Time | Thread | Line | Function | Message |
16:47:57.133 | ACF8 | 138 | runClient | Starting Overlay PID=44176(0xac90) server PID = 15744 |
16:47:57.133 | ACF8 | 560 | Client::init | Client::Initialize |
16:47:57.133 | ACF8 | 568 | Client::init | Start owclient thread |
16:47:57.133 | B5F4 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
16:47:57.134 | B5F4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19915744 opened succesfuly |
16:47:57.134 | B5F4 | 351 | | session id = {9CFEE7FF-3D48-49A4-9897-2335F9735755} |
16:47:57.134 | B5F4 | 2070 | Client::LogClientInfo | CommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=63919-remoting-auth-token=Lc9iP2ls5q_MCjmJD3zaRQ]. |
16:47:57.134 | B5F4 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
16:47:57.134 | B5F4 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
16:47:57.134 | B5F4 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.199.2 |
16:47:57.134 | B5F4 | 2131 | Client::LogProcessModules | Loaded modules: |
16:47:57.137 | B5F4 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.15\OWClient.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.15\OWExplorer.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Users\batma\AppData\Local\Discord\app-1.0.9005\modules\discord_hook-1\discord_hook\46fcaef50d0\DiscordHook64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\D3DSCache.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\DSOUND.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\DWrite.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\GLU32.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\MSASN1.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\NETAPI32.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\OLEACC.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\OPENGL32.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\Secur32.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\USP10.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\WINHTTP.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\amdihk64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\atiadlxx.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\aticfx64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\atidxx64.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\avrt.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\credui.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\d3d9.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\dxgi.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\dxva2.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\mf.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\mfplat.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\mfplay.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\wevtapi.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\System32\COMDLG32.dll |
16:47:57.137 | B5F4 | 2147 | | C:\Windows\System32\CRYPT32.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\CoreMessaging.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\CoreUIComponents.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\ATICFX64.DLL |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\ATIDXX64.DLL |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\atiuxp64.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\GDI32.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\IMM32.DLL |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\InputHost.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\NSI.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\Normaliz.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\PSAPI.DLL |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\RPCRT4.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\SHCORE.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\SHELL32.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\USER32.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\WINTRUST.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\WLDAP32.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\WS2_32.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\Windows.UI.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\bcrypt.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\clbcatq.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\combase.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\gameux.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\gdi32full.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\imagehlp.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\msctf.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\msvcp_win.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\msvcrt.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\ole32.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\rasadhlp.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\sechost.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\ucrtbase.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\win32u.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\System32\winrnr.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\MMDevAPI.DLL |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\NLAapi.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\audioses.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\dataexchange.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\dcomp.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\explorerframe.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\mswsock.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\napinsp.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\pnrpnsp.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\rsaenh.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\uxtheme.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\wlanapi.dll |
16:47:57.138 | B5F4 | 2147 | | C:\Windows\system32\wshbth.dll |
16:47:57.138 | B5F4 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=46584 |
16:47:57.142 | B5F4 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
16:47:57.142 | B5F4 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
16:47:57.142 | B5F4 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
16:47:57.142 | B5F4 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
16:47:57.142 | B5F4 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
16:47:57.142 | B5F4 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
16:47:57.142 | B5F4 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
16:47:57.142 | B5F4 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
16:47:57.142 | B5F4 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
16:47:57.142 | B5F4 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
16:47:57.142 | B5F4 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
16:47:57.142 | B5F4 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
16:47:57.142 | B5F4 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
16:47:57.142 | B5F4 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
16:47:57.142 | B5F4 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
16:47:57.142 | B5F4 | 1883 | Data::Search | [0] 0x36D70000 |
16:47:57.142 | B5F4 | 1883 | Data::Search | [1] 0x0 |
16:47:57.142 | B5F4 | 1883 | Data::Search | [2] 0x1DF20000 |
16:47:57.142 | B5F4 | 1883 | Data::Search | [3] 0x0 |
16:47:57.142 | B5F4 | 1883 | Data::Search | [4] 0x0 |
16:47:57.142 | B5F4 | 1883 | Data::Search | [5] 0x348B0000 |
16:47:57.142 | B5F4 | 1883 | Data::Search | [6] 0x37A10000 |
16:47:57.142 | B5F4 | 1883 | Data::Search | [7] 0xF4F0000 |
16:47:57.142 | B5F4 | 1883 | Data::Search | [8] 0x348B0000 |
16:47:57.142 | B5F4 | 1883 | Data::Search | [9] 0x0 |
16:47:57.142 | B5F4 | 1888 | Data::Search | [10] 0x0 |
16:47:57.142 | B5F4 | 1894 | Data::Search | [11] 0x324E0000 |
16:47:57.142 | B5F4 | 1900 | Data::Search | [12] 0xF4F0000 |
16:47:57.142 | B5F4 | 1906 | Data::Search | [13] 0x0 |
16:47:57.142 | B5F4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:47:57.142 | B5F4 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
16:47:57.142 | B5F4 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
16:47:57.143 | B5F4 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
16:47:57.143 | B5F4 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
16:47:57.143 | B5F4 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
16:47:57.143 | B5F4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19915744 opened succesfuly |
16:47:57.144 | B5F4 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0xcb2109b5 |
16:47:57.144 | B5F4 | 7604 | OverlayManager::LoadDefaultCursors | Load default cursors |
16:47:57.145 | B5F4 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x649d122d |
16:47:57.145 | B5F4 | 72 | PerformanceCounter::StartSession | StartSession |
16:47:57.145 | B5F4 | 72 | PerformanceCounter::StartSession | StartSession |
16:47:57.145 | B5F4 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
16:47:57.145 | B5F4 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
16:47:57.145 | B5F4 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
16:47:57.145 | B5F4 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
16:47:57.145 | B5F4 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
16:47:57.145 | B5F4 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
16:47:57.145 | B5F4 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
16:47:57.145 | B5F4 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
16:47:57.145 | B5F4 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
16:47:57.145 | B5F4 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
16:47:57.145 | B5F4 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
16:47:57.145 | B5F4 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
16:47:57.145 | B5F4 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
16:47:57.145 | B5F4 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
16:47:57.145 | B5F4 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
16:47:57.145 | B5F4 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
16:47:57.145 | B5F4 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
16:47:57.145 | B5F4 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
16:47:57.145 | B5F4 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
16:47:57.145 | B5F4 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
16:47:57.145 | B5F4 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
16:47:57.145 | B5F4 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
16:47:57.145 | B5F4 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
16:47:57.145 | B5F4 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
16:47:57.145 | B5F4 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
16:47:57.145 | B5F4 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
16:47:57.145 | B5F4 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
16:47:57.145 | B5F4 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
16:47:57.145 | B5F4 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
16:47:57.145 | B5F4 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
16:47:57.145 | B5F4 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
16:47:57.145 | B5F4 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
16:47:57.145 | B5F4 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
16:47:57.145 | B5F4 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
16:47:57.145 | B5F4 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
16:47:57.145 | B5F4 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
16:47:57.145 | B5F4 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
16:47:57.145 | B5F4 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
16:47:57.145 | B5F4 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
16:47:57.145 | B5F4 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = ON |
16:47:57.145 | B5F4 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
16:47:57.145 | B5F4 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
16:47:57.145 | B5F4 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
16:47:57.145 | B5F4 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
16:47:57.145 | B5F4 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
16:47:57.145 | B5F4 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
16:47:57.145 | B5F4 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
16:47:57.145 | B5F4 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
16:47:57.145 | B5F4 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
16:47:57.145 | B5F4 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
16:47:57.145 | B5F4 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
16:47:57.145 | B5F4 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
16:47:57.145 | B5F4 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
16:47:57.145 | B5F4 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
16:47:57.145 | B5F4 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
16:47:57.145 | B5F4 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
16:47:57.145 | B5F4 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
16:47:57.145 | B5F4 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
16:47:57.145 | B5F4 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
16:47:57.145 | B5F4 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
16:47:57.145 | B5F4 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
16:47:57.145 | B5F4 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
16:47:57.145 | B5F4 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
16:47:57.145 | B5F4 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
16:47:57.145 | B5F4 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
16:47:57.145 | B5F4 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
16:47:57.145 | B5F4 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
16:47:57.145 | B5F4 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
16:47:57.145 | B5F4 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
16:47:57.145 | B5F4 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
16:47:57.145 | B5F4 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
16:47:57.145 | B5F4 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
16:47:57.145 | B5F4 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
16:47:57.145 | B5F4 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
16:47:57.145 | B5F4 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
16:47:57.145 | B5F4 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
16:47:57.145 | B5F4 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
16:47:57.145 | B5F4 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
16:47:57.145 | B5F4 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
16:47:57.145 | B5F4 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
16:47:57.145 | B5F4 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
16:47:57.145 | B5F4 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
16:47:57.145 | B5F4 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
16:47:57.145 | B5F4 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
16:47:57.145 | B5F4 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
16:47:57.145 | B5F4 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
16:47:57.145 | B5F4 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
16:47:57.145 | B5F4 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
16:47:57.145 | B5F4 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
16:47:57.145 | B5F4 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:47:57.145 | B5F4 | 629 | OverlayManager::InitGameClient | starting hooks... |
16:47:57.155 | B5F4 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.199.0.15\\OWUtils.dll succeeded |
16:47:57.156 | B5F4 | 602 | Install::Code | Init [Client,1] (MCH) OK |
16:47:57.157 | B5F4 | 602 | Install::Code | Init [Client,2] (MCH) OK |
16:47:57.157 | B5F4 | 602 | Install::Code | Init [Client,3] (MCH) OK |
16:47:57.157 | B5F4 | 602 | Install::Code | Init [Client,4] (MCH) OK |
16:47:57.158 | B5F4 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
16:47:57.189 | B5F4 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
16:47:57.189 | B5F4 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
16:47:57.190 | B5F4 | 1063 | Install::Code | Segment [5|8160|0x348B0000|0x1FE0] |
16:47:57.190 | B5F4 | 602 | Install::Code | unknown (MCH) OK |
16:47:57.190 | B5F4 | 1063 | Install::Code | Segment [5|432368|0x348B0000|0x698F0] |
16:47:57.191 | B5F4 | 602 | Install::Code | unknown (MCH) OK |
16:47:57.191 | B5F4 | 1063 | Install::Code | Segment [5|132688|0x348B0000|0x20650] |
16:47:57.191 | B5F4 | 602 | Install::Code | unknown (MCH) OK |
16:47:57.191 | B5F4 | 1063 | Install::Code | Segment [5|12800|0x348B0000|0x3200] |
16:47:57.191 | B5F4 | 602 | Install::Code | unknown (MCH) OK |
16:47:57.191 | B5F4 | 1063 | Install::Code | Segment [5|-36337536|0x348B0000|0xFDD58880] |
16:47:57.191 | B5F4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
16:47:57.191 | B5F4 | 1063 | Install::Code | Segment [5|-36316080|0x348B0000|0xFDD5DC50] |
16:47:57.191 | B5F4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
16:47:57.191 | B5F4 | 1063 | Install::Code | Segment [5|-36321776|0x348B0000|0xFDD5C610] |
16:47:57.191 | B5F4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
16:47:57.191 | B5F4 | 1063 | Install::Code | Segment [5|-37507984|0x348B0000|0xFDC3AC70] |
16:47:57.191 | B5F4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
16:47:57.191 | B5F4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:47:57.191 | B5F4 | 1275 | OverlayManager::Start | Starting... |
16:47:57.191 | B5F4 | 1307 | OverlayManager::Start | starting hooks 2... |
16:47:57.192 | B5F4 | 602 | Install::Code | Init [Client,5] (MCH) OK |
16:47:57.227 | B5F4 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
16:47:57.227 | B5F4 | 602 | Install::Code | Init [Client,6] (MCH) OK |
16:47:57.227 | B5F4 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
16:47:57.227 | B5F4 | 1482 | OverlayManager::Start | done with hooks... |
16:47:57.227 | B5F4 | 108 | ApiManager::Init | API Manager Event : OK |
16:47:57.228 | B5F4 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=46596 |
16:47:57.228 | B5F4 | 67 | TXRSetting | Fail to read texture recognition options 0x0 |
16:47:57.228 | B5F4 | 114 | TXOfInterest | New list set with 0 items |
16:47:57.228 | B5F4 | 1508 | OverlayManager::Start | get foreground state |
16:47:57.228 | B5F4 | 1545 | OverlayManager::Start | Started... |
16:47:57.228 | B600 | 7189 | OverlayManager::OnConnected | Connected to server |
16:47:57.228 | B600 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
16:47:57.228 | B604 | 7823 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x201b0 |
16:47:57.260 | B5F4 | 602 | Install::Code | Init [Client,0] (MCH) OK |
16:47:57.260 | B5F4 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
16:47:57.260 | B5F4 | 94 | GraphicsHookManager::StopThread | StopThread |
16:47:57.262 | B5F8 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
16:47:57.262 | B5F4 | 406 | Client::initFirstInjection | init complete |
16:47:57.284 | B0C8 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
16:47:57.288 | B0C8 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
16:47:57.298 | B0C8 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
16:47:57.298 | B0C8 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
16:47:57.307 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
16:47:57.307 | B0C8 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 2032328840 |
16:47:57.307 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:47:57.307 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
16:47:57.307 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:47:57.310 | B0C8 | 705 | RenderDeviceD3d11::initDX11 | create vs |
16:47:57.310 | B0C8 | 723 | RenderDeviceD3d11::initDX11 | create vs |
16:47:57.313 | B0C8 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
16:47:57.316 | B0C8 | 774 | RenderDeviceD3d11::initDX11 | create raster |
16:47:57.316 | B0C8 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
16:47:57.316 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
16:47:57.316 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
16:47:57.316 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
16:47:57.316 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:47:57.316 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:47:57.316 | B0C8 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
16:47:57.316 | B0C8 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
16:47:57.316 | B0C8 | 3076 | OverlayManager::setGraphics | Render Device fix was set RT. |
16:47:57.316 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:47:57.316 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:47:57.317 | B0C8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
16:47:57.317 | B0C8 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
16:47:57.317 | B0C8 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:47:57.317 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0x10c42). |
16:47:57.317 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
16:47:57.318 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xac560b53 |
16:47:57.318 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:47:57.318 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
16:47:57.318 | B0C8 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
16:47:57.318 | B0C8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:47:57.318 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:47:57.318 | B0C8 | 8267 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
16:47:57.332 | B288 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3008A_P_15744 opened succesfuly |
16:47:57.332 | B288 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15744_SHARED_MEMORY_AGENT opened succesfuly |
16:47:57.350 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:47:57.350 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:47:57.350 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
16:47:57.350 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
16:47:57.350 | A48C | 8029 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005 |
16:47:57.351 | B0C8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
16:47:57.351 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
16:47:57.565 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:47:57.580 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:47:57.585 | A48C | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
16:47:57.586 | B0C8 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
16:47:57.586 | B0C8 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
16:47:57.597 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
16:47:57.617 | B0C8 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
16:47:57.617 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:47:57.680 | B600 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:47:57.706 | B600 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:47:57.846 | B288 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10CF2_P_15744 opened succesfuly |
16:47:57.847 | B288 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15744_SHARED_MEMORY_AGENT opened succesfuly |
16:47:57.847 | B288 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10CEC_P_15744 opened succesfuly |
16:47:57.847 | B288 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15744_SHARED_MEMORY_AGENT opened succesfuly |
16:47:58.866 | B288 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:47:59.387 | B600 | 7290 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins/GEPPlugin64.dll] |
16:47:59.696 | B0C8 | 8079 | OverlayManager::LoadPlugin | loading plugin: C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins/GEPPlugin64.dll |
16:47:59.700 | B0C8 | 8090 | OverlayManager::LoadPlugin | Plugin loaded [14] [C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins/GEPPlugin64.dll] [] |
16:47:59.704 | B0C8 | 8120 | OverlayManager::LoadPlugin | finish loading plugin |
16:48:03.959 | B288 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:48:07.239 | B604 | 2131 | Client::LogProcessModules | Loaded modules: |
16:48:07.245 | B604 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.15\OWClient.dll |
16:48:07.245 | B604 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.15\OWExplorer.dll |
16:48:07.245 | B604 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.15\OWUtils.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
16:48:07.245 | B604 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
16:48:07.245 | B604 | 2147 | | C:\Users\batma\AppData\Local\Discord\app-1.0.9005\modules\discord_hook-1\discord_hook\46fcaef50d0\DiscordHook64.dll |
16:48:07.245 | B604 | 2147 | | C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins\64\gep_valorant.dll |
16:48:07.245 | B604 | 2147 | | C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins\64\libowgameevents64.dll |
16:48:07.245 | B604 | 2147 | | C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins\GEPPlugin64.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\CompPkgSup.DLL |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\D3DSCache.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\DSOUND.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\DWrite.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\GLU32.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\MFCORE.DLL |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\MSASN1.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\NETAPI32.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\OLEACC.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\OPENGL32.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\Secur32.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
16:48:07.245 | B604 | 2147 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\USP10.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\WINHTTP.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\amdihk64.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\atiadlxx.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\aticfx64.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\atidxx64.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\avrt.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\credui.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\d3d9.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\dxgi.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\dxva2.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\ksuser.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\mf.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\mfplat.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\mfplay.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\midimap.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\msacm32.drv |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\mscms.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\wdmaud.drv |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\wevtapi.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\AppXDeploymentClient.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\COMDLG32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\CRYPT32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\CoreMessaging.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\CoreUIComponents.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\ATICFX64.DLL |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\ATIDXX64.DLL |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\atiuxp64.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\GDI32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\IMM32.DLL |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\InputHost.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\MSAudDecMFT.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\NSI.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\Normaliz.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\PSAPI.DLL |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\RPCRT4.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\SHCORE.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\SHELL32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\USER32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\WINTRUST.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\WLDAP32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\WS2_32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\Windows.ApplicationModel.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\Windows.Media.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\Windows.UI.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\bcrypt.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\clbcatq.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\colorcnv.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\combase.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\gameux.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\gdi32full.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\imagehlp.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\mfmp4srcsnk.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\mfperfhelper.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\msctf.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\msdmo.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\msmpeg2vdec.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\msvcp_win.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\msvcrt.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\ole32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\rasadhlp.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\sechost.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\ucrtbase.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\win32u.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\System32\winrnr.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\MMDevAPI.DLL |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\NLAapi.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\audioses.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\dataexchange.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\dcomp.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\explorerframe.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\mswsock.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\napinsp.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\pnrpnsp.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\rsaenh.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\twinapi.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\uxtheme.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\wlanapi.dll |
16:48:07.246 | B604 | 2147 | | C:\Windows\system32\wshbth.dll |
16:48:28.163 | A48C | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x10021 (v: 1) |
16:48:29.517 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:48:29.517 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
16:48:29.517 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:48:29.520 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
16:48:29.571 | A48C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0xe1294 . |
16:48:29.589 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:48:48.688 | B0D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:48:50.682 | B0D0 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3010]. |
16:48:50.682 | B0D0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:48:50.682 | B0D0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
16:48:51.436 | B0C8 | 2286 | WidgetManager::Render | resume layout thread |
16:48:51.436 | B0C8 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:48:51.436 | B0C8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:48:57.265 | B0D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:48:57.828 | A48C | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
16:48:58.957 | B0D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:55:13.380 | B6FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:55:42.280 | 9DB8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:55:49.320 | 9DB8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:55:50.665 | 9DB8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:04:12.828 | 630 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:15:17.380 | 13CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:15:19.389 | 13CC | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3012]. |
17:15:19.389 | 13CC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:15:19.389 | 13CC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:66) |
17:15:19.410 | B0C8 | 2286 | WidgetManager::Render | resume layout thread |
17:15:19.410 | B0C8 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:15:19.410 | B0C8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:15:25.110 | 13CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:15:29.562 | A48C | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:15:29.702 | A48C | 3019 | OverlayManager::DetachThreadInput | Detach thread input 42124, 45256 |
17:15:29.703 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:15:29.703 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:15:29.703 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:15:29.703 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:15:29.703 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:15:29.703 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xac560b53 |
17:15:29.757 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:15:29.757 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:15:29.757 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:15:29.757 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:15:29.757 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:15:29.757 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:15:29.757 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:15:29.757 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:15:29.757 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:15:29.757 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:15:29.757 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:15:29.757 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:15:29.757 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:15:29.881 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:15:29.881 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
17:15:29.881 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:15:29.881 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:15:29.893 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:15:29.893 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:15:29.893 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:15:29.893 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:15:29.893 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:15:29.893 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
17:15:29.893 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
17:15:29.893 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
17:15:29.915 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0x10264). |
17:15:29.915 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:15:29.915 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2d890e8b |
17:15:29.915 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
17:15:29.915 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:15:29.915 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:15:29.915 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:15:29.915 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:15:29.915 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:15:29.925 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
17:15:30.154 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:30.154 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:15:30.154 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
17:15:30.154 | B600 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10264 Title=[Search] |
17:15:30.154 | B600 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:15:30.154 | B600 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:15:30.154 | B600 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:15:30.157 | B0C8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:15:30.169 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:30.171 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:30.190 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:32.321 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:15:32.321 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:15:32.321 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:15:32.321 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:15:32.321 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:15:32.321 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2d890e8b |
17:15:32.352 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:15:32.352 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:15:32.352 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:15:32.352 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:15:32.352 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:15:32.352 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:15:32.352 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:15:32.352 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:15:32.352 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:15:32.352 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:15:32.352 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:15:32.352 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:15:32.352 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:15:32.426 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:15:32.426 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:15:32.426 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:15:32.426 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:15:32.435 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:15:32.435 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:15:32.435 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:15:32.435 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:15:32.435 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:15:32.435 | B0C8 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:15:32.435 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:15:32.435 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:15:32.435 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:15:32.454 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0xe1294). |
17:15:32.454 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:15:32.454 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x78751235 |
17:15:32.454 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:15:32.455 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:15:32.455 | B0C8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:15:32.459 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:15:32.459 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:15:32.459 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:15:32.459 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:15:32.463 | B0C8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
17:15:32.463 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
17:15:32.686 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:15:32.686 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:15:32.686 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:15:32.702 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:32.703 | A48C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe1294) 0xe1294 . |
17:15:32.704 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:33.313 | A48C | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:15:33.464 | A48C | 3019 | OverlayManager::DetachThreadInput | Detach thread input 42124, 45256 |
17:15:33.465 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:15:33.465 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:15:33.465 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:15:33.465 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:15:33.466 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:15:33.466 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x78751235 |
17:15:33.513 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:15:33.513 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:15:33.513 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:15:33.513 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:15:33.513 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:15:33.513 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:15:33.513 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:15:33.513 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:15:33.513 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:15:33.513 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:15:33.513 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:15:33.513 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:15:33.513 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:15:33.580 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:15:33.580 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
17:15:33.580 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:15:33.580 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:15:33.590 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:15:33.590 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:15:33.590 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:15:33.590 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:15:33.590 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:15:33.590 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
17:15:33.590 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
17:15:33.590 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
17:15:33.610 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0x10264). |
17:15:33.610 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:15:33.610 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8c381047 |
17:15:33.610 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
17:15:33.610 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:15:33.627 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
17:15:33.706 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:33.706 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:15:33.706 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
17:15:33.707 | B600 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10264 Title=[Search] |
17:15:33.707 | B600 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:15:33.707 | B600 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:15:33.707 | B600 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:15:33.721 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:33.722 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:33.787 | B0C8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:15:33.787 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:37.693 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:15:37.693 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:15:37.693 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:15:37.693 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:15:37.863 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:15:37.863 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:15:37.863 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:15:37.863 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:15:37.863 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:15:37.863 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8c381047 |
17:15:37.899 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:15:37.899 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:15:37.899 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:15:37.899 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:15:37.899 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:15:37.899 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:15:37.899 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:15:37.899 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:15:37.899 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:15:37.899 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:15:37.899 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:15:37.899 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:15:37.899 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:15:37.952 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:15:37.952 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:15:37.952 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:15:37.952 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:15:37.962 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:15:37.962 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:15:37.962 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:15:37.962 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:15:37.962 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:15:37.962 | B0C8 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:15:37.962 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:15:37.962 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:15:37.962 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:15:37.978 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0xe1294). |
17:15:37.978 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:15:37.978 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2ecb0e8b |
17:15:37.978 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:15:37.978 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:15:37.978 | B0C8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:15:37.981 | B0C8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
17:15:37.981 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
17:15:37.982 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:15:37.982 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:15:37.982 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:15:37.982 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:15:38.285 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:15:38.285 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:15:38.285 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:15:38.285 | A48C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe1294) 0xe1294 . |
17:15:38.301 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:38.306 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:22:52.955 | 2DE4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:23:22.464 | A48C | 3019 | OverlayManager::DetachThreadInput | Detach thread input 42124, 45256 |
17:23:22.465 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:23:22.465 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:23:22.465 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:23:22.465 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:23:22.465 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:23:22.465 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2ecb0e8b |
17:23:22.482 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:23:22.482 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:23:22.482 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:23:22.482 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:23:22.482 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:23:22.482 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:23:22.482 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:23:22.483 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:23:22.483 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:23:22.483 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:23:22.483 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:23:22.483 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:23:22.483 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:23:22.566 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:23:22.566 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
17:23:22.566 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:23:22.566 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:23:22.578 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:23:22.578 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:23:22.578 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:23:22.578 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:23:22.578 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:23:22.578 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
17:23:22.578 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
17:23:22.578 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
17:23:22.596 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0x101dc). |
17:23:22.596 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:23:22.596 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x904009cf |
17:23:22.596 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
17:23:22.596 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:23:22.614 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:23:22.614 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:23:22.615 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
17:23:22.615 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:23:22.615 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:23:22.770 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:23:22.770 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:23:22.770 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
17:23:22.770 | B600 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10C42 Title=[Spotify Premium] |
17:23:22.770 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:23:22.770 | B600 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:23:22.770 | B600 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:23:22.770 | B600 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:23:22.780 | B0C8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:23:22.786 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:23:22.787 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:23:22.813 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:23:47.885 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:23:47.885 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:23:47.885 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:23:47.885 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:23:47.885 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:23:47.885 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x904009cf |
17:23:47.920 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:23:47.920 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:23:47.920 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:23:47.920 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:23:47.920 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:23:47.920 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:23:47.920 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:23:47.920 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:23:47.920 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:23:47.920 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:23:47.920 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:23:47.920 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:23:47.920 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:23:47.971 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:23:47.971 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:23:47.971 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:23:47.971 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:23:47.981 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:23:47.981 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:23:47.981 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:23:47.981 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:23:47.981 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:23:47.981 | B0C8 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:23:47.981 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:23:47.981 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:23:47.981 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:23:47.996 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0xe1294). |
17:23:47.996 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:23:47.996 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x78f612bd |
17:23:47.996 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:23:47.996 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:23:47.996 | B0C8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:23:47.998 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:23:47.998 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:23:47.998 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:23:47.998 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:23:47.999 | B0C8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
17:23:47.999 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
17:23:48.111 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:23:48.111 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:23:48.112 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:23:48.128 | A48C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe1294) 0xe1294 . |
17:23:48.130 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:23:48.132 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:27:16.209 | A200 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:27:18.209 | A200 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3002]. |
17:27:18.209 | A200 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:27:18.209 | A200 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
17:27:18.390 | B0C8 | 2286 | WidgetManager::Render | resume layout thread |
17:27:18.390 | B0C8 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:27:18.390 | B0C8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:27:24.191 | A200 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:27:25.644 | A200 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:34:44.854 | 77AC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:35:46.989 | 284 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:35:53.229 | 284 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:35:54.973 | 284 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:41:13.161 | A48C | 3019 | OverlayManager::DetachThreadInput | Detach thread input 42124, 45256 |
17:41:13.161 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:41:13.161 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:41:13.161 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:41:13.161 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:41:13.161 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:41:13.161 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x78f612bd |
17:41:13.186 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:41:13.186 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:41:13.186 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:41:13.186 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:41:13.186 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:41:13.186 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:41:13.186 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:41:13.186 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:41:13.186 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:41:13.186 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:41:13.186 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:41:13.186 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:41:13.186 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:41:13.245 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:41:13.245 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
17:41:13.245 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:41:13.245 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:41:13.254 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:41:13.254 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:41:13.254 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:41:13.254 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:41:13.254 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:41:13.254 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
17:41:13.254 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
17:41:13.254 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
17:41:13.286 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0x2df0d10). |
17:41:13.286 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:41:13.286 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaa4010d7 |
17:41:13.286 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
17:41:13.286 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:41:13.295 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
17:41:13.413 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:41:13.413 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:41:13.413 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
17:41:13.413 | B600 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2DF0D10 Title=[Task Switching] |
17:41:13.413 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:41:13.413 | B600 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:41:13.413 | B600 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:41:13.413 | B600 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:41:13.427 | B0C8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:41:13.429 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:41:13.430 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:41:13.459 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:41:13.932 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:41:13.932 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:41:13.932 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:41:13.932 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:41:14.991 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:41:14.991 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:41:14.991 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:41:14.991 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:41:14.991 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:41:14.991 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xaa4010d7 |
17:41:15.29 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:41:15.29 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:41:15.29 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:41:15.29 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:41:15.29 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:41:15.29 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:41:15.29 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:41:15.29 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:41:15.29 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:41:15.29 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:41:15.29 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:41:15.29 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:41:15.29 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:41:15.104 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:41:15.104 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:41:15.104 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:41:15.104 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:41:15.114 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:41:15.114 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:41:15.114 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:41:15.114 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:41:15.114 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:41:15.114 | B0C8 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:41:15.114 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:41:15.114 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:41:15.114 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:41:15.130 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0xe1294). |
17:41:15.130 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:41:15.130 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa573124f |
17:41:15.130 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:41:15.130 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:41:15.130 | B0C8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:41:15.131 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:41:15.131 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:41:15.131 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:41:15.131 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:41:15.133 | B0C8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
17:41:15.133 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
17:41:15.435 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:41:15.435 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:41:15.435 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:41:15.449 | A48C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe1294) 0xe1294 . |
17:41:15.451 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:41:15.456 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:43:59.347 | A48C | 3019 | OverlayManager::DetachThreadInput | Detach thread input 42124, 45256 |
17:43:59.348 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:43:59.348 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:43:59.348 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:43:59.348 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:43:59.348 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:43:59.348 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa573124f |
17:43:59.375 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:43:59.375 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:43:59.375 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:43:59.375 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:43:59.375 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:43:59.375 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:43:59.375 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:43:59.375 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:43:59.375 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:43:59.375 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:43:59.375 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:43:59.375 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:43:59.375 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:43:59.419 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:43:59.419 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
17:43:59.419 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:43:59.419 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:43:59.427 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:43:59.427 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:43:59.427 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:43:59.427 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:43:59.427 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:43:59.427 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
17:43:59.427 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
17:43:59.427 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
17:43:59.432 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:43:59.432 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:43:59.432 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
17:43:59.432 | B600 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x6200C0 Title=[Task Switching] |
17:43:59.432 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:43:59.432 | B600 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:43:59.432 | B600 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:43:59.433 | B600 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:43:59.448 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:43:59.449 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:44:00.435 | B43C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:44:02.449 | B43C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3132]. |
17:44:02.450 | B43C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:44:02.450 | B43C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:44:02.465 | B0C8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:44:02.465 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0x1c05a0). |
17:44:02.465 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:44:02.465 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9b31012d |
17:44:02.465 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
17:44:02.465 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:44:02.465 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:44:02.549 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:44:02.549 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:44:02.549 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:44:02.549 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:44:02.557 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
17:44:05.187 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:44:05.187 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:44:05.187 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:44:05.187 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:44:05.187 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:44:05.187 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9b31012d |
17:44:05.231 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:44:05.231 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:44:05.231 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:44:05.231 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:44:05.231 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:44:05.231 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:44:05.231 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:44:05.231 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:44:05.231 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:44:05.231 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:44:05.231 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:44:05.231 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:44:05.231 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:44:05.294 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:44:05.294 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:44:05.294 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:44:05.294 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:44:05.306 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:44:05.306 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:44:05.306 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:44:05.306 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:44:05.306 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:44:05.306 | B0C8 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:44:05.306 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:44:05.306 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:44:05.306 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:44:05.322 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0xe1294). |
17:44:05.322 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:44:05.322 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3751086d |
17:44:05.322 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:44:05.322 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:44:05.322 | B0C8 | 2286 | WidgetManager::Render | resume layout thread |
17:44:05.322 | B0C8 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:44:05.322 | B0C8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:44:05.322 | B0C8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:44:05.325 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:44:05.325 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:44:05.325 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:44:05.325 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:44:05.334 | B0C8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
17:44:05.334 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
17:44:05.491 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:44:05.491 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:44:05.491 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:44:05.507 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:44:05.508 | A48C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe1294) 0xe1294 . |
17:44:05.513 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:27.432 | A48C | 3019 | OverlayManager::DetachThreadInput | Detach thread input 42124, 45256 |
17:48:27.433 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:48:27.433 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:48:27.433 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:48:27.433 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:48:27.434 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:48:27.434 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3751086d |
17:48:27.496 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:48:27.496 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:48:27.496 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:48:27.496 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:48:27.496 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:48:27.496 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:48:27.496 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:48:27.496 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:48:27.496 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:48:27.496 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:48:27.496 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:48:27.496 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:48:27.496 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:48:27.587 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:48:27.587 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
17:48:27.587 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:48:27.587 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:48:27.598 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:48:27.598 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:48:27.598 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:48:27.598 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:48:27.598 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:48:27.598 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
17:48:27.598 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
17:48:27.598 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
17:48:27.635 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0x10c42). |
17:48:27.635 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:48:27.636 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd600cdd |
17:48:27.636 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
17:48:27.636 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:48:27.639 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:48:27.639 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:48:27.639 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
17:48:27.639 | B600 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10C42 Title=[dark cat - Crazy Milk] |
17:48:27.639 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:48:27.639 | B600 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:48:27.639 | B600 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:48:27.640 | B600 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:48:27.654 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:48:27.655 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:48:27.657 | B0C8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:48:27.657 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
17:48:27.657 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:32.352 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:48:32.352 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:48:32.353 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:48:32.353 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:48:32.651 | A48C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:48:32.651 | A48C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:48:32.651 | A48C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:48:32.651 | A48C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:48:32.651 | A48C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:48:32.651 | A48C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd600cdd |
17:48:32.682 | A48C | 418 | fSwapResize_Buffers | Resize buffer (0x2cfad420)! |
17:48:32.682 | A48C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:48:32.682 | A48C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:48:32.682 | A48C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:48:32.682 | A48C | 427 | fSwapResize_Buffers | Device was Resized! |
17:48:32.682 | A48C | 184 | IRenderDevice::release | Render Releasing. |
17:48:32.682 | A48C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:48:32.682 | A48C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:48:32.682 | A48C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:48:32.682 | A48C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:48:32.682 | A48C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:48:32.682 | A48C | 201 | IRenderDevice::release | Render Releasing Done. |
17:48:32.682 | A48C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:48:32.706 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:48:32.706 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:48:32.706 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:48:32.706 | B600 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:48:32.723 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:48:32.764 | B0C8 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2cfad420 |
17:48:32.764 | B0C8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:48:32.764 | B0C8 | 1126 | RenderDeviceD3d11::init | save state |
17:48:32.764 | B0C8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:48:32.775 | B0C8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2ce6cff8. |
17:48:32.775 | B0C8 | 1134 | RenderDeviceD3d11::init | restore state |
17:48:32.775 | B0C8 | 1137 | RenderDeviceD3d11::init | Target Window [0xe1294] |
17:48:32.775 | B0C8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:48:32.775 | B0C8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:48:32.775 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:48:32.775 | B0C8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:48:32.775 | B0C8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:48:32.794 | B0C8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe1294} (foreground = 0xe1294). |
17:48:32.794 | B0C8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:48:32.794 | B0C8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xeae90e2b |
17:48:32.794 | B0C8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:48:32.794 | B0C8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9b7f5e80=-1686151552)=>(0xac232b80=-1406981248) |
17:48:32.794 | B0C8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:32.797 | A48C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:48:32.797 | A48C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:48:32.797 | A48C | 447 | InputInterceptor::runHook | Keyboard is hooked 0xa48c |
17:48:32.797 | A48C | 469 | InputInterceptor::runHook | Mouse is hooked 0xa48c |
17:48:32.798 | B0C8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
17:48:32.798 | B0C8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
17:48:32.879 | A48C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe1294) 0xe1294 . |
17:49:56.125 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:49:56.236 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:49:57.143 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:49:57.226 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:56:27.187 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:56:27.255 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:56:27.553 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:56:27.660 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:56:30.810 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:56:30.860 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:56:30.923 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:56:31.28 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:56:37.297 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:56:37.382 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:56:39.332 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:56:39.392 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:56:40.350 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:56:40.357 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:59:13.830 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:59:13.936 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:59:14.43 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:59:14.173 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:59:16.333 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
17:59:16.393 | A48C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
17:59:21.11 | 9608 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:29:58.850 | AC1C | 485 | ReleaseD11Device | Device Released! [2] |
18:29:58.850 | AC1C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:29:58.850 | AC1C | 3019 | OverlayManager::DetachThreadInput | Detach thread input 42124, 45256 |
18:29:58.850 | AC1C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:29:58.850 | AC1C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:29:58.850 | AC1C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:29:58.850 | AC1C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xeae90e2b |
18:29:58.850 | AC1C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:29:58.850 | AC1C | 184 | IRenderDevice::release | Render Releasing. |
18:29:58.850 | AC1C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:29:58.850 | AC1C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:29:58.850 | AC1C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:29:58.850 | AC1C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:29:58.850 | AC1C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:29:58.850 | AC1C | 201 | IRenderDevice::release | Render Releasing Done. |
18:29:58.850 | AC1C | 488 | ReleaseD11Device | End Device Released! |
18:29:59.229 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:29:59.229 | B600 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:29:59.229 | B600 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
18:29:59.229 | B600 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10C42 Title=[Spotify Premium] |
18:29:59.230 | B600 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
18:29:59.230 | B600 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:29:59.230 | B600 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:29:59.230 | B600 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:29:59.244 | B600 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:29:59.246 | B600 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
18:29:59.731 | A298 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:30:00.760 | A48C | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
18:30:00.760 | A48C | 691 | Client::clear | Client::Clear [0 - 1] . |
18:30:00.760 | A48C | 698 | Client::clear | Client::Clear stoping... |
18:30:00.760 | A48C | 1179 | OverlayManager::StopInternal | stopping... |
18:30:00.760 | A48C | 1206 | OverlayManager::StopInternal | Stoping server connection |
18:30:00.760 | B600 | 7214 | OverlayManager::OnDisconnected | Disconnected from server |
18:30:00.761 | A48C | 1211 | OverlayManager::StopInternal | Stopped server connection |
18:30:00.761 | A48C | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
18:30:00.761 | A48C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
18:30:00.761 | A48C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
18:30:00.761 | A48C | 1232 | OverlayManager::StopInternal | Closing inter process |
18:30:00.761 | A48C | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
18:30:00.761 | B5FC | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
18:30:00.761 | A48C | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
18:30:00.761 | A48C | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
18:30:00.761 | A48C | 1244 | OverlayManager::StopInternal | not running. |
18:30:00.761 | A48C | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
18:30:01.232 | B604 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
18:30:01.233 | A48C | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
18:30:01.233 | A48C | 249 | ApiManager::ClearAllCommands | Cleared |
18:30:01.233 | A48C | 136 | ApiManager::Destroy | Destroyed |
18:30:01.233 | A48C | 1246 | OverlayManager::StopInternal | stopped. |
18:30:01.233 | A48C | 759 | Client::clear | Remove old SHM |
18:30:01.233 | A48C | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19915744 close 2147483647 bytes |
18:30:01.233 | A48C | 767 | Client::clear | Stop tasks thread |
18:30:01.234 | A48C | 780 | Client::clear | Client::Clear - Done. |
18:30:01.234 | A48C | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
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