Time | Thread | Line | Function | Message |
21:55:52.682 | 158C | 131 | runClient | Starting Overlay PID=9428(0x24d4) server PID = 6748 |
21:55:52.682 | 158C | 698 | Client::init | Client::Initialize |
21:55:52.682 | 158C | 706 | Client::init | Start owclient thread |
21:55:52.693 | 25EC | 328 | Client::initFirstInjection | Client::initFirstInjection. |
21:55:52.695 | 25EC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_83_1_6748 opened succesfuly |
21:55:52.695 | 25EC | 356 | | session id = {8510F8A0-9D17-4EE9-B3D4-79D3D3A88721} |
21:55:52.712 | 25EC | 1954 | Client::LogClientInfo | OS version [10.0] |
21:55:52.712 | 25EC | 1959 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
21:55:52.713 | 25EC | 1977 | Client::LogClientInfo | Client [64-bit] Version 2.2.83.1 |
21:55:52.713 | 25EC | 1989 | Client::LogProcessModules | Loaded modules: |
21:55:52.749 | 25EC | 2005 | | C:\Program Files (x86)\AVG\Antivirus\aswAMSI.dll |
21:55:52.749 | 25EC | 2005 | | C:\Program Files (x86)\AVG\Antivirus\aswhook.dll |
21:55:52.749 | 25EC | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.13\OWClient.dll |
21:55:52.749 | 25EC | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.13\OWExplorer.dll |
21:55:52.749 | 25EC | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\MTGA.exe |
21:55:52.749 | 25EC | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\MTGA_Data\Plugins\x86_64\AkSoundEngine.dll |
21:55:52.749 | 25EC | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll |
21:55:52.749 | 25EC | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\UnityPlayer.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\HID.DLL |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\TextInputFramework.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\WINMMBASE.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_9.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\amsi.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\icm32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\igd10iumd64.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\igdusc64.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\mscms.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\SYSTEM32\xinput1_3.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\CRYPT32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\DEVOBJ.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\GDI32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\IMM32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\KERNEL32.DLL |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\KERNELBASE.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\MMDevApi.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\MSASN1.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\MSCTF.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\NSI.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\OLEAUT32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\PSAPI.DLL |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\RPCRT4.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\SETUPAPI.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\SHELL32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\SHLWAPI.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\UMPDC.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\USER32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\WINTRUST.DLL |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\WS2_32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\advapi32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\bcrypt.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\cfgmgr32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\clbcatq.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\combase.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\cryptsp.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\fwpuclnt.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\gdi32full.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\imagehlp.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\kernel.appcore.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\msvcp_win.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\msvcrt.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\ole32.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\powrprof.dll |
21:55:52.749 | 25EC | 2005 | | C:\WINDOWS\System32\profapi.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\System32\sechost.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\System32\shcore.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\System32\ucrtbase.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\System32\win32u.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\System32\windows.storage.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\System32\winrnr.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\NLAapi.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\Oleacc.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\mswsock.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\napinsp.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\pnrpnsp.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\rsaenh.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\uxtheme.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\wbem\fastprox.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
21:55:52.750 | 25EC | 2005 | | C:\WINDOWS\system32\wshbth.dll |
21:55:52.750 | 25EC | 2005 | | C:\Windows\System32\rasadhlp.dll |
21:55:52.751 | 25EC | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=4672 |
21:55:52.757 | 25EC | 1451 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
21:55:52.758 | 25EC | 1475 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
21:55:52.758 | 25EC | 1504 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
21:55:52.758 | 25EC | 1525 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
21:55:52.758 | 25EC | 1593 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
21:55:52.758 | 25EC | 1606 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
21:55:52.758 | 25EC | 1619 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
21:55:52.758 | 25EC | 1659 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
21:55:52.758 | 25EC | 1661 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
21:55:52.758 | 25EC | 1663 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
21:55:52.758 | 25EC | 1665 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
21:55:52.758 | 25EC | 1667 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
21:55:52.758 | 25EC | 1669 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
21:55:52.758 | 25EC | 1671 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
21:55:52.758 | 25EC | 1674 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
21:55:52.758 | 25EC | 1677 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
21:55:52.759 | 25EC | 1771 | Data::Search | [0] 0x93390000 |
21:55:52.759 | 25EC | 1771 | Data::Search | [1] 0x0 |
21:55:52.759 | 25EC | 1771 | Data::Search | [2] 0x0 |
21:55:52.759 | 25EC | 1771 | Data::Search | [3] 0x0 |
21:55:52.759 | 25EC | 1771 | Data::Search | [4] 0x0 |
21:55:52.759 | 25EC | 1771 | Data::Search | [5] 0x90BF0000 |
21:55:52.759 | 25EC | 1771 | Data::Search | [6] 0x93FD0000 |
21:55:52.759 | 25EC | 1771 | Data::Search | [7] 0x6A4B0000 |
21:55:52.759 | 25EC | 1771 | Data::Search | [8] 0x90BF0000 |
21:55:52.759 | 25EC | 1771 | Data::Search | [9] 0x0 |
21:55:52.759 | 25EC | 1776 | Data::Search | [10] 0x0 |
21:55:52.759 | 25EC | 1782 | Data::Search | [11] 0x8F4C0000 |
21:55:52.759 | 25EC | 1788 | Data::Search | [12] 0x6A4B0000 |
21:55:52.759 | 25EC | 1794 | Data::Search | [13] 0x0 |
21:55:52.759 | 25EC | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:55:52.760 | 25EC | 439 | Client::initFirstInjection | Detected Windows 8.1 or greater |
21:55:52.760 | 25EC | 454 | Client::initFirstInjection | Acquiring function lock succedded |
21:55:52.762 | 25EC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_83_1_6748 opened succesfuly |
21:55:52.765 | 25EC | 475 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x2c1353 |
21:55:52.765 | 25EC | 6964 | OverlayManager::LoadDefaultCursors | Load default cursors |
21:55:52.770 | 25EC | 484 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x4700e17 |
21:55:52.770 | 25EC | 72 | PerformanceCounter::StartSession | StartSession |
21:55:52.771 | 25EC | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
21:55:52.771 | 25EC | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
21:55:52.771 | 25EC | 712 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
21:55:52.771 | 25EC | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
21:55:52.771 | 25EC | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
21:55:52.771 | 25EC | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
21:55:52.771 | 25EC | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
21:55:52.771 | 25EC | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
21:55:52.771 | 25EC | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
21:55:52.771 | 25EC | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
21:55:52.771 | 25EC | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
21:55:52.771 | 25EC | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
21:55:52.772 | 25EC | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
21:55:52.772 | 25EC | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
21:55:52.772 | 25EC | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
21:55:52.772 | 25EC | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
21:55:52.772 | 25EC | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
21:55:52.772 | 25EC | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
21:55:52.772 | 25EC | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
21:55:52.772 | 25EC | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
21:55:52.772 | 25EC | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
21:55:52.772 | 25EC | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
21:55:52.772 | 25EC | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
21:55:52.772 | 25EC | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
21:55:52.772 | 25EC | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
21:55:52.772 | 25EC | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
21:55:52.772 | 25EC | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
21:55:52.772 | 25EC | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
21:55:52.772 | 25EC | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
21:55:52.772 | 25EC | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
21:55:52.772 | 25EC | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
21:55:52.772 | 25EC | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
21:55:52.772 | 25EC | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
21:55:52.772 | 25EC | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
21:55:52.772 | 25EC | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
21:55:52.772 | 25EC | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
21:55:52.772 | 25EC | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
21:55:52.772 | 25EC | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = ON |
21:55:52.772 | 25EC | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
21:55:52.772 | 25EC | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
21:55:52.772 | 25EC | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
21:55:52.772 | 25EC | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
21:55:52.772 | 25EC | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
21:55:52.772 | 25EC | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
21:55:52.772 | 25EC | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
21:55:52.772 | 25EC | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
21:55:52.772 | 25EC | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
21:55:52.772 | 25EC | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
21:55:52.772 | 25EC | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
21:55:52.772 | 25EC | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
21:55:52.772 | 25EC | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
21:55:52.772 | 25EC | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
21:55:52.772 | 25EC | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
21:55:52.772 | 25EC | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
21:55:52.772 | 25EC | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
21:55:52.772 | 25EC | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
21:55:52.772 | 25EC | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
21:55:52.772 | 25EC | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
21:55:52.772 | 25EC | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
21:55:52.772 | 25EC | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
21:55:52.772 | 25EC | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
21:55:52.772 | 25EC | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
21:55:52.772 | 25EC | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
21:55:52.773 | 25EC | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
21:55:52.773 | 25EC | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
21:55:52.773 | 25EC | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
21:55:52.773 | 25EC | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
21:55:52.773 | 25EC | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
21:55:52.773 | 25EC | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
21:55:52.773 | 25EC | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
21:55:52.773 | 25EC | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = ON |
21:55:52.773 | 25EC | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
21:55:52.773 | 25EC | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
21:55:52.773 | 25EC | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
21:55:52.773 | 25EC | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
21:55:52.773 | 25EC | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
21:55:52.773 | 25EC | 923 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
21:55:52.773 | 25EC | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:52.773 | 25EC | 562 | OverlayManager::OverlayManager | starting hooks... |
21:55:52.807 | 25EC | 1953 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.162.0.13\\OWUtils.dll succeeded |
21:55:52.958 | 25EC | 592 | Install::Code | Init [Client,1] (MCH) OK |
21:55:52.966 | 25EC | 592 | Install::Code | Init [Client,2] (MCH) OK |
21:55:52.971 | 25EC | 592 | Install::Code | Init [Client,3] (MCH) OK |
21:55:52.979 | 25EC | 592 | Install::Code | Init [Client,4] (MCH) OK |
21:55:53.50 | 25EC | 592 | Install::Code | Init [Client,4.1] (MCH) OK |
21:55:53.96 | 25EC | 592 | Install::Code | Init [Client,4.2] (MCH) OK |
21:55:53.156 | 25EC | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
21:55:53.157 | 25EC | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
21:55:53.160 | 25EC | 921 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
21:55:53.161 | 25EC | 523 | Client::initFirstInjection | Suspend before hook: OFF |
21:55:53.162 | 25EC | 1157 | Install::Code | Segment [5|18016|0x90BF0000|0x4660] |
21:55:53.198 | 25EC | 592 | Install::Code | unknown (MCH) OK |
21:55:53.198 | 25EC | 1157 | Install::Code | Segment [5|418288|0x90BF0000|0x661F0] |
21:55:53.233 | 25EC | 592 | Install::Code | unknown (MCH) OK |
21:55:53.233 | 25EC | 1157 | Install::Code | Segment [5|105904|0x90BF0000|0x19DB0] |
21:55:53.303 | 25EC | 592 | Install::Code | unknown (MCH) OK |
21:55:53.303 | 25EC | 1157 | Install::Code | Segment [5|4944|0x90BF0000|0x1350] |
21:55:53.337 | 25EC | 592 | Install::Code | unknown (MCH) OK |
21:55:53.337 | 25EC | 1157 | Install::Code | Segment [5|-23121888|0x90BF0000|0xFE9F3020] |
21:55:53.337 | 25EC | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
21:55:53.337 | 25EC | 1157 | Install::Code | Segment [5|-23101344|0x90BF0000|0xFE9F8060] |
21:55:53.337 | 25EC | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
21:55:53.337 | 25EC | 1157 | Install::Code | Segment [5|-23140832|0x90BF0000|0xFE9EE620] |
21:55:53.337 | 25EC | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
21:55:53.337 | 25EC | 1157 | Install::Code | Segment [5|-24270208|0x90BF0000|0xFE8DAA80] |
21:55:53.337 | 25EC | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
21:55:53.337 | 25EC | 1011 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
21:55:53.500 | 25EC | 592 | Install::Code | unknown (MCH) OK |
21:55:53.500 | 25EC | 1141 | Install::Code | Segment 0 [7|-1|0x6A4B0000|0xFFFFFFFF|0] |
21:55:53.540 | 25EC | 592 | Install::Code | unknown (MCH) OK |
21:55:53.540 | 25EC | 1141 | Install::Code | Segment 0 [7|-1|0x6A4B0000|0xFFFFFFFF|0] |
21:55:53.588 | 25EC | 592 | Install::Code | unknown (MCH) OK |
21:55:53.588 | 25EC | 1141 | Install::Code | Segment 0 [7|-1|0x6A4B0000|0xFFFFFFFF|0] |
21:55:53.588 | 25EC | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:55:53.588 | 25EC | 1054 | OverlayManager::Start | Starting... |
21:55:53.588 | 25EC | 1086 | OverlayManager::Start | starting hooks 2... |
21:55:53.594 | 25EC | 592 | Install::Code | Init [Client,5] (MCH) OK |
21:55:53.594 | 25EC | 1233 | | XTRAP COMPATIBLE PATCH WARNING |
21:55:53.594 | 25EC | 1241 | OverlayManager::Start | done with hooks... |
21:55:53.595 | 25EC | 107 | ApiManager::Init | API Manager Event : OK |
21:55:53.595 | 25EC | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=14772 |
21:55:53.597 | 39B4 | 7134 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x1d0646 |
21:55:53.598 | 203C | 6555 | OverlayManager::OnConnected | Connected to server |
21:55:53.598 | 203C | 31 | SendServerHelloMessage::Execute | Send connection Ack |
21:55:53.611 | 25EC | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
21:55:53.611 | 25EC | 114 | TXOfInterest | New list set with 0 items |
21:55:53.611 | 25EC | 1266 | OverlayManager::Start | get foreground state |
21:55:53.611 | 25EC | 7626 | OverlayManager::OnForegroundChanged | Changed True |
21:55:53.611 | 25EC | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:55:53.611 | 25EC | 1303 | OverlayManager::Start | Started... |
21:55:53.644 | 6E0 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
21:55:53.655 | 25EC | 592 | Install::Code | Init [Client,0] (MCH) OK |
21:55:53.655 | 25EC | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
21:55:53.655 | 25EC | 94 | GraphicsHookManager::StopThread | StopThread |
21:55:53.660 | 1240 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
21:55:53.692 | 6E0 | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
21:55:53.697 | 25EC | 590 | Client::initFirstInjection | init complete |
21:55:53.932 | 6E0 | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
21:55:53.932 | 6E0 | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
21:55:54.2 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
21:55:54.15 | 6E0 | 1094 | RenderDeviceD3d11::init | Device adapter hash: -821091773 |
21:55:54.15 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:55:54.15 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
21:55:54.15 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:55:54.31 | 6E0 | 705 | RenderDeviceD3d11::initDX11 | create vs |
21:55:54.31 | 6E0 | 723 | RenderDeviceD3d11::initDX11 | create vs |
21:55:54.44 | 6E0 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
21:55:54.56 | 6E0 | 774 | RenderDeviceD3d11::initDX11 | create raster |
21:55:54.57 | 6E0 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
21:55:54.58 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
21:55:54.58 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
21:55:54.58 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
21:55:54.58 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:55:54.58 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:55:54.58 | 6E0 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
21:55:54.58 | 6E0 | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
21:55:54.58 | 6E0 | 2661 | OverlayManager::setGraphics | Render Device fix was set RT. |
21:55:54.58 | 6E0 | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1152, 648] {WINDOW} |
21:55:54.58 | 6E0 | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1152, 648) |
21:55:54.60 | 6E0 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
21:55:54.60 | 6E0 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
21:55:54.61 | 138C | 7093 | OverlayManager::IsEmptyCursor | Cache cursor 0x2e0e1b (v: 1) |
21:55:54.60 | 6E0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
21:55:54.89 | 6E0 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
21:55:54.89 | 6E0 | 275 | WidgetManager::init | Init manager |
21:55:54.90 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
21:55:54.90 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1ae114f |
21:55:54.90 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:55:54.90 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
21:55:54.90 | 6E0 | 2269 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
21:55:54.90 | 6E0 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
21:55:54.90 | 6E0 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:54.90 | 6E0 | 7530 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
21:55:54.98 | 34D8 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:55:54.181 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:55:54.194 | 34D8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1E022C_P_6748 opened succesfuly |
21:55:54.194 | 34D8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:55:54.449 | 203C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:55:54.777 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:55:54.777 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:55:54.777 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
21:55:54.777 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
21:55:54.777 | 138C | 1942 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x2e0e1b |
21:55:54.778 | 6E0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
21:55:54.778 | 6E0 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:54.778 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:55:54.805 | 34D8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2C13C6_P_6748 opened succesfuly |
21:55:54.805 | 34D8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:56:00.584 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (144,200) / (256,256) - OK |
21:56:00.584 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
21:56:03.622 | 39B4 | 1989 | Client::LogProcessModules | Loaded modules: |
21:56:03.671 | 39B4 | 2005 | | C:\Program Files (x86)\AVG\Antivirus\aswAMSI.dll |
21:56:03.671 | 39B4 | 2005 | | C:\Program Files (x86)\AVG\Antivirus\aswhook.dll |
21:56:03.671 | 39B4 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.13\OWClient.dll |
21:56:03.671 | 39B4 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.13\OWExplorer.dll |
21:56:03.671 | 39B4 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.13\OWUtils.dll |
21:56:04.142 | 34D8 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3187] s[33]. |
21:56:03.671 | 39B4 | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\MTGA.exe |
21:56:04.142 | 34D8 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:56:04.142 | 34D8 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:56:03.671 | 39B4 | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\MTGA_Data\Plugins\x86_64\AkSoundEngine.dll |
21:56:04.142 | 34D8 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:56:03.671 | 39B4 | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll |
21:56:03.671 | 39B4 | 2005 | | C:\Program Files\Wizards of the Coast\MTGA\UnityPlayer.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\HID.DLL |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\TextInputFramework.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\WINMMBASE.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_9.dll |
21:56:03.671 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\amsi.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\icm32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\igd10iumd64.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\igdusc64.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\mscms.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\SYSTEM32\xinput1_3.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\CRYPT32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\DEVOBJ.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\GDI32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\IMM32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\KERNEL32.DLL |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\KERNELBASE.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\MMDevApi.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\MSASN1.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\MSCTF.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\NSI.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\OLEAUT32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\PSAPI.DLL |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\RPCRT4.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\SETUPAPI.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\SHELL32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\SHLWAPI.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\UMPDC.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\USER32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\WINTRUST.DLL |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\WS2_32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\advapi32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\bcrypt.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\cfgmgr32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\clbcatq.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\combase.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\cryptsp.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\fwpuclnt.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\gdi32full.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\imagehlp.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\kernel.appcore.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\msvcp_win.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\msvcrt.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\ole32.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\powrprof.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\profapi.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\sechost.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\shcore.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\ucrtbase.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\win32u.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\windows.storage.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\System32\winrnr.dll |
21:56:03.672 | 39B4 | 2005 | | C:\WINDOWS\system32\NLAapi.dll |
21:56:03.673 | 39B4 | 2005 | | C:\WINDOWS\system32\Oleacc.dll |
21:56:03.673 | 39B4 | 2005 | | C:\WINDOWS\system32\mswsock.dll |
21:56:03.673 | 39B4 | 2005 | | C:\WINDOWS\system32\napinsp.dll |
21:56:03.673 | 39B4 | 2005 | | C:\WINDOWS\system32\pnrpnsp.dll |
21:56:03.673 | 39B4 | 2005 | | C:\WINDOWS\system32\rsaenh.dll |
21:56:03.673 | 39B4 | 2005 | | C:\WINDOWS\system32\uxtheme.dll |
21:56:03.673 | 39B4 | 2005 | | C:\WINDOWS\system32\wbem\fastprox.dll |
21:56:03.673 | 39B4 | 2005 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
21:56:03.673 | 39B4 | 2005 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
21:56:03.673 | 39B4 | 2005 | | C:\WINDOWS\system32\wshbth.dll |
21:56:03.673 | 39B4 | 2005 | | C:\Windows\System32\rasadhlp.dll |
21:56:04.142 | 34D8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:56:21.442 | 203C | 6650 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Keh-Var\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\162.1.4\plugins/GEPPlugin64.dll] |
21:57:25.17 | 138C | 2614 | OverlayManager::DetachThreadInput | Detach thread input 5004,1760 |
21:57:25.20 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:57:25.30 | 6E0 | 7355 | OverlayManager::LoadPlugin | Plugin loaded [6] [C:\Users\Keh-Var\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\162.1.4\plugins/GEPPlugin64.dll] [] |
21:57:25.35 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:57:25.85 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
21:57:25.85 | 6E0 | 275 | WidgetManager::init | Init manager |
21:57:25.88 | 302C | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:57:25.155 | 302C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1F13E4_P_6748 opened succesfuly |
21:57:25.155 | 302C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
21:57:52.961 | 302C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:57:55.475 | 302C | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3015] s[33]. |
21:57:55.476 | 302C | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:57:55.476 | 302C | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:57:55.476 | 302C | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:58:00.471 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
21:58:00.471 | 6E0 | 275 | WidgetManager::init | Init manager |
21:58:00.472 | 3924 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:58:47.724 | 3924 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:58:50.551 | 3924 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:58:53.65 | 3924 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[33]. |
21:58:53.65 | 3924 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:58:53.65 | 3924 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:58:53.65 | 3924 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:59:05.479 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
21:59:05.479 | 6E0 | 275 | WidgetManager::init | Init manager |
21:59:05.481 | 3B3C | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:59:05.627 | 138C | 2614 | OverlayManager::DetachThreadInput | Detach thread input 5004,1760 |
21:59:05.629 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:59:05.629 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:59:05.629 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:59:05.629 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:59:05.629 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:59:05.629 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:59:05.629 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1ae114f |
21:59:05.629 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:59:05.629 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:59:05.629 | 138C | 187 | IRenderDevice::release | Render Releasing. |
21:59:05.629 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:59:05.629 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:59:05.629 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:59:05.629 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:59:05.629 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:59:05.629 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
21:59:11.593 | 203C | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:59:11.597 | 203C | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:59:11.597 | 203C | 7626 | OverlayManager::OnForegroundChanged | Changed False |
21:59:11.598 | 203C | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10606 Title=[#assistant-support - Torch] |
21:59:11.599 | 203C | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:59:11.599 | 203C | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:59:11.599 | 203C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:59:11.603 | 203C | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
21:59:18.389 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
21:59:18.389 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
21:59:18.389 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
21:59:18.390 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:59:18.436 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
21:59:18.436 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
21:59:18.436 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
21:59:18.436 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:59:18.436 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:59:18.436 | 6E0 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:59:18.437 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
21:59:18.441 | 6E0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:59:18.441 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
21:59:18.441 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10007b |
21:59:18.441 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
21:59:18.441 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
21:59:18.441 | 6E0 | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:59:18.441 | 6E0 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:59:18.477 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
21:59:19.142 | 3B3C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:59:20.143 | 3B3C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:59:21.146 | 3B3C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:59:23.650 | 3B3C | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[500]. |
21:59:23.650 | 3B3C | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:59:23.650 | 3B3C | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:59:23.650 | 3B3C | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:01:50.20 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:01:50.21 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:01:50.23 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:01:50.23 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:01:50.29 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:01:50.29 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:01:50.30 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:01:50.30 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:01:50.30 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:01:50.30 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:01:50.30 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10007b |
22:01:50.30 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:01:50.30 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:01:50.30 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:01:50.30 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:01:50.30 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:01:50.30 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:01:50.30 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:01:50.30 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:01:50.31 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:01:51.359 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:01:51.359 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:01:51.359 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:01:51.359 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:01:51.416 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:01:51.416 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:01:51.416 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:01:51.416 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:01:51.417 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:01:51.417 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:01:51.637 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:01:51.638 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1ae1245 |
22:01:51.638 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:01:51.638 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:01:51.638 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:01:51.638 | 6E0 | 275 | WidgetManager::init | Init manager |
22:01:51.641 | 27A0 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:01:51.699 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:02:01.664 | 27A0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:02:04.171 | 27A0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:02:06.675 | 27A0 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3343] s[500]. |
22:02:06.675 | 27A0 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:02:06.675 | 27A0 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:02:06.675 | 27A0 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:02:14.768 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:02:14.769 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:02:14.770 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:02:14.770 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:02:14.779 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:02:14.779 | 6E0 | 275 | WidgetManager::init | Init manager |
22:02:14.780 | 3654 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:02:14.800 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:02:14.800 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:02:14.800 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:02:14.800 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:02:14.800 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:02:14.800 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:02:14.800 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1ae1245 |
22:02:14.800 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:02:14.800 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:02:14.800 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:02:14.800 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:02:14.800 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:02:14.800 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:02:14.800 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:02:14.800 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:02:14.800 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:02:14.898 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:02:14.898 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:02:14.898 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:02:14.898 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:02:14.981 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:02:14.982 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:02:14.982 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:02:14.982 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:02:14.982 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:02:14.982 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:02:14.994 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:02:14.995 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4d112f3 |
22:02:14.995 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:02:14.995 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:02:15.9 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:02:20.343 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:02:20.344 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:02:20.347 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:02:20.347 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:02:20.370 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:02:20.370 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:02:20.371 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:02:20.371 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:02:20.371 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:02:20.371 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:02:20.371 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4d112f3 |
22:02:20.371 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:02:20.371 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:02:20.371 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:02:20.371 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:02:20.371 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:02:20.371 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:02:20.371 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:02:20.372 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:02:20.372 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:02:20.858 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:02:20.858 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:02:20.858 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:02:20.858 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:02:20.929 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:02:20.930 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:02:20.930 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:02:20.930 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:02:20.930 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:02:20.930 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:02:20.940 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:02:20.940 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4d212f3 |
22:02:20.940 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:02:20.940 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:02:20.976 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:03:11.673 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:03:11.673 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:03:11.678 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:03:11.679 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:03:12.744 | 203C | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:03:12.744 | 203C | 7626 | OverlayManager::OnForegroundChanged | Changed True |
22:03:12.744 | 203C | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:03:12.768 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:03:12.836 | 203C | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
22:03:12.872 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (144,200) / (256,256) - OK |
22:03:12.872 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
22:03:12.971 | 6E0 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:03:18.764 | 3654 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:03:23.346 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:03:44.84 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:03:45.573 | 3654 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:03:49.920 | 3654 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:03:52.437 | 3654 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3031] s[33]. |
22:03:52.437 | 3654 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:03:52.437 | 3654 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:03:52.437 | 3654 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:03:57.433 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:03:57.433 | 6E0 | 275 | WidgetManager::init | Init manager |
22:03:57.435 | 1D0C | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:04:29.465 | 1D0C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:04:31.990 | 1D0C | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3047] s[33]. |
22:04:31.990 | 1D0C | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:04:31.990 | 1D0C | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:04:31.990 | 1D0C | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:05:03.702 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:05:03.702 | 6E0 | 275 | WidgetManager::init | Init manager |
22:05:03.705 | 2F34 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:05:03.729 | 138C | 2614 | OverlayManager::DetachThreadInput | Detach thread input 5004,1760 |
22:05:03.731 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:05:03.731 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:05:03.731 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:05:03.731 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:05:03.731 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:05:03.731 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:05:03.731 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4d212f3 |
22:05:03.731 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:05:03.731 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:05:03.731 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:05:03.731 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:05:03.731 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:05:03.731 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:05:03.731 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:05:03.731 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:05:03.731 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:05:03.950 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:05:03.950 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:05:03.950 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:05:03.951 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:05:04.44 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:05:04.44 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:05:04.45 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:05:04.45 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:05:04.45 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:05:04.45 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:05:04.69 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:05:04.69 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2420331 |
22:05:04.69 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:05:04.69 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:05:04.74 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:05:13.721 | 2F34 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:05:15.929 | 203C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:05:16.127 | 2F34 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3031] s[33]. |
22:05:16.127 | 2F34 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:05:16.127 | 2F34 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:05:16.127 | 2F34 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:06:20.774 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:06:20.775 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:06:20.776 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:06:20.776 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:06:20.782 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:06:20.782 | 6E0 | 275 | WidgetManager::init | Init manager |
22:06:20.784 | 2AFC | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:06:20.808 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:06:20.808 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:06:20.808 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:06:20.808 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:06:20.808 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:06:20.809 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:06:20.810 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2420331 |
22:06:20.810 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:06:20.810 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:06:20.810 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:06:20.810 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:06:20.810 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:06:20.810 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:06:20.810 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:06:20.810 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:06:20.810 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:06:20.817 | 2AFC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:06:20.818 | 2AFC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2c13c6 |
22:06:20.818 | 2AFC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2C13C6_P_6748 close 2147483647 bytes |
22:06:20.819 | 2AFC | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:06:20.924 | 2AFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1704DA_P_6748 opened succesfuly |
22:06:20.924 | 2AFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
22:06:20.925 | 2AFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_160BC8_P_6748 opened succesfuly |
22:06:20.926 | 2AFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
22:06:21.768 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:06:21.768 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:06:21.768 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:06:21.768 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:06:21.833 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:06:21.833 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:06:21.833 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:06:21.833 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:06:21.833 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:06:21.833 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:06:21.943 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:06:21.944 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7f0de7 |
22:06:21.944 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:06:21.944 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:06:22.98 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:06:22.99 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
22:06:22.99 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
22:06:22.117 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
22:06:22.117 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
22:06:30.826 | 2AFC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:06:30.826 | 2AFC | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [4250] s[33]. |
22:06:30.826 | 2AFC | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:06:30.826 | 2AFC | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:06:30.826 | 2AFC | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:06:33.897 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:06:33.897 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:06:33.897 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:06:33.897 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:06:33.903 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:06:33.903 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:06:33.903 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:06:33.903 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:06:33.903 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:06:33.903 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:06:33.903 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7f0de7 |
22:06:33.903 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:06:33.903 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:06:33.903 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:06:33.903 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:06:33.903 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:06:33.903 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:06:33.903 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:06:33.903 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:06:33.903 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:06:39.816 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:06:39.816 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:06:39.816 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:06:39.816 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:06:39.914 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:06:39.914 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:06:39.914 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:06:39.914 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:06:39.914 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:06:39.914 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:06:41.136 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:06:41.137 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6c912f3 |
22:06:41.137 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:06:41.137 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:06:41.138 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:06:41.138 | 6E0 | 275 | WidgetManager::init | Init manager |
22:06:41.138 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
22:06:41.139 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
22:06:41.139 | 13E8 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:06:41.143 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
22:06:41.143 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
22:06:41.213 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:06:41.545 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:06:41.545 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:06:41.545 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:06:41.545 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:06:42.275 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:06:51.155 | 13E8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:06:51.155 | 13E8 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3312] s[33]. |
22:06:51.155 | 13E8 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:06:51.155 | 13E8 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:06:51.155 | 13E8 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:06:56.168 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:06:56.168 | 6E0 | 275 | WidgetManager::init | Init manager |
22:06:56.169 | 3A90 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:07:15.701 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:07:19.338 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:07:20.799 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:07:25.868 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:07:39.212 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:07:40.470 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:07:41.667 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:07:43.580 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:08:23.847 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:08:49.800 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:09:28.790 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:09:30.422 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:09:31.411 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:09:33.631 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:09:41.708 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:09:42.425 | 3A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:09:44.911 | 3A90 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[33]. |
22:09:44.912 | 3A90 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:09:44.912 | 3A90 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:09:44.912 | 3A90 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:09:48.64 | 138C | 2614 | OverlayManager::DetachThreadInput | Detach thread input 5004,1760 |
22:09:48.66 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:09:48.66 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:09:48.66 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:09:48.66 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:09:48.66 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:09:48.67 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:09:48.67 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6c912f3 |
22:09:48.67 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:09:48.67 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:09:48.67 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:09:48.67 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:09:48.67 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:09:48.67 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:09:48.67 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:09:48.67 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:09:48.67 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:09:48.214 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:09:48.214 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:09:48.214 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:09:48.214 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:09:48.312 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:09:48.312 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:09:48.312 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:09:48.312 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:09:48.312 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:09:48.312 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:09:48.335 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:09:48.335 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x611121f |
22:09:48.335 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:09:48.335 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:09:48.336 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
22:09:48.336 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
22:09:48.337 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
22:09:48.337 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
22:09:48.458 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:09:49.556 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:09:49.556 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:09:49.556 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:09:49.556 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:09:50.721 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:09:50.721 | 6E0 | 275 | WidgetManager::init | Init manager |
22:09:50.964 | 3C4 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:10:01.919 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:10:06.442 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:10:07.633 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:10:26.641 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:10:35.103 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:10:37.777 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:10:42.268 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:10:44.512 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:10:53.740 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:12:16.723 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:12:18.942 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:12:23.982 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:13:04.593 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:13:05.589 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:13:06.989 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:13:10.940 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:13:40.708 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:13:46.325 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:13:55.479 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:14:12.294 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:14:13.348 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:14:21.634 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:14:30.54 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:14:39.152 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:15:29.2 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:15:34.883 | 3C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:15:37.380 | 203C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:15:37.398 | 3C4 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3031] s[33]. |
22:15:37.398 | 3C4 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:15:37.398 | 3C4 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:15:37.398 | 3C4 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:16:00.98 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:16:00.99 | 6E0 | 275 | WidgetManager::init | Init manager |
22:16:00.154 | 2B28 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:16:00.164 | 138C | 2614 | OverlayManager::DetachThreadInput | Detach thread input 5004,1760 |
22:16:00.166 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:16:00.166 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:16:00.166 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:16:00.166 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:16:00.166 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:16:00.166 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:16:00.166 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x611121f |
22:16:00.166 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:16:00.166 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:16:00.166 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:16:00.167 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:16:00.167 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:16:00.167 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:16:00.167 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:16:00.167 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:16:00.167 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:16:00.187 | 2B28 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:16:00.188 | 2B28 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=160bc8 |
22:16:00.188 | 2B28 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_160BC8_P_6748 close 2147483647 bytes |
22:16:00.188 | 2B28 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:16:00.644 | 2B28 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_450484_P_6748 opened succesfuly |
22:16:00.644 | 2B28 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
22:16:00.645 | 2B28 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C04D4_P_6748 opened succesfuly |
22:16:00.646 | 2B28 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
22:16:00.815 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:16:00.816 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:16:00.817 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:16:00.817 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:16:01.275 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:16:01.275 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:16:01.275 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:16:01.275 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:16:01.275 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:16:01.275 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:16:01.345 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:16:01.346 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x77e0975 |
22:16:01.346 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:16:01.346 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:16:01.402 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:16:01.474 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (144,200) / (256,256) - OK |
22:16:01.474 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
22:16:01.478 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (1152,648) / (1152,768) - OK |
22:16:01.479 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
22:16:02.539 | 138C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:16:02.539 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:16:02.539 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:16:02.539 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:16:02.539 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:16:10.166 | 2B28 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:16:10.166 | 2B28 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [4047] s[33]. |
22:16:10.166 | 2B28 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:16:10.166 | 2B28 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:16:10.166 | 2B28 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:16:25.513 | 203C | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:16:25.842 | 203C | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:16:25.842 | 203C | 7626 | OverlayManager::OnForegroundChanged | Changed False |
22:16:25.842 | 203C | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10606 Title=[#assistant-support - Torch] |
22:16:25.842 | 203C | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:16:25.842 | 203C | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:16:25.842 | 203C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:16:27.620 | 203C | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
22:18:31.657 | 138C | 2614 | OverlayManager::DetachThreadInput | Detach thread input 5004,1760 |
22:18:31.659 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:18:31.659 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:18:31.659 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:18:31.659 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:18:31.660 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:18:31.660 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:18:31.660 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x77e0975 |
22:18:31.660 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:18:31.660 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:18:31.660 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:18:31.660 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:18:31.660 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:18:31.660 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:18:31.660 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:18:31.660 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:18:31.660 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:18:35.523 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:18:35.523 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:18:35.523 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:18:35.523 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:18:35.608 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:18:35.608 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:18:35.608 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:18:35.608 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:18:35.608 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:18:35.608 | 6E0 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:18:35.608 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:18:37.553 | 6E0 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
22:18:37.553 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:18:37.553 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe750899 |
22:18:37.553 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:18:37.553 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:18:37.553 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:18:37.553 | 6E0 | 275 | WidgetManager::init | Init manager |
22:18:37.554 | 6E0 | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:18:37.554 | 6E0 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:18:37.556 | F18 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:18:37.557 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:18:47.604 | F18 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:18:47.604 | F18 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [9969] s[500]. |
22:18:47.604 | F18 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:18:47.604 | F18 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:18:47.604 | F18 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:21:36.951 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:21:36.951 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:21:36.953 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:21:36.953 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:21:36.960 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:21:36.960 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:21:36.961 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:21:36.961 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:21:36.961 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:21:36.961 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:21:36.961 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe750899 |
22:21:36.961 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:21:36.961 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:21:36.961 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:21:36.961 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:21:36.961 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:21:36.961 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:21:36.961 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:21:36.962 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:21:36.962 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:21:39.300 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:21:39.300 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:21:39.300 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:21:39.301 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:21:39.351 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:21:39.351 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:21:39.351 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:21:39.351 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:21:39.351 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:21:39.351 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:21:39.356 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:21:39.356 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8410973 |
22:21:39.356 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:21:39.356 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:21:39.356 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:21:39.356 | 6E0 | 275 | WidgetManager::init | Init manager |
22:21:39.359 | F7C | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:21:39.371 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:21:51.392 | F7C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:21:53.903 | F7C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:21:55.913 | F7C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:21:58.417 | F7C | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3047] s[500]. |
22:21:58.417 | F7C | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:21:58.417 | F7C | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:21:58.417 | F7C | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:22:16.958 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:22:16.958 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:22:16.962 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:22:16.962 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:22:16.968 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:22:16.968 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:22:16.968 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:22:16.968 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:22:16.968 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:22:16.968 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:22:16.968 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8410973 |
22:22:16.968 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:22:16.968 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:22:16.968 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:22:16.968 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:22:16.968 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:22:16.968 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:22:16.968 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:22:16.968 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:22:16.968 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:22:17.472 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:22:17.474 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:22:17.474 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:22:17.474 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:22:17.530 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:22:17.530 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:22:17.530 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:22:17.530 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:22:17.530 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:22:17.530 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:22:17.536 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:22:17.536 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4ef0ee7 |
22:22:17.536 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:22:17.537 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:22:17.537 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:22:17.537 | 6E0 | 275 | WidgetManager::init | Init manager |
22:22:17.541 | 9D0 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:22:18.146 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:22:27.524 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:22:27.524 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:22:27.528 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:22:27.528 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:22:27.580 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:22:27.580 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:22:27.583 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:22:27.583 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:22:27.583 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:22:27.583 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:22:27.583 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4ef0ee7 |
22:22:27.583 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:22:27.583 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:22:27.583 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:22:27.583 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:22:27.583 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:22:27.583 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:22:27.583 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:22:27.583 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:22:27.583 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:22:28.74 | 9D0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:22:28.103 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:22:28.103 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:22:28.103 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:22:28.103 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:22:28.170 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:22:28.170 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:22:28.170 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:22:28.170 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:22:28.170 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:22:28.170 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:22:28.239 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:22:28.239 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x261e0213 |
22:22:28.239 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:22:28.239 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:22:28.311 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:40:57.770 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:40:57.770 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:40:57.771 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:40:57.771 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:40:59.403 | 203C | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:40:59.403 | 203C | 7626 | OverlayManager::OnForegroundChanged | Changed True |
22:40:59.403 | 203C | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:40:59.589 | 203C | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
22:40:59.924 | 9D0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:41:00.410 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (144,200) / (256,256) - OK |
22:41:00.410 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
22:41:00.417 | 6E0 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:41:01.643 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:41:10.706 | 9D0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:42:10.300 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:42:10.352 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:42:10.407 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:42:10.630 | 138C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:42:17.690 | 9D0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:42:19.695 | 9D0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:42:22.209 | 9D0 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[33]. |
22:42:22.209 | 9D0 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:42:22.209 | 9D0 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:42:22.209 | 9D0 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:42:24.448 | 203C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:42:25.200 | 203C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:42:30.988 | 203C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:42:33.240 | 6E0 | 2433 | WidgetManager::Render | resum layout thread |
22:42:33.240 | 6E0 | 275 | WidgetManager::init | Init manager |
22:42:33.242 | 118C | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
22:42:33.247 | 138C | 2614 | OverlayManager::DetachThreadInput | Detach thread input 5004,1760 |
22:42:33.262 | 138C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:42:33.262 | 138C | 1563 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:42:33.262 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:42:33.262 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:42:33.262 | 138C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:42:33.263 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:42:33.263 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x261e0213 |
22:42:33.263 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:42:33.263 | 138C | 1566 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:42:33.263 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:42:33.263 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:42:33.263 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:42:33.263 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:42:33.263 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:42:33.263 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:42:33.264 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:42:33.277 | 118C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:42:33.277 | 118C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1704da |
22:42:33.277 | 118C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1704DA_P_6748 close 2147483647 bytes |
22:42:33.278 | 118C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:42:33.278 | 118C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:42:33.278 | 118C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=450484 |
22:42:33.278 | 118C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_450484_P_6748 close 2147483647 bytes |
22:42:33.288 | 118C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:42:33.298 | 6E0 | 1063 | RenderDeviceD3d11::init | RefC r:[4]->[4] 0x63d8abd0 |
22:42:33.298 | 6E0 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1152, Height=648, Multisampled=false |
22:42:33.298 | 6E0 | 1148 | RenderDeviceD3d11::init | save state |
22:42:33.298 | 6E0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:42:33.320 | 118C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A0BC8_P_6748 opened succesfuly |
22:42:33.320 | 118C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
22:42:33.322 | 118C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1505A6_P_6748 opened succesfuly |
22:42:33.322 | 118C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
22:42:33.377 | 6E0 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3d2cafe8. |
22:42:33.377 | 6E0 | 1156 | RenderDeviceD3d11::init | restore state |
22:42:33.377 | 6E0 | 1159 | RenderDeviceD3d11::init | Target Window [0xe1046] |
22:42:33.407 | 6E0 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:42:33.407 | 6E0 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:42:33.407 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1152,648)M(1366,768) |
22:42:33.459 | 6E0 | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1046}. |
22:42:33.460 | 6E0 | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9bb02eb |
22:42:33.460 | 6E0 | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1366,768] | Game [99,40,1267,727] |
22:42:33.460 | 6E0 | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x26e7c9e0=652724704)=>(0x477e1160=1199444320) |
22:42:33.470 | 6E0 | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1152,648)G(1152,648)M(1366,768) |
22:42:33.806 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
22:42:33.806 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
22:42:34.103 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (230,23) / (256,128) - OK |
22:42:34.103 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
22:42:46.590 | 118C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:42:52.137 | 138C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:42:52.137 | 138C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:42:52.138 | 138C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:42:52.138 | 138C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x138c |
22:42:52.138 | 138C | 408 | InputInterceptor::runHook | Mouse is hooked 0x138c |
22:43:20.758 | 203C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:43:20.815 | 118C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:43:20.816 | 118C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1c04d4 |
22:43:20.816 | 118C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1C04D4_P_6748 close 2147483647 bytes |
22:43:20.818 | 118C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:43:20.818 | 118C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:43:20.819 | 118C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a0bc8 |
22:43:20.819 | 118C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1A0BC8_P_6748 close 2147483647 bytes |
22:43:20.819 | 118C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:43:20.819 | 118C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:43:20.819 | 118C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1505a6 |
22:43:20.819 | 118C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1505A6_P_6748 close 2147483647 bytes |
22:43:20.819 | 118C | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:43:20.843 | 203C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:43:20.990 | 118C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20056E_P_6748 opened succesfuly |
22:43:20.991 | 118C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
22:43:22.24 | 203C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:43:22.205 | 203C | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:43:22.335 | 118C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_520484_P_6748 opened succesfuly |
22:43:22.337 | 118C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6748_SHARED_MEMORY_AGENT opened succesfuly |
22:43:23.117 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (144,200) / (256,256) - OK |
22:43:23.117 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
22:43:23.383 | 6E0 | 326 | RenderImageD3d11::setSize | Create Texture (1152,648) / (1152,768) - OK |
22:43:23.383 | 6E0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
22:44:00.693 | 138C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:44:00.841 | 6E0 | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:44:31.893 | 138C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:44:31.915 | 6E0 | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x2c1353;prev = 0x2c1353 , {Original values: ref = 1 handle = 0x2e0e1b} |
22:44:33.258 | 138C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:44:33.332 | 138C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:44:33.344 | 6E0 | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x2c1353;prev = 0x2c1353 , {Original values: ref = 1 handle = 0x2e0e1b} |
22:44:34.823 | 138C | 1639 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
22:44:35.201 | 118C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:44:37.715 | 118C | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[33]. |
22:44:37.715 | 118C | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
22:44:37.715 | 118C | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
22:44:37.715 | 118C | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
22:45:28.633 | 203C | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
22:45:28.635 | 203C | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:45:28.635 | 203C | 7626 | OverlayManager::OnForegroundChanged | Changed False |
22:45:28.635 | 203C | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
22:45:28.635 | 203C | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:45:28.635 | 203C | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:45:28.635 | 203C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:45:28.660 | 203C | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
22:45:28.925 | 138C | 453 | ReleaseD11Device | Device Released! [3] |
22:45:28.925 | 138C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:45:28.925 | 138C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:45:28.925 | 138C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:45:28.925 | 138C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9bb02eb |
22:45:28.925 | 138C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:45:28.925 | 138C | 187 | IRenderDevice::release | Render Releasing. |
22:45:28.925 | 138C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:45:28.925 | 138C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:45:28.925 | 138C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:45:28.925 | 138C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:45:28.925 | 138C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:45:28.925 | 138C | 204 | IRenderDevice::release | Render Releasing Done. |
22:45:28.925 | 138C | 456 | ReleaseD11Device | End Device Released! |
22:45:29.623 | 138C | 502 | fDevice11_Release | swap chain release 0 0x63d8abd0 [overlay:0] |