Time | Thread | Line | Function | Message |
21:39:12.714 | C380 | 138 | runClient | Starting Overlay PID=44464(0xadb0) server PID = 15744 |
21:39:12.714 | C380 | 560 | Client::init | Client::Initialize |
21:39:12.714 | C380 | 568 | Client::init | Start owclient thread |
21:39:12.715 | 8420 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
21:39:12.715 | 8420 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19915744 opened succesfuly |
21:39:12.715 | 8420 | 351 | | session id = {9CFEE7FF-3D48-49A4-9897-2335F9735755} |
21:39:12.715 | 8420 | 2070 | Client::LogClientInfo | CommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=57729-remoting-auth-token=AH23ebrfU6MJrqsWbx95hQ]. |
21:39:12.715 | 8420 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
21:39:12.715 | 8420 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
21:39:12.716 | 8420 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.199.2 |
21:39:12.716 | 8420 | 2131 | Client::LogProcessModules | Loaded modules: |
21:39:12.730 | 8420 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.15\OWClient.dll |
21:39:12.730 | 8420 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.15\OWExplorer.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
21:39:12.730 | 8420 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
21:39:12.730 | 8420 | 2147 | | C:\Users\batma\AppData\Local\Discord\app-1.0.9005\modules\discord_hook-1\discord_hook\46fcaef50d0\DiscordHook64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\D3DSCache.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\DSOUND.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\DWrite.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\GLU32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\MSASN1.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\NETAPI32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\OLEACC.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\OPENGL32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\Secur32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\USP10.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\WINHTTP.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\amdihk64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\atiadlxx.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\aticfx64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\atidxx64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\avrt.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\credui.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\d3d9.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\dxgi.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\dxva2.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\mf.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\mfplat.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\mfplay.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\wevtapi.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\COMDLG32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\CRYPT32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\CoreMessaging.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\CoreUIComponents.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\ATICFX64.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\ATIDXX64.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\atiuxp64.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\GDI32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\IMM32.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\InputHost.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\NSI.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\Normaliz.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\PSAPI.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\RPCRT4.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\SHCORE.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\SHELL32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\USER32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\WINTRUST.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\WLDAP32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\WS2_32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\Windows.UI.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\bcrypt.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\clbcatq.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\combase.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\gameux.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\gdi32full.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\imagehlp.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\msctf.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\msvcp_win.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\msvcrt.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\ole32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\rasadhlp.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\sechost.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\ucrtbase.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\win32u.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\System32\winrnr.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\MMDevAPI.DLL |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\NLAapi.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\audioses.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\dataexchange.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\dcomp.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\explorerframe.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\mswsock.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\napinsp.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\pnrpnsp.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\rsaenh.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\uxtheme.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\wlanapi.dll |
21:39:12.730 | 8420 | 2147 | | C:\Windows\system32\wshbth.dll |
21:39:12.731 | 8420 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=48432 |
21:39:12.735 | 8420 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
21:39:12.735 | 8420 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
21:39:12.735 | 8420 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
21:39:12.735 | 8420 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
21:39:12.735 | 8420 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
21:39:12.735 | 8420 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
21:39:12.735 | 8420 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
21:39:12.735 | 8420 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
21:39:12.735 | 8420 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
21:39:12.735 | 8420 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
21:39:12.735 | 8420 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
21:39:12.735 | 8420 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
21:39:12.735 | 8420 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
21:39:12.735 | 8420 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
21:39:12.735 | 8420 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
21:39:12.735 | 8420 | 1883 | Data::Search | [0] 0x36D70000 |
21:39:12.735 | 8420 | 1883 | Data::Search | [1] 0x0 |
21:39:12.735 | 8420 | 1883 | Data::Search | [2] 0x1DF20000 |
21:39:12.735 | 8420 | 1883 | Data::Search | [3] 0x0 |
21:39:12.735 | 8420 | 1883 | Data::Search | [4] 0x0 |
21:39:12.735 | 8420 | 1883 | Data::Search | [5] 0x348B0000 |
21:39:12.735 | 8420 | 1883 | Data::Search | [6] 0x37A10000 |
21:39:12.735 | 8420 | 1883 | Data::Search | [7] 0xF4F0000 |
21:39:12.735 | 8420 | 1883 | Data::Search | [8] 0x348B0000 |
21:39:12.735 | 8420 | 1883 | Data::Search | [9] 0x0 |
21:39:12.735 | 8420 | 1888 | Data::Search | [10] 0x0 |
21:39:12.735 | 8420 | 1894 | Data::Search | [11] 0x324E0000 |
21:39:12.735 | 8420 | 1900 | Data::Search | [12] 0xF4F0000 |
21:39:12.735 | 8420 | 1906 | Data::Search | [13] 0x0 |
21:39:12.735 | 8420 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:39:12.735 | 8420 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
21:39:12.735 | 8420 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
21:39:12.736 | 8420 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
21:39:12.737 | 8420 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
21:39:12.737 | 8420 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
21:39:12.737 | 8420 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19915744 opened succesfuly |
21:39:12.738 | 8420 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x5d8e1195 |
21:39:12.738 | 8420 | 7604 | OverlayManager::LoadDefaultCursors | Load default cursors |
21:39:12.738 | 8420 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xe4e60c25 |
21:39:12.738 | 8420 | 72 | PerformanceCounter::StartSession | StartSession |
21:39:12.738 | 8420 | 72 | PerformanceCounter::StartSession | StartSession |
21:39:12.739 | 8420 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
21:39:12.739 | 8420 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
21:39:12.739 | 8420 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
21:39:12.739 | 8420 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
21:39:12.739 | 8420 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
21:39:12.739 | 8420 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
21:39:12.739 | 8420 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
21:39:12.739 | 8420 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
21:39:12.739 | 8420 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
21:39:12.739 | 8420 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
21:39:12.739 | 8420 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
21:39:12.739 | 8420 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
21:39:12.739 | 8420 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
21:39:12.739 | 8420 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
21:39:12.739 | 8420 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
21:39:12.739 | 8420 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
21:39:12.739 | 8420 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
21:39:12.739 | 8420 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
21:39:12.739 | 8420 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
21:39:12.739 | 8420 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
21:39:12.739 | 8420 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
21:39:12.739 | 8420 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
21:39:12.739 | 8420 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
21:39:12.739 | 8420 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
21:39:12.739 | 8420 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
21:39:12.739 | 8420 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
21:39:12.739 | 8420 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
21:39:12.739 | 8420 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
21:39:12.739 | 8420 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
21:39:12.739 | 8420 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
21:39:12.739 | 8420 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
21:39:12.739 | 8420 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
21:39:12.739 | 8420 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
21:39:12.739 | 8420 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
21:39:12.739 | 8420 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
21:39:12.739 | 8420 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
21:39:12.739 | 8420 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
21:39:12.739 | 8420 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
21:39:12.739 | 8420 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
21:39:12.739 | 8420 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = ON |
21:39:12.739 | 8420 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
21:39:12.739 | 8420 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
21:39:12.739 | 8420 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
21:39:12.739 | 8420 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
21:39:12.739 | 8420 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
21:39:12.739 | 8420 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
21:39:12.739 | 8420 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
21:39:12.739 | 8420 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
21:39:12.739 | 8420 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
21:39:12.739 | 8420 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
21:39:12.739 | 8420 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
21:39:12.739 | 8420 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
21:39:12.739 | 8420 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
21:39:12.739 | 8420 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
21:39:12.739 | 8420 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
21:39:12.739 | 8420 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
21:39:12.739 | 8420 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
21:39:12.739 | 8420 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
21:39:12.739 | 8420 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
21:39:12.739 | 8420 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
21:39:12.739 | 8420 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
21:39:12.739 | 8420 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
21:39:12.739 | 8420 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
21:39:12.739 | 8420 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
21:39:12.739 | 8420 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
21:39:12.739 | 8420 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
21:39:12.739 | 8420 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
21:39:12.739 | 8420 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
21:39:12.739 | 8420 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
21:39:12.739 | 8420 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
21:39:12.739 | 8420 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
21:39:12.739 | 8420 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
21:39:12.739 | 8420 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
21:39:12.739 | 8420 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
21:39:12.739 | 8420 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
21:39:12.739 | 8420 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
21:39:12.739 | 8420 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
21:39:12.739 | 8420 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
21:39:12.739 | 8420 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
21:39:12.739 | 8420 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
21:39:12.739 | 8420 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
21:39:12.739 | 8420 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
21:39:12.739 | 8420 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
21:39:12.739 | 8420 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
21:39:12.739 | 8420 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
21:39:12.739 | 8420 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
21:39:12.739 | 8420 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
21:39:12.739 | 8420 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
21:39:12.739 | 8420 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
21:39:12.739 | 8420 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:39:12.739 | 8420 | 629 | OverlayManager::InitGameClient | starting hooks... |
21:39:12.749 | 8420 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.199.0.15\\OWUtils.dll succeeded |
21:39:12.752 | 8420 | 602 | Install::Code | Init [Client,1] (MCH) OK |
21:39:12.752 | 8420 | 602 | Install::Code | Init [Client,2] (MCH) OK |
21:39:12.753 | 8420 | 602 | Install::Code | Init [Client,3] (MCH) OK |
21:39:12.753 | 8420 | 602 | Install::Code | Init [Client,4] (MCH) OK |
21:39:12.754 | 8420 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
21:39:12.794 | 8420 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
21:39:12.794 | 8420 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
21:39:12.795 | 8420 | 1063 | Install::Code | Segment [5|8160|0x348B0000|0x1FE0] |
21:39:12.795 | 8420 | 602 | Install::Code | unknown (MCH) OK |
21:39:12.795 | 8420 | 1063 | Install::Code | Segment [5|432368|0x348B0000|0x698F0] |
21:39:12.796 | 8420 | 602 | Install::Code | unknown (MCH) OK |
21:39:12.796 | 8420 | 1063 | Install::Code | Segment [5|132688|0x348B0000|0x20650] |
21:39:12.796 | 8420 | 602 | Install::Code | unknown (MCH) OK |
21:39:12.796 | 8420 | 1063 | Install::Code | Segment [5|12800|0x348B0000|0x3200] |
21:39:12.797 | 8420 | 602 | Install::Code | unknown (MCH) OK |
21:39:12.797 | 8420 | 1063 | Install::Code | Segment [5|-36337536|0x348B0000|0xFDD58880] |
21:39:12.797 | 8420 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
21:39:12.797 | 8420 | 1063 | Install::Code | Segment [5|-36316080|0x348B0000|0xFDD5DC50] |
21:39:12.797 | 8420 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
21:39:12.797 | 8420 | 1063 | Install::Code | Segment [5|-36321776|0x348B0000|0xFDD5C610] |
21:39:12.797 | 8420 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
21:39:12.797 | 8420 | 1063 | Install::Code | Segment [5|-37507984|0x348B0000|0xFDC3AC70] |
21:39:12.797 | 8420 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
21:39:12.797 | 8420 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:39:12.797 | 8420 | 1275 | OverlayManager::Start | Starting... |
21:39:12.797 | 8420 | 1307 | OverlayManager::Start | starting hooks 2... |
21:39:12.797 | 8420 | 602 | Install::Code | Init [Client,5] (MCH) OK |
21:39:12.839 | 8420 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
21:39:12.839 | 8420 | 602 | Install::Code | Init [Client,6] (MCH) OK |
21:39:12.839 | 8420 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
21:39:12.839 | 8420 | 1482 | OverlayManager::Start | done with hooks... |
21:39:12.839 | 8420 | 108 | ApiManager::Init | API Manager Event : OK |
21:39:12.839 | 8420 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=45680 |
21:39:12.840 | 8420 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
21:39:12.840 | 8420 | 114 | TXOfInterest | New list set with 0 items |
21:39:12.840 | 8420 | 1508 | OverlayManager::Start | get foreground state |
21:39:12.840 | 8420 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:39:12.840 | 8420 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:39:12.840 | 8420 | 1545 | OverlayManager::Start | Started... |
21:39:12.840 | 9E80 | 7189 | OverlayManager::OnConnected | Connected to server |
21:39:12.840 | 9E80 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
21:39:12.841 | B270 | 7823 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x201b0 |
21:39:12.847 | 892C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
21:39:12.851 | 892C | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
21:39:12.861 | 892C | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
21:39:12.861 | 892C | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
21:39:12.869 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:39:12.869 | 892C | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1964777766 |
21:39:12.869 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:39:12.869 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:39:12.869 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:39:12.873 | 892C | 705 | RenderDeviceD3d11::initDX11 | create vs |
21:39:12.873 | 892C | 723 | RenderDeviceD3d11::initDX11 | create vs |
21:39:12.878 | 8420 | 602 | Install::Code | Init [Client,0] (MCH) OK |
21:39:12.878 | 8420 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
21:39:12.878 | 8420 | 94 | GraphicsHookManager::StopThread | StopThread |
21:39:12.879 | BD30 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
21:39:12.879 | 892C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
21:39:12.882 | 892C | 774 | RenderDeviceD3d11::initDX11 | create raster |
21:39:12.882 | 892C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
21:39:12.882 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:39:12.882 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:39:12.882 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:39:12.882 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:39:12.882 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:39:12.882 | 892C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
21:39:12.882 | 892C | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
21:39:12.882 | 892C | 3076 | OverlayManager::setGraphics | Render Device fix was set RT. |
21:39:12.882 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:39:12.882 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:39:12.883 | 8420 | 406 | Client::initFirstInjection | init complete |
21:39:12.883 | 892C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
21:39:12.883 | 892C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
21:39:12.883 | 892C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:39:12.883 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:39:12.883 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:39:12.883 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd4200b97 |
21:39:12.883 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:39:12.883 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:39:12.883 | 892C | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
21:39:12.883 | 892C | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
21:39:12.883 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:39:12.883 | 892C | 8267 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
21:39:12.884 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:39:12.884 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:39:12.905 | A024 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3008A_P_15744 opened succesfuly |
21:39:12.905 | A024 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15744_SHARED_MEMORY_AGENT opened succesfuly |
21:39:13.147 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:39:13.207 | 9E80 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:39:13.317 | A024 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10CEC_P_15744 opened succesfuly |
21:39:13.317 | A024 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15744_SHARED_MEMORY_AGENT opened succesfuly |
21:39:13.341 | A024 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10CF2_P_15744 opened succesfuly |
21:39:13.341 | A024 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15744_SHARED_MEMORY_AGENT opened succesfuly |
21:39:13.888 | A024 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:39:14.434 | 9E80 | 7290 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins/GEPPlugin64.dll] |
21:39:14.775 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:39:14.775 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:39:14.775 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:39:14.775 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:39:14.775 | B510 | 8029 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005 |
21:39:14.775 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x6107e . |
21:39:14.775 | B510 | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
21:39:14.781 | 892C | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
21:39:14.781 | 892C | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
21:39:14.781 | 892C | 8079 | OverlayManager::LoadPlugin | loading plugin: C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins/GEPPlugin64.dll |
21:39:14.785 | 892C | 8090 | OverlayManager::LoadPlugin | Plugin loaded [19] [C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins/GEPPlugin64.dll] [] |
21:39:14.790 | 892C | 8120 | OverlayManager::LoadPlugin | finish loading plugin |
21:39:14.790 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:39:14.827 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:39:14.854 | 892C | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
21:39:14.854 | 892C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
21:39:18.623 | A024 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:39:22.851 | B270 | 2131 | Client::LogProcessModules | Loaded modules: |
21:39:22.872 | B270 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.15\OWClient.dll |
21:39:22.872 | B270 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.15\OWExplorer.dll |
21:39:22.872 | B270 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.15\OWUtils.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
21:39:22.872 | B270 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
21:39:22.872 | B270 | 2147 | | C:\Users\batma\AppData\Local\Discord\app-1.0.9005\modules\discord_hook-1\discord_hook\46fcaef50d0\DiscordHook64.dll |
21:39:22.872 | B270 | 2147 | | C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins\64\gep_valorant.dll |
21:39:22.872 | B270 | 2147 | | C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins\64\libowgameevents64.dll |
21:39:22.872 | B270 | 2147 | | C:\Users\batma\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\202.0.0\plugins\GEPPlugin64.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\CompPkgSup.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\D3DSCache.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\DSOUND.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\DWrite.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\GLU32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\MFCORE.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\MSASN1.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\NETAPI32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\OLEACC.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\OPENGL32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\Secur32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\USP10.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\WINHTTP.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\amdihk64.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\atiadlxx.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\aticfx64.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\atidxx64.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\avrt.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\credui.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\d3d9.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\dxgi.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\dxva2.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\ksuser.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\mf.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\mfplat.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\mfplay.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\midimap.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\msacm32.drv |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\mscms.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\wdmaud.drv |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\wevtapi.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\AppXDeploymentClient.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\COMDLG32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\CRYPT32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\CoreMessaging.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\CoreUIComponents.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\ATICFX64.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\ATIDXX64.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\c0360470.inf_amd64_b06c374aee20d185\B360357\atiuxp64.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\GDI32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\IMM32.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\InputHost.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\MSAudDecMFT.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\NSI.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\Normaliz.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\PSAPI.DLL |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\RPCRT4.dll |
21:39:22.872 | B270 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\SHCORE.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\SHELL32.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\USER32.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\WINTRUST.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\WLDAP32.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\WS2_32.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\Windows.ApplicationModel.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\Windows.Media.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\Windows.UI.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\bcrypt.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\clbcatq.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\colorcnv.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\combase.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\gameux.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\gdi32full.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\imagehlp.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\mfmp4srcsnk.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\mfperfhelper.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\msctf.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\msdmo.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\msmpeg2vdec.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\msvcp_win.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\msvcrt.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\ole32.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\rasadhlp.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\sechost.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\ucrtbase.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\win32u.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\System32\winrnr.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\MMDevAPI.DLL |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\NLAapi.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\audioses.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\dataexchange.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\dcomp.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\explorerframe.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\mswsock.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\napinsp.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\pnrpnsp.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\rsaenh.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\twinapi.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\uxtheme.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\wlanapi.dll |
21:39:22.873 | B270 | 2147 | | C:\Windows\system32\wshbth.dll |
21:39:24.741 | B510 | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x10021 (v: 1) |
21:40:45.517 | B510 | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
21:40:47.733 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:40:47.733 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:40:47.733 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:40:47.733 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:40:47.733 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:40:47.733 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:40:47.733 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd4200b97 |
21:40:47.779 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:40:47.780 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:40:47.780 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:40:47.780 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:40:47.780 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:40:47.780 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:40:47.780 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:40:47.780 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:40:47.780 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:40:47.780 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:40:47.780 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:40:47.780 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:40:47.780 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:40:47.890 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:40:47.890 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:40:47.890 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:40:47.890 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:40:47.902 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:40:47.902 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:40:47.902 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:40:47.902 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:40:47.902 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:40:47.902 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:40:47.902 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:40:47.902 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:40:47.920 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x1c05a0). |
21:40:47.920 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:40:47.920 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5490d89 |
21:40:47.920 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:40:47.920 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:40:47.923 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:40:47.923 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:40:47.923 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:40:47.923 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:40:47.930 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:40:48.101 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:40:48.101 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:40:48.101 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:40:48.102 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1C05A0 Title=[The end of Elite Smash...? - YouTube - Google Chrome] |
21:40:48.102 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:40:48.102 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:40:48.102 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:40:48.102 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:40:48.102 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:40:48.103 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:40:48.133 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:40:48.133 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:41:02.248 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:41:02.248 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:41:02.248 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:41:02.248 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:41:02.248 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:41:02.248 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5490d89 |
21:41:02.257 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:41:02.257 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:41:02.257 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:41:02.257 | 9E80 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:41:02.260 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:41:02.279 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:41:02.279 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:41:02.279 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:41:02.279 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:41:02.279 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:41:02.279 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:41:02.279 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:41:02.279 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:41:02.279 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:41:02.279 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:41:02.279 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:41:02.279 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:41:02.279 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:41:02.343 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:41:02.343 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:41:02.343 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:41:02.343 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:41:02.353 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:41:02.353 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:41:02.353 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:41:02.353 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:41:02.353 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:41:02.353 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:41:02.353 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:41:02.353 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:41:02.371 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:41:02.371 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:41:02.371 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa23308a7 |
21:41:02.371 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:41:02.371 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:41:02.371 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:41:02.373 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:41:02.373 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:41:02.373 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:41:02.373 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:41:02.375 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:41:02.375 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:41:02.537 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:41:10.635 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
21:41:10.702 | 892C | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
21:41:10.702 | 892C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
21:41:10.786 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
21:41:11.455 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
21:41:11.607 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
21:43:46.126 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:43:46.127 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:43:46.127 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:43:46.127 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:43:46.127 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:43:46.127 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:43:46.127 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa23308a7 |
21:43:46.165 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:43:46.165 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:43:46.165 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:43:46.165 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:43:46.165 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:43:46.165 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:43:46.165 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:43:46.165 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:43:46.165 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:43:46.165 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:43:46.165 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:43:46.165 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:43:46.165 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:43:46.223 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:43:46.223 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:43:46.223 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:43:46.224 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:43:46.234 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:43:46.234 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:43:46.234 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:43:46.234 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:43:46.234 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:43:46.234 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:43:46.234 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:43:46.234 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:43:46.253 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x3411d8). |
21:43:46.253 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:43:46.253 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x50b4037d |
21:43:46.253 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:43:46.253 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:43:46.277 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:43:46.419 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:43:46.419 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:43:46.419 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:43:46.419 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3411D8 Title=[Task Switching] |
21:43:46.419 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:43:46.419 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:43:46.419 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:43:46.419 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:43:46.434 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:43:46.439 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:43:46.450 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:43:46.450 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:43:46.736 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:43:46.736 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:43:46.737 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:43:46.737 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:44:46.284 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:44:46.284 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:44:46.284 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:44:46.284 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:44:46.284 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:44:46.284 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x50b4037d |
21:44:46.301 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:44:46.301 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:44:46.301 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:44:46.301 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:44:46.301 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:44:46.301 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:44:46.301 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:44:46.301 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:44:46.301 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:44:46.301 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:44:46.301 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:44:46.301 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:44:46.301 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:44:46.386 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:44:46.386 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:44:46.386 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:44:46.386 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:44:46.396 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:44:46.397 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:44:46.397 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:44:46.397 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:44:46.397 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:44:46.397 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:44:46.397 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:44:46.397 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:44:46.397 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:44:46.411 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:44:46.411 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:44:46.411 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd8412b9 |
21:44:46.411 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:44:46.411 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:44:46.411 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:44:46.415 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:44:46.415 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:44:46.415 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:44:46.415 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:44:46.419 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:44:46.419 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:44:46.777 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:44:46.777 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:44:46.777 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:44:46.795 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:44:46.797 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:44:46.799 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:46:19.447 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:46:19.448 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:46:19.448 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:46:19.448 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:46:19.448 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:46:19.448 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:46:19.448 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd8412b9 |
21:46:19.495 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:46:19.495 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:46:19.495 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:46:19.495 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:46:19.495 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:46:19.495 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:46:19.495 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:46:19.495 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:46:19.495 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:46:19.495 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:46:19.495 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:46:19.495 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:46:19.495 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:46:19.560 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:46:19.560 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:46:19.560 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:46:19.560 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:46:19.571 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:46:19.571 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:46:19.571 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:46:19.571 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:46:19.571 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:46:19.571 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:46:19.571 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:46:19.571 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:46:19.615 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:46:19.615 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:46:19.615 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xeba50d35 |
21:46:19.615 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:46:19.615 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:46:19.621 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:46:19.621 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:46:19.621 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:46:19.621 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:46:19.633 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:46:19.661 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:46:19.661 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:46:19.661 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:46:19.661 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20546 Title=[the-echochamber - Discord] |
21:46:19.661 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:46:19.661 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:46:19.661 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:46:19.661 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:46:19.677 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:46:19.679 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:46:19.707 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:46:19.707 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:46:36.985 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:46:36.985 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:46:36.985 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:46:36.985 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:46:36.985 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:46:36.985 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xeba50d35 |
21:46:37.36 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:46:37.36 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:46:37.36 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:46:37.36 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:46:37.36 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:46:37.36 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:46:37.36 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:46:37.36 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:46:37.36 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:46:37.36 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:46:37.36 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:46:37.36 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:46:37.36 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:46:37.96 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:46:37.96 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:46:37.96 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:46:37.96 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:46:37.107 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:46:37.107 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:46:37.107 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:46:37.107 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:46:37.107 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:46:37.107 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:46:37.107 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:46:37.107 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:46:37.107 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:46:37.112 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:46:37.112 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:46:37.112 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe13f0ab9 |
21:46:37.112 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:46:37.112 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:46:37.112 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:46:37.116 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:46:37.116 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:46:37.117 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:46:37.117 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:46:37.131 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:46:37.131 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:46:37.320 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:46:37.320 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:46:37.320 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:46:37.323 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:46:37.331 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:46:37.335 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:47:03.824 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:47:03.824 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:47:03.824 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:47:03.824 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:47:03.824 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:47:03.825 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:47:03.825 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe13f0ab9 |
21:47:03.862 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:47:03.862 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:47:03.862 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:47:03.862 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:47:03.862 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:47:03.862 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:47:03.862 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:47:03.862 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:47:03.862 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:47:03.862 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:47:03.862 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:47:03.862 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:47:03.862 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:47:03.918 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:47:03.918 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:47:03.918 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:47:03.918 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:47:03.929 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:47:03.929 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:47:03.929 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:47:03.929 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:47:03.929 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:47:03.929 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:47:03.929 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:47:03.929 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:47:03.944 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:47:03.944 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:47:03.944 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe1410ab9 |
21:47:03.944 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:47:03.944 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:47:03.970 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:47:04.243 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:47:04.243 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:47:04.243 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:47:04.243 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20546 Title=[the-echochamber - Discord] |
21:47:04.243 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:47:04.243 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:47:04.243 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:47:04.244 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:47:04.258 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:47:04.260 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:47:04.272 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:47:04.272 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:47:06.929 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:47:06.929 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:47:06.929 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:47:06.929 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:47:07.232 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:47:07.232 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:47:07.232 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:47:07.232 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:47:07.232 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:47:07.232 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe1410ab9 |
21:47:07.271 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:47:07.271 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:47:07.271 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:47:07.271 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:47:07.271 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:47:07.271 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:47:07.271 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:47:07.271 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:47:07.271 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:47:07.271 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:47:07.271 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:47:07.271 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:47:07.271 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:47:07.312 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:47:07.312 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:47:07.312 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:47:07.312 | 9E80 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:47:07.331 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:47:07.378 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:47:07.378 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:47:07.378 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:47:07.378 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:47:07.387 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:47:07.387 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:47:07.387 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:47:07.387 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:47:07.387 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:47:07.387 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:47:07.387 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:47:07.387 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:47:07.404 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:47:07.404 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:47:07.404 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:47:07.404 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13930a07 |
21:47:07.404 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:47:07.404 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:47:07.404 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:47:07.404 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:47:07.404 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:47:07.404 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:47:07.405 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:47:07.408 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:47:07.408 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:47:10.843 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:47:10.844 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:47:10.844 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:47:10.844 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:47:10.844 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:47:10.845 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:47:10.845 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13930a07 |
21:47:10.868 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:47:10.868 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:47:10.868 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:47:10.868 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB122A Title=[Task Switching] |
21:47:10.869 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:47:10.869 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:47:10.869 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:47:10.869 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:47:10.874 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:47:10.874 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:47:10.874 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:47:10.874 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:47:10.874 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:47:10.874 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:47:10.874 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:47:10.874 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:47:10.874 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:47:10.874 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:47:10.874 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:47:10.874 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:47:10.874 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:47:10.883 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:47:10.884 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:47:10.946 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:47:10.946 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:47:10.946 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:47:10.946 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:47:10.956 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:47:10.956 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:47:10.956 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:47:10.956 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:47:10.956 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:47:10.956 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:47:10.956 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:47:10.956 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:47:10.956 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:47:10.967 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:47:10.968 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x1022e). |
21:47:10.968 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:47:10.968 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13990a07 |
21:47:10.968 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:47:10.968 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:47:10.968 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:47:10.968 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:47:10.988 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:47:10.988 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:47:10.989 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:47:10.989 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:47:11.38 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:48:10.517 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:48:10.517 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:48:10.517 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:48:10.517 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:48:10.517 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:48:10.517 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13990a07 |
21:48:10.547 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:48:10.547 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:48:10.547 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:48:10.547 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:48:10.547 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:48:10.547 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:48:10.547 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:48:10.547 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:48:10.547 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:48:10.547 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:48:10.547 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:48:10.547 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:48:10.547 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:48:10.611 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:48:10.611 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:48:10.611 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:48:10.611 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:48:10.623 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:48:10.623 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:48:10.623 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:48:10.623 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:48:10.623 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:48:10.623 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:48:10.623 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:48:10.623 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:48:10.635 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:48:10.635 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:48:10.636 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:48:10.641 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:48:10.641 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:48:10.641 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x46b7038d |
21:48:10.641 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:48:10.641 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:48:10.645 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:48:10.645 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:48:10.647 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:48:10.647 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:48:10.647 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:48:10.647 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:48:10.649 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:48:10.653 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:48:10.659 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:48:30.127 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:48:30.128 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:48:30.128 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:48:30.128 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:48:30.128 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:48:30.128 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:48:30.128 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x46b7038d |
21:48:30.174 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:48:30.174 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:48:30.174 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:48:30.174 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:48:30.174 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:48:30.174 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:48:30.174 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:48:30.174 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:48:30.174 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:48:30.174 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:48:30.174 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:48:30.174 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:48:30.174 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:48:30.233 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:48:30.233 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:48:30.233 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:48:30.233 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:48:30.242 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:48:30.242 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:48:30.242 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:48:30.242 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:48:30.242 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:48:30.242 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:48:30.242 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:48:30.242 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:48:30.272 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:48:30.272 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:48:30.273 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5df40369 |
21:48:30.273 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:48:30.274 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:48:30.279 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:48:30.279 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:48:30.280 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:48:30.280 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:48:30.322 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:48:30.455 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:48:30.455 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:48:30.455 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:48:30.456 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20546 Title=[the-echochamber - Discord] |
21:48:30.456 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:48:30.456 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:48:30.456 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:48:30.456 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:48:30.469 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:48:30.471 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:48:30.473 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:48:30.503 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:48:34.426 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:48:34.426 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:48:34.426 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:48:34.426 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:48:34.426 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:48:34.426 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5df40369 |
21:48:34.484 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:48:34.484 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:48:34.484 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:48:34.484 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:48:34.484 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:48:34.484 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:48:34.484 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:48:34.484 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:48:34.484 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:48:34.484 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:48:34.484 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:48:34.484 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:48:34.484 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:48:34.513 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:48:34.513 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:48:34.514 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:48:34.514 | 9E80 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:48:34.529 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:48:34.614 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:48:34.614 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:48:34.614 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:48:34.614 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:48:34.623 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:48:34.623 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:48:34.623 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:48:34.623 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:48:34.623 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:48:34.623 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:48:34.623 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:48:34.623 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:48:34.641 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:48:34.642 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:48:34.642 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x925f0b2b |
21:48:34.642 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:48:34.642 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:48:34.642 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:48:34.643 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:48:34.643 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:48:34.643 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:48:34.643 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:48:34.647 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:48:34.648 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:48:34.648 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:48:44.702 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:48:44.703 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:48:44.703 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:48:44.703 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:48:44.703 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:48:44.703 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:48:44.703 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x925f0b2b |
21:48:44.751 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:48:44.751 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:48:44.751 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:48:44.751 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:48:44.751 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:48:44.751 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:48:44.751 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:48:44.751 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:48:44.751 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:48:44.751 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:48:44.751 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:48:44.751 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:48:44.751 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:48:44.798 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:48:44.798 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:48:44.798 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:48:44.798 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:48:44.807 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:48:44.807 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:48:44.807 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:48:44.807 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:48:44.807 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:48:44.807 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:48:44.807 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:48:44.807 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:48:44.828 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:48:44.828 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:48:44.829 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7bda0afd |
21:48:44.829 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:48:44.829 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:48:44.848 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:48:44.848 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:48:44.848 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:48:44.848 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:48:44.862 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:48:45.155 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:48:45.155 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:48:45.155 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:48:45.155 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20546 Title=[the-echochamber - Discord] |
21:48:45.155 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:48:45.155 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:48:45.155 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:48:45.156 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:48:45.170 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:48:45.171 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:48:45.190 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:48:45.190 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:48:48.351 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:48:48.351 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:48:48.351 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:48:48.351 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:48:48.351 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:48:48.351 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7bda0afd |
21:48:48.400 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:48:48.400 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:48:48.400 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:48:48.400 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:48:48.400 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:48:48.400 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:48:48.400 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:48:48.400 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:48:48.400 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:48:48.400 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:48:48.400 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:48:48.400 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:48:48.400 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:48:48.497 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:48:48.497 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:48:48.497 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:48:48.497 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:48:48.506 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:48:48.506 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:48:48.506 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:48:48.506 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:48:48.506 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:48:48.506 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:48:48.506 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:48:48.506 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:48:48.506 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:48:48.524 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:48:48.524 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:48:48.524 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe2210bf |
21:48:48.524 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:48:48.524 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:48:48.524 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:48:48.524 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:48:48.524 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:48:48.524 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:48:48.524 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:48:48.527 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:48:48.527 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:48:48.733 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:48:48.733 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:48:48.733 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:48:48.753 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:48:48.756 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:48:48.759 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:49:26.713 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:49:26.713 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:49:26.713 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:49:26.713 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:49:26.713 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:49:26.713 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:49:26.714 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe2210bf |
21:49:26.738 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:49:26.738 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:49:26.738 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:49:26.738 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:49:26.738 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:49:26.738 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:49:26.738 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:49:26.738 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:49:26.738 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:49:26.738 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:49:26.738 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:49:26.738 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:49:26.738 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:49:26.801 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:49:26.801 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:49:26.801 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:49:26.801 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:49:26.813 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:49:26.813 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:49:26.813 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:49:26.813 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:49:26.813 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:49:26.813 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:49:26.814 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:49:26.814 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:49:26.827 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:49:26.827 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:49:26.827 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7bc9069f |
21:49:26.827 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:49:26.827 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:49:26.841 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:49:26.841 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:49:26.841 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:49:26.841 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:49:26.848 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:49:26.870 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:49:26.870 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:49:26.870 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:49:26.870 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20546 Title=[the-echochamber - Discord] |
21:49:26.870 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:49:26.870 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:49:26.870 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:49:26.871 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:49:26.884 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:49:26.885 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:49:26.886 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:49:26.915 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:49:52.663 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:49:52.663 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:49:52.663 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:49:52.663 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:49:52.663 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:49:52.663 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7bc9069f |
21:49:52.671 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:49:52.671 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:49:52.672 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:49:52.672 | 9E80 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:49:52.675 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:49:52.705 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:49:52.705 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:49:52.705 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:49:52.705 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:49:52.705 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:49:52.705 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:49:52.705 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:49:52.705 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:49:52.705 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:49:52.705 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:49:52.705 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:49:52.705 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:49:52.705 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:49:52.773 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:49:52.773 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:49:52.773 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:49:52.773 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:49:52.783 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:49:52.783 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:49:52.783 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:49:52.783 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:49:52.783 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:49:52.783 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:49:52.783 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:49:52.783 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:49:52.801 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:49:52.801 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:49:52.801 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8e4a0b55 |
21:49:52.801 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:49:52.801 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:49:52.801 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:49:52.805 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:49:52.805 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:49:52.805 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:49:52.805 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:49:52.808 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:49:52.808 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:49:52.808 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:50:33.748 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:50:33.749 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:50:33.749 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:50:33.749 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:50:33.749 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:50:33.749 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:50:33.749 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8e4a0b55 |
21:50:33.790 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:50:33.790 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:50:33.790 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:50:33.790 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:50:33.790 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:50:33.790 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:50:33.791 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:50:33.791 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:50:33.791 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:50:33.791 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:50:33.791 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:50:33.791 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:50:33.791 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:50:33.793 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:50:33.793 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:50:33.793 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:50:33.793 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2710A0 Title=[Task Switching] |
21:50:33.793 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:50:33.793 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:50:33.793 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:50:33.793 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:50:33.809 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:50:33.811 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:50:33.846 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:50:33.846 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:50:33.846 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:50:33.846 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:50:33.855 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:50:33.855 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:50:33.855 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:50:33.855 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:50:33.855 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:50:33.855 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:50:33.855 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:50:33.855 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:50:33.855 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:50:33.880 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:50:33.880 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:50:33.880 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:50:33.880 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4a640fc1 |
21:50:33.880 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:50:33.880 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:50:33.881 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:50:33.881 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:50:33.903 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:50:42.862 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:50:42.862 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:50:42.862 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:50:42.862 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:50:43.65 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:50:43.65 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:50:43.65 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:50:43.65 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:50:43.65 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:50:43.65 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4a640fc1 |
21:50:43.119 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:50:43.119 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:50:43.119 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:50:43.119 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:50:43.119 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:50:43.119 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:50:43.119 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:50:43.119 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:50:43.119 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:50:43.120 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:50:43.120 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:50:43.120 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:50:43.120 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:50:43.205 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:50:43.205 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:50:43.205 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:50:43.205 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:50:43.215 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:50:43.215 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:50:43.215 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:50:43.215 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:50:43.215 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:50:43.215 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:50:43.215 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:50:43.215 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:50:43.231 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:50:43.231 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:50:43.232 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xecf80fcf |
21:50:43.232 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:50:43.232 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:50:43.234 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:50:43.234 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:50:43.239 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:50:43.239 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:50:43.239 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:50:43.239 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:50:43.434 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:50:43.434 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:50:43.434 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:50:43.439 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:50:43.440 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:50:43.440 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:51:25.97 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:51:25.98 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:51:25.98 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:51:25.98 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:51:25.98 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:51:25.98 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:51:25.98 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xecf80fcf |
21:51:25.137 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:51:25.137 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:51:25.137 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:51:25.137 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:51:25.137 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:51:25.137 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:51:25.137 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:51:25.137 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:51:25.137 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:51:25.137 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:51:25.137 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:51:25.137 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:51:25.137 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:51:25.190 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:51:25.190 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:51:25.190 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:51:25.190 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:51:25.200 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:51:25.200 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:51:25.200 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:51:25.200 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:51:25.200 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:51:25.200 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:51:25.200 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:51:25.200 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:51:25.210 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x10122a). |
21:51:25.210 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:51:25.210 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x93150b55 |
21:51:25.210 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:51:25.210 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:51:25.244 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:51:25.550 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:51:25.550 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:51:25.550 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:51:25.550 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20546 Title=[the-echochamber - Discord] |
21:51:25.550 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:51:25.550 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:51:25.550 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:51:25.550 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:51:25.565 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:51:25.567 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:51:25.577 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:51:25.577 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:51:37.333 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:51:37.333 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:51:37.333 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:51:37.333 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:51:37.503 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:51:37.503 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:51:37.503 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:51:37.503 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:51:37.503 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:51:37.503 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x93150b55 |
21:51:37.575 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:51:37.575 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:51:37.575 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:51:37.575 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:51:37.575 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:51:37.575 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:51:37.575 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:51:37.575 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:51:37.575 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:51:37.575 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:51:37.575 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:51:37.575 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:51:37.575 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:51:37.662 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:51:37.662 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:51:37.662 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:51:37.662 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:51:37.674 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:51:37.674 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:51:37.674 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:51:37.674 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:51:37.674 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:51:37.674 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:51:37.674 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:51:37.674 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:51:37.674 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:51:37.692 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:51:37.692 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:51:37.692 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf6200f2d |
21:51:37.692 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:51:37.692 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:51:37.692 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:51:37.696 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:51:37.696 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:51:37.696 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:51:37.696 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:51:37.697 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:51:37.697 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:51:37.727 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:51:37.727 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:51:37.728 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:51:37.733 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:51:37.736 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:51:37.741 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:52:54.213 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:52:54.214 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:52:54.214 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:52:54.214 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:52:54.214 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:52:54.215 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:52:54.215 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf6200f2d |
21:52:54.257 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:52:54.257 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:52:54.257 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:52:54.257 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:52:54.257 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:52:54.257 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:52:54.257 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:52:54.257 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:52:54.257 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:52:54.257 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:52:54.257 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:52:54.257 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:52:54.257 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:52:54.302 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:52:54.302 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:52:54.302 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:52:54.302 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1022E Title=[] |
21:52:54.302 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:52:54.302 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:52:54.302 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:52:54.303 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:52:54.304 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:52:54.307 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:52:54.316 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:52:54.316 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:52:54.316 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:52:54.316 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:52:54.327 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:52:54.327 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:52:54.327 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:52:54.327 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:52:54.327 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:52:54.328 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:52:54.328 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:52:54.328 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:52:54.328 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:52:54.357 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:52:54.358 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:52:54.358 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:52:54.358 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb30d0b4f |
21:52:54.358 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:52:54.358 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:52:54.358 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:52:54.358 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:52:54.359 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:52:54.359 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:52:54.359 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:52:54.359 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:52:54.370 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:52:56.896 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:52:56.896 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:52:56.896 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:52:56.896 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:52:56.896 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:52:56.896 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb30d0b4f |
21:52:56.946 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:52:56.946 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:52:56.946 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:52:56.946 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:52:56.946 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:52:56.946 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:52:56.946 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:52:56.946 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:52:56.946 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:52:56.946 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:52:56.946 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:52:56.946 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:52:56.946 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:52:57.2 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:52:57.2 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:52:57.2 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:52:57.2 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:52:57.13 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:52:57.13 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:52:57.13 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:52:57.13 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:52:57.13 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:52:57.13 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:52:57.13 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:52:57.13 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:52:57.32 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:52:57.32 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:52:57.32 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd8490ffd |
21:52:57.32 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:52:57.32 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:52:57.35 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:52:57.35 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:52:57.35 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:52:57.35 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:52:57.35 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:52:57.35 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:52:57.343 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:52:57.343 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:52:57.343 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:52:57.357 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:52:57.362 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:52:57.366 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:53:07.964 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:53:07.964 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:53:07.964 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:53:07.964 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:53:07.964 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:53:07.965 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:53:07.965 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd8490ffd |
21:53:07.997 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:53:07.997 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:53:07.997 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:53:07.997 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:53:07.997 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:53:07.997 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:53:07.997 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:53:07.997 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:53:07.997 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:53:07.997 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:53:07.997 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:53:07.997 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:53:07.997 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:53:08.23 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:53:08.23 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:53:08.23 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:53:08.25 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5212D4 Title=[Task Switching] |
21:53:08.25 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:53:08.25 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:53:08.25 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:53:08.25 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:53:08.39 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:53:08.41 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:53:08.71 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:53:08.71 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:53:08.71 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:53:08.71 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:53:08.83 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:53:08.83 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:53:08.83 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:53:08.83 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:53:08.83 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:53:08.83 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:53:08.83 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:53:08.83 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:53:08.83 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:53:08.101 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:53:08.101 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:53:08.101 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:53:08.101 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x748a10dd |
21:53:08.101 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:53:08.101 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:53:08.101 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:53:08.101 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:53:08.108 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:53:08.108 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:53:08.108 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:53:08.108 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:53:08.118 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:53:21.883 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:53:21.883 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:53:21.883 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:53:21.883 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:53:21.883 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:53:21.884 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x748a10dd |
21:53:21.921 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:53:21.921 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:53:21.921 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:53:21.921 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:53:21.921 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:53:21.921 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:53:21.921 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:53:21.921 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:53:21.921 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:53:21.921 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:53:21.921 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:53:21.921 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:53:21.921 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:53:21.992 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:53:21.992 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:53:21.992 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:53:21.992 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:53:22.2 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:53:22.2 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:53:22.2 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:53:22.2 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:53:22.2 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:53:22.2 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:53:22.2 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:53:22.2 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:53:22.19 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:53:22.19 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:53:22.19 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd8a10ffd |
21:53:22.19 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:53:22.19 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:53:22.19 | B510 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:53:22.19 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:53:22.19 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:53:22.19 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:53:22.19 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:53:22.21 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:53:22.21 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:53:22.157 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:53:22.157 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:53:22.157 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:53:22.160 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:53:22.162 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:53:22.177 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:54:08.118 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:54:08.119 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:54:08.119 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:54:08.119 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:54:08.119 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:54:08.119 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:54:08.119 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd8a10ffd |
21:54:08.153 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:54:08.153 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:54:08.153 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:54:08.153 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:54:08.153 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:54:08.153 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:54:08.153 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:54:08.153 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:54:08.153 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:54:08.153 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:54:08.153 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:54:08.153 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:54:08.153 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:54:08.217 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:54:08.217 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:54:08.217 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:54:08.218 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:54:08.228 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:54:08.228 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:54:08.228 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:54:08.228 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:54:08.228 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:54:08.228 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:54:08.228 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:54:08.228 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:54:08.253 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:54:08.253 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:54:08.253 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa2071233 |
21:54:08.253 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:54:08.253 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:54:08.259 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:54:08.259 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:54:08.259 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:54:08.259 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:54:08.267 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:54:08.298 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:54:08.298 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:54:08.298 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:54:08.299 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20546 Title=[the-echochamber - Discord] |
21:54:08.299 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:54:08.299 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:54:08.299 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:54:08.300 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:54:08.300 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:54:08.313 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:54:08.315 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:54:08.335 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:54:14.966 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:54:14.966 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:54:14.966 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:54:14.966 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:54:14.966 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:54:14.966 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa2071233 |
21:54:15.0 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:54:15.0 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:54:15.0 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:54:15.0 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:54:15.0 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:54:15.0 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:54:15.0 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:54:15.0 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:54:15.0 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:54:15.0 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:54:15.0 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:54:15.0 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:54:15.0 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:54:15.61 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:54:15.61 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:54:15.61 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:54:15.61 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:54:15.71 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:54:15.71 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:54:15.71 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:54:15.71 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:54:15.71 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:54:15.71 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:54:15.71 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:54:15.71 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:54:15.71 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:54:15.90 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:54:15.90 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:54:15.90 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x864a0afd |
21:54:15.90 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:54:15.90 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:54:15.90 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:54:15.90 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:54:15.90 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:54:15.91 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:54:15.91 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:54:15.96 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:54:15.96 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:54:15.422 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:54:15.422 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:54:15.422 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:54:15.423 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:54:15.439 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:54:15.444 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:14.84 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:55:14.85 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:55:14.85 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:55:14.85 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:55:14.85 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:55:14.85 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:55:14.85 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x864a0afd |
21:55:14.139 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:55:14.139 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:55:14.139 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:55:14.139 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:55:14.139 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:55:14.139 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:55:14.139 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:55:14.139 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:55:14.139 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:55:14.139 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:55:14.139 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:55:14.139 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:55:14.139 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:55:14.223 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:55:14.223 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:55:14.223 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:55:14.223 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:55:14.235 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:55:14.235 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:55:14.235 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:55:14.235 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:55:14.235 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:55:14.235 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:55:14.235 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:55:14.235 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:55:14.253 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:55:14.254 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:55:14.254 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x501d0ad9 |
21:55:14.254 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:55:14.254 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:55:14.268 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:55:14.319 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:55:14.319 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:55:14.319 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:55:14.319 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20546 Title=[the-echochamber - Discord] |
21:55:14.319 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:55:14.319 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:55:14.319 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:55:14.320 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:55:14.333 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:55:14.334 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:55:14.335 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:55:14.366 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:19.522 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:55:19.522 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:55:19.522 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:55:19.522 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:55:20.25 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:55:20.25 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:55:20.25 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:55:20.25 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:55:20.25 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:55:20.25 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x501d0ad9 |
21:55:20.73 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:55:20.73 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:55:20.73 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:55:20.73 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:55:20.73 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:55:20.73 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:55:20.73 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:55:20.73 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:55:20.73 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:55:20.73 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:55:20.73 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:55:20.73 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:55:20.73 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:55:20.141 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:55:20.141 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:55:20.141 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:55:20.141 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:55:20.153 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:55:20.153 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:55:20.153 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:55:20.153 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:55:20.153 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:55:20.153 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:55:20.153 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:55:20.153 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:55:20.153 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:55:20.171 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:55:20.171 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:55:20.171 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x97311077 |
21:55:20.171 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:55:20.172 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:55:20.172 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:55:20.175 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:55:20.175 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:55:20.175 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:55:20.175 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:55:20.182 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:55:20.182 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:55:20.403 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:55:20.403 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:55:20.403 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:55:20.420 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:55:20.420 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:55:20.424 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:22.531 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:55:22.532 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:55:22.532 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:55:22.532 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:55:22.532 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:55:22.533 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:55:22.533 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x97311077 |
21:55:22.589 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:55:22.589 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:55:22.589 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:55:22.589 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:55:22.589 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:55:22.589 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:55:22.589 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:55:22.589 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:55:22.589 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:55:22.589 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:55:22.589 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:55:22.589 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:55:22.589 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:55:22.686 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:55:22.686 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:55:22.686 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:55:22.686 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:55:22.700 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:55:22.700 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:55:22.700 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:55:22.700 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:55:22.700 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:55:22.700 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:55:22.700 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:55:22.700 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:55:22.726 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:55:22.726 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:55:22.726 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x40e4136f |
21:55:22.726 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:55:22.726 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:55:22.735 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:55:22.936 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:55:22.936 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:55:22.936 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:55:22.936 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20546 Title=[nate., DinoNugget - Discord] |
21:55:22.936 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:55:22.936 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:55:22.936 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:55:22.936 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:55:22.943 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:55:22.950 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:55:22.951 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:55:22.978 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:23.867 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:55:23.867 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:55:23.867 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:55:23.867 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:55:23.872 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:55:23.872 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:55:23.872 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:55:23.872 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:55:23.872 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:55:23.872 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x40e4136f |
21:55:23.907 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:55:23.907 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:55:23.907 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:55:23.907 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:55:23.907 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:55:23.907 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:55:23.907 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:55:23.907 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:55:23.907 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:55:23.907 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:55:23.907 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:55:23.907 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:55:23.907 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:55:23.947 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:55:23.947 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:55:23.948 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:55:23.948 | 9E80 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:55:23.952 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:55:24.56 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:55:24.56 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:55:24.56 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:55:24.56 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:55:24.66 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:55:24.66 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:55:24.66 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:55:24.66 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:55:24.66 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:55:24.66 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:55:24.66 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:55:24.66 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:55:24.84 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:55:24.84 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:55:24.84 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x132d0937 |
21:55:24.84 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:55:24.84 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:55:24.84 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:24.84 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:55:24.84 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:55:24.85 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:55:24.85 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:55:24.88 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:55:24.88 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:55:24.95 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:55:25.454 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:55:25.454 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:55:25.454 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:55:25.454 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:55:25.454 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:55:25.455 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:55:25.455 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x132d0937 |
21:55:25.460 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:55:25.460 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:55:25.460 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:55:25.460 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x610AC Title=[Task Switching] |
21:55:25.460 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:55:25.460 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:55:25.460 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:55:25.461 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:55:25.463 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:55:25.465 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:55:25.497 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:55:25.497 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:55:25.497 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:55:25.497 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:55:25.497 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:55:25.497 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:55:25.497 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:55:25.497 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:55:25.497 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:55:25.497 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:55:25.497 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:55:25.497 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:55:25.497 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:55:25.569 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:55:25.569 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:55:25.569 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:55:25.569 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:55:25.580 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:55:25.580 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:55:25.580 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:55:25.580 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:55:25.580 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:55:25.580 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:55:25.580 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:55:25.580 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:55:25.580 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:55:25.598 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:55:25.598 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x20546). |
21:55:25.598 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:55:25.600 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdd380ffd |
21:55:25.600 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:55:25.600 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:55:25.600 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:55:25.600 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:25.614 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:55:25.614 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:55:25.615 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:55:25.615 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:55:25.656 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:55:28.226 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:55:28.226 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:55:28.226 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:55:28.226 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:55:28.226 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:55:28.226 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdd380ffd |
21:55:28.253 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:55:28.253 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:55:28.253 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:55:28.253 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:55:28.253 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:55:28.253 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:55:28.253 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:55:28.253 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:55:28.253 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:55:28.253 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:55:28.253 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:55:28.253 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:55:28.253 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:55:28.316 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:55:28.316 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:55:28.316 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:55:28.316 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:55:28.327 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:55:28.327 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:55:28.327 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:55:28.327 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:55:28.327 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:55:28.327 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:55:28.327 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:55:28.327 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:55:28.333 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:55:28.333 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:55:28.333 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x149e0937 |
21:55:28.333 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:55:28.333 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:55:28.339 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:55:28.339 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:55:28.339 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:55:28.339 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:55:28.353 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:55:28.353 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:55:28.488 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:55:28.488 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:55:28.488 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:55:28.494 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:55:28.496 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:28.509 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:56:13.926 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:56:13.927 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:56:13.927 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:56:13.927 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:56:13.927 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:56:13.927 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:56:13.927 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x149e0937 |
21:56:13.974 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:56:13.974 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:56:13.974 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:56:13.974 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:56:13.974 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:56:13.974 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:56:13.974 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:56:13.974 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:56:13.974 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:56:13.974 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:56:13.974 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:56:13.974 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:56:13.974 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:56:14.45 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:56:14.45 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:56:14.45 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:56:14.45 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:56:14.54 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:56:14.54 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:56:14.54 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:56:14.54 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:56:14.54 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:56:14.54 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:56:14.54 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:56:14.54 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:56:14.77 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x1c05a0). |
21:56:14.77 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:56:14.77 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5c180dd7 |
21:56:14.77 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:56:14.77 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:56:14.89 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:56:14.89 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:56:14.89 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:56:14.89 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:56:14.96 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:56:14.198 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:56:14.198 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:56:14.198 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:56:14.198 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1C05A0 Title=[The end of Elite Smash...? - YouTube - Google Chrome] |
21:56:14.199 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:56:14.199 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:56:14.199 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:56:14.199 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:56:14.215 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:56:14.217 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:56:14.234 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:56:14.234 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:56:14.492 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:56:14.492 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:56:14.492 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:56:14.492 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:56:14.492 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:56:14.493 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5c180dd7 |
21:56:14.566 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:56:14.566 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:56:14.566 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:56:14.566 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:56:14.566 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:56:14.566 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:56:14.566 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:56:14.566 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:56:14.566 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:56:14.566 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:56:14.566 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:56:14.566 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:56:14.566 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:56:14.639 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:56:14.639 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:56:14.639 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:56:14.639 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:56:14.649 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:56:14.649 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:56:14.649 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:56:14.649 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:56:14.649 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:56:14.649 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:56:14.649 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:56:14.649 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:56:14.649 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:56:14.664 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:56:14.664 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:56:14.664 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9a4b0f4b |
21:56:14.664 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:56:14.664 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:56:14.664 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:56:14.664 | B510 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:56:14.664 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:56:14.664 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:56:14.664 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:56:14.664 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:56:14.666 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:56:14.666 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:56:14.703 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:56:14.703 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:56:14.703 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:56:14.719 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:56:14.720 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:56:14.735 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:56:59.760 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
21:56:59.760 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:56:59.760 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:56:59.760 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:56:59.760 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:56:59.760 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:56:59.760 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9a4b0f4b |
21:56:59.796 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:56:59.796 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:56:59.796 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:56:59.796 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:56:59.796 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:56:59.796 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:56:59.796 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:56:59.796 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:56:59.796 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:56:59.796 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:56:59.796 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:56:59.796 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:56:59.796 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:56:59.833 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:56:59.833 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:56:59.833 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:56:59.833 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1C05A0 Title=[The end of Elite Smash...? - YouTube - Google Chrome] |
21:56:59.833 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:56:59.833 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:56:59.833 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
21:56:59.834 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:56:59.848 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:56:59.850 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:56:59.873 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:56:59.873 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
21:56:59.873 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:56:59.873 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:56:59.884 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:56:59.884 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:56:59.884 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:56:59.884 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:56:59.884 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:56:59.884 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:56:59.885 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
21:56:59.885 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
21:56:59.885 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
21:56:59.903 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:56:59.903 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x1c05a0). |
21:56:59.903 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:56:59.903 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x14240b4d |
21:56:59.903 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
21:56:59.903 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:56:59.903 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:56:59.903 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:56:59.913 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:56:59.914 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:56:59.915 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:56:59.915 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:56:59.929 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
21:57:00.349 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:57:00.349 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:57:00.349 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:57:00.349 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:57:00.349 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:57:00.349 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x14240b4d |
21:57:00.384 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
21:57:00.384 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:57:00.384 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:57:00.384 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:57:00.384 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
21:57:00.384 | B510 | 184 | IRenderDevice::release | Render Releasing. |
21:57:00.384 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:57:00.384 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:57:00.384 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:57:00.384 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:57:00.384 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:57:00.384 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
21:57:00.384 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:57:00.485 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
21:57:00.485 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:57:00.485 | 892C | 1126 | RenderDeviceD3d11::init | save state |
21:57:00.485 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:57:00.497 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
21:57:00.497 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
21:57:00.497 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
21:57:00.497 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:57:00.497 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:57:00.497 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:57:00.497 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:57:00.497 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:57:00.515 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
21:57:00.515 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:57:00.515 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3ac30059 |
21:57:00.515 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:57:00.515 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
21:57:00.520 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
21:57:00.520 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
21:57:00.520 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:57:00.520 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:57:00.520 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
21:57:00.520 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
21:57:00.848 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:57:00.848 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:57:00.848 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:57:00.863 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:57:00.864 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:57:00.864 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:57:38.154 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:57:43.863 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:57:49.848 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:58:06.787 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:58:06.840 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:58:06.972 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:58:07.155 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:58:07.318 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:58:07.755 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
21:58:07.862 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:01:07.623 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:01:07.725 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:01:07.795 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:01:07.883 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:01:07.947 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:01:08.45 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:01:08.117 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:01:08.210 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:01:08.281 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:01:08.421 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:02:11.930 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:02:12.8 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:02:12.262 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:02:12.338 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:07:40.518 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:07:40.579 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:07:40.640 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:07:40.705 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:12:16.486 | C8C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:14:58.638 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
22:14:58.638 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:14:58.638 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
22:14:58.638 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:14:58.638 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:14:58.639 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:14:58.639 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3ac30059 |
22:14:58.644 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:14:58.644 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:14:58.644 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
22:14:58.644 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101DC Title=[] |
22:14:58.644 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:14:58.644 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:14:58.644 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
22:14:58.644 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:14:58.646 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:14:58.649 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
22:14:58.682 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
22:14:58.682 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
22:14:58.682 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:14:58.682 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:14:58.682 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
22:14:58.682 | B510 | 184 | IRenderDevice::release | Render Releasing. |
22:14:58.682 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:14:58.682 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:14:58.682 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:14:58.682 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:14:58.682 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:14:58.682 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
22:14:58.682 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
22:14:58.839 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
22:14:58.839 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
22:14:58.839 | 892C | 1126 | RenderDeviceD3d11::init | save state |
22:14:58.839 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:14:58.852 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
22:14:58.853 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
22:14:58.853 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
22:14:58.853 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:14:58.853 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:14:58.853 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:14:58.853 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
22:14:58.853 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
22:14:58.853 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
22:14:58.876 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:14:58.876 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x1c05a0). |
22:14:58.876 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
22:14:58.876 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xeb3f086d |
22:14:58.876 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
22:14:58.877 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
22:14:58.877 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:14:58.877 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:14:58.888 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
22:15:02.974 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:15:02.974 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:15:02.974 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
22:15:02.974 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
22:15:03.312 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:15:03.312 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
22:15:03.312 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:15:03.312 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:15:03.312 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:15:03.312 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xeb3f086d |
22:15:03.351 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
22:15:03.351 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
22:15:03.351 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:15:03.351 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:15:03.351 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
22:15:03.351 | B510 | 184 | IRenderDevice::release | Render Releasing. |
22:15:03.351 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:15:03.351 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:15:03.351 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:15:03.351 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:15:03.351 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:15:03.351 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
22:15:03.351 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
22:15:03.431 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
22:15:03.431 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
22:15:03.431 | 892C | 1126 | RenderDeviceD3d11::init | save state |
22:15:03.431 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:15:03.443 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
22:15:03.443 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
22:15:03.443 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
22:15:03.443 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:15:03.443 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:15:03.443 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:15:03.443 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:15:03.443 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:15:03.461 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
22:15:03.461 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
22:15:03.461 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x89ab08cd |
22:15:03.461 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:15:03.461 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
22:15:03.465 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:15:03.465 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:15:03.465 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
22:15:03.465 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
22:15:03.469 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
22:15:03.469 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
22:15:03.726 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:15:03.726 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
22:15:03.726 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:15:03.732 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
22:15:03.739 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:15:03.744 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:15:45.16 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:15:47.416 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:18:30.134 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:18:30.200 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:18:30.460 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:18:30.574 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:18:31.554 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
22:18:31.555 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:18:31.555 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
22:18:31.555 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:18:31.555 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:18:31.555 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:18:31.555 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x89ab08cd |
22:18:31.596 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
22:18:31.596 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
22:18:31.596 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:18:31.596 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:18:31.596 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
22:18:31.596 | B510 | 184 | IRenderDevice::release | Render Releasing. |
22:18:31.596 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:18:31.596 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:18:31.596 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:18:31.596 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:18:31.596 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:18:31.596 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
22:18:31.596 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
22:18:31.660 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
22:18:31.660 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
22:18:31.660 | 892C | 1126 | RenderDeviceD3d11::init | save state |
22:18:31.660 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:18:31.671 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
22:18:31.671 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
22:18:31.671 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
22:18:31.671 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:18:31.671 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:18:31.671 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
22:18:31.671 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
22:18:31.671 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
22:18:31.688 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x1c05a0). |
22:18:31.688 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
22:18:31.688 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x19a707d3 |
22:18:31.688 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
22:18:31.688 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
22:18:31.702 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:18:31.702 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:18:31.702 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
22:18:31.702 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
22:18:31.712 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
22:18:32.7 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:18:32.7 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:18:32.7 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
22:18:32.7 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1C05A0 Title=[The end of Elite Smash...? - YouTube - Google Chrome] |
22:18:32.7 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:18:32.7 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:18:32.7 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
22:18:32.7 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:18:32.9 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:18:32.22 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:18:32.24 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
22:18:32.45 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:18:32.172 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:18:32.172 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
22:18:32.172 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:18:32.172 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:18:32.172 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:18:32.172 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x19a707d3 |
22:18:32.224 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
22:18:32.224 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
22:18:32.224 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:18:32.224 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:18:32.224 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
22:18:32.224 | B510 | 184 | IRenderDevice::release | Render Releasing. |
22:18:32.224 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:18:32.224 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:18:32.224 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:18:32.224 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:18:32.224 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:18:32.224 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
22:18:32.224 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
22:18:32.307 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
22:18:32.307 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
22:18:32.307 | 892C | 1126 | RenderDeviceD3d11::init | save state |
22:18:32.307 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:18:32.318 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
22:18:32.318 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
22:18:32.318 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
22:18:32.318 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:18:32.318 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:18:32.318 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:18:32.319 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:18:32.319 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:18:32.319 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:18:32.335 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
22:18:32.335 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
22:18:32.335 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x70631117 |
22:18:32.335 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:18:32.335 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
22:18:32.335 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:18:32.339 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:18:32.339 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:18:32.339 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
22:18:32.339 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
22:18:32.342 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
22:18:32.342 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
22:18:32.515 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:18:32.515 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
22:18:32.515 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:18:32.518 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
22:18:32.525 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:18:32.526 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:19:03.998 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:19:07.302 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:19:07.572 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:19:09.153 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:22:07.252 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:22:08.558 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:25:41.587 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag1_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:25:41.597 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag1_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:26:32.573 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:26:32.708 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:26:33.281 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:37:39.770 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag1_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:37:39.849 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag1_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:42:22.755 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag1_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:42:22.861 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag1_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:42:23.189 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:42:23.260 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:42:23.322 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:42:23.410 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:42:23.630 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:42:23.749 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:42:27.176 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:42:27.264 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:42:31.393 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:42:31.486 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:45:14.222 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:45:14.321 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:45:29.41 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:45:29.96 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:45:29.170 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:45:29.259 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:46:24.142 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:46:24.254 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:46:24.366 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:46:24.496 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:46:48.700 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:46:48.797 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:46:49.658 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:46:49.751 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:47:36.50 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:47:36.103 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:47:36.188 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
22:47:36.268 | B510 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
22:48:52.488 | C8F0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:50:10.839 | B510 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
22:50:10.840 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:50:10.840 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
22:50:10.840 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:50:10.840 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:50:10.840 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:50:10.840 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x70631117 |
22:50:10.868 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
22:50:10.868 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
22:50:10.868 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:50:10.868 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:50:10.868 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
22:50:10.868 | B510 | 184 | IRenderDevice::release | Render Releasing. |
22:50:10.868 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:50:10.868 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:50:10.868 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:50:10.868 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:50:10.868 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:50:10.868 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
22:50:10.868 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
22:50:10.949 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
22:50:10.949 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
22:50:10.949 | 892C | 1126 | RenderDeviceD3d11::init | save state |
22:50:10.949 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:50:10.961 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
22:50:10.961 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
22:50:10.961 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
22:50:10.961 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:50:10.961 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:50:10.961 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
22:50:10.961 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
22:50:10.961 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
22:50:10.982 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x1c05a0). |
22:50:10.982 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
22:50:10.983 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9e1c0faf |
22:50:10.983 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
22:50:10.983 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
22:50:10.990 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:50:10.990 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:50:10.990 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
22:50:10.990 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
22:50:10.997 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
22:50:11.310 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:50:11.310 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:50:11.310 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
22:50:11.310 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1C05A0 Title=[The Hardest "Auto Mario" Level Ever - YouTube - Google Chrome] |
22:50:11.310 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:50:11.310 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:50:11.310 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
22:50:11.311 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:50:11.326 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:50:11.327 | 892C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:50:11.327 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
22:50:11.359 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:50:14.497 | B510 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:50:14.497 | B510 | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
22:50:14.497 | B510 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:50:14.497 | B510 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:50:14.497 | B510 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:50:14.497 | B510 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9e1c0faf |
22:50:14.519 | B510 | 418 | fSwapResize_Buffers | Resize buffer (0xe4a62660)! |
22:50:14.519 | B510 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
22:50:14.519 | B510 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:50:14.519 | B510 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:50:14.519 | B510 | 427 | fSwapResize_Buffers | Device was Resized! |
22:50:14.519 | B510 | 184 | IRenderDevice::release | Render Releasing. |
22:50:14.519 | B510 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:50:14.519 | B510 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:50:14.519 | B510 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:50:14.519 | B510 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:50:14.519 | B510 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:50:14.519 | B510 | 201 | IRenderDevice::release | Render Releasing Done. |
22:50:14.519 | B510 | 431 | fSwapResize_Buffers | End Device was Resized! |
22:50:14.566 | 892C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xe4a62660 |
22:50:14.566 | 892C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
22:50:14.566 | 892C | 1126 | RenderDeviceD3d11::init | save state |
22:50:14.566 | 892C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:50:14.576 | 892C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe4936e38. |
22:50:14.576 | 892C | 1134 | RenderDeviceD3d11::init | restore state |
22:50:14.576 | 892C | 1137 | RenderDeviceD3d11::init | Target Window [0x6107e] |
22:50:14.576 | 892C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:50:14.576 | 892C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:50:14.576 | 892C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:50:14.576 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:50:14.576 | 892C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:50:14.576 | 892C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:50:14.593 | 892C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x6107e} (foreground = 0x6107e). |
22:50:14.593 | 892C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
22:50:14.593 | 892C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x147b0b5b |
22:50:14.593 | 892C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:50:14.593 | 892C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xb9a15e80=-1180606848)=>(0xa2a22b80=-1566430336) |
22:50:14.593 | 892C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:50:14.594 | B510 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:50:14.594 | B510 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:50:14.594 | B510 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xb510 |
22:50:14.594 | B510 | 469 | InputInterceptor::runHook | Mouse is hooked 0xb510 |
22:50:14.595 | 892C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
22:50:14.595 | 892C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
22:50:14.884 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:50:14.885 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
22:50:14.885 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:50:14.887 | B510 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x6107e) 0x6107e . |
22:50:14.901 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
22:50:14.945 | 892C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:53:31.636 | C710 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:53:31.760 | B3E0 | 485 | ReleaseD11Device | Device Released! [2] |
22:53:31.760 | B3E0 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:53:31.760 | B3E0 | 3019 | OverlayManager::DetachThreadInput | Detach thread input 46352, 35116 |
22:53:31.760 | B3E0 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:53:31.760 | B3E0 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:53:31.760 | B3E0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:53:31.761 | B3E0 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x147b0b5b |
22:53:31.761 | B3E0 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:53:31.761 | B3E0 | 184 | IRenderDevice::release | Render Releasing. |
22:53:31.761 | B3E0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:53:31.761 | B3E0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:53:31.761 | B3E0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:53:31.761 | B3E0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:53:31.761 | B3E0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:53:31.761 | B3E0 | 201 | IRenderDevice::release | Render Releasing Done. |
22:53:31.761 | B3E0 | 488 | ReleaseD11Device | End Device Released! |
22:53:32.198 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:53:32.198 | 9E80 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:53:32.198 | 9E80 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
22:53:32.199 | 9E80 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
22:53:32.199 | 9E80 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:53:32.199 | 9E80 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:53:32.199 | 9E80 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
22:53:32.199 | 9E80 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:53:32.214 | 9E80 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:53:32.215 | 9E80 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
22:53:33.774 | B510 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
22:53:33.774 | B510 | 691 | Client::clear | Client::Clear [0 - 1] . |
22:53:33.774 | B510 | 698 | Client::clear | Client::Clear stoping... |
22:53:33.774 | B510 | 1179 | OverlayManager::StopInternal | stopping... |
22:53:33.774 | B510 | 1206 | OverlayManager::StopInternal | Stoping server connection |
22:53:33.775 | 9E80 | 7214 | OverlayManager::OnDisconnected | Disconnected from server |
22:53:33.776 | B510 | 1211 | OverlayManager::StopInternal | Stopped server connection |
22:53:33.776 | B510 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
22:53:33.776 | B510 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
22:53:33.776 | B510 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
22:53:33.776 | B510 | 1232 | OverlayManager::StopInternal | Closing inter process |
22:53:33.776 | B510 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
22:53:33.776 | 4C4C | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
22:53:33.777 | B510 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
22:53:33.777 | B510 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
22:53:33.777 | B510 | 1244 | OverlayManager::StopInternal | not running. |
22:53:33.777 | B510 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
22:53:34.200 | B270 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
22:53:34.201 | B510 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
22:53:34.201 | B510 | 249 | ApiManager::ClearAllCommands | Cleared |
22:53:34.201 | B510 | 136 | ApiManager::Destroy | Destroyed |
22:53:34.201 | B510 | 1246 | OverlayManager::StopInternal | stopped. |
22:53:34.201 | B510 | 759 | Client::clear | Remove old SHM |
22:53:34.201 | B510 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19915744 close 2147483647 bytes |
22:53:34.201 | B510 | 767 | Client::clear | Stop tasks thread |
22:53:34.201 | B510 | 780 | Client::clear | Client::Clear - Done. |
22:53:34.201 | B510 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
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