | 3A6C | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:34:40.529 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:34:40.530 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:34:40.530 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:34:40.530 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:34:40.530 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:34:40.532 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:34:40.532 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2dd093d |
21:34:40.532 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:34:40.532 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:34:40.532 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:34:40.532 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:34:40.532 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:34:40.532 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:34:40.532 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:34:40.533 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:34:40.533 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:34:40.569 | 3A6C | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
21:34:41.595 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:34:41.595 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:34:41.595 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:34:41.595 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:34:41.651 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:34:41.651 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:34:41.651 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:34:41.651 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:34:41.651 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:34:41.651 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:34:42.470 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:34:42.470 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x33012e9 |
21:34:42.470 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:34:42.470 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:34:42.471 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (144,200) / (256,256) - OK |
21:34:42.660 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
21:34:42.708 | 3AFC | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:34:42.717 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:34:50.400 | 1EB0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:34:50.400 | 1EB0 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [7406] s[33]. |
21:34:50.400 | 1EB0 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:34:50.400 | 1EB0 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:34:50.400 | 1EB0 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:35:04.208 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:35:04.208 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:35:04.209 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:35:04.209 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:35:04.215 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:35:04.215 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:35:04.215 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:35:04.215 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:35:04.215 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:35:04.215 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:35:04.215 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x33012e9 |
21:35:04.215 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:35:04.215 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:35:04.215 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:35:04.215 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:35:04.215 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:35:04.215 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:35:04.215 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:35:04.215 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:35:04.215 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:35:04.473 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:35:04.473 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:35:04.473 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:35:04.474 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:35:04.535 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:35:04.535 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:35:04.535 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:35:04.535 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:35:04.535 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:35:04.535 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:35:04.938 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:35:04.938 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2550e93 |
21:35:04.938 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:35:04.938 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:35:04.938 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:35:04.938 | 3AFC | 275 | WidgetManager::init | Init manager |
21:35:04.939 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (144,200) / (256,256) - OK |
21:35:04.939 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
21:35:04.939 | 1C4C | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:35:04.999 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:35:05.393 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:35:05.393 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:35:05.393 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:35:05.393 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:35:15.519 | DFC | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:35:16.208 | DFC | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:35:20.158 | 1C4C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:35:26.578 | 1C4C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:35:29.92 | 1C4C | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3032] s[33]. |
21:35:29.92 | 1C4C | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:35:29.92 | 1C4C | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:35:29.92 | 1C4C | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:35:34.79 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:35:34.79 | 3AFC | 275 | WidgetManager::init | Init manager |
21:35:34.80 | 1C74 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:35:46.924 | 1C74 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:35:49.472 | 1C74 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3047] s[33]. |
21:35:49.472 | 1C74 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:35:49.472 | 1C74 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:35:49.472 | 1C74 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:35:54.442 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:35:54.442 | 3AFC | 275 | WidgetManager::init | Init manager |
21:35:54.443 | 21E4 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:36:04.467 | 21E4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:36:06.441 | 21E4 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[33]. |
21:36:06.441 | 21E4 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:36:06.441 | 21E4 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:36:06.441 | 21E4 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:36:14.805 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:36:14.805 | 3AFC | 275 | WidgetManager::init | Init manager |
21:36:14.808 | 2088 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:36:14.832 | DFC | 2614 | OverlayManager::DetachThreadInput | Detach thread input 3580,15100 |
21:36:14.834 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:36:14.834 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:36:14.834 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:36:14.834 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:36:14.834 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:36:14.834 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:36:14.834 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2550e93 |
21:36:14.834 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:36:14.834 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:36:14.834 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:36:14.834 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:36:14.834 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:36:14.834 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:36:14.834 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:36:14.835 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:36:14.835 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:36:15.101 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:36:15.101 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:36:15.101 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:36:15.101 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:36:15.193 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:36:15.193 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:36:15.193 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:36:15.193 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:36:15.193 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:36:15.193 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:36:15.228 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:36:15.228 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x83809bb |
21:36:15.228 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:36:15.228 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:36:16.67 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:36:16.426 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:36:16.426 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:36:16.426 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:36:16.427 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:36:24.844 | 2088 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:36:24.844 | 2088 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [7797] s[33]. |
21:36:24.844 | 2088 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:36:24.844 | 2088 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:36:24.844 | 2088 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:36:24.983 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:36:24.983 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:36:24.983 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:36:24.983 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:36:24.983 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:36:25.1 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:36:25.1 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x83809bb |
21:36:25.1 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:36:25.1 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:36:25.1 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:36:25.1 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:36:25.2 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:36:25.2 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:36:25.2 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:36:25.2 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:36:25.2 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:36:25.42 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:36:25.42 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:36:25.42 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:36:25.43 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:36:25.126 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:36:25.126 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:36:25.126 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:36:25.126 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:36:25.126 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:36:25.126 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:36:25.131 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:36:25.131 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2700f0b |
21:36:25.131 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:36:25.131 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:36:25.156 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:36:25.436 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:36:25.436 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:36:25.436 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:36:25.436 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:36:34.200 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:36:34.200 | 3AFC | 275 | WidgetManager::init | Init manager |
21:36:34.201 | 1E48 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:36:44.222 | 1E48 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:36:44.222 | 1E48 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [9969] s[33]. |
21:36:44.222 | 1E48 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:36:44.222 | 1E48 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:36:44.222 | 1E48 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:38:52.582 | 3A6C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:40:01.893 | DFC | 2614 | OverlayManager::DetachThreadInput | Detach thread input 3580,15100 |
21:40:01.896 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:40:01.896 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:40:01.896 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:40:01.896 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:40:01.896 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:40:01.896 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:40:01.896 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2700f0b |
21:40:01.897 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:40:01.897 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:40:01.897 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:40:01.897 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:40:01.897 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:40:01.897 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:40:01.897 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:40:01.897 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:40:01.898 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:40:04.357 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:40:04.358 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:40:04.358 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:40:04.358 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:40:04.413 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:40:04.413 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:40:04.413 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:40:04.413 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:40:04.413 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:40:04.413 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:40:05.291 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:40:05.291 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4cf10a1 |
21:40:05.292 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:40:05.292 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:40:05.292 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:40:05.292 | 3AFC | 275 | WidgetManager::init | Init manager |
21:40:05.294 | 30AC | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:40:05.328 | 30AC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2813c6 |
21:40:05.328 | 30AC | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:40:05.328 | 30AC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:40:05.385 | 30AC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0f62 |
21:40:05.386 | 30AC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0F62_P_6748 close 2147483647 bytes |
21:40:05.458 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:40:05.458 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:40:05.458 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:40:05.458 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:40:05.473 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:40:05.689 | 30AC | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:40:06.188 | 30AC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2813C6_P_6748 opened succesfuly |
21:40:06.189 | 30AC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:40:06.396 | 30AC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30A46_P_6748 opened succesfuly |
21:40:06.396 | 30AC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:40:06.398 | 30AC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1504DA_P_6748 opened succesfuly |
21:40:06.398 | 30AC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:40:15.804 | 30AC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:40:16.604 | 30AC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:40:19.116 | 30AC | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[33]. |
21:40:19.116 | 30AC | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:40:19.116 | 30AC | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:40:19.116 | 30AC | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:40:56.719 | DFC | 2614 | OverlayManager::DetachThreadInput | Detach thread input 3580,15100 |
21:40:56.722 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:40:56.723 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:40:56.723 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:40:56.723 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:40:56.723 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:40:56.723 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:40:56.723 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4cf10a1 |
21:40:56.723 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:40:56.724 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:40:56.724 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:40:56.724 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:40:56.724 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:40:56.724 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:40:56.724 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:40:56.724 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:40:56.725 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:41:07.713 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:41:07.715 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:41:07.715 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:41:07.715 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:41:07.781 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:41:07.781 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:41:07.781 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:41:07.781 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:41:07.781 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:41:07.781 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:41:11.231 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:41:11.231 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10550287 |
21:41:11.236 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:41:11.236 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:41:11.236 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:41:11.236 | 3AFC | 275 | WidgetManager::init | Init manager |
21:41:11.238 | 1458 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:41:11.358 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:41:11.359 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
21:41:11.359 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
21:41:11.362 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
21:41:11.362 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
21:41:21.267 | 1458 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:41:21.267 | 1458 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [9562] s[33]. |
21:41:21.267 | 1458 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:41:21.267 | 1458 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:41:21.267 | 1458 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:41:23.133 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:41:23.133 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:41:23.134 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:41:23.134 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:41:23.172 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:41:23.172 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:41:23.172 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:41:23.172 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:41:23.172 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:41:23.172 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:41:23.173 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10550287 |
21:41:23.173 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:41:23.173 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:41:23.173 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:41:23.173 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:41:23.173 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:41:23.173 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:41:23.173 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:41:23.173 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:41:23.173 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:41:23.588 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:41:23.588 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:41:23.588 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:41:23.588 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:41:23.652 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:41:23.652 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:41:23.652 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:41:23.652 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:41:23.652 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:41:23.652 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:41:23.707 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:41:23.707 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9e10103 |
21:41:23.707 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:41:23.708 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:41:23.709 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
21:41:23.709 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
21:41:23.713 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
21:41:23.713 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
21:41:23.808 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:41:23.994 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:41:23.994 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:41:23.994 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:41:23.994 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:41:28.696 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:41:28.696 | 3AFC | 275 | WidgetManager::init | Init manager |
21:41:28.698 | 984 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:41:44.47 | 984 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:41:45.754 | 984 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:41:46.467 | 984 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:41:48.982 | 984 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3031] s[33]. |
21:41:48.982 | 984 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:41:48.982 | 984 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:41:48.982 | 984 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:42:50.331 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:42:50.331 | 3AFC | 275 | WidgetManager::init | Init manager |
21:42:50.332 | 39D4 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:42:50.358 | DFC | 2614 | OverlayManager::DetachThreadInput | Detach thread input 3580,15100 |
21:42:50.360 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:42:50.360 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:42:50.360 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:42:50.360 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:42:50.360 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:42:50.360 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:42:50.360 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9e10103 |
21:42:50.360 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:42:50.360 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:42:50.360 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:42:50.360 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:42:50.360 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:42:50.360 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:42:50.360 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:42:50.360 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:42:50.360 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:42:51.748 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:42:51.748 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:42:51.748 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:42:51.749 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:42:51.804 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:42:51.804 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:42:51.804 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:42:51.804 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:42:51.804 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:42:51.804 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:42:51.808 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:42:51.809 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x250065 |
21:42:51.809 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:42:51.809 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:42:51.809 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
21:42:51.809 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
21:42:51.812 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
21:42:51.812 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
21:42:51.817 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:42:51.895 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:42:51.895 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:42:51.895 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:42:51.896 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:42:58.579 | 3A6C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:43:00.347 | 39D4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:43:00.347 | 39D4 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3156] s[33]. |
21:43:00.347 | 39D4 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:43:00.347 | 39D4 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:43:00.347 | 39D4 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:43:08.630 | DFC | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:43:08.630 | DFC | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:43:08.630 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:43:08.630 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:43:08.630 | DFC | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:43:08.630 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:43:08.630 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x250065 |
21:43:08.631 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:43:08.631 | DFC | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:43:08.631 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:43:08.631 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:43:08.631 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:43:08.631 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:43:08.631 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:43:08.631 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:43:08.631 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:43:08.683 | 3AFC | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x4eb964e0 |
21:43:08.684 | 3AFC | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:43:08.684 | 3AFC | 1148 | RenderDeviceD3d11::init | save state |
21:43:08.684 | 3AFC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:43:08.745 | 3AFC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x28109028. |
21:43:08.745 | 3AFC | 1156 | RenderDeviceD3d11::init | restore state |
21:43:08.745 | 3AFC | 1159 | RenderDeviceD3d11::init | Target Window [0xe0f70] |
21:43:08.745 | 3AFC | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:43:08.745 | 3AFC | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:43:08.745 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:43:08.755 | 3AFC | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe0f70}. |
21:43:08.755 | 3AFC | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x260065 |
21:43:08.755 | 3AFC | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:43:08.755 | 3AFC | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x66761160=1719013728) |
21:43:08.755 | 3AFC | 2433 | WidgetManager::Render | resum layout thread |
21:43:08.755 | 3AFC | 275 | WidgetManager::init | Init manager |
21:43:08.756 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
21:43:08.756 | 1810 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:43:08.756 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
21:43:08.789 | 1810 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:43:08.790 | 1810 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1504da |
21:43:08.790 | 1810 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1504DA_P_6748 close 2147483647 bytes |
21:43:08.790 | 1810 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:43:08.814 | 1810 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2905B4_P_6748 opened succesfuly |
21:43:08.814 | 1810 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:43:09.383 | 3AFC | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:43:09.515 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (144,200) / (256,256) - OK |
21:43:09.516 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
21:43:09.903 | DFC | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:43:09.903 | DFC | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:43:09.903 | DFC | 386 | InputInterceptor::runHook | Keyboard is hooked 0xdfc |
21:43:09.904 | DFC | 408 | InputInterceptor::runHook | Mouse is hooked 0xdfc |
21:53:13.416 | 1810 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:53:15.455 | 1810 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:53:19.844 | DFC | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:53:23.627 | 3A6C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:53:23.645 | 3A6C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:53:23.675 | 1810 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:53:23.675 | 1810 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=30a46 |
21:53:23.675 | 1810 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_30A46_P_6748 close 2147483647 bytes |
21:53:23.675 | 1810 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:53:23.675 | 1810 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:53:23.675 | 1810 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2905b4 |
21:53:23.675 | 1810 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2905B4_P_6748 close 2147483647 bytes |
21:53:23.676 | 1810 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:53:23.718 | 1810 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d13e6 |
21:53:23.718 | 1810 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:53:23.740 | 1810 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D13E6_P_6748 opened succesfuly |
21:53:23.740 | 1810 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:53:23.977 | 3A6C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:53:24.166 | 1810 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70A66_P_6748 opened succesfuly |
21:53:24.166 | 1810 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:53:30.367 | 3A6C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:53:30.466 | 3A6C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:53:30.599 | 1810 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1112EE_P_6748 opened succesfuly |
21:53:30.599 | 1810 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:53:30.622 | 3A6C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:53:30.656 | 3A6C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:53:30.731 | 1810 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D13E4_P_6748 opened succesfuly |
21:53:30.731 | 1810 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:53:31.729 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
21:53:31.729 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
21:53:31.762 | 3AFC | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
21:53:31.762 | 3AFC | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
21:53:34.316 | DFC | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:53:48.170 | DFC | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:53:48.172 | DFC | 1639 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
21:53:48.619 | 1810 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:53:51.131 | 1810 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3031] s[33]. |
21:53:51.131 | 1810 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:53:51.131 | 1810 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:53:51.131 | 1810 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:54:13.387 | DFC | 453 | ReleaseD11Device | Device Released! [3] |
21:54:13.469 | DFC | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:54:13.469 | DFC | 2614 | OverlayManager::DetachThreadInput | Detach thread input 3580,15100 |
21:54:13.712 | DFC | 2618 | OverlayManager::DetachThreadInput | AttachThreadInput has failed detch. [3580 - 15100]]GLE=0x57 |
21:54:13.712 | DFC | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:54:13.712 | DFC | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:54:13.713 | DFC | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x260065 |
21:54:13.714 | DFC | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:54:13.714 | DFC | 187 | IRenderDevice::release | Render Releasing. |
21:54:13.714 | DFC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:54:13.714 | DFC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:54:13.714 | DFC | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:54:13.714 | DFC | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:54:13.714 | DFC | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:54:13.714 | DFC | 204 | IRenderDevice::release | Render Releasing Done. |
21:54:13.714 | DFC | 456 | ReleaseD11Device | End Device Released! |
21:54:13.770 | 3A6C | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:54:13.855 | 3A6C | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:54:13.855 | 3A6C | 7626 | OverlayManager::OnForegroundChanged | Changed False |
21:54:13.855 | 3A6C | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
21:54:13.861 | 3A6C | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:54:13.861 | 3A6C | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:54:13.861 | 3A6C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:54:14.181 | 3A6C | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
21:54:14.572 | DFC | 502 | fDevice11_Release | swap chain release 0 0x4eb964e0 [overlay:0] |