Time | Thread | Line | Function | Message |
21:10:59.356 | 38B4 | 138 | runClient | Starting Overlay PID=14440(0x3868) server PID = 7340 |
21:10:59.356 | 38B4 | 561 | Client::init | Client::Initialize |
21:10:59.356 | 38B4 | 569 | Client::init | Start owclient thread |
21:10:59.356 | 353C | 325 | Client::initFirstInjection | Client::initFirstInjection. |
21:10:59.356 | 353C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_84_12_7340 opened succesfuly |
21:10:59.356 | 353C | 351 | | session id = {4F802019-896C-4A94-9AF8-BA04F6C76D49} |
21:10:59.357 | 353C | 2039 | Client::LogClientInfo | OS version [10.0] |
21:10:59.357 | 353C | 2044 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
21:10:59.358 | 353C | 2062 | Client::LogClientInfo | Client [64-bit] Version 2.2.84.12 |
21:10:59.358 | 353C | 2074 | Client::LogProcessModules | Loaded modules: |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Overwolf\0.166.1.16\OWClient.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Overwolf\0.166.1.16\OWExplorer.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\GameOverlayRenderer64.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\R5Apex.exe |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\bink2w64.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\binkawin64.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\mileswin64.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\paks\Win64\ui.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\steam_api64.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\steamclient64.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\tier0_s64.dll |
21:10:59.363 | 353C | 2090 | | C:\Program Files\Steam\vstdlib_s64.dll |
21:10:59.363 | 353C | 2090 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2102.3-0\MpOav.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\AVIFIL32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\AVRT.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\D3DSCache.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\DNSAPI.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\HID.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\MSACM32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\MSASN1.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\MSVFW32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\NTASN1.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\Secur32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\UMPDC.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\USERENV.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\VERSION.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\WININET.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\WINMM.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\Wldp.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\XInput1_3.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\amdihk64.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\amsi.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\apphelp.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\d3d11.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\dbgcore.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\dbghelp.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\dcomp.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\dsound.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\dwmapi.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\dxcore.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\dxgi.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\ksuser.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\midimap.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\msacm32.drv |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\mscms.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\ncrypt.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\ntdll.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\ntmarta.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\powrprof.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\profapi.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\textinputframework.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\wbemcomn.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\wdmaud.drv |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\windows.storage.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\winmmbase.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\SYSTEM32\wintypes.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\ADVAPI32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\CRYPT32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\DriverStore\FileRepository\u0356396.inf_amd64_383feb4787ca17a2\B356520\aticfx64.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\DriverStore\FileRepository\u0356396.inf_amd64_383feb4787ca17a2\B356520\atidxx64.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\DriverStore\FileRepository\u0356396.inf_amd64_383feb4787ca17a2\B356520\atiuxp64.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\GDI32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\IMM32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\InputHost.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\KERNEL32.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\KERNELBASE.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\MMDevApi.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\MSCTF.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\NSI.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\Normaliz.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\OLEAUT32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\PROPSYS.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\PSAPI.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\RPCRT4.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\SETUPAPI.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\SHELL32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\SHLWAPI.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\USER32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\WINTRUST.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\WLDAP32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\WS2_32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\WindowManagementAPI.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\Windows.UI.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\bcrypt.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\bcryptPrimitives.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\cfgmgr32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\clbcatq.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\combase.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\fwpuclnt.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\gdi32full.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\imagehlp.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\msvcp_win.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\msvcrt.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\ole32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\rasadhlp.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\sechost.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\shcore.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\ucrtbase.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\win32u.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\System32\winrnr.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.844_none_423537bff6b9828c\COMCTL32.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\NLAapi.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\XAudio2_6.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\napinsp.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\ncryptsslp.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\pnrpnsp.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\rsaenh.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\schannel.DLL |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\wbem\fastprox.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\wbem\wbemprox.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\wbem\wbemsvc.dll |
21:10:59.363 | 353C | 2090 | | C:\Windows\system32\wshbth.dll |
21:10:59.364 | 353C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=17144 |
21:10:59.365 | 353C | 1526 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
21:10:59.365 | 353C | 1550 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
21:10:59.366 | 353C | 1599 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
21:10:59.366 | 353C | 1665 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
21:10:59.366 | 353C | 1678 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
21:10:59.366 | 353C | 1691 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
21:10:59.366 | 353C | 1731 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
21:10:59.366 | 353C | 1733 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
21:10:59.366 | 353C | 1735 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
21:10:59.366 | 353C | 1737 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
21:10:59.366 | 353C | 1739 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
21:10:59.366 | 353C | 1741 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
21:10:59.366 | 353C | 1743 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
21:10:59.366 | 353C | 1746 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
21:10:59.366 | 353C | 1749 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
21:10:59.366 | 353C | 1856 | Data::Search | [0] 0xED450000 |
21:10:59.366 | 353C | 1856 | Data::Search | [1] 0x0 |
21:10:59.366 | 353C | 1856 | Data::Search | [2] 0x0 |
21:10:59.366 | 353C | 1856 | Data::Search | [3] 0x0 |
21:10:59.366 | 353C | 1856 | Data::Search | [4] 0x0 |
21:10:59.366 | 353C | 1856 | Data::Search | [5] 0xEB100000 |
21:10:59.366 | 353C | 1856 | Data::Search | [6] 0xED510000 |
21:10:59.366 | 353C | 1856 | Data::Search | [7] 0x0 |
21:10:59.366 | 353C | 1856 | Data::Search | [8] 0xEB100000 |
21:10:59.366 | 353C | 1856 | Data::Search | [9] 0x0 |
21:10:59.366 | 353C | 1861 | Data::Search | [10] 0x0 |
21:10:59.366 | 353C | 1867 | Data::Search | [11] 0xE89D0000 |
21:10:59.366 | 353C | 1873 | Data::Search | [12] 0x0 |
21:10:59.366 | 353C | 1879 | Data::Search | [13] 0x0 |
21:10:59.366 | 353C | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:10:59.367 | 353C | 1264 | Client::hookFunctions | Detected Windows 8.1 or greater |
21:10:59.367 | 353C | 1279 | Client::hookFunctions | Acquiring function lock succedded |
21:10:59.367 | 353C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_84_12_7340 opened succesfuly |
21:10:59.367 | 353C | 480 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x6f5c052b |
21:10:59.367 | 353C | 7254 | OverlayManager::LoadDefaultCursors | Load default cursors |
21:10:59.368 | 353C | 488 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xe69053f |
21:10:59.368 | 353C | 72 | PerformanceCounter::StartSession | StartSession |
21:10:59.368 | 353C | 72 | PerformanceCounter::StartSession | StartSession |
21:10:59.368 | 353C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
21:10:59.368 | 353C | 700 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
21:10:59.368 | 353C | 718 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
21:10:59.368 | 353C | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
21:10:59.368 | 353C | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
21:10:59.368 | 353C | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
21:10:59.368 | 353C | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
21:10:59.368 | 353C | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
21:10:59.368 | 353C | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
21:10:59.368 | 353C | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
21:10:59.368 | 353C | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
21:10:59.368 | 353C | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
21:10:59.368 | 353C | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
21:10:59.368 | 353C | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
21:10:59.368 | 353C | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
21:10:59.368 | 353C | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
21:10:59.368 | 353C | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
21:10:59.368 | 353C | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
21:10:59.368 | 353C | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
21:10:59.368 | 353C | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
21:10:59.368 | 353C | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
21:10:59.368 | 353C | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
21:10:59.368 | 353C | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
21:10:59.368 | 353C | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
21:10:59.368 | 353C | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
21:10:59.368 | 353C | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
21:10:59.368 | 353C | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
21:10:59.368 | 353C | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
21:10:59.369 | 353C | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
21:10:59.369 | 353C | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
21:10:59.369 | 353C | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
21:10:59.369 | 353C | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
21:10:59.369 | 353C | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
21:10:59.369 | 353C | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
21:10:59.369 | 353C | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
21:10:59.369 | 353C | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
21:10:59.369 | 353C | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
21:10:59.369 | 353C | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
21:10:59.369 | 353C | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
21:10:59.369 | 353C | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
21:10:59.369 | 353C | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
21:10:59.369 | 353C | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
21:10:59.369 | 353C | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
21:10:59.369 | 353C | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
21:10:59.369 | 353C | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
21:10:59.369 | 353C | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
21:10:59.369 | 353C | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
21:10:59.369 | 353C | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
21:10:59.369 | 353C | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
21:10:59.369 | 353C | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
21:10:59.369 | 353C | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
21:10:59.369 | 353C | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
21:10:59.369 | 353C | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
21:10:59.369 | 353C | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
21:10:59.369 | 353C | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
21:10:59.369 | 353C | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
21:10:59.369 | 353C | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
21:10:59.369 | 353C | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
21:10:59.369 | 353C | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
21:10:59.369 | 353C | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
21:10:59.369 | 353C | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
21:10:59.369 | 353C | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
21:10:59.369 | 353C | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
21:10:59.369 | 353C | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
21:10:59.369 | 353C | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
21:10:59.369 | 353C | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
21:10:59.369 | 353C | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
21:10:59.369 | 353C | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
21:10:59.369 | 353C | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
21:10:59.369 | 353C | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
21:10:59.369 | 353C | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
21:10:59.369 | 353C | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
21:10:59.369 | 353C | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
21:10:59.369 | 353C | 923 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
21:10:59.369 | 353C | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
21:10:59.369 | 353C | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
21:10:59.369 | 353C | 929 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
21:10:59.369 | 353C | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
21:10:59.369 | 353C | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
21:10:59.369 | 353C | 935 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
21:10:59.369 | 353C | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:10:59.369 | 353C | 574 | OverlayManager::InitGameClient | starting hooks... |
21:10:59.400 | 353C | 1958 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files\Overwolf\0.166.1.16\\OWUtils.dll succeeded |
21:10:59.403 | 353C | 597 | Install::Code | Init [Client,1] (MCH) OK |
21:10:59.404 | 353C | 597 | Install::Code | Init [Client,2] (MCH) OK |
21:10:59.415 | 353C | 597 | Install::Code | Init [Client,3] (MCH) OK |
21:10:59.416 | 353C | 597 | Install::Code | Init [Client,4] (MCH) OK |
21:10:59.427 | 353C | 597 | Install::Code | Init [Client,4.1] (MCH) OK |
21:10:59.439 | 353C | 597 | Install::Code | Init [Client,4.2] (MCH) OK |
21:10:59.440 | 353C | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
21:10:59.440 | 353C | 577 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
21:10:59.441 | 353C | 926 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
21:10:59.441 | 353C | 1354 | Client::hookFunctions | Suspend before hook: OFF |
21:10:59.442 | 353C | 1062 | Install::Code | Segment [5|20352|0xEB100000|0x4F80] |
21:10:59.454 | 353C | 597 | Install::Code | unknown (MCH) OK |
21:10:59.454 | 353C | 1062 | Install::Code | Segment [5|431872|0xEB100000|0x69700] |
21:10:59.465 | 353C | 597 | Install::Code | unknown (MCH) OK |
21:10:59.465 | 353C | 1062 | Install::Code | Segment [5|132848|0xEB100000|0x206F0] |
21:10:59.476 | 353C | 597 | Install::Code | unknown (MCH) OK |
21:10:59.476 | 353C | 1062 | Install::Code | Segment [5|7648|0xEB100000|0x1DE0] |
21:10:59.489 | 353C | 597 | Install::Code | unknown (MCH) OK |
21:10:59.489 | 353C | 1062 | Install::Code | Segment [5|-39876512|0xEB100000|0xFD9F8860] |
21:10:59.489 | 353C | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
21:10:59.489 | 353C | 1062 | Install::Code | Segment [5|-39855056|0xEB100000|0xFD9FDC30] |
21:10:59.489 | 353C | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
21:10:59.489 | 353C | 1062 | Install::Code | Segment [5|-39860752|0xEB100000|0xFD9FC5F0] |
21:10:59.489 | 353C | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
21:10:59.489 | 353C | 1062 | Install::Code | Segment [5|-41048080|0xEB100000|0xFD8DA7F0] |
21:10:59.489 | 353C | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
21:10:59.489 | 353C | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:10:59.489 | 353C | 1193 | OverlayManager::Start | Starting... |
21:10:59.489 | 353C | 1225 | OverlayManager::Start | starting hooks 2... |
21:10:59.503 | 353C | 597 | Install::Code | Init [Client,5] (MCH) OK |
21:10:59.503 | 353C | 1372 | | XTRAP COMPATIBLE PATCH WARNING |
21:10:59.503 | 353C | 1380 | OverlayManager::Start | done with hooks... |
21:10:59.503 | 353C | 107 | ApiManager::Init | API Manager Event : OK |
21:10:59.503 | 353C | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=11000 |
21:10:59.503 | 353C | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
21:10:59.503 | 353C | 114 | TXOfInterest | New list set with 0 items |
21:10:59.503 | 353C | 1405 | OverlayManager::Start | get foreground state |
21:10:59.503 | 353C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
21:10:59.503 | 353C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:10:59.503 | 353C | 1442 | OverlayManager::Start | Started... |
21:10:59.503 | 4B2C | 6841 | OverlayManager::OnConnected | Connected to server |
21:10:59.503 | 4B2C | 32 | SendServerHelloMessage::Execute | Send connection Ack |
21:10:59.503 | 2AF8 | 7460 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x2031e |
21:10:59.516 | 353C | 597 | Install::Code | Init [Client,0] (MCH) OK |
21:10:59.516 | 353C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
21:10:59.516 | 353C | 94 | GraphicsHookManager::StopThread | StopThread |
21:10:59.520 | 114 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
21:10:59.528 | 42F8 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
21:10:59.564 | 114 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
21:10:59.566 | 353C | 407 | Client::initFirstInjection | init complete |
21:10:59.567 | 114 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
21:10:59.567 | 114 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
21:10:59.640 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
21:10:59.640 | 114 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1383620651 |
21:10:59.640 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:10:59.640 | 114 | 1126 | RenderDeviceD3d11::init | save state |
21:10:59.640 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:10:59.642 | 114 | 705 | RenderDeviceD3d11::initDX11 | create vs |
21:10:59.642 | 114 | 723 | RenderDeviceD3d11::initDX11 | create vs |
21:10:59.646 | 114 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
21:10:59.648 | 114 | 774 | RenderDeviceD3d11::initDX11 | create raster |
21:10:59.648 | 114 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
21:10:59.648 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
21:10:59.648 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
21:10:59.648 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
21:10:59.648 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:10:59.648 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:10:59.648 | 114 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
21:10:59.648 | 114 | 2093 | RenderDeviceD3d11::setFix | Set render device fix RT. |
21:10:59.648 | 114 | 2874 | OverlayManager::setGraphics | Render Device fix was set RT. |
21:10:59.648 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:10:59.648 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:10:59.649 | 114 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
21:10:59.649 | 114 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
21:10:59.649 | 114 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:10:59.649 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
21:10:59.649 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2fa80855 |
21:10:59.649 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1940,1123] |
21:10:59.649 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
21:10:59.649 | 114 | 2428 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
21:10:59.649 | 114 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
21:10:59.649 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:10:59.649 | 114 | 7856 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
21:10:59.660 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:10:59.660 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:10:59.660 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:10:59.660 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
21:10:59.660 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
21:10:59.660 | 114 | 2101 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
21:10:59.690 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40300 |
21:10:59.690 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:10:59.776 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
21:10:59.787 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:10:59.841 | 114 | 7393 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
21:10:59.842 | 114 | 655 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
21:10:59.842 | 114 | 696 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
21:10:59.842 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:10:59.886 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:10:59.894 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:10:59.926 | 2888 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1306AC_P_7340 opened succesfuly |
21:10:59.926 | 2888 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
21:10:59.944 | 114 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
21:10:59.944 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:11:00.544 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
21:11:00.544 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:11:00.544 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:11:00.544 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:11:00.544 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:11:00.544 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2fa80855 |
21:11:00.544 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:11:00.544 | 114 | 187 | IRenderDevice::release | Render Releasing. |
21:11:00.544 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:11:00.544 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:11:00.544 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:11:00.544 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:11:00.544 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:11:00.544 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
21:11:00.544 | 114 | 470 | ReleaseD11Device | End Device Released! |
21:11:00.544 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
21:11:00.648 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
21:11:00.648 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:11:00.648 | 114 | 1126 | RenderDeviceD3d11::init | save state |
21:11:00.648 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:11:00.665 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
21:11:00.665 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
21:11:00.665 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
21:11:00.665 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:11:00.665 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:11:00.665 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:11:00.670 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
21:11:00.670 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2849089b |
21:11:00.670 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1940,1123] |
21:11:00.671 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
21:11:00.672 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40300 |
21:11:00.672 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:11:00.686 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:11:00.686 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:11:00.686 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:11:00.686 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
21:11:00.686 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
21:11:00.737 | 4B2C | 6942 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Lost\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\166.1.0\plugins/GEPPlugin64.dll] |
21:11:00.773 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
21:11:00.773 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:11:00.773 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:11:00.773 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:11:00.773 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:11:00.773 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2849089b |
21:11:00.773 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:11:00.773 | 114 | 187 | IRenderDevice::release | Render Releasing. |
21:11:00.773 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:11:00.773 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:11:00.773 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:11:00.773 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:11:00.773 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:11:00.773 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
21:11:00.773 | 114 | 470 | ReleaseD11Device | End Device Released! |
21:11:00.773 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
21:11:00.859 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
21:11:00.859 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:11:00.859 | 114 | 1126 | RenderDeviceD3d11::init | save state |
21:11:00.859 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:11:00.869 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
21:11:00.869 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
21:11:00.869 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
21:11:00.869 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:11:00.869 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:11:00.869 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:11:00.891 | 114 | 7681 | OverlayManager::LoadPlugin | Plugin loaded [3] [C:\Users\Lost\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\166.1.0\plugins/GEPPlugin64.dll] [] |
21:11:00.923 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
21:11:00.923 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf08be |
21:11:00.923 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:11:00.923 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
21:11:00.927 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:11:00.927 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:11:00.927 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:11:00.927 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:11:01.1 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:11:01.1 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:11:01.1 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:11:01.1 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
21:11:01.1 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
21:11:01.693 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:11:09.990 | 2AF8 | 2074 | Client::LogProcessModules | Loaded modules: |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Overwolf\0.166.1.16\OWClient.dll |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Overwolf\0.166.1.16\OWExplorer.dll |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Overwolf\0.166.1.16\OWUtils.dll |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Steam\GameOverlayRenderer64.dll |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\R5Apex.exe |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\bink2w64.dll |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\binkawin64.dll |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\mileswin64.dll |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\paks\Win64\ui.dll |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Steam\steamapps\common\Apex Legends\steam_api64.dll |
21:11:09.995 | 2AF8 | 2090 | | C:\Program Files\Steam\steamclient64.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Program Files\Steam\tier0_s64.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Program Files\Steam\vstdlib_s64.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2102.3-0\MpOav.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Users\Lost\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\166.1.0\plugins\64\gep_apex.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Users\Lost\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\166.1.0\plugins\64\libowgameevents64.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Users\Lost\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\166.1.0\plugins\GEPPlugin64.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\AVIFIL32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\AVRT.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\D3DSCache.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\DNSAPI.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\HID.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\MSACM32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\MSASN1.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\MSVFW32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\NTASN1.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\Secur32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\UMPDC.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\USERENV.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\VERSION.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\WININET.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\WINMM.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\Wldp.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\XInput1_3.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\amdihk64.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\amsi.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\apphelp.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\d3d11.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\dbgcore.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\dbghelp.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\dcomp.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\dsound.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\dwmapi.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\dxcore.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\dxgi.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\ksuser.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\midimap.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\msacm32.drv |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\mscms.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\ncrypt.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\ntdll.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\ntmarta.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\powrprof.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\profapi.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\textinputframework.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\wbemcomn.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\wdmaud.drv |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\windows.storage.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\winmmbase.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\SYSTEM32\wintypes.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\ADVAPI32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\CRYPT32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\DriverStore\FileRepository\u0356396.inf_amd64_383feb4787ca17a2\B356520\aticfx64.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\DriverStore\FileRepository\u0356396.inf_amd64_383feb4787ca17a2\B356520\atidxx64.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\DriverStore\FileRepository\u0356396.inf_amd64_383feb4787ca17a2\B356520\atiuxp64.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\GDI32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\IMM32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\InputHost.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\KERNEL32.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\KERNELBASE.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\MMDevApi.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\MSCTF.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\NSI.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\Normaliz.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\OLEAUT32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\PROPSYS.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\PSAPI.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\RPCRT4.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\SETUPAPI.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\SHELL32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\SHLWAPI.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\USER32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\WINTRUST.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\WLDAP32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\WS2_32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\WindowManagementAPI.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\Windows.UI.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\bcrypt.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\bcryptPrimitives.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\cfgmgr32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\clbcatq.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\combase.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\fwpuclnt.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\gdi32full.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\imagehlp.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\msvcp_win.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\msvcrt.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\ole32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\rasadhlp.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\sechost.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\shcore.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\ucrtbase.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\win32u.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\System32\winrnr.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.844_none_423537bff6b9828c\COMCTL32.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\NLAapi.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\XAudio2_6.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\napinsp.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\ncryptsslp.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\pnrpnsp.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\rsaenh.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\schannel.DLL |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\wbem\fastprox.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\wbem\wbemprox.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\wbem\wbemsvc.dll |
21:11:09.996 | 2AF8 | 2090 | | C:\Windows\system32\wshbth.dll |
21:12:34.288 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:12:34.288 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:12:34.288 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:12:34.565 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:12:34.565 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
21:12:34.566 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x160658 Title=[Steam] |
21:12:34.566 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:12:34.566 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:12:34.566 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:12:34.582 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
21:12:34.593 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:12:34.593 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:12:45.370 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:12:45.370 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:12:45.370 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:12:45.370 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:12:45.370 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:12:45.370 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:12:45.370 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf08be |
21:12:45.370 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:12:45.370 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:12:45.370 | 114 | 187 | IRenderDevice::release | Render Releasing. |
21:12:45.370 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:12:45.370 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:12:45.370 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:12:45.370 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:12:45.370 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:12:45.370 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
21:12:45.467 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
21:12:45.529 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
21:12:45.529 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:12:45.529 | 114 | 1126 | RenderDeviceD3d11::init | save state |
21:12:45.529 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:12:45.539 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
21:12:45.539 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
21:12:45.539 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
21:12:45.539 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:12:45.539 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:12:45.539 | 114 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:12:45.564 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
21:12:45.564 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x67c0307 |
21:12:45.565 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:12:45.565 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
21:12:45.565 | 114 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:12:45.570 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:12:45.570 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:12:45.570 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:12:45.570 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
21:12:45.570 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
21:12:45.570 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:12:45.570 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:12:45.570 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:12:45.570 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:12:45.615 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:12:45.717 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:12:45.717 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
21:12:45.717 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:12:45.719 | 2888 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:12:45.719 | 2888 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1306ac |
21:12:45.719 | 2888 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1306AC_P_7340 close 2147483647 bytes |
21:12:45.719 | 2888 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:12:45.722 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
21:12:45.724 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:12:45.724 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:12:47.180 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
21:12:47.220 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:12:47.235 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:12:47.270 | 2888 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_180514_P_7340 opened succesfuly |
21:12:47.270 | 2888 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
21:12:47.305 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:12:47.407 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
21:12:47.407 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
21:12:52.857 | 114 | 7393 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
21:12:54.946 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
21:12:55.27 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:12:55.513 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
21:12:55.553 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:12:55.561 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:12:55.609 | 2888 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0660_P_7340 opened succesfuly |
21:12:55.611 | 2888 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
21:12:55.645 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:12:55.730 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
21:12:55.730 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
21:12:55.758 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:12:58.823 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
21:12:58.874 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:12:58.876 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
21:12:58.894 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:12:59.26 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
21:12:59.67 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:12:59.119 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:12:59.119 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:12:59.123 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
21:12:59.372 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
21:12:59.494 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:14:39.770 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:14:39.770 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:14:39.770 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:14:40.37 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:14:40.37 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
21:14:40.37 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40196 Title=[Linkin Park - Breaking The Habit |
21:14:40.37 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:14:40.37 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:14:40.37 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:14:40.48 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:14:40.56 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
21:14:40.102 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:14:50.137 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:14:50.137 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:14:50.137 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:14:50.137 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:14:50.137 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:14:50.137 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:14:50.137 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x67c0307 |
21:14:50.137 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:14:50.137 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:14:50.137 | 114 | 187 | IRenderDevice::release | Render Releasing. |
21:14:50.137 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:14:50.137 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:14:50.137 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:14:50.137 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:14:50.137 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:14:50.137 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
21:14:50.172 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:14:50.172 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
21:14:50.172 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:14:50.172 | 4B2C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:14:50.173 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
21:14:50.245 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
21:14:50.321 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
21:14:50.321 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:14:50.321 | 114 | 1126 | RenderDeviceD3d11::init | save state |
21:14:50.321 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:14:50.332 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
21:14:50.332 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
21:14:50.332 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
21:14:50.332 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:14:50.332 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:14:50.361 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
21:14:50.361 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13cc0891 |
21:14:50.361 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:14:50.361 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
21:14:50.361 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:14:50.366 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:14:50.366 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:14:50.366 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:14:50.366 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:14:50.459 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:14:50.459 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:14:50.459 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:14:50.459 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
21:14:50.459 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
21:14:50.459 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:14:51.180 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
21:14:51.203 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
21:14:51.203 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
21:14:51.277 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:14:51.672 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
21:14:51.779 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:16:46.921 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:16:46.921 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
21:16:46.921 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10146 Title=[] |
21:16:46.922 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:16:46.922 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:16:46.922 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:16:46.937 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
21:16:47.31 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:16:47.32 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:16:47.32 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:16:47.32 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:16:47.32 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:40:37.685 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:40:37.685 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:40:37.685 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:40:37.685 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:40:37.685 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:40:37.685 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:40:37.685 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13cc0891 |
21:40:37.685 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:40:37.685 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:40:37.685 | 114 | 187 | IRenderDevice::release | Render Releasing. |
21:40:37.685 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:40:37.685 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:40:37.685 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:40:37.685 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:40:37.685 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:40:37.685 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
21:40:37.775 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
21:40:37.835 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
21:40:37.835 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:40:37.835 | 114 | 1126 | RenderDeviceD3d11::init | save state |
21:40:37.835 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:40:37.843 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
21:40:37.843 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
21:40:37.843 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
21:40:37.843 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:40:37.843 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:40:37.843 | 114 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:40:37.871 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
21:40:37.871 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x142006fd |
21:40:37.872 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:40:37.872 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
21:40:37.872 | 114 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:40:37.877 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:40:37.877 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:40:37.877 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:40:37.877 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:40:38.10 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:40:38.10 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
21:40:38.10 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:40:38.23 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:40:38.23 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:40:38.23 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
21:40:38.23 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
21:40:38.23 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:40:38.26 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
21:40:38.31 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:40:39.740 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:40:39.740 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:40:39.740 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:40:40.64 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:40:40.64 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
21:40:40.64 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40196 Title=[Messenger |
21:40:40.64 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:40:40.64 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:40:40.64 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:40:40.81 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
21:40:40.100 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:40:40.100 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:24:19.879 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:24:19.879 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:24:19.879 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:24:19.879 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:24:19.879 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:24:19.879 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:24:19.879 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x142006fd |
22:24:19.879 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:24:19.879 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:24:19.879 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:24:19.879 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:24:19.879 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:24:19.879 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:24:19.879 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:24:19.879 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:24:19.879 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:24:19.979 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:24:20.54 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:24:20.54 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:24:20.54 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:24:20.54 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:24:20.67 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:24:20.67 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:24:20.67 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:24:20.67 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:24:20.67 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:24:20.67 | 114 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:24:20.90 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:24:20.90 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3ae0a4d |
22:24:20.90 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:24:20.90 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:24:20.90 | 114 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:24:20.95 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:24:20.95 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:24:20.95 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:24:20.95 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:24:20.125 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:24:20.125 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:24:20.125 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:24:20.125 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:24:20.125 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:24:20.125 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:24:20.349 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:24:20.349 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:24:20.349 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:24:20.355 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:24:20.365 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:24:20.372 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:25:44.260 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:25:44.293 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:25:44.293 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:25:44.371 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:25:44.665 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:25:44.756 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:25:45.172 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:25:45.172 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:25:45.172 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:25:45.179 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:25:45.179 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:25:45.179 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1017E Title=[] |
22:25:45.179 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:25:45.179 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:25:45.179 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:25:45.180 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:25:45.196 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:25:45.234 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:28:11.630 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:28:46.365 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:28:46.366 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:28:46.366 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:28:46.366 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:28:46.366 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:28:46.366 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:28:46.366 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3ae0a4d |
22:28:46.366 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:28:46.366 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:28:46.366 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:28:46.366 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:28:46.366 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:28:46.366 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:28:46.366 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:28:46.366 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:28:46.366 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:28:46.459 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:28:46.543 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:28:46.543 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:28:46.543 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:28:46.543 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:28:46.551 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:28:46.551 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:28:46.551 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:28:46.551 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:28:46.551 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:28:46.551 | 114 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:28:46.579 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:28:46.579 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xba0a37 |
22:28:46.579 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:28:46.579 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:28:46.580 | 114 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:28:46.586 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:28:46.586 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:28:46.586 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:28:46.586 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:28:46.723 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:28:46.723 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:28:46.723 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:28:46.724 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:28:46.729 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:28:46.739 | 268 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:28:46.739 | 268 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=180514 |
22:28:46.739 | 268 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_180514_P_7340 close 2147483647 bytes |
22:28:46.740 | 268 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:28:46.740 | 268 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:28:46.740 | 268 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0660 |
22:28:46.740 | 268 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0660_P_7340 close 2147483647 bytes |
22:28:46.741 | 268 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:28:46.748 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:28:46.748 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:28:46.748 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:28:46.748 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:28:46.748 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:28:46.764 | 268 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1200B4_P_7340 opened succesfuly |
22:28:46.764 | 268 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:28:46.764 | 268 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1906A4_P_7340 opened succesfuly |
22:28:46.764 | 268 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:28:46.793 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1538,834) / (1664,896) - OK |
22:28:46.793 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,896) - OK |
22:28:46.916 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:28:48.234 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:28:48.245 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:28:49.685 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:28:49.716 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:28:49.731 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:28:49.761 | 268 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D0820_P_7340 opened succesfuly |
22:28:49.761 | 268 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:28:49.777 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:28:49.839 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:28:49.839 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:28:50.719 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:28:50.820 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:28:55.19 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:28:55.19 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:28:55.19 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:28:55.273 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:28:55.273 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:28:55.273 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1906A4 Title=[Browser] |
22:28:55.273 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:28:55.273 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:28:55.273 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:28:55.290 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:28:55.304 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:28:55.304 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:29:00.484 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:29:00.484 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:29:00.484 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:29:00.484 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:29:00.484 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:29:00.484 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:29:00.484 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xba0a37 |
22:29:00.484 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:29:00.484 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:29:00.484 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:29:00.484 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:29:00.484 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:29:00.484 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:29:00.484 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:29:00.484 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:29:00.484 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:29:00.773 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:29:00.852 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:29:00.852 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:29:00.852 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:29:00.852 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:29:00.861 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:29:00.861 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:29:00.861 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:29:00.861 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:29:00.861 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:29:00.861 | 114 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:29:00.870 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:29:00.870 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:29:00.870 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:29:00.887 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:29:00.888 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbd0a37 |
22:29:00.888 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:29:00.888 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:29:00.889 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:29:00.892 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1538,834) / (1664,896) - OK |
22:29:00.892 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,896) - OK |
22:29:00.897 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:29:00.904 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:29:00.904 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:29:00.904 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:29:00.905 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:29:00.905 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:29:00.905 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:29:00.905 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:29:00.905 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:29:00.905 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:29:03.404 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:03.448 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:29:03.448 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:29:03.529 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:04.845 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:29:05.44 | 4238 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_609B4_P_7340 opened succesfuly |
22:29:05.45 | 4238 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:29:05.86 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
22:29:05.86 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:29:08.439 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:08.562 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:09.453 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:09.587 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:09.875 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:09.987 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:10.405 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:10.537 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:12.244 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:12.335 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:13.332 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:13.445 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:17.59 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:17.190 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:23.784 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:23.885 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:27.632 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:29:30.601 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:29:30.603 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x20e00191 , {Original values: ref = 0 handle = 0x10003} |
22:29:30.982 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:31.108 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:31.235 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:31.273 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:29:31.320 | 888 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_409D4_P_7340 opened succesfuly |
22:29:31.321 | 888 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:29:31.362 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:31.451 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
22:29:31.451 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:29:31.473 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:29:33.894 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:33.928 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:29:33.930 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:29:33.987 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:34.628 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:34.662 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:29:34.755 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:36.900 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:37.35 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:38.956 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:29:38.958 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x0} |
22:29:53.168 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:29:53.174 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:29:53.217 | 888 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3E0790_P_7340 opened succesfuly |
22:29:53.217 | 888 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:29:57.924 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:58.28 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:59.43 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:59.140 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:32:43.870 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (420,140) / (512,256) - OK |
22:32:43.870 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
22:32:44.806 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:32:44.928 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:32:45.917 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:32:46.3 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:32:47.123 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:32:47.237 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:32:47.638 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:32:47.765 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:32:47.868 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:32:47.894 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:32:47.945 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:32:49.747 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:32:49.798 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:32:49.801 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:32:49.860 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:32:55.20 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:32:55.167 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:32:58.376 | 4B2C | 6663 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:32:58.410 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:32:58.410 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:32:58.410 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:32:58.410 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:32:58.410 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:32:58.410 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbd0a37 |
22:32:58.410 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:32:58.410 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:32:58.410 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:32:58.410 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:32:58.410 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:32:58.410 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:32:58.410 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:32:58.410 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:32:58.410 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:32:58.410 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:32:58.557 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:32:58.557 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:32:58.557 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:32:58.557 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:32:58.566 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:32:58.566 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:32:58.566 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:32:58.566 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:32:58.566 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:32:58.566 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:32:58.566 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:32:58.566 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:32:58.572 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:32:58.572 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e09d9 |
22:32:58.572 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1940,1123] |
22:32:58.572 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:32:58.575 | 888 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c09b6 |
22:32:58.575 | 888 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:32:58.576 | 888 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C09B6_P_7340 opened succesfuly |
22:32:58.576 | 888 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:32:58.588 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40300 |
22:32:58.588 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
22:32:58.597 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
22:32:58.597 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:32:58.844 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:32:58.844 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:32:58.844 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:32:58.844 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:32:58.844 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:32:59.454 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:32:59.454 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:32:59.454 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:32:59.454 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:32:59.454 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:32:59.454 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e09d9 |
22:32:59.454 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:32:59.454 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:32:59.454 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:32:59.454 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:32:59.454 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:32:59.454 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:32:59.454 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:32:59.454 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:32:59.454 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:32:59.454 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:32:59.546 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:32:59.546 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:32:59.546 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:32:59.546 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:32:59.552 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:32:59.552 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:32:59.552 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:32:59.552 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:32:59.552 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:32:59.552 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:32:59.566 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:32:59.566 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1f09d9 |
22:32:59.566 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:32:59.566 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:32:59.568 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
22:32:59.568 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:32:59.576 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:32:59.576 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:32:59.576 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:32:59.576 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:32:59.771 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:32:59.771 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:32:59.771 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:32:59.771 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:32:59.771 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:33:02.33 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:02.56 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:33:02.56 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:33:02.132 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:02.459 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:02.489 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:33:02.493 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
22:33:02.493 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:33:02.540 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:09.661 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:09.774 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:10.60 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:10.195 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:10.370 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:10.402 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:33:10.411 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:33:10.472 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:10.503 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:33:10.505 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:33:13.422 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:33:13.422 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:33:13.423 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10146 Title=[] |
22:33:13.423 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:33:13.423 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:33:13.423 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:33:13.437 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:33:13.529 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:33:13.529 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:33:13.529 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:33:13.529 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:33:13.529 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:33:27.248 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:33:27.248 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:33:27.248 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:33:27.248 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:33:27.248 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:33:27.248 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:33:27.248 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1f09d9 |
22:33:27.248 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:33:27.248 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:33:27.248 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:33:27.248 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:33:27.248 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:33:27.248 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:33:27.248 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:33:27.248 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:33:27.248 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:33:27.393 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:33:27.473 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:33:27.473 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:33:27.473 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:33:27.473 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:33:27.480 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:33:27.480 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:33:27.480 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:33:27.480 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:33:27.480 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:33:27.480 | 114 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:33:27.491 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:33:27.491 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc5058f |
22:33:27.492 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:33:27.492 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:33:27.492 | 114 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:33:27.497 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:33:27.497 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:33:27.497 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:33:27.497 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:33:27.497 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:33:27.504 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:33:27.504 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:33:27.504 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:33:27.504 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:33:27.578 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:33:27.578 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:33:27.578 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:33:27.582 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:33:27.583 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:33:27.595 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:33:27.595 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:33:27.603 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
22:33:27.603 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:33:27.607 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:33:27.622 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1538,834) / (1664,896) - OK |
22:33:27.622 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,896) - OK |
22:33:27.631 | 114 | 4059 | overlaySetCursor | Empty cursor release widget |
22:33:29.418 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:33:30.20 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:33:30.24 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:33:31.486 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:31.514 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
22:33:31.514 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:33:31.620 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:33.642 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:33:37.406 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:37.433 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:33:37.445 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:33:37.509 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:38.599 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:38.710 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:39.167 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:39.280 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:39.537 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:39.638 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:40.605 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:40.740 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:41.478 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:41.556 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:42.372 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:42.463 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:43.679 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:43.735 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:33:48.169 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:33:48.169 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:33:48.169 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:33:48.282 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
22:33:48.282 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
22:33:48.337 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1538,834) / (1664,896) - OK |
22:33:48.337 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,896) - OK |
22:33:48.424 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:33:48.424 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:33:48.424 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1906A4 Title=[Browser] |
22:33:48.424 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:33:48.424 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:33:48.424 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:33:48.443 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:33:48.445 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:33:48.446 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:33:53.770 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:33:53.770 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:33:53.770 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:33:53.770 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:33:53.770 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:33:53.770 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:33:53.770 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc5058f |
22:33:53.770 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:33:53.770 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:33:53.770 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:33:53.770 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:33:53.770 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:33:53.770 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:33:53.770 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:33:53.770 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:33:53.770 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:33:53.888 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:33:53.977 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:33:53.977 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:33:53.977 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:33:53.977 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:33:53.987 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:33:53.987 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:33:53.987 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:33:53.987 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:33:53.987 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:33:53.987 | 114 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:33:53.988 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:33:53.988 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:33:53.988 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:33:54.7 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:33:54.15 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:33:54.16 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4944072b |
22:33:54.17 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:33:54.17 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:33:54.19 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1538,834) / (1664,896) - OK |
22:33:54.19 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,896) - OK |
22:33:54.25 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:33:54.27 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:33:54.27 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:33:54.27 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:33:54.27 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:33:54.27 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:33:54.33 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:33:54.33 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:33:54.33 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:33:54.33 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:33:54.488 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:33:55.343 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:33:55.346 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:33:59.408 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:33:59.453 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:33:59.453 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:33:59.502 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:01.590 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:01.695 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:05.579 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:34:05.579 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:34:05.579 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:34:05.671 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:34:05.671 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:34:05.671 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40196 Title=[Messenger |
22:34:05.671 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:34:05.671 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:34:05.671 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:34:05.689 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:34:05.691 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:34:05.691 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:34:09.914 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:34:09.914 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:34:09.914 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:34:09.914 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:34:09.914 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:34:09.914 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:34:09.914 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4944072b |
22:34:09.914 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:34:09.914 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:34:09.914 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:34:09.914 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:34:09.914 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:34:09.914 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:34:09.914 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:34:09.914 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:34:09.914 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:34:09.999 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:34:10.88 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:34:10.88 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:34:10.88 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:34:10.88 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:34:10.97 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:34:10.97 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:34:10.97 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:34:10.97 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:34:10.97 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:34:10.97 | 114 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:34:10.124 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:34:10.124 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x542908f1 |
22:34:10.125 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:34:10.125 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:34:10.125 | 114 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:34:10.127 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:34:10.127 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:34:10.127 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:34:10.127 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:34:10.127 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:34:10.127 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:34:10.131 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:34:10.131 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:34:10.131 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:34:10.131 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:34:10.254 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:34:10.254 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:34:10.254 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:34:10.263 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:34:10.271 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:34:10.274 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:34:23.991 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:24.19 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:34:24.19 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:34:24.99 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:25.718 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:25.834 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:29.500 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:29.557 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
22:34:29.557 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:34:29.612 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:30.63 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:30.148 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:30.304 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:30.417 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:35.107 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:35.210 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:35.677 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:35.799 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:39.154 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:39.300 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:40.943 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:41.85 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:34:42.66 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:34:42.66 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:34:42.66 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:34:42.66 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:34:42.66 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:34:42.66 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x542908f1 |
22:34:42.66 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:34:42.66 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:34:42.66 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:34:42.66 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:34:42.66 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:34:42.66 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:34:42.66 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:34:42.66 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:34:42.66 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:34:42.66 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:34:42.155 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:34:42.155 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:34:42.155 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:34:42.155 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:34:42.162 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:34:42.162 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:34:42.162 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:34:42.162 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:34:42.162 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:34:42.162 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:34:42.162 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:34:42.162 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:34:42.170 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:34:42.170 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x542a08f1 |
22:34:42.170 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1940,1123] |
22:34:42.170 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:34:42.172 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:34:42.172 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:34:42.175 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:34:42.175 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:34:42.175 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:34:42.175 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:34:42.180 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40300 |
22:34:42.180 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
22:34:42.295 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:34:42.295 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:34:42.295 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:34:42.295 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:34:42.295 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:34:42.295 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x542a08f1 |
22:34:42.295 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:34:42.295 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:34:42.295 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:34:42.295 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:34:42.295 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:34:42.295 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:34:42.295 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:34:42.295 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:34:42.295 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:34:42.295 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:34:42.399 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:34:42.399 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:34:42.399 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:34:42.399 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:34:42.408 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:34:42.408 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:34:42.408 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:34:42.408 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:34:42.408 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:34:42.408 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:34:42.414 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:34:42.414 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x542b08f1 |
22:34:42.414 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:34:42.414 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:34:42.415 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:34:42.415 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:34:42.420 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:34:42.420 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:34:42.420 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:34:42.420 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:34:42.425 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:34:42.425 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:34:42.425 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:34:42.425 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:34:43.141 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:34:43.236 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:35:26.179 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:35:26.280 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:35:27.133 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:35:27.258 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:35:28.270 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:35:28.270 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:35:28.270 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:35:28.270 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:35:28.270 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:35:28.270 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x542b08f1 |
22:35:28.270 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:35:28.270 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:35:28.270 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:35:28.270 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:35:28.270 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:35:28.270 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:35:28.270 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:35:28.270 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:35:28.270 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:35:28.270 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:35:28.381 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:35:28.381 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:35:28.381 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:35:28.382 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:35:28.388 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:35:28.388 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:35:28.388 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:35:28.388 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:35:28.388 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:35:28.388 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:35:28.388 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:35:28.388 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:35:28.478 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:35:28.478 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:35:28.478 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:35:28.478 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:35:28.478 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:35:28.478 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:35:28.478 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:35:28.478 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:35:28.478 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:35:28.478 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:35:28.478 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:35:28.478 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:35:28.582 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:35:28.582 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:35:28.582 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:35:28.582 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:35:28.591 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:35:28.591 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:35:28.591 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:35:28.591 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:35:28.591 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:35:28.600 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:35:28.600 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18109e9 |
22:35:28.600 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:35:28.600 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:35:28.606 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:35:28.606 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:35:28.606 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:35:28.606 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:35:28.609 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:35:28.609 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:35:28.609 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:35:28.609 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:35:40.622 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:35:40.678 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:35:40.678 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:35:40.725 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:35:41.728 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:35:41.867 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:37:36.254 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:37:36.399 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:37:36.862 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:37:37.6 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:38:19.581 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:38:19.698 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:38:20.856 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:38:20.987 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:41:47.749 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:41:47.889 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:41:49.347 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:41:49.493 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:41:50.577 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:41:50.577 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:41:50.577 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:41:50.577 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:41:50.577 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:41:50.577 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18109e9 |
22:41:50.577 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:41:50.577 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:41:50.577 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:41:50.577 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:41:50.577 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:41:50.577 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:41:50.577 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:41:50.577 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:41:50.577 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:41:50.577 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:41:50.659 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:41:50.659 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:41:50.659 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:41:50.659 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:41:50.665 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:41:50.665 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:41:50.665 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:41:50.665 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:41:50.665 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:41:50.665 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:41:50.665 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:41:50.665 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:41:50.673 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:41:50.673 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18209e9 |
22:41:50.674 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1940,1123] |
22:41:50.674 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:41:50.677 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:41:50.677 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:41:50.677 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:41:50.677 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:41:50.680 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40300 |
22:41:50.680 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
22:41:50.808 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:41:50.808 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:41:50.808 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:41:50.808 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:41:50.808 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:41:50.808 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18209e9 |
22:41:50.808 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:41:50.808 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:41:50.808 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:41:50.808 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:41:50.808 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:41:50.808 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:41:50.808 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:41:50.808 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:41:50.808 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:41:50.808 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:41:50.913 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:41:50.913 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:41:50.913 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:41:50.913 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:41:50.921 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:41:50.921 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:41:50.921 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:41:50.921 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:41:50.921 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:41:50.921 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:41:50.930 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:41:50.930 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18309e9 |
22:41:50.930 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:41:50.930 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:41:50.937 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:41:50.937 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:41:50.937 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:41:50.938 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:41:50.942 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:41:50.942 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:41:50.942 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:41:50.942 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:44:05.829 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:44:05.891 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:44:05.891 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:44:05.940 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:44:07.649 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:44:07.770 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:45:51.795 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:45:51.909 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:45:52.444 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:45:52.579 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:47:05.61 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:47:05.188 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:47:05.929 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:47:06.90 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:47:07.68 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:47:07.68 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:47:07.68 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:47:07.68 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:47:07.68 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:47:07.68 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18309e9 |
22:47:07.68 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:47:07.68 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:47:07.68 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:47:07.68 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:47:07.68 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:47:07.68 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:47:07.68 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:47:07.68 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:47:07.68 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:47:07.68 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:47:07.211 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:47:07.211 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:47:07.211 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:47:07.211 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:47:07.218 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:47:07.218 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:47:07.218 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:47:07.218 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:47:07.218 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:47:07.218 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:47:07.218 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:47:07.218 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:47:07.293 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:47:07.293 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:47:07.293 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:47:07.293 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:47:07.293 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:47:07.293 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:47:07.293 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:47:07.293 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:47:07.293 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:47:07.293 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:47:07.293 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:47:07.293 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:47:07.394 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:47:07.394 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:47:07.394 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:47:07.394 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:47:07.402 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:47:07.402 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:47:07.402 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:47:07.402 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:47:07.402 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:47:07.408 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:47:07.408 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x16e409a3 |
22:47:07.408 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:47:07.408 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:47:07.415 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:47:07.415 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:47:07.415 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:47:07.415 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:47:07.420 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:47:07.420 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:47:07.420 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:47:07.420 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:48:42.347 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (420,140) / (512,256) - OK |
22:48:42.347 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
22:48:56.3 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:48:56.53 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:48:56.53 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:48:56.109 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:48:57.377 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:48:57.470 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:50:10.878 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:50:11.6 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:50:12.110 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:50:12.229 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:51:01.699 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:51:01.861 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:51:02.776 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:51:02.776 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:51:02.776 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:51:02.776 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:51:02.776 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:51:02.776 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x16e409a3 |
22:51:02.776 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:51:02.776 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:51:02.776 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:51:02.776 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:51:02.776 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:51:02.776 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:51:02.776 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:51:02.776 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:51:02.776 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:51:02.776 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:51:02.922 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:51:02.922 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:51:02.922 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:51:02.922 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:51:02.928 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:51:02.928 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:51:02.928 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:51:02.928 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:51:02.928 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:51:02.928 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:51:02.928 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:51:02.928 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:51:03.1 | 114 | 467 | ReleaseD11Device | Device Released! [1] |
22:51:03.1 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:51:03.1 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:51:03.1 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:51:03.1 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:51:03.1 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:51:03.1 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:51:03.1 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:51:03.1 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:51:03.1 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:51:03.1 | 114 | 470 | ReleaseD11Device | End Device Released! |
22:51:03.1 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:51:03.119 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:51:03.119 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:51:03.119 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:51:03.119 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:51:03.127 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:51:03.127 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:51:03.127 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:51:03.127 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:51:03.127 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:51:03.133 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:51:03.133 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa1a0a5b |
22:51:03.133 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:51:03.133 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:51:03.135 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:51:03.135 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:51:03.137 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:51:03.137 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:51:03.137 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:51:03.137 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:51:03.142 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:51:03.142 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:51:03.142 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:51:03.142 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:51:03.776 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:51:03.886 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:52:16.564 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (420,140) / (512,256) - OK |
22:52:16.564 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
22:52:30.958 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:52:31.40 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:52:32.364 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:52:32.456 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:52:34.240 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:52:34.359 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:52:35.735 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:52:35.834 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:52:36.100 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:52:36.219 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:52:37.627 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:52:37.739 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:52:38.586 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:52:38.612 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:52:38.619 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
22:52:38.619 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:52:38.701 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:52:43.451 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:52:43.498 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:52:43.513 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:52:43.564 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:52:44.740 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:52:44.740 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:52:44.740 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:52:45.80 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:52:45.80 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:52:45.80 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40196 Title=[Messenger |
22:52:45.80 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:52:45.80 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:52:45.80 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:52:45.85 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:52:45.96 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:52:45.140 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:53:01.688 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:53:01.688 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:53:01.688 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:53:01.688 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:53:01.688 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:53:01.688 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:53:01.688 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa1a0a5b |
22:53:01.688 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:53:01.688 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:53:01.688 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:53:01.688 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:53:01.688 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:53:01.688 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:53:01.688 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:53:01.688 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:53:01.688 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:53:01.754 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:53:01.754 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:53:01.754 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:53:01.754 | 4B2C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:53:01.772 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:53:01.809 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:53:01.884 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:53:01.884 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:53:01.884 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:53:01.884 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:53:01.900 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:53:01.900 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:53:01.900 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:53:01.900 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:53:01.900 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:53:01.927 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:53:01.927 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x57d50757 |
22:53:01.927 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:53:01.927 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:53:01.927 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:53:01.927 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:53:01.927 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:53:01.927 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:53:01.927 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:53:01.927 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:53:01.927 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:53:01.931 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:53:01.931 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:53:01.931 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:53:01.931 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:53:05.777 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:05.803 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:53:05.803 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:53:05.876 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:12.628 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:12.669 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
22:53:12.669 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:53:12.716 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:13.40 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:53:13.49 | 114 | 3574 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:53:13.186 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_16098E_P_7340 opened succesfuly |
22:53:13.186 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:53:13.245 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:53:13.245 | D7C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=16098e |
22:53:13.245 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_16098E_P_7340 close 2147483647 bytes |
22:53:13.245 | D7C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:53:13.250 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_17098E_P_7340 opened succesfuly |
22:53:13.250 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:53:13.266 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (99,26) / (128,128) - OK |
22:53:13.266 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
22:53:13.458 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:53:13.458 | D7C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=17098e |
22:53:13.458 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_17098E_P_7340 close 2147483647 bytes |
22:53:13.458 | D7C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:53:14.224 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:14.249 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:53:14.250 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:53:14.332 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:18.274 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:18.440 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:18.715 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:18.849 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:19.698 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:19.807 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:21.215 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:21.240 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:53:21.248 | 114 | 3574 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:53:21.332 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:21.924 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:53:21.926 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:53:24.575 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:53:24.575 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:53:24.575 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:53:24.662 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:53:24.662 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:53:24.662 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40196 Title=[Messenger |
22:53:24.662 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:53:24.662 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:53:24.662 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:53:24.678 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:53:24.680 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:53:24.728 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:53:30.216 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:53:30.216 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:53:30.216 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:53:30.216 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:53:30.216 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:53:30.216 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:53:30.216 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x57d50757 |
22:53:30.216 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:53:30.216 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:53:30.216 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:53:30.216 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:53:30.216 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:53:30.216 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:53:30.216 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:53:30.216 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:53:30.216 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:53:30.244 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:53:30.244 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:53:30.245 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:53:30.245 | 4B2C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:53:30.260 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:53:30.339 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:53:30.401 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:53:30.402 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:53:30.402 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:53:30.402 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:53:30.408 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:53:30.408 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:53:30.408 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:53:30.408 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:53:30.408 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:53:30.444 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:53:30.444 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbf50a43 |
22:53:30.444 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:53:30.444 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:53:30.448 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:53:30.448 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:53:30.454 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:53:30.460 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:53:30.460 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:53:30.460 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:53:30.460 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:53:30.647 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:53:30.647 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:53:30.647 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:53:30.647 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:53:30.647 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:53:30.647 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:53:33.364 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:53:34.939 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:53:34.941 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x20e00191 , {Original values: ref = 0 handle = 0x10003} |
22:53:35.339 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:35.384 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
22:53:35.384 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:53:35.522 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:35.589 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:53:36.16 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1809DC_P_7340 opened succesfuly |
22:53:36.16 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:53:36.56 | 114 | 3574 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:53:37.930 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:37.949 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:53:37.949 | D7C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1809dc |
22:53:37.949 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1809DC_P_7340 close 2147483647 bytes |
22:53:37.949 | D7C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:53:37.955 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:53:37.964 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:53:38.22 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:40.114 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:40.239 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:41.22 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:53:41.30 | 114 | 3574 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:53:41.448 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_250514_P_7340 opened succesfuly |
22:53:41.448 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:53:41.730 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:41.830 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:41.831 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:53:41.833 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:53:43.376 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:43.396 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:53:43.396 | D7C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=250514 |
22:53:43.396 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_250514_P_7340 close 2147483647 bytes |
22:53:43.396 | D7C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:53:43.484 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:43.800 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:53:43.880 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_260514_P_7340 opened succesfuly |
22:53:43.880 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:53:43.910 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (99,26) / (128,128) - OK |
22:53:43.910 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
22:53:44.413 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:53:44.413 | D7C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=260514 |
22:53:44.413 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_260514_P_7340 close 2147483647 bytes |
22:53:44.414 | D7C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:53:44.419 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_270514_P_7340 opened succesfuly |
22:53:44.419 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:53:44.453 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (75,26) / (128,128) - OK |
22:53:44.453 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
22:53:44.820 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:53:44.820 | D7C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=270514 |
22:53:44.820 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_270514_P_7340 close 2147483647 bytes |
22:53:44.820 | D7C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:53:44.824 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_280514_P_7340 opened succesfuly |
22:53:44.824 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:53:44.860 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (89,26) / (128,128) - OK |
22:53:44.860 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
22:53:45.809 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:45.834 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:53:45.835 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:53:45.884 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:46.222 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:53:46.222 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:53:46.222 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:53:46.535 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:53:46.535 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:53:46.535 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40196 Title=[Messenger |
22:53:46.535 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:53:46.535 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:53:46.535 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:53:46.552 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:53:46.575 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:53:46.575 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:53:53.247 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:53:53.247 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:53:53.247 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:53:53.247 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:53:53.247 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:53:53.247 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:53:53.247 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbf50a43 |
22:53:53.247 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:53:53.247 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:53:53.247 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:53:53.247 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:53:53.247 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:53:53.247 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:53:53.247 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:53:53.247 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:53:53.247 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:53:53.358 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:53:53.422 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:53:53.422 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:53:53.422 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:53:53.422 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:53:53.430 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:53:53.430 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:53:53.430 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:53:53.430 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:53:53.430 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:53:53.430 | 114 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:53:53.465 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:53:53.466 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5a0a23 |
22:53:53.466 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:53:53.466 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:53:53.466 | 114 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:53:53.471 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:53:53.471 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:53:53.471 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:53:53.471 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:53:53.636 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:53:53.636 | D7C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=280514 |
22:53:53.637 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_280514_P_7340 close 2147483647 bytes |
22:53:53.637 | D7C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:53:53.653 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:53:53.653 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:53:53.654 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:53:53.657 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
22:53:53.657 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
22:53:53.670 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:53:53.672 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:53:53.672 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:53:53.672 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:53:53.672 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:53:53.672 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:53:53.674 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:53:54.380 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:54.480 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:54.672 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:54.788 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:55.197 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:55.231 | 114 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:53:55.235 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
22:53:55.235 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
22:53:55.264 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A6087A_P_7340 opened succesfuly |
22:53:55.264 | D7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT opened succesfuly |
22:53:55.297 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:55.298 | 114 | 326 | RenderImageD3d11::setSize | Create Texture (93,26) / (128,128) - OK |
22:53:55.298 | 114 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
22:53:56.598 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_7340_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:53:56.598 | D7C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a6087a |
22:53:56.598 | D7C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1A6087A_P_7340 close 2147483647 bytes |
22:53:56.599 | D7C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:53:57.905 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:53:57.988 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:53:58.489 | 114 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:53:58.490 | 114 | 3743 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6f5c052b;prev = 0x6f5c052b , {Original values: ref = 0 handle = 0x10003} |
22:54:04.280 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:54:04.372 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:54:08.196 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:54:08.313 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:54:11.247 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:54:11.346 | 114 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:54:13.334 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:54:13.334 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:54:13.334 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:54:13.471 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:54:13.471 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:54:13.471 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x160658 Title=[Steam] |
22:54:13.472 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:54:13.472 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:54:13.472 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:54:13.487 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:54:13.488 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:54:13.488 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:54:15.384 | 114 | 1794 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
22:54:15.389 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:54:15.389 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:54:15.389 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:54:15.389 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:54:15.389 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:54:15.389 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:54:15.389 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5a0a23 |
22:54:15.389 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:54:15.389 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:54:15.389 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:54:15.389 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:54:15.389 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:54:15.389 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:54:15.389 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:54:15.389 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:54:15.389 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:54:15.502 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:54:15.509 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:54:15.509 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:54:15.510 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:54:15.510 | 4B2C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:54:15.525 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:54:15.559 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:54:15.559 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:54:15.559 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:54:15.559 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:54:15.567 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:54:15.567 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:54:15.567 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:54:15.567 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:54:15.567 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:54:15.601 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:54:15.601 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6106093f |
22:54:15.601 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:54:15.601 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:54:15.601 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:54:15.606 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:54:15.606 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:54:15.606 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:54:15.606 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:54:15.908 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:54:15.908 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:54:15.908 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:54:15.908 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:54:15.908 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:54:15.908 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:54:17.29 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:54:17.29 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:54:17.29 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:54:17.37 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:54:17.37 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:54:17.37 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10146 Title=[] |
22:54:17.37 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:54:17.38 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:54:17.38 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:54:17.53 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:54:17.71 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:54:17.71 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:54:19.730 | 114 | 1794 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
22:54:19.735 | 114 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:54:19.735 | 114 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:54:19.735 | 114 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:54:19.735 | 114 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:54:19.735 | 114 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:54:19.735 | 114 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:54:19.735 | 114 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6106093f |
22:54:19.735 | 114 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:54:19.735 | 114 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:54:19.735 | 114 | 187 | IRenderDevice::release | Render Releasing. |
22:54:19.735 | 114 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:54:19.735 | 114 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:54:19.735 | 114 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:54:19.735 | 114 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:54:19.735 | 114 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:54:19.735 | 114 | 204 | IRenderDevice::release | Render Releasing Done. |
22:54:19.841 | 114 | 400 | fSwapResize_Buffers | Resize buffer (0x36384bd0)! |
22:54:19.901 | 114 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36384bd0 |
22:54:19.901 | 114 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
22:54:19.901 | 114 | 1126 | RenderDeviceD3d11::init | save state |
22:54:19.901 | 114 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:54:19.910 | 114 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6bc1b988. |
22:54:19.910 | 114 | 1134 | RenderDeviceD3d11::init | restore state |
22:54:19.910 | 114 | 1137 | RenderDeviceD3d11::init | Target Window [0x50704] |
22:54:19.910 | 114 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:54:19.910 | 114 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:54:19.910 | 114 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:54:19.912 | 114 | 5281 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50704}. |
22:54:19.912 | 114 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8650997 |
22:54:19.912 | 114 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:54:19.912 | 114 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf0a91e00=-257352192)=>(0x84661770=-2073684112) |
22:54:19.912 | 114 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:54:19.952 | 114 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:54:19.952 | 114 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:54:19.952 | 114 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:54:19.953 | 114 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x114 |
22:54:19.953 | 114 | 468 | InputInterceptor::runHook | Mouse is hooked 0x114 |
22:54:19.953 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:54:19.954 | 114 | 5216 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:54:19.954 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:54:19.954 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:54:19.954 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:54:20.72 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:54:20.72 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed True |
22:54:20.72 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:54:20.78 | 114 | 5980 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:54:20.90 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:54:20.95 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:54:20.506 | 114 | 5223 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:54:20.507 | 114 | 5170 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:54:20.507 | 114 | 5182 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:54:20.587 | 4B2C | 6521 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:54:20.587 | 4B2C | 7956 | OverlayManager::OnForegroundChanged | Changed False |
22:54:20.587 | 4B2C | 7989 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x160658 Title=[Steam] |
22:54:20.587 | 4B2C | 7353 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:54:20.587 | 4B2C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:54:20.587 | 4B2C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:54:20.604 | 4B2C | 6671 | OverlayManager::doAction | DisplayFPS - Triggered |
22:54:20.631 | 114 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:54:20.631 | 114 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:54:25.448 | 114 | 1794 | OverlayManager::GameWindowProcCallback | Close Window [16]. |