Time | Thread | Line | Function | Message |
20:30:18.739 | 7900 | 138 | runClient | Starting Overlay PID=9736(0x2608) server PID = 9196 |
20:30:18.739 | 7900 | 561 | Client::init | Client::Initialize |
20:30:18.739 | 7900 | 569 | Client::init | Start owclient thread |
20:30:18.854 | 52A4 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
20:30:18.855 | 52A4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_84_8_9196 opened succesfuly |
20:30:18.855 | 52A4 | 351 | | session id = {0647CB6C-9447-4E88-A912-E2BC0431E880} |
20:30:18.855 | 52A4 | 2029 | Client::LogClientInfo | OS version [10.0] |
20:30:18.855 | 52A4 | 2034 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
20:30:18.855 | 52A4 | 2052 | Client::LogClientInfo | Client [64-bit] Version 2.2.84.8 |
20:30:18.855 | 52A4 | 2064 | Client::LogProcessModules | Loaded modules: |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.5\OWClient.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.5\OWExplorer.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\RainbowSix_Vulkan.exe |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
20:30:18.862 | 52A4 | 2080 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2011.6-0\MpOav.dll |
20:30:18.862 | 52A4 | 2080 | | C:\ProgramData\obs-studio-hook\graphics-hook64.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\HID.DLL |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\amsi.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\pdh.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\profapi.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\vulkan-1.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\ADVAPI32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\COMDLG32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\CRYPT32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvoglv64.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\GDI32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\IMM32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\KERNEL32.DLL |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\KERNELBASE.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\MSCTF.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\NSI.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\OLEAUT32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\PSAPI.DLL |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\RPCRT4.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\SETUPAPI.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\SHELL32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\SHLWAPI.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\USER32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\WINTRUST.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\WS2_32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\bcrypt.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\cfgmgr32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\clbcatq.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\combase.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\fwpuclnt.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\gdi32full.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\imagehlp.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\msvcp_win.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\msvcrt.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\mswsock.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\ole32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\perfproc.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\sechost.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\shcore.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\ucrtbase.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\win32u.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\System32\winrnr.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\system32\NLAapi.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\system32\dxgi.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\system32\napinsp.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\system32\nvspcap64.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\system32\pnrpnsp.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\system32\rsaenh.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\system32\uxtheme.dll |
20:30:18.862 | 52A4 | 2080 | | C:\WINDOWS\system32\wshbth.dll |
20:30:18.862 | 52A4 | 2080 | | C:\Windows\System32\rasadhlp.dll |
20:30:18.862 | 52A4 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=26056 |
20:30:18.867 | 52A4 | 1540 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
20:30:18.867 | 52A4 | 1548 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
20:30:18.867 | 52A4 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
20:30:18.867 | 52A4 | 1577 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
20:30:18.867 | 52A4 | 1589 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
20:30:18.867 | 52A4 | 1655 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
20:30:18.867 | 52A4 | 1668 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
20:30:18.867 | 52A4 | 1681 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
20:30:18.867 | 52A4 | 1721 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
20:30:18.867 | 52A4 | 1723 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
20:30:18.867 | 52A4 | 1725 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
20:30:18.867 | 52A4 | 1727 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
20:30:18.867 | 52A4 | 1729 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
20:30:18.867 | 52A4 | 1731 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
20:30:18.867 | 52A4 | 1733 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
20:30:18.867 | 52A4 | 1736 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
20:30:18.867 | 52A4 | 1739 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
20:30:18.867 | 52A4 | 1846 | Data::Search | [0] 0x8A350000 |
20:30:18.867 | 52A4 | 1846 | Data::Search | [1] 0x0 |
20:30:18.867 | 52A4 | 1846 | Data::Search | [2] 0x7A6D0000 |
20:30:18.867 | 52A4 | 1846 | Data::Search | [3] 0x75760000 |
20:30:18.867 | 52A4 | 1846 | Data::Search | [4] 0x0 |
20:30:18.867 | 52A4 | 1846 | Data::Search | [5] 0x88320000 |
20:30:18.867 | 52A4 | 1846 | Data::Search | [6] 0x8B020000 |
20:30:18.867 | 52A4 | 1846 | Data::Search | [7] 0x0 |
20:30:18.867 | 52A4 | 1846 | Data::Search | [8] 0x88320000 |
20:30:18.867 | 52A4 | 1846 | Data::Search | [9] 0x5BDF0000 |
20:30:18.867 | 52A4 | 1851 | Data::Search | [10] 0x0 |
20:30:18.867 | 52A4 | 1857 | Data::Search | [11] 0x0 |
20:30:18.867 | 52A4 | 1863 | Data::Search | [12] 0x0 |
20:30:18.867 | 52A4 | 1869 | Data::Search | [13] 0x0 |
20:30:18.867 | 52A4 | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:30:18.867 | 52A4 | 1264 | Client::hookFunctions | Detected Windows 8.1 or greater |
20:30:18.867 | 52A4 | 1279 | Client::hookFunctions | Acquiring function lock succedded |
20:30:18.867 | 52A4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_84_8_9196 opened succesfuly |
20:30:18.868 | 52A4 | 480 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x15c80c59 |
20:30:18.868 | 52A4 | 7229 | OverlayManager::LoadDefaultCursors | Load default cursors |
20:30:18.872 | 52A4 | 488 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xa420d75 |
20:30:18.872 | 52A4 | 72 | PerformanceCounter::StartSession | StartSession |
20:30:18.872 | 52A4 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
20:30:18.872 | 52A4 | 700 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
20:30:18.872 | 52A4 | 718 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
20:30:18.872 | 52A4 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
20:30:18.872 | 52A4 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
20:30:18.872 | 52A4 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
20:30:18.872 | 52A4 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
20:30:18.872 | 52A4 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
20:30:18.872 | 52A4 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
20:30:18.872 | 52A4 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
20:30:18.872 | 52A4 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
20:30:18.872 | 52A4 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
20:30:18.872 | 52A4 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
20:30:18.872 | 52A4 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
20:30:18.872 | 52A4 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
20:30:18.872 | 52A4 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
20:30:18.872 | 52A4 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
20:30:18.872 | 52A4 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
20:30:18.872 | 52A4 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
20:30:18.872 | 52A4 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
20:30:18.872 | 52A4 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
20:30:18.872 | 52A4 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
20:30:18.872 | 52A4 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
20:30:18.872 | 52A4 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
20:30:18.872 | 52A4 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
20:30:18.872 | 52A4 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
20:30:18.872 | 52A4 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
20:30:18.872 | 52A4 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
20:30:18.872 | 52A4 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
20:30:18.872 | 52A4 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
20:30:18.872 | 52A4 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
20:30:18.872 | 52A4 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
20:30:18.872 | 52A4 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
20:30:18.872 | 52A4 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
20:30:18.872 | 52A4 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
20:30:18.872 | 52A4 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
20:30:18.872 | 52A4 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
20:30:18.872 | 52A4 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
20:30:18.872 | 52A4 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
20:30:18.872 | 52A4 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
20:30:18.872 | 52A4 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
20:30:18.872 | 52A4 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
20:30:18.872 | 52A4 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
20:30:18.872 | 52A4 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
20:30:18.872 | 52A4 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
20:30:18.872 | 52A4 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
20:30:18.872 | 52A4 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
20:30:18.872 | 52A4 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
20:30:18.872 | 52A4 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
20:30:18.872 | 52A4 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
20:30:18.872 | 52A4 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
20:30:18.872 | 52A4 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
20:30:18.872 | 52A4 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
20:30:18.872 | 52A4 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
20:30:18.872 | 52A4 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
20:30:18.872 | 52A4 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
20:30:18.872 | 52A4 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
20:30:18.872 | 52A4 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
20:30:18.872 | 52A4 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
20:30:18.872 | 52A4 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
20:30:18.872 | 52A4 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
20:30:18.872 | 52A4 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
20:30:18.872 | 52A4 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
20:30:18.872 | 52A4 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
20:30:18.872 | 52A4 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
20:30:18.872 | 52A4 | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
20:30:18.872 | 52A4 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
20:30:18.873 | 52A4 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
20:30:18.873 | 52A4 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
20:30:18.873 | 52A4 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
20:30:18.873 | 52A4 | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
20:30:18.873 | 52A4 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
20:30:18.873 | 52A4 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
20:30:18.873 | 52A4 | 923 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
20:30:18.873 | 52A4 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
20:30:18.873 | 52A4 | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
20:30:18.873 | 52A4 | 929 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
20:30:18.873 | 52A4 | 931 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
20:30:18.873 | 52A4 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:30:18.873 | 52A4 | 574 | OverlayManager::InitGameClient | starting hooks... |
20:30:19.152 | 52A4 | 1958 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.165.0.5\\OWUtils.dll succeeded |
20:30:19.172 | 52A4 | 597 | Install::Code | Init [Client,1] (MCH) OK |
20:30:19.178 | 52A4 | 597 | Install::Code | Init [Client,2] (MCH) OK |
20:30:19.184 | 52A4 | 597 | Install::Code | Init [Client,3] (MCH) OK |
20:30:19.197 | 52A4 | 597 | Install::Code | Init [Client,4] (MCH) OK |
20:30:19.220 | 52A4 | 597 | Install::Code | Init [Client,4.1] (MCH) OK |
20:30:19.241 | 52A4 | 597 | Install::Code | Init [Client,4.2] (MCH) OK |
20:30:19.254 | 52A4 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
20:30:19.255 | 52A4 | 577 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
20:30:19.255 | 52A4 | 545 | ApplyHookConfiguration | 3rdparty Co-existence [Obs-studio - graphics-hook64.dll]: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[False] ignoreRelease[False] |
20:30:19.255 | 52A4 | 629 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Applying Co-existence: DIT[15000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False] |
20:30:19.255 | 52A4 | 926 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
20:30:19.255 | 52A4 | 643 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | FORCE DIT 3rdParty app 15000 |
20:30:19.972 | 5954 | 363 | ow-graphics | Failed to open pipe |
20:30:19.972 | 5954 | 363 | ow-graphics | Failed to open pipe |
20:30:19.972 | 5954 | 363 | ow-graphics | Connection initialized |
20:30:29.388 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x43cfe4a8 (count:1) |
20:30:34.269 | 52A4 | 5751 | OverlayManager::notifyErrorToServer | Notify error [0], system[coexistence_notification], message[Obs-studio;] |
20:30:34.269 | 52A4 | 1297 | Client::hookFunctions | Force FIGVTH due to HCMs |
20:30:34.269 | 52A4 | 1354 | Client::hookFunctions | Suspend before hook: OFF |
20:30:34.269 | 52A4 | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:30:34.269 | 52A4 | 1062 | Install::Code | Segment [3|42448|0x75760000|0xA5D0] |
20:30:34.285 | 52A4 | 597 | Install::Code | unknown (MCH) OK |
20:30:34.285 | 52A4 | 1062 | Install::Code | Segment [3|54480|0x75760000|0xD4D0] |
20:30:34.299 | 52A4 | 597 | Install::Code | unknown (MCH) OK |
20:30:34.299 | 52A4 | 1062 | Install::Code | Segment [3|53904|0x75760000|0xD290] |
20:30:34.315 | 52A4 | 597 | Install::Code | unknown (MCH) OK |
20:30:34.315 | 52A4 | 930 | Client::hookLibraryFunctions | skipping Lib [5] for game, VLK is enabled. |
20:30:34.327 | 52A4 | 916 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
20:30:34.327 | 52A4 | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:30:34.327 | 52A4 | 1199 | OverlayManager::Start | Starting... |
20:30:34.327 | 52A4 | 1231 | OverlayManager::Start | starting hooks 2... |
20:30:34.330 | 52A4 | 597 | Install::Code | Init [Client,5] (MCH) OK |
20:30:34.347 | 52A4 | 597 | Install::Code | Init [Client,5.1] (MCH) OK |
20:30:34.350 | 52A4 | 597 | Install::Code | Init [Client,6] (MCH) OK |
20:30:34.350 | 52A4 | 1293 | OverlayManager::Start | RID Found 1 devices. |
20:30:34.350 | 52A4 | 1378 | | XTRAP COMPATIBLE PATCH WARNING |
20:30:34.350 | 52A4 | 1386 | OverlayManager::Start | done with hooks... |
20:30:34.350 | 52A4 | 107 | ApiManager::Init | API Manager Event : OK |
20:30:34.350 | 52A4 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=8 |
20:30:34.351 | 52A4 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
20:30:34.351 | 52A4 | 114 | TXOfInterest | New list set with 0 items |
20:30:34.351 | 52A4 | 1411 | OverlayManager::Start | get foreground state |
20:30:34.351 | 52A4 | 7927 | OverlayManager::OnForegroundChanged | Changed True |
20:30:34.351 | 52A4 | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:30:34.351 | 52A4 | 1448 | OverlayManager::Start | Started... |
20:30:34.366 | 52A4 | 597 | Install::Code | Init [Client,0] (MCH) OK |
20:30:34.366 | 52A4 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
20:30:34.366 | 52A4 | 94 | GraphicsHookManager::StopThread | StopThread |
20:30:34.367 | 65C8 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
20:30:34.384 | 5B1C | 6816 | OverlayManager::OnConnected | Connected to server |
20:30:34.384 | 5B1C | 31 | SendServerHelloMessage::Execute | Send connection Ack |
20:30:34.384 | 8 | 7435 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x10566 |
20:30:34.385 | 52A4 | 407 | Client::initFirstInjection | init complete |
20:30:34.402 | 5954 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
20:30:34.402 | 5954 | 2869 | OverlayManager::setGraphics | Render Device fix was set RT. |
20:30:34.402 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x43cfe4a8 (window: 0x1002dc [1920, 1080] format [44]). |
20:30:34.410 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x43cfe4a8 buffers: 2 |
20:30:34.410 | 5954 | 49 | | Create buffer [1] |
20:30:34.410 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:30:34.410 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:30:34.410 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:30:34.410 | 5954 | 5157 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:30:34.410 | 5954 | 5169 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:30:34.410 | 5954 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
20:30:34.410 | 5954 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
20:30:34.410 | 5954 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
20:30:34.410 | 5954 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
20:30:34.410 | 5954 | 275 | WidgetManager::init | Init manager |
20:30:34.410 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:30:34.410 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3e000783 |
20:30:34.410 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:30:34.411 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:30:34.411 | 5954 | 2434 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
20:30:34.411 | 5954 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
20:30:34.411 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:30:34.411 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:30:34.411 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:30:34.411 | 6058 | 2323 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:30:34.438 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:30:34.438 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:30:34.464 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_FB0D88_P_9196 opened succesfuly |
20:30:34.464 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly |
20:30:34.464 | 5954 | 7368 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
20:30:34.502 | 5954 | 77 | RenderImageVulkan::setSize | 16453000 [0x1ed25170] Create Texture (400,767) / (400,767) - OK |
20:30:34.515 | 5954 | 49 | | Create buffer [2] |
20:30:34.515 | 5954 | 82 | get_next_buffer | new buffer frame: 2 |
20:30:34.597 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:30:34.597 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:30:34.597 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:30:34.597 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:30:34.597 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:30:34.597 | 6664 | 2107 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 2, Cur = 0x10003 |
20:30:34.597 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:30:34.597 | 6664 | 7368 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
20:30:34.597 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:30:34.602 | 5954 | 3564 | OverlayManager::DisplayOWSystemCursor | Update origin cursor 0x10007 |
20:30:34.602 | 5954 | 3590 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [2] -> [0], [0] |
20:30:34.677 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:30:34.766 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:30:34.899 | 5B1C | 6917 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\onnos\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.1\plugins/GEPPlugin64.dll] |
20:30:35.29 | 5954 | 7656 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\onnos\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.1\plugins/GEPPlugin64.dll] [] |
20:30:37.499 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xb18977f8 (count:2) |
20:30:37.507 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:30:37.507 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x1ed25170 resource to release queue |
20:30:37.507 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:30:37.507 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:30:37.507 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:30:37.508 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3e000783 |
20:30:37.508 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:30:37.508 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x43cfe4a8 destroy: 2 |
20:30:37.508 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x43cfe4a8 |
20:30:37.508 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x1ed25c70 resource to release queue |
20:30:37.508 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:30:37.508 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:30:37.508 | 5954 | 1829 | RenderDeviceVulkan::ReleaseSwapChain | wait for fence |
20:30:37.508 | 5954 | 1829 | RenderDeviceVulkan::ReleaseSwapChain | wait for fence |
20:30:37.508 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 2 |
20:30:37.618 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xb18977f8 (window: 0x1002dc [1920, 1080] format [44]). |
20:30:37.649 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xb18977f8 buffers: 2 |
20:30:37.649 | 5954 | 49 | | Create buffer [1] |
20:30:37.649 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:30:37.649 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:30:37.649 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:30:37.649 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:30:37.649 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:30:37.649 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:30:37.649 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:30:37.649 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb350082d |
20:30:37.649 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:30:37.649 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:30:37.651 | 5954 | 77 | RenderImageVulkan::setSize | 16453000 [0x1ed25f70] Create Texture (400,767) / (400,767) - OK |
20:30:37.651 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:30:37.651 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:30:37.652 | 5954 | 49 | | Create buffer [2] |
20:30:37.652 | 5954 | 82 | get_next_buffer | new buffer frame: 2 |
20:30:37.652 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:30:37.652 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:30:44.829 | 8 | 2064 | Client::LogProcessModules | Loaded modules: |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.5\OWClient.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.5\OWExplorer.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.5\OWUtils.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.5\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\RainbowSix_Vulkan.exe |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files\NVIDIA Corporation\Ansel\NvCameraAllowlisting64.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll |
20:30:44.839 | 8 | 2080 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
20:30:44.839 | 8 | 2080 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2011.6-0\MpOav.dll |
20:30:44.839 | 8 | 2080 | | C:\ProgramData\obs-studio-hook\graphics-hook64.dll |
20:30:44.839 | 8 | 2080 | | C:\Users\onnos\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.1\plugins\64\gep_r6vulkan.dll |
20:30:44.839 | 8 | 2080 | | C:\Users\onnos\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.1\plugins\64\libowgameevents64.dll |
20:30:44.839 | 8 | 2080 | | C:\Users\onnos\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.1\plugins\GEPPlugin64.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\HID.DLL |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
20:30:44.839 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\amsi.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\opengl32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\pdh.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\profapi.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\rometadata.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\vulkan-1.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\ADVAPI32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\COMDLG32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\CRYPT32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvldumdx.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvoglv64.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_27246fb37cc30d24\nvwgf2umx.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\GDI32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\IMM32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\KERNEL32.DLL |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\KERNELBASE.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\MSCTF.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\NSI.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\OLEAUT32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\PSAPI.DLL |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\RPCRT4.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\SETUPAPI.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\SHELL32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\SHLWAPI.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\USER32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\WINTRUST.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\WS2_32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\bcrypt.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\cfgmgr32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\clbcatq.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\combase.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\fwpuclnt.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\gdi32full.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\imagehlp.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\msvcp_win.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\msvcrt.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\mswsock.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\ole32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\perfproc.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\sechost.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\shcore.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\ucrtbase.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\win32u.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\System32\winrnr.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\system32\NLAapi.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\system32\dxgi.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\system32\msctfp.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\system32\napinsp.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\system32\nvapi64.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\system32\nvspcap64.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\system32\pnrpnsp.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\system32\rsaenh.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\system32\uxtheme.dll |
20:30:44.840 | 8 | 2080 | | C:\WINDOWS\system32\wshbth.dll |
20:30:44.840 | 8 | 2080 | | C:\Windows\System32\AppXDeploymentClient.dll |
20:30:44.840 | 8 | 2080 | | C:\Windows\System32\DispBroker.dll |
20:30:44.840 | 8 | 2080 | | C:\Windows\System32\Windows.Graphics.dll |
20:30:44.840 | 8 | 2080 | | C:\Windows\System32\rasadhlp.dll |
20:31:29.392 | 6664 | 2009 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:31:29.392 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:31:29.392 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:31:29.392 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:31:29.392 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:31:29.392 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:31:35.499 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:31:35.505 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003} |
20:31:35.551 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:31:37.415 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:31:37.421 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003} |
20:39:29.311 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xf9cbd278 (count:2) |
20:39:29.318 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:39:29.318 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x1ed25f70 resource to release queue |
20:39:29.318 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:39:29.318 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:39:29.318 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:39:29.323 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb350082d |
20:39:29.323 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:39:29.323 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xb18977f8 destroy: 2 |
20:39:29.323 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xb18977f8 |
20:39:29.323 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x1ed291f0 resource to release queue |
20:39:29.323 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:39:29.323 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:39:29.323 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 2 |
20:39:29.440 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf9cbd278 (window: 0x1002dc [1920, 1080] format [44]). |
20:39:29.446 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf9cbd278 buffers: 2 |
20:39:29.446 | 5954 | 49 | | Create buffer [1] |
20:39:29.446 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:39:29.446 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:39:29.446 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:39:29.446 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:39:29.446 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:39:29.446 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:39:29.446 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:39:29.446 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8c200853 |
20:39:29.446 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:39:29.446 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:39:29.446 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:39:29.446 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:39:29.449 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:39:29.449 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:39:29.449 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:39:29.449 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:39:29.449 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:39:29.450 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:39:29.450 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:41:10.882 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:41:10.882 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
20:41:10.883 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x7033C Title=[Ubisoft Connect] |
20:41:10.883 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:41:10.883 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:41:10.883 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:41:10.897 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x28437d8 (count:2) |
20:41:10.903 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:41:10.904 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:41:10.904 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:41:10.904 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:41:10.904 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:41:10.905 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8c200853 |
20:41:10.905 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:41:10.905 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xf9cbd278 destroy: 2 |
20:41:10.905 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xf9cbd278 |
20:41:10.905 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfd25e0 resource to release queue |
20:41:10.905 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:41:10.905 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:41:10.905 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
20:41:11.398 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:41:13.943 | 6058 | 2368 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive failed... No graphics. |
20:41:16.859 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x190aed98 (count:2) |
20:41:16.864 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:41:16.864 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:41:16.864 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x28437d8 destroy: 2 |
20:41:16.864 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x28437d8 |
20:41:16.864 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:41:16.864 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:41:16.972 | 5954 | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:41:16.973 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x190aed98 (window: 0x1002dc [1920, 1080] format [44]). |
20:41:16.977 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x190aed98 buffers: 2 |
20:41:16.978 | 5954 | 49 | | Create buffer [1] |
20:41:16.978 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:41:16.978 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:41:16.978 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:41:16.978 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:41:16.978 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:41:16.978 | 5954 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:41:16.978 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:41:16.978 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:41:16.978 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd8110bcd |
20:41:16.978 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:41:16.978 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:41:16.978 | 5954 | 1643 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:41:16.978 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:41:16.978 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:41:16.978 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:41:16.983 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:41:16.983 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:41:16.986 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:41:16.986 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
20:41:16.986 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:41:16.995 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:41:16.995 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:41:16.995 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:41:16.995 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:41:16.995 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:41:16.995 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:41:17.2 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:41:17.3 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:41:53.541 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x18368628 (count:2) |
20:41:53.548 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:41:53.548 | 5954 | 2822 | OverlayManager::DetachThreadInput | Detach thread input 26212,22868 |
20:41:53.548 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:41:53.548 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:41:53.548 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:41:53.548 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd8110bcd |
20:41:53.548 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:41:53.548 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x190aed98 destroy: 2 |
20:41:53.548 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x190aed98 |
20:41:53.548 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfd0ae0 resource to release queue |
20:41:53.548 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:41:53.548 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:41:53.548 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
20:41:53.635 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:41:53.635 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
20:41:53.635 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x204DA Title=[#crv-main - Discord] |
20:41:53.635 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:41:53.635 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:41:53.635 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:41:53.654 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:41:54.178 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:42:02.354 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:42:02.354 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
20:42:02.373 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:42:02.373 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:42:02.467 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xf5b640b8 (count:2) |
20:42:02.473 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:42:02.473 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:42:02.473 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x18368628 destroy: 2 |
20:42:02.473 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x18368628 |
20:42:02.473 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:42:02.473 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:42:02.576 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf5b640b8 (window: 0x1002dc [1920, 1080] format [44]). |
20:42:02.582 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf5b640b8 buffers: 2 |
20:42:02.582 | 5954 | 49 | | Create buffer [1] |
20:42:02.582 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:42:02.582 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:42:02.582 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:42:02.582 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:42:02.582 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:42:02.582 | 5954 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:42:02.582 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:42:02.582 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:42:02.582 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2855075b |
20:42:02.582 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:42:02.582 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:42:02.582 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:42:02.582 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:42:02.582 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:42:02.587 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:42:02.587 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:42:02.613 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:42:02.613 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:42:02.613 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:42:02.613 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:42:02.613 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:42:02.613 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:42:34.283 | 6664 | 2822 | OverlayManager::DetachThreadInput | Detach thread input 26212,22868 |
20:42:34.299 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xf9a459f8 (count:2) |
20:42:34.311 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:42:34.311 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:42:34.311 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:42:34.311 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:42:34.312 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2855075b |
20:42:34.312 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:42:34.312 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xf5b640b8 destroy: 2 |
20:42:34.312 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xf5b640b8 |
20:42:34.312 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfd25e0 resource to release queue |
20:42:34.312 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:42:34.312 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:42:34.312 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
20:42:34.383 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf9a459f8 (window: 0x1002dc [1920, 1080] format [44]). |
20:42:34.389 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf9a459f8 buffers: 2 |
20:42:34.389 | 5954 | 49 | | Create buffer [1] |
20:42:34.389 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:42:34.389 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:42:34.389 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:42:34.389 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:42:34.389 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:42:34.389 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:42:34.389 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:42:34.389 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2857075b |
20:42:34.389 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:42:34.389 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:42:34.389 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:42:34.389 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:42:34.391 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:42:34.391 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:42:35.175 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:42:35.175 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:42:35.176 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:42:35.176 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:42:35.176 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:42:37.97 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xf9b10168 (count:2) |
20:42:37.118 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:42:37.118 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:42:37.118 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:42:37.118 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:42:37.118 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2857075b |
20:42:37.118 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:42:37.118 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xf9a459f8 destroy: 2 |
20:42:37.118 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xf9a459f8 |
20:42:37.118 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcc660 resource to release queue |
20:42:37.118 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:42:37.118 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:42:37.118 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
20:42:37.212 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf9b10168 (window: 0x1002dc [1920, 1080] format [44]). |
20:42:37.218 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf9b10168 buffers: 2 |
20:42:37.218 | 5954 | 49 | | Create buffer [1] |
20:42:37.218 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:42:37.218 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:42:37.218 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:42:37.218 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:42:37.218 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:42:37.218 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:42:37.218 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:42:37.218 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5d60b87 |
20:42:37.218 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:42:37.218 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:42:37.218 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:42:37.218 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:42:37.220 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:42:37.220 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:42:37.653 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:42:37.653 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:42:37.653 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:42:37.653 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:42:37.653 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:43:47.408 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x1835e638 (count:2) |
20:43:47.414 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:43:47.414 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:43:47.414 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:43:47.414 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:43:47.415 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5d60b87 |
20:43:47.415 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:43:47.415 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xf9b10168 destroy: 2 |
20:43:47.415 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xf9b10168 |
20:43:47.415 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcade0 resource to release queue |
20:43:47.415 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:43:47.415 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:43:47.415 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
20:43:47.503 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x1835e638 (window: 0x1002dc [1920, 1080] format [44]). |
20:43:47.509 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x1835e638 buffers: 2 |
20:43:47.509 | 5954 | 49 | | Create buffer [1] |
20:43:47.509 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:43:47.509 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:43:47.509 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:43:47.509 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:43:47.509 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:43:47.509 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:43:47.509 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:43:47.509 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x32750acb |
20:43:47.509 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:43:47.509 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:43:47.509 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:43:47.509 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:43:47.511 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:43:47.511 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:43:48.267 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:43:48.267 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:43:48.267 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:43:48.267 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:43:48.267 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:44:49.472 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xc58f67e8 (count:2) |
20:44:49.479 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:44:49.479 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:44:49.479 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:44:49.479 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:44:49.479 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x32750acb |
20:44:49.479 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:44:49.479 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x1835e638 destroy: 2 |
20:44:49.479 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x1835e638 |
20:44:49.479 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcc860 resource to release queue |
20:44:49.479 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:44:49.479 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:44:49.479 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
20:44:49.490 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:44:49.491 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
20:44:49.491 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x204DA Title=[#crv-main - Discord] |
20:44:49.491 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:44:49.491 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:44:49.491 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:44:49.507 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:44:50.31 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:45:20.916 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:45:20.916 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
20:45:20.916 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:45:20.916 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:45:20.977 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x1835e638 (count:2) |
20:45:20.983 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:45:20.983 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:45:20.983 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xc58f67e8 destroy: 2 |
20:45:20.983 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xc58f67e8 |
20:45:20.983 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:45:20.983 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:45:21.104 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x1835e638 (window: 0x1002dc [1920, 1080] format [44]). |
20:45:21.112 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x1835e638 buffers: 2 |
20:45:21.112 | 5954 | 49 | | Create buffer [1] |
20:45:21.112 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:45:21.112 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:45:21.112 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:45:21.112 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:45:21.112 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:45:21.112 | 5954 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:45:21.112 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:45:21.112 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:45:21.112 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3ca087f |
20:45:21.112 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:45:21.112 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:45:21.112 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:45:21.112 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:45:21.112 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:45:21.116 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:45:21.116 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:45:21.208 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:45:21.208 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:45:21.209 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:45:21.209 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:45:21.209 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:45:21.209 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:45:40.707 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:45:40.729 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x2c3181d8 (count:2) |
20:45:40.734 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:45:40.734 | 5954 | 2822 | OverlayManager::DetachThreadInput | Detach thread input 26212,22868 |
20:45:40.734 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:45:40.734 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:45:40.734 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:45:40.734 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3ca087f |
20:45:40.734 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:45:40.734 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x1835e638 destroy: 2 |
20:45:40.734 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x1835e638 |
20:45:40.734 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcb2e0 resource to release queue |
20:45:40.734 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:45:40.734 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:45:40.734 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
20:45:40.820 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:45:40.820 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
20:45:40.820 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x204DA Title=[#crv-main - Discord] |
20:45:40.820 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:45:40.820 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:45:40.820 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:45:40.842 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:45:41.368 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:47:08.905 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:47:08.905 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
20:47:08.905 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:47:08.905 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:47:08.950 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x2c3a2948 (count:2) |
20:47:08.957 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:47:08.957 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:47:08.957 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x2c3181d8 destroy: 2 |
20:47:08.957 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x2c3181d8 |
20:47:08.957 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin *** |
20:47:08.957 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:47:09.101 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x2c3a2948 (window: 0x1002dc [1920, 1080] format [44]). |
20:47:09.108 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x2c3a2948 buffers: 2 |
20:47:09.108 | 5954 | 49 | | Create buffer [1] |
20:47:09.108 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:47:09.108 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:47:09.108 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:47:09.108 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:47:09.108 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:47:09.108 | 5954 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:47:09.108 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:47:09.108 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:47:09.108 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x94860939 |
20:47:09.108 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:47:09.108 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:47:09.108 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:47:09.108 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:47:09.108 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:47:09.112 | 5954 | 49 | | Create buffer [2] |
20:47:09.112 | 5954 | 82 | get_next_buffer | new buffer frame: 2 |
20:47:09.112 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:47:09.112 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:47:09.251 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:47:09.251 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:47:09.251 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:47:09.251 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:47:09.251 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:47:09.252 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:47:13.255 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:47:13.300 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:47:13.306 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:47:13.363 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:47:13.363 | 6058 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1108ec |
20:47:13.363 | 6058 | 2647 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:47:13.380 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1108EC_P_9196 opened succesfuly |
20:47:13.380 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly |
20:47:18.564 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:47:18.634 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5800D0C_P_9196 opened succesfuly |
20:47:18.634 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly |
20:47:18.685 | 5954 | 77 | RenderImageVulkan::setSize | 92278028 [0xcfcb460] Create Texture (1630,803) / (1630,803) - OK |
20:47:19.507 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:47:41.690 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:47:41.932 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:47:41.982 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:47:41.996 | 6058 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:47:41.996 | 6058 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1108ec |
20:47:41.996 | 6058 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1108EC_P_9196 close 2147483647 bytes |
20:47:41.996 | 6058 | 2647 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:47:42.7 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_490E88_P_9196 opened succesfuly |
20:47:42.7 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly |
20:47:42.12 | 5954 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:47:42.12 | 5954 | 7368 | OverlayManager::IsEmptyCursor | Cache cursor 0x15c80c59 (v: 1) |
20:47:42.29 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:47:42.33 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:47:42.35 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:47:42.36 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:47:42.41 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:47:42.60 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4C10CD6_P_9196 opened succesfuly |
20:47:42.60 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly |
20:47:42.692 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:47:42.956 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:47:43.366 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:47:43.385 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_660EE0_P_9196 opened succesfuly |
20:47:43.385 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly |
20:47:43.431 | 5954 | 77 | RenderImageVulkan::setSize | 6688480 [0xcfce160] Create Texture (410,830) / (410,830) - OK |
20:47:47.654 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xc89e7e58 (count:2) |
20:47:47.666 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:47:47.666 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcb460 resource to release queue |
20:47:47.666 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfce160 resource to release queue |
20:47:47.666 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:47:47.666 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:47:47.666 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:47:47.667 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x94860939 |
20:47:47.667 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:47:47.667 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x2c3a2948 destroy: 2 |
20:47:47.667 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x2c3a2948 |
20:47:47.667 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcc460 resource to release queue |
20:47:47.667 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (3) *** Begin *** |
20:47:47.667 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:47:47.667 | 5954 | 1829 | RenderDeviceVulkan::ReleaseSwapChain | wait for fence |
20:47:47.667 | 5954 | 1829 | RenderDeviceVulkan::ReleaseSwapChain | wait for fence |
20:47:47.667 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 3 |
20:47:47.940 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:47:47.942 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:47:48.23 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xc89e7e58 (window: 0x1002dc [1920, 1080] format [44]). |
20:47:48.31 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xc89e7e58 buffers: 2 |
20:47:48.31 | 5954 | 49 | | Create buffer [1] |
20:47:48.31 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:47:48.31 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:47:48.31 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:47:48.31 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:47:48.31 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:47:48.31 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
20:47:48.31 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:47:48.31 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
20:47:48.31 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:47:48.31 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:47:48.31 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:47:48.31 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x16aa0aad |
20:47:48.31 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:47:48.31 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:47:48.33 | 5954 | 77 | RenderImageVulkan::setSize | 92278028 [0xcfcae60] Create Texture (1630,803) / (1630,803) - OK |
20:47:48.35 | 5954 | 77 | RenderImageVulkan::setSize | 6688480 [0xcfce160] Create Texture (410,830) / (410,830) - OK |
20:47:48.35 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:47:48.35 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:47:48.40 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:47:48.40 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:47:48.40 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:47:48.41 | 6664 | 2009 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:47:48.41 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:47:48.41 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:47:48.41 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:47:48.41 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:47:48.41 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:47:48.44 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:47:48.46 | 5954 | 49 | | Create buffer [2] |
20:47:48.46 | 5954 | 82 | get_next_buffer | new buffer frame: 2 |
20:47:48.316 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:47:48.350 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:47:49.212 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:47:49.239 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:47:49.271 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:47:49.275 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:47:52.924 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:47:53.910 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:47:54.628 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:48:02.316 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:48:02.734 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:48:02.738 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:48:16.382 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:48:16.388 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:48:16.447 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D60CA8_P_9196 opened succesfuly |
20:48:16.447 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly |
20:48:17.94 | 5954 | 77 | RenderImageVulkan::setSize | 30805160 [0xcfcc3e0] Create Texture (150,677) / (150,677) - OK |
20:48:17.770 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:48:18.607 | 5954 | 7368 | OverlayManager::IsEmptyCursor | Cache cursor 0x24f062d (v: 1) |
20:48:18.608 | 5954 | 77 | RenderImageVulkan::setSize | 16453000 [0xcfcb4e0] Create Texture (400,767) / (400,767) - OK |
20:48:18.843 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcb4e0 resource to release queue |
20:48:18.844 | 5954 | 77 | RenderImageVulkan::setSize | 16453000 [0xcfcb4e0] Create Texture (1543,767) / (1543,767) - OK |
20:48:18.858 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
20:48:19.500 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:48:19.505 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x10003 , {Original values: ref = 8 handle = 0x10003} |
20:48:19.638 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:48:20.177 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:48:20.186 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:48:21.289 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:48:21.900 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:48:21.900 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcc3e0 resource to release queue |
20:48:21.909 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x24f062d , {Original values: ref = 8 handle = 0x10003} |
20:48:21.918 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
20:48:21.945 | 6058 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:48:21.945 | 6058 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d60ca8 |
20:48:21.945 | 6058 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1D60CA8_P_9196 close 2147483647 bytes |
20:48:21.945 | 6058 | 2647 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:48:22.276 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:48:22.372 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:48:30.988 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:48:31.56 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:48:31.58 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:48:53.708 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:48:55.176 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:49:04.204 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:49:04.257 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:04.263 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:49:06.940 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6sb_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:49:07.12 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6sb_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:49:07.387 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:49:10.448 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:49:10.526 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:49:10.530 | 5954 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:49:10.576 | 6058 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d70ca8 |
20:49:10.576 | 6058 | 2647 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:49:10.593 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D70CA8_P_9196 opened succesfuly |
20:49:10.593 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly |
20:49:10.633 | 5954 | 77 | RenderImageVulkan::setSize | 30870696 [0xcfcd160] Create Texture (1437,741) / (1437,741) - OK |
20:49:27.615 | 5954 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:49:30.465 | 5954 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:49:30.466 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:30.474 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:49:32.332 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:49:32.817 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:49:33.764 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:49:33.855 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:33.859 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:33.862 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:49:34.181 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:49:35.492 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:49:36.748 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:49:36.850 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:36.855 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:49:36.883 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:49:49.613 | 5954 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:49:50.487 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:50.487 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcd160 resource to release queue |
20:49:50.489 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:49:50.503 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
20:49:50.513 | 6058 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:49:50.513 | 6058 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d70ca8 |
20:49:50.513 | 6058 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1D70CA8_P_9196 close 2147483647 bytes |
20:49:50.513 | 6058 | 2647 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:49:51.156 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:51.163 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:49:52.180 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:49:52.329 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:49:55.636 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:49:55.692 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:55.694 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:49:56.699 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:49:57.268 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:49:57.286 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:49:57.319 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:57.324 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:49:57.468 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:49:57.490 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:58.156 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:49:58.191 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:49:58.202 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:58.206 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:49:59.97 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:50:14.962 | 5954 | 225 | InterProcessElement::open | InterProcess OVEROWLF_SNAPSHOT_SHARED_MEMORY_IMAGE_9196 opened succesfuly |
20:50:14.962 | 5954 | 399 | librenderervulkan::VulkanScreenshot::CaptureFrameToMemory | Capture flags: 2steps:0 , copy:1 |
20:54:35.765 | 5954 | 77 | RenderImageVulkan::setSize | 79760598 [0x4ba5920] Create Texture (481,175) / (481,175) - OK |
20:54:44.940 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:54:45.702 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:54:49.51 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:54:49.117 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:54:49.120 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003} |
20:54:49.145 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:54:50.745 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:54:50.780 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa98f6dc8 (count:2) |
20:54:50.787 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:54:50.787 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcb4e0 resource to release queue |
20:54:50.787 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcae60 resource to release queue |
20:54:50.787 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba5920 resource to release queue |
20:54:50.787 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfce160 resource to release queue |
20:54:50.787 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:54:50.787 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:54:50.787 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:54:50.787 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x16aa0aad |
20:54:50.787 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:54:50.787 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xc89e7e58 destroy: 2 |
20:54:50.787 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
20:54:50.789 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xc89e7e58 |
20:54:50.789 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0xcfcade0 resource to release queue |
20:54:50.789 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
20:54:50.789 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:54:50.789 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 5 |
20:54:50.970 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:54:50.970 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
20:54:50.970 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x204DA Title=[#crv-main - Discord] |
20:54:50.970 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:54:50.970 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:54:50.970 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:54:50.988 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:54:51.16 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:54:57.595 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa5bf1da8 (count:2) |
20:54:57.597 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:54:57.597 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
20:54:57.597 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:54:57.597 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:54:57.602 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:54:57.602 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:54:57.602 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa98f6dc8 destroy: 2 |
20:54:57.602 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
20:54:57.602 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa98f6dc8 |
20:54:57.602 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
20:54:57.602 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:54:57.712 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa5bf1da8 (window: 0x1002dc [1920, 1080] format [44]). |
20:54:57.718 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa5bf1da8 buffers: 2 |
20:54:57.718 | 5954 | 49 | | Create buffer [1] |
20:54:57.718 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:54:57.718 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:54:57.718 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:54:57.718 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
20:54:57.718 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:54:57.718 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
20:54:57.718 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:54:57.718 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:54:57.718 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:54:57.718 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 79760598 |
20:54:57.718 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:54:57.718 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:54:57.718 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:54:57.718 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x12b08f3 |
20:54:57.718 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:54:57.718 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:54:57.718 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:54:57.718 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:54:57.718 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:54:57.719 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:54:57.719 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:54:57.719 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:54:57.719 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:54:57.719 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:54:57.719 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:54:57.721 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:54:57.721 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:55:01.103 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:55:01.107 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa897acd8 (count:2) |
20:55:01.127 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:55:01.127 | 5954 | 2822 | OverlayManager::DetachThreadInput | Detach thread input 26212,22868 |
20:55:01.128 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:55:01.128 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:55:01.128 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:55:01.128 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x12b08f3 |
20:55:01.128 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:55:01.128 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa5bf1da8 destroy: 2 |
20:55:01.128 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
20:55:01.128 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa5bf1da8 |
20:55:01.128 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba63a0 resource to release queue |
20:55:01.128 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
20:55:01.128 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:55:01.128 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 1 |
20:55:01.189 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:55:01.189 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
20:55:01.189 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x130E86 Title=[R6 Analyst] |
20:55:01.189 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:55:01.189 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:55:01.189 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:55:01.206 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:55:01.748 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:55:14.860 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa9738708 (count:2) |
20:55:14.883 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:55:14.883 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:55:14.883 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa897acd8 destroy: 2 |
20:55:14.883 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
20:55:14.883 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa897acd8 |
20:55:14.883 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
20:55:14.883 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:55:14.891 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:55:14.891 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
20:55:14.891 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:55:14.891 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:55:14.984 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa9738708 (window: 0x1002dc [1920, 1080] format [44]). |
20:55:14.990 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa9738708 buffers: 2 |
20:55:14.990 | 5954 | 49 | | Create buffer [1] |
20:55:14.990 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:55:14.990 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:55:14.990 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:14.990 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
20:55:14.990 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:14.990 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
20:55:14.990 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:14.990 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:55:14.990 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:14.990 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 79760598 |
20:55:14.990 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:55:14.991 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:55:14.991 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:55:14.991 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x300cd5 |
20:55:14.991 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:55:14.991 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:55:14.991 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:55:14.991 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:55:14.991 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:55:14.991 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:55:14.991 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:55:14.991 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:55:14.991 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:55:14.991 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:55:14.991 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:55:14.993 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:55:14.993 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:55:15.780 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:55:15.838 | 5954 | 77 | RenderImageVulkan::setSize | 92278028 [0x4ba65a0] Create Texture (1630,803) / (1630,803) - OK |
20:55:16.10 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:55:23.947 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:55:24.8 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:55:24.10 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:55:24.211 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:55:24.716 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:55:26.123 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:55:26.180 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:55:26.183 | 5954 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:55:26.198 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:55:26.200 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 8 handle = 0x10003} |
20:55:26.215 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:55:26.612 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:55:26.612 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
20:55:26.612 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10182 Title=[] |
20:55:26.614 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:55:26.614 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:55:26.614 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:55:26.628 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:55:26.732 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:55:26.757 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa5be0858 (count:2) |
20:55:26.762 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:55:26.762 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba65a0 resource to release queue |
20:55:26.762 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:55:26.762 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:55:26.762 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:55:26.762 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x300cd5 |
20:55:26.762 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:55:26.762 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa9738708 destroy: 2 |
20:55:26.762 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
20:55:26.762 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa9738708 |
20:55:26.762 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba6ba0 resource to release queue |
20:55:26.762 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
20:55:26.762 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:55:26.762 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 2 |
20:55:27.168 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:55:32.248 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:55:32.248 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
20:55:32.251 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:55:32.251 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:55:32.347 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa94963e8 (count:2) |
20:55:32.352 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:55:32.352 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:55:32.352 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa5be0858 destroy: 2 |
20:55:32.352 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
20:55:32.352 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa5be0858 |
20:55:32.352 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
20:55:32.352 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:55:32.485 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa94963e8 (window: 0x1002dc [1920, 1080] format [44]). |
20:55:32.492 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa94963e8 buffers: 2 |
20:55:32.492 | 5954 | 49 | | Create buffer [1] |
20:55:32.492 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:55:32.492 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:55:32.492 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:32.492 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
20:55:32.492 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:32.492 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:55:32.492 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:32.492 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 79760598 |
20:55:32.492 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:32.492 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
20:55:32.492 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:55:32.492 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:55:32.492 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:55:32.492 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1230cc9 |
20:55:32.492 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:55:32.492 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:55:32.492 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:55:32.492 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:55:32.492 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:55:32.498 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:55:32.498 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:55:32.691 | 6664 | 2009 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:55:32.691 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:55:32.691 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:55:32.692 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:55:32.692 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:55:32.692 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:55:32.958 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:55:34.583 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x1839a1b8 (count:2) |
20:55:34.596 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:55:34.596 | 5954 | 2822 | OverlayManager::DetachThreadInput | Detach thread input 26212,22868 |
20:55:34.596 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:55:34.596 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:55:34.596 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:55:34.597 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1230cc9 |
20:55:34.597 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:55:34.597 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa94963e8 destroy: 2 |
20:55:34.597 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
20:55:34.597 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa94963e8 |
20:55:34.597 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba7220 resource to release queue |
20:55:34.597 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
20:55:34.597 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:55:34.597 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
20:55:34.788 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:55:34.788 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
20:55:34.788 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x130E86 Title=[Apps] |
20:55:34.788 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:55:34.788 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:55:34.788 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:55:34.805 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:55:35.311 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:55:40.730 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa94a2e68 (count:2) |
20:55:40.737 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:55:40.737 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:55:40.737 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x1839a1b8 destroy: 2 |
20:55:40.737 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
20:55:40.737 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x1839a1b8 |
20:55:40.737 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
20:55:40.737 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:55:40.849 | 5954 | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:55:40.849 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa94a2e68 (window: 0x1002dc [1920, 1080] format [44]). |
20:55:40.854 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa94a2e68 buffers: 2 |
20:55:40.855 | 5954 | 49 | | Create buffer [1] |
20:55:40.855 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
20:55:40.855 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:55:40.855 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:40.855 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
20:55:40.855 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:40.855 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
20:55:40.855 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:40.855 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 79760598 |
20:55:40.855 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
20:55:40.855 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
20:55:40.855 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:55:40.855 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:55:40.855 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
20:55:40.855 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4a60ced |
20:55:40.855 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:55:40.855 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
20:55:40.855 | 5954 | 1643 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:55:40.855 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:55:40.855 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
20:55:40.855 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
20:55:40.860 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:55:40.860 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:55:40.862 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:55:40.862 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:55:40.862 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
20:55:40.862 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
20:55:40.862 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
20:55:40.926 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:55:40.926 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
20:55:40.926 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:55:40.937 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:55:40.944 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:55:40.947 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:59:54.828 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:59:54.838 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xf9bdb518 (count:2) |
20:59:54.858 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:59:54.858 | 5954 | 2822 | OverlayManager::DetachThreadInput | Detach thread input 26212,22868 |
20:59:54.858 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:59:54.858 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:59:54.858 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:59:54.858 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4a60ced |
20:59:54.858 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:59:54.858 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa94a2e68 destroy: 2 |
20:59:54.858 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
20:59:54.858 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa94a2e68 |
20:59:54.858 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba73a0 resource to release queue |
20:59:54.858 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
20:59:54.858 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
20:59:54.858 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
20:59:54.868 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:59:54.868 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
20:59:54.868 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x130E86 Title=[Apps] |
20:59:54.869 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:59:54.869 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:59:54.869 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:59:54.886 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
20:59:55.430 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:00:14.65 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xf9bc1ef8 (count:2) |
21:00:14.70 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:00:14.70 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:00:14.70 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xf9bdb518 destroy: 2 |
21:00:14.70 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:00:14.70 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xf9bdb518 |
21:00:14.70 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:00:14.70 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:00:14.176 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:00:14.176 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
21:00:14.176 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:00:14.176 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:00:14.205 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf9bc1ef8 (window: 0x1002dc [1920, 1080] format [44]). |
21:00:14.210 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xf9bc1ef8 buffers: 2 |
21:00:14.210 | 5954 | 49 | | Create buffer [1] |
21:00:14.210 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
21:00:14.210 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:00:14.210 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:00:14.210 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
21:00:14.210 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:00:14.210 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
21:00:14.210 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:00:14.210 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 79760598 |
21:00:14.210 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:00:14.210 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
21:00:14.210 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:00:14.210 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:00:14.210 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
21:00:14.210 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9510bbf |
21:00:14.210 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:00:14.210 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:00:14.210 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
21:00:14.210 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:00:14.210 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
21:00:14.210 | 6664 | 2009 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:00:14.210 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:00:14.210 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:00:14.210 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
21:00:14.210 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
21:00:14.210 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
21:00:14.210 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
21:00:14.216 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:00:14.216 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:02:28.117 | 5954 | 77 | RenderImageVulkan::setSize | 79760598 [0x4ba68a0] Create Texture (481,175) / (481,175) - OK |
21:02:28.513 | 5954 | 49 | | Create buffer [2] |
21:02:28.513 | 5954 | 82 | get_next_buffer | new buffer frame: 2 |
21:08:05.891 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
21:08:05.977 | 5954 | 77 | RenderImageVulkan::setSize | 92278028 [0x4ba6da0] Create Texture (1630,803) / (1630,803) - OK |
21:08:08.253 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:08:10.955 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
21:08:10.995 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:08:10.997 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003} |
21:08:11.284 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:08:11.835 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
21:08:11.962 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:08:12.331 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
21:08:12.429 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:08:12.429 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003} |
21:08:24.288 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:08:24.294 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x19072228 (count:2) |
21:08:24.312 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:08:24.312 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba6da0 resource to release queue |
21:08:24.312 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba68a0 resource to release queue |
21:08:24.312 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:08:24.312 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:08:24.312 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:08:24.312 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9510bbf |
21:08:24.312 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:08:24.312 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xf9bc1ef8 destroy: 2 |
21:08:24.312 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:08:24.312 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xf9bc1ef8 |
21:08:24.312 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba6aa0 resource to release queue |
21:08:24.312 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:08:24.312 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:08:24.312 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 3 |
21:08:24.319 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:08:24.319 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
21:08:24.319 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x204DA Title=[#crv-main - Discord] |
21:08:24.319 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:08:24.319 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:08:24.319 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:08:24.339 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
21:08:24.843 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:08:38.32 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:08:38.33 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
21:08:38.51 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:08:38.51 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:08:38.161 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x183ac848 (count:2) |
21:08:38.168 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:08:38.168 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:08:38.168 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x19072228 destroy: 2 |
21:08:38.168 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:08:38.168 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x19072228 |
21:08:38.168 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:08:38.168 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:08:38.269 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x183ac848 (window: 0x1002dc [1920, 1080] format [44]). |
21:08:38.276 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x183ac848 buffers: 2 |
21:08:38.276 | 5954 | 49 | | Create buffer [1] |
21:08:38.276 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
21:08:38.276 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:08:38.276 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:08:38.276 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
21:08:38.276 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:08:38.276 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
21:08:38.276 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:08:38.276 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 79760598 |
21:08:38.276 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:08:38.276 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
21:08:38.276 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:08:38.276 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:08:38.276 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
21:08:38.276 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13c807b3 |
21:08:38.276 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:08:38.276 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
21:08:38.276 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:08:38.276 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
21:08:38.276 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
21:08:38.277 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:08:38.277 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:08:38.277 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
21:08:38.277 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
21:08:38.277 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
21:08:38.277 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:08:38.279 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:08:38.279 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:09:01.147 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
21:09:01.204 | 5954 | 77 | RenderImageVulkan::setSize | 92278028 [0x4ba70a0] Create Texture (1630,803) / (1630,803) - OK |
21:09:01.843 | 5954 | 49 | | Create buffer [2] |
21:09:01.843 | 5954 | 82 | get_next_buffer | new buffer frame: 2 |
21:09:03.52 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
21:09:08.739 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
21:09:09.624 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:09:09.624 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
21:09:09.626 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x204DA Title=[#crv-main - Discord] |
21:09:09.626 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:09:09.626 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:09:09.626 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:09:09.643 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
21:09:09.742 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa5d2eb88 (count:2) |
21:09:09.750 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:09:09.750 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba70a0 resource to release queue |
21:09:09.750 | 5954 | 2822 | OverlayManager::DetachThreadInput | Detach thread input 26212,22868 |
21:09:09.750 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:09:09.750 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:09:09.750 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:09:09.750 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13c807b3 |
21:09:09.750 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:09:09.750 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x183ac848 destroy: 2 |
21:09:09.750 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:09:09.750 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x183ac848 |
21:09:09.750 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba74a0 resource to release queue |
21:09:09.750 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:09:09.750 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:09:09.750 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 2 |
21:09:10.145 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:09:37.349 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x287ce78 (count:2) |
21:09:37.354 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:09:37.354 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:09:37.354 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa5d2eb88 destroy: 2 |
21:09:37.354 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:09:37.354 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa5d2eb88 |
21:09:37.354 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:09:37.354 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:09:37.474 | 5954 | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:09:37.474 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x287ce78 (window: 0x1002dc [1920, 1080] format [44]). |
21:09:37.480 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0x287ce78 buffers: 2 |
21:09:37.480 | 5954 | 49 | | Create buffer [1] |
21:09:37.480 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
21:09:37.480 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:09:37.480 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:09:37.480 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
21:09:37.480 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:09:37.480 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
21:09:37.480 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:09:37.480 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 79760598 |
21:09:37.480 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:09:37.480 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
21:09:37.480 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:09:37.480 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:09:37.480 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
21:09:37.480 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x68c60dbf |
21:09:37.480 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:09:37.480 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
21:09:37.480 | 5954 | 1643 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:09:37.480 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:09:37.480 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
21:09:37.480 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
21:09:37.484 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:09:37.484 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:09:37.552 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:09:37.552 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
21:09:37.552 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:09:37.562 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:09:37.562 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:09:37.562 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
21:09:37.562 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
21:09:37.562 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
21:09:37.563 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:09:37.571 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
21:09:37.571 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:12:11.6 | 5954 | 77 | RenderImageVulkan::setSize | 79760598 [0x4ba5ba0] Create Texture (481,175) / (481,175) - OK |
21:12:11.11 | 5954 | 49 | | Create buffer [2] |
21:12:11.11 | 5954 | 82 | get_next_buffer | new buffer frame: 2 |
21:12:41.357 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:12:41.357 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
21:12:41.357 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10182 Title=[] |
21:12:41.357 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:12:41.357 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:12:41.357 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:12:41.374 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
21:12:41.446 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0x181f6698 (count:2) |
21:12:41.451 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:12:41.451 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba5ba0 resource to release queue |
21:12:41.451 | 5954 | 2822 | OverlayManager::DetachThreadInput | Detach thread input 26212,22868 |
21:12:41.451 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:12:41.451 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:12:41.451 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:12:41.451 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x68c60dbf |
21:12:41.451 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:12:41.451 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x287ce78 destroy: 2 |
21:12:41.451 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:12:41.451 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x287ce78 |
21:12:41.451 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba6c20 resource to release queue |
21:12:41.451 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:12:41.451 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:12:41.451 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 2 |
21:12:41.883 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:12:59.730 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:12:59.730 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
21:12:59.753 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:12:59.753 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:12:59.848 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa9411ea8 (count:2) |
21:12:59.854 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:12:59.854 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:12:59.854 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0x181f6698 destroy: 2 |
21:12:59.854 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:12:59.854 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0x181f6698 |
21:12:59.854 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:12:59.854 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:12:59.949 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa9411ea8 (window: 0x1002dc [1920, 1080] format [44]). |
21:12:59.955 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa9411ea8 buffers: 2 |
21:12:59.955 | 5954 | 49 | | Create buffer [1] |
21:12:59.955 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
21:12:59.955 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:12:59.955 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:12:59.955 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
21:12:59.955 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:12:59.955 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
21:12:59.955 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:12:59.955 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
21:12:59.955 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:12:59.955 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 79760598 |
21:12:59.955 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:12:59.955 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:12:59.955 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
21:12:59.955 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x86cc02b1 |
21:12:59.955 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:12:59.955 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
21:12:59.955 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:12:59.955 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
21:12:59.955 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
21:12:59.955 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:12:59.955 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:12:59.955 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
21:12:59.955 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
21:12:59.955 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
21:12:59.955 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:12:59.957 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:12:59.957 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:15:47.571 | 5954 | 77 | RenderImageVulkan::setSize | 79760598 [0x4ba6520] Create Texture (481,175) / (481,175) - OK |
21:15:47.586 | 5954 | 49 | | Create buffer [2] |
21:15:47.586 | 5954 | 82 | get_next_buffer | new buffer frame: 2 |
21:16:13.979 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
21:16:14.31 | 5954 | 77 | RenderImageVulkan::setSize | 92278028 [0x4ba60a0] Create Texture (1630,803) / (1630,803) - OK |
21:16:15.443 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:16:15.446 | 5954 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:16:19.435 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
21:16:19.480 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:16:19.481 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003} |
21:20:51.576 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:20:51.589 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xf5c13948 (count:2) |
21:20:51.596 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:20:51.596 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba60a0 resource to release queue |
21:20:51.596 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba6520 resource to release queue |
21:20:51.596 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:20:51.596 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:20:51.596 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:20:51.596 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x86cc02b1 |
21:20:51.596 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:20:51.596 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa9411ea8 destroy: 2 |
21:20:51.596 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:20:51.596 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa9411ea8 |
21:20:51.596 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba58a0 resource to release queue |
21:20:51.596 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:20:51.596 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:20:51.596 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 3 |
21:20:51.603 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:20:51.603 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
21:20:51.603 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x204DA Title=[@Fabel - Discord] |
21:20:51.603 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:20:51.603 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:20:51.603 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:20:51.625 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
21:20:52.147 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:20:56.744 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:20:56.744 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
21:20:56.766 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:20:56.766 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:20:56.877 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xc59aee68 (count:2) |
21:20:56.883 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:20:56.883 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:20:56.883 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xf5c13948 destroy: 2 |
21:20:56.883 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:20:56.883 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xf5c13948 |
21:20:56.883 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:20:56.883 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:20:56.967 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xc59aee68 (window: 0x1002dc [1920, 1080] format [44]). |
21:20:56.973 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xc59aee68 buffers: 2 |
21:20:56.973 | 5954 | 49 | | Create buffer [1] |
21:20:56.974 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
21:20:56.974 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:20:56.974 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:20:56.974 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
21:20:56.974 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:20:56.974 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
21:20:56.974 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:20:56.974 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 79760598 |
21:20:56.974 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:20:56.974 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
21:20:56.974 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:20:56.974 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:20:56.974 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
21:20:56.974 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x15cf012b |
21:20:56.974 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:20:56.974 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
21:20:56.974 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:20:56.974 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
21:20:56.974 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
21:20:56.976 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:20:56.976 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:20:57.179 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:20:57.179 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:20:57.179 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
21:20:57.179 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
21:20:57.179 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
21:20:57.179 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:21:39.258 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
21:21:39.348 | 5954 | 77 | RenderImageVulkan::setSize | 92278028 [0x4ba5e20] Create Texture (1630,803) / (1630,803) - OK |
21:21:39.873 | 5954 | 49 | | Create buffer [2] |
21:21:39.873 | 5954 | 82 | get_next_buffer | new buffer frame: 2 |
21:21:40.986 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
21:21:42.218 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
21:21:43.906 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
21:21:45.19 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
21:21:47.426 | 6664 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
21:24:13.231 | 5954 | 77 | RenderImageVulkan::setSize | 79760598 [0x4ba6520] Create Texture (481,175) / (481,175) - OK |
21:24:16.790 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:24:16.790 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
21:24:16.792 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10182 Title=[] |
21:24:16.792 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:24:16.792 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:24:16.792 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:24:16.810 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
21:24:16.916 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:24:16.931 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xc5f03618 (count:2) |
21:24:16.937 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:24:16.937 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba5e20 resource to release queue |
21:24:16.937 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba6520 resource to release queue |
21:24:16.937 | 5954 | 2822 | OverlayManager::DetachThreadInput | Detach thread input 26212,22868 |
21:24:16.937 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:24:16.937 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:24:16.937 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:24:16.937 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x15cf012b |
21:24:16.937 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:24:16.937 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xc59aee68 destroy: 2 |
21:24:16.937 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:24:16.937 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xc59aee68 |
21:24:16.937 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba5ba0 resource to release queue |
21:24:16.937 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:24:16.937 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:24:16.937 | 5954 | 1829 | RenderDeviceVulkan::ReleaseSwapChain | wait for fence |
21:24:16.937 | 5954 | 1829 | RenderDeviceVulkan::ReleaseSwapChain | wait for fence |
21:24:16.937 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 3 |
21:24:17.331 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:24:34.461 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa9389458 (count:2) |
21:24:34.476 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:24:34.476 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:24:34.476 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xc5f03618 destroy: 2 |
21:24:34.476 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:24:34.476 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xc5f03618 |
21:24:34.476 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (4) *** Begin *** |
21:24:34.476 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:24:34.563 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:24:34.564 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed True |
21:24:34.564 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:24:34.564 | 5B1C | 2763 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:24:34.568 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa9389458 (window: 0x1002dc [1920, 1080] format [44]). |
21:24:34.576 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa9389458 buffers: 2 |
21:24:34.576 | 5954 | 49 | | Create buffer [1] |
21:24:34.576 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
21:24:34.576 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:24:34.576 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:24:34.576 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
21:24:34.576 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:24:34.576 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 16453000 |
21:24:34.576 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:24:34.576 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 92278028 |
21:24:34.576 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:24:34.576 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 79760598 |
21:24:34.576 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:24:34.576 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:24:34.576 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
21:24:34.576 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb28c0d3b |
21:24:34.576 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:24:34.576 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
21:24:34.576 | 6664 | 2009 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:24:34.576 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:24:34.576 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:24:34.576 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
21:24:34.576 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:24:34.576 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
21:24:34.576 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
21:24:34.576 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
21:24:34.576 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
21:24:34.577 | 6664 | 5965 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:24:34.583 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |
21:24:34.585 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:24:34.585 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:24:34.585 | 5954 | 945 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:28:27.369 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:28:27.398 | 5B1C | 6638 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:28:27.476 | 6058 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:28:27.476 | 6058 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=fb0d88 |
21:28:27.476 | 6058 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_FB0D88_P_9196 close 2147483647 bytes |
21:28:27.476 | 6058 | 2647 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:28:27.481 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70102EC_P_9196 opened succesfuly |
21:28:27.481 | 6058 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9196_SHARED_MEMORY_AGENT opened succesfuly |
21:28:27.852 | 5954 | 77 | RenderImageVulkan::setSize | 117506796 [0x4ba1820] Create Texture (1543,767) / (1543,767) - OK |
21:28:27.888 | 5954 | 49 | | Create buffer [2] |
21:28:27.888 | 5954 | 82 | get_next_buffer | new buffer frame: 2 |
21:28:27.952 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:28:28.587 | 6664 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:28:28.652 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003} |
21:28:29.438 | 6664 | 2620 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:28:32.685 | 5954 | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:28:32.690 | 5954 | 3737 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15c80c59;prev = 0x15c80c59 , {Original values: ref = 0 handle = 0x10003} |
21:28:42.573 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xa939e4b8 (count:2) |
21:28:42.580 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:28:42.580 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba1820 resource to release queue |
21:28:42.580 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:28:42.580 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:28:42.580 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:28:42.581 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb28c0d3b |
21:28:42.581 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:28:42.581 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa9389458 destroy: 2 |
21:28:42.581 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:28:42.581 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa9389458 |
21:28:42.581 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba5f20 resource to release queue |
21:28:42.581 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (2) *** Begin *** |
21:28:42.581 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:28:42.581 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (0): 2 |
21:28:42.676 | 5954 | 921 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa939e4b8 (window: 0x1002dc [1920, 1080] format [44]). |
21:28:42.683 | 5954 | 991 | RenderDeviceVulkan::SetupSwapChainData | Init swapchain 0xa939e4b8 buffers: 2 |
21:28:42.683 | 5954 | 49 | | Create buffer [1] |
21:28:42.683 | 5954 | 82 | get_next_buffer | new buffer frame: 1 |
21:28:42.683 | 5954 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:28:42.683 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:28:42.683 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 6688480 |
21:28:42.683 | 5954 | 166 | RenderResourceVulkan::reCreateImplementation | Re create image |
21:28:42.683 | 5954 | 169 | RenderResourceVulkan::reCreateImplementation | image clear 117506796 |
21:28:42.683 | 5954 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:28:42.683 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:28:42.683 | 5954 | 5268 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1002dc}. |
21:28:42.683 | 5954 | 2357 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x38a909eb |
21:28:42.683 | 5954 | 2375 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:28:42.683 | 5954 | 2423 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7a8bd180=2055983488)=>(0x12a612a0=312873632) |
21:28:42.683 | 5954 | 1346 | RenderDeviceVulkan::EnsureSwapchainFonts | update fonts |
21:28:42.683 | 5954 | 1361 | RenderDeviceVulkan::EnsureSwapchainFonts | fonts are ready |
21:28:42.685 | 5954 | 5203 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:28:42.685 | 5954 | 5210 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:28:42.705 | 6664 | 2453 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:28:42.705 | 6664 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:28:42.705 | 6664 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x6664 |
21:28:42.705 | 6664 | 456 | InputInterceptor::runHook | New Mouse LL is hooked |
21:28:42.705 | 6664 | 468 | InputInterceptor::runHook | Mouse is hooked 0x6664 |
21:29:25.404 | 5954 | 114 | RenderDeviceVulkan::OnCreateSwapchain | new swapchain created 0xc8adcab8 (count:2) |
21:29:25.411 | 5954 | 2774 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:29:25.411 | 5954 | 1454 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:29:25.411 | 5954 | 1461 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:29:25.411 | 5954 | 1471 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:29:25.411 | 5954 | 1476 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x38a909eb |
21:29:25.411 | 5954 | 2796 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:29:25.411 | 5954 | 126 | RenderDeviceVulkan::OnDestroySwapchain | swapchain 0xa939e4b8 destroy: 2 |
21:29:25.411 | 5954 | 129 | RenderDeviceVulkan::OnDestroySwapchain | Stopping background thread |
21:29:25.411 | 5954 | 1811 | RenderDeviceVulkan::ReleaseSwapChain | Release swapchain 0xa939e4b8 |
21:29:25.411 | 5954 | 1499 | RenderDeviceVulkan::ReleaseResource | Add 0x4ba5f20 resource to release queue |
21:29:25.411 | 5954 | 227 | IRenderDevice::releaseResourceList | RELEASING (2) *** Begin *** |
21:29:25.411 | 5954 | 237 | IRenderDevice::releaseResourceList | RELEASING *** Done *** |
21:29:25.411 | 5954 | 1512 | RenderDeviceVulkan::ReleasePendingVkResources | release resource queue (1): 1 |
21:29:25.668 | 6058 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:29:25.886 | 5B1C | 6506 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:29:25.886 | 5B1C | 7927 | OverlayManager::OnForegroundChanged | Changed False |
21:29:25.886 | 5B1C | 7960 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20AF8 Title=[Bonji planted] |
21:29:25.886 | 5B1C | 7328 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:29:25.886 | 5B1C | 2756 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:29:25.886 | 5B1C | 2658 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:29:25.904 | 5B1C | 6646 | OverlayManager::doAction | DisplayFPS - Triggered |