TimeThreadLineFunctionMessage
17:55:36.5241A6C138runClientStarting Overlay PID=12680(0x3188) server PID = 6808
17:55:36.5241A6C561Client::initClient::Initialize
17:55:36.5241A6C569Client::initStart owclient thread
17:55:36.5241284325Client::initFirstInjectionClient::initFirstInjection.
17:55:36.5241284225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_8_6808 opened succesfuly
17:55:36.5241284351session id = {90674B44-043E-4E77-965B-3CF138F657E6}
17:55:36.52512842029Client::LogClientInfoOS version [10.0]
17:55:36.52512842034Client::LogClientInfoProcess OS version [6.2] [64-bit]
17:55:36.52612842052Client::LogClientInfoClient [64-bit] Version 2.2.84.8
17:55:36.52612842064Client::LogProcessModulesLoaded modules:
17:55:36.52712842080C:\Program Files (x86)\Overwolf\0.165.0.5\OWClient.dll
17:55:36.52712842080C:\Program Files (x86)\Overwolf\0.165.0.5\OWExplorer.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
17:55:36.52712842080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\steamclient64.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\tier0_s64.dll
17:55:36.52712842080C:\Program Files (x86)\Steam\vstdlib_s64.dll
17:55:36.52712842080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
17:55:36.52712842080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
17:55:36.52712842080C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2011.6-0\MpOav.dll
17:55:36.52712842080C:\Users\willg\AppData\Roaming\Discord\0.0.309\modules\discord_hook\93677ec0831\DiscordHook64.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
17:55:36.52712842080C:\WINDOWS\SYSTEM32\AVRT.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\AcGenral.DLL
17:55:36.52712842080C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
17:55:36.52712842080C:\WINDOWS\SYSTEM32\CRYPTSP.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\CoreMessaging.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\DEVOBJ.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\DINPUT8.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\DNSAPI.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\HID.DLL
17:55:36.52712842080C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
17:55:36.52712842080C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
17:55:36.52712842080C:\WINDOWS\SYSTEM32\MPR.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\MSASN1.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\MSVCP140.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\MSWSOCK.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\NTASN1.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\PROPSYS.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\Secur32.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\SensApi.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\SspiCli.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\UMPDC.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\USERENV.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\VERSION.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\WINHTTP.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\WINMM.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\WINSTA.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\WTSAPI32.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\Wldp.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
17:55:36.52712842080C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\amsi.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\apphelp.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\cryptnet.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\d3d11.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\d3d9.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
17:55:36.52712842080C:\WINDOWS\SYSTEM32\dwmapi.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\dxcore.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\dxgi.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\inputhost.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\kernel.appcore.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\ncrypt.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\ntdll.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\ntmarta.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\pdh.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\powrprof.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\profapi.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\textinputframework.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\windows.storage.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\wintypes.dll
17:55:36.52712842080C:\WINDOWS\SYSTEM32\xaudio2_9.dll
17:55:36.52712842080C:\WINDOWS\System32\ADVAPI32.dll
17:55:36.52712842080C:\WINDOWS\System32\COMDLG32.dll
17:55:36.52712842080C:\WINDOWS\System32\CRYPT32.dll
17:55:36.52712842080C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_01d71cc0a9a2c385\nvldumdx.dll
17:55:36.52712842080C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_01d71cc0a9a2c385\nvwgf2umx.dll
17:55:36.52712842080C:\WINDOWS\System32\GDI32.dll
17:55:36.52712842080C:\WINDOWS\System32\IMM32.DLL
17:55:36.52712842080C:\WINDOWS\System32\KERNEL32.DLL
17:55:36.52712842080C:\WINDOWS\System32\KERNELBASE.dll
17:55:36.52712842080C:\WINDOWS\System32\MSCTF.dll
17:55:36.52712842080C:\WINDOWS\System32\NSI.dll
17:55:36.52712842080C:\WINDOWS\System32\OLEAUT32.dll
17:55:36.52712842080C:\WINDOWS\System32\PSAPI.DLL
17:55:36.52712842080C:\WINDOWS\System32\RPCRT4.dll
17:55:36.52712842080C:\WINDOWS\System32\SETUPAPI.dll
17:55:36.52712842080C:\WINDOWS\System32\SHELL32.dll
17:55:36.52712842080C:\WINDOWS\System32\SHLWAPI.dll
17:55:36.52712842080C:\WINDOWS\System32\USER32.dll
17:55:36.52712842080C:\WINDOWS\System32\WINTRUST.dll
17:55:36.52712842080C:\WINDOWS\System32\WS2_32.dll
17:55:36.52712842080C:\WINDOWS\System32\bcrypt.dll
17:55:36.52712842080C:\WINDOWS\System32\bcryptPrimitives.dll
17:55:36.52712842080C:\WINDOWS\System32\cfgmgr32.dll
17:55:36.52712842080C:\WINDOWS\System32\clbcatq.dll
17:55:36.52712842080C:\WINDOWS\System32\combase.dll
17:55:36.52712842080C:\WINDOWS\System32\fwpuclnt.dll
17:55:36.52712842080C:\WINDOWS\System32\gdi32full.dll
17:55:36.52712842080C:\WINDOWS\System32\imagehlp.dll
17:55:36.52712842080C:\WINDOWS\System32\msvcp_win.dll
17:55:36.52712842080C:\WINDOWS\System32\msvcrt.dll
17:55:36.52712842080C:\WINDOWS\System32\ole32.dll
17:55:36.52712842080C:\WINDOWS\System32\perfproc.dll
17:55:36.52712842080C:\WINDOWS\System32\sechost.dll
17:55:36.52712842080C:\WINDOWS\System32\shcore.dll
17:55:36.52712842080C:\WINDOWS\System32\ucrtbase.dll
17:55:36.52712842080C:\WINDOWS\System32\win32u.dll
17:55:36.52712842080C:\WINDOWS\System32\winrnr.dll
17:55:36.52712842080C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
17:55:36.52712842080C:\WINDOWS\system32\NLAapi.dll
17:55:36.52712842080C:\WINDOWS\system32\napinsp.dll
17:55:36.52712842080C:\WINDOWS\system32\nvapi64.dll
17:55:36.52712842080C:\WINDOWS\system32\nvspcap64.dll
17:55:36.52712842080C:\WINDOWS\system32\pnrpnsp.dll
17:55:36.52712842080C:\WINDOWS\system32\rsaenh.dll
17:55:36.52712842080C:\WINDOWS\system32\uxtheme.dll
17:55:36.52712842080C:\WINDOWS\system32\wshbth.dll
17:55:36.52712842080C:\Windows\System32\rasadhlp.dll
17:55:36.527128479GraphicsHookManager::InitCreated Thread - Created , ThreadId=11992
17:55:36.52912841540Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
17:55:36.52912841548Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
17:55:36.52912841560Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
17:55:36.52912841577Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
17:55:36.52912841589Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
17:55:36.52912841655Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
17:55:36.52912841668Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
17:55:36.52912841681Client::ReadGameConfigurationsEnable EnableTXR - OFF
17:55:36.52912841721Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
17:55:36.52912841723Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
17:55:36.52912841725Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
17:55:36.52912841727Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
17:55:36.52912841729Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
17:55:36.52912841731Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
17:55:36.52912841733Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
17:55:36.52912841736Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
17:55:36.52912841739Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
17:55:36.52912841846Data::Search[0] 0x82F0000
17:55:36.52912841846Data::Search[1] 0x0
17:55:36.52912841846Data::Search[2] 0xF9130000
17:55:36.52912841846Data::Search[3] 0xB6570000
17:55:36.52912841846Data::Search[4] 0x0
17:55:36.52912841846Data::Search[5] 0x51A0000
17:55:36.52912841846Data::Search[6] 0x86F0000
17:55:36.52912841846Data::Search[7] 0x0
17:55:36.52912841846Data::Search[8] 0x51A0000
17:55:36.52912841846Data::Search[9] 0x0
17:55:36.52912841851Data::Search[10] 0x0
17:55:36.52912841857Data::Search[11] 0x2E80000
17:55:36.52912841863Data::Search[12] 0x0
17:55:36.52912841869Data::Search[13] 0x0
17:55:36.5291284334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:55:36.53012841264Client::hookFunctionsDetected Windows 8.1 or greater
17:55:36.53012841279Client::hookFunctionsAcquiring function lock succedded
17:55:36.5301284225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_8_6808 opened succesfuly
17:55:36.5301284480OverlayManager::OverlayManagerOW System Cursor is set to = 0x9a11026d
17:55:36.53012847229OverlayManager::LoadDefaultCursorsLoad default cursors
17:55:36.5311284488OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x6240754
17:55:36.531128472PerformanceCounter::StartSessionStartSession
17:55:36.5311284225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
17:55:36.5311284700OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
17:55:36.5311284718OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
17:55:36.5311284720OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
17:55:36.5311284723OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
17:55:36.5311284726OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
17:55:36.5311284729OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
17:55:36.5311284732OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
17:55:36.5311284735OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
17:55:36.5311284738OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
17:55:36.5311284741OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
17:55:36.5311284744OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
17:55:36.5311284747OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
17:55:36.5311284750OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
17:55:36.5311284753OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
17:55:36.5311284756OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
17:55:36.5311284759OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
17:55:36.5311284762OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
17:55:36.5311284765OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
17:55:36.5311284768OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
17:55:36.5311284771OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
17:55:36.5311284774OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
17:55:36.5311284777OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
17:55:36.5321284780OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
17:55:36.5321284783OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
17:55:36.5321284786OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
17:55:36.5321284789OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
17:55:36.5321284792OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
17:55:36.5321284795OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
17:55:36.5321284798OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
17:55:36.5321284801OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
17:55:36.5321284804OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
17:55:36.5321284807OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
17:55:36.5321284810OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
17:55:36.5321284813OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
17:55:36.5321284816OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
17:55:36.5321284819OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
17:55:36.5321284822OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
17:55:36.5321284825OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
17:55:36.5321284828OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
17:55:36.5321284831OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
17:55:36.5321284834OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
17:55:36.5321284837OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
17:55:36.5321284840OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
17:55:36.5321284843OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
17:55:36.5321284846OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
17:55:36.5321284849OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
17:55:36.5321284852OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
17:55:36.5321284855OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
17:55:36.5321284858OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
17:55:36.5321284861OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
17:55:36.5321284864OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
17:55:36.5321284867OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
17:55:36.5321284870OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
17:55:36.5321284873OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
17:55:36.5321284876OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
17:55:36.5321284879OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
17:55:36.5321284882OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
17:55:36.5321284885OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
17:55:36.5321284888OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
17:55:36.5321284891OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
17:55:36.5321284894OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
17:55:36.5321284897OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
17:55:36.5321284900OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
17:55:36.5321284903OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
17:55:36.5321284906OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
17:55:36.5321284909OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
17:55:36.5321284911OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
17:55:36.5321284913OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
17:55:36.5321284915OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
17:55:36.5321284917OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
17:55:36.5321284919OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
17:55:36.5321284921OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
17:55:36.5321284923OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
17:55:36.5321284925OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
17:55:36.5321284927OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
17:55:36.5321284929OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
17:55:36.5321284931OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
17:55:36.5321284945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:55:36.5321284574OverlayManager::InitGameClientstarting hooks...
17:55:36.64912841958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.165.0.5\\OWUtils.dll succeeded
17:55:36.6571284597Install::CodeInit [Client,1] (MCH) OK
17:55:36.6591284597Install::CodeInit [Client,2] (MCH) OK
17:55:36.6611284597Install::CodeInit [Client,3] (MCH) OK
17:55:36.6631284597Install::CodeInit [Client,4] (MCH) OK
17:55:36.6751284597Install::CodeInit [Client,4.1] (MCH) OK
17:55:36.6851284597Install::CodeInit [Client,4.2] (MCH) OK
17:55:36.6871284248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
17:55:36.6871284577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
17:55:36.6871284926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
17:55:36.68712841354Client::hookFunctionsSuspend before hook: OFF
17:55:36.68812841062Install::CodeSegment [3|42448|0xB6570000|0xA5D0]
17:55:36.6981284597Install::Codeunknown (MCH) OK
17:55:36.69812841062Install::CodeSegment [3|54480|0xB6570000|0xD4D0]
17:55:36.7081284597Install::Codeunknown (MCH) OK
17:55:36.70812841062Install::CodeSegment [3|53904|0xB6570000|0xD290]
17:55:36.7181284597Install::Codeunknown (MCH) OK
17:55:36.71812841062Install::CodeSegment [5|20352|0x51A0000|0x4F80]
17:55:36.7201284597Install::Codeunknown (MCH) OK
17:55:36.72012841062Install::CodeSegment [5|431680|0x51A0000|0x69640]
17:55:36.7221284597Install::Codeunknown (MCH) OK
17:55:36.72212841062Install::CodeSegment [5|132848|0x51A0000|0x206F0]
17:55:36.7241284597Install::Codeunknown (MCH) OK
17:55:36.72412841062Install::CodeSegment [5|7648|0x51A0000|0x1DE0]
17:55:36.7261284597Install::Codeunknown (MCH) OK
17:55:36.72612841062Install::CodeSegment [5|-35616672|0x51A0000|0xFDE08860]
17:55:36.72612841153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
17:55:36.72612841062Install::CodeSegment [5|-35595216|0x51A0000|0xFDE0DC30]
17:55:36.72612841153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
17:55:36.72612841062Install::CodeSegment [5|-35600912|0x51A0000|0xFDE0C5F0]
17:55:36.72612841153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
17:55:36.72612841062Install::CodeSegment [5|-36788240|0x51A0000|0xFDCEA7F0]
17:55:36.72612841153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
17:55:36.7271284916Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
17:55:36.7271284916Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
17:55:36.7271284334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:55:36.72712841199OverlayManager::StartStarting...
17:55:36.72712841231OverlayManager::Startstarting hooks 2...
17:55:36.7291284597Install::CodeInit [Client,5] (MCH) OK
17:55:36.7381284597Install::CodeInit [Client,5.1] (MCH) OK
17:55:36.7401284597Install::CodeInit [Client,6] (MCH) OK
17:55:36.74012841293OverlayManager::StartRID Found 1 devices.
17:55:36.74112841378XTRAP COMPATIBLE PATCH WARNING
17:55:36.74112841386OverlayManager::Startdone with hooks...
17:55:36.7411284107ApiManager::InitAPI Manager Event : OK
17:55:36.7411284119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=7312
17:55:36.741128467TXRSettingFail to read texture recognition options 0xb7
17:55:36.7411284114TXOfInterestNew list set with 0 items
17:55:36.74112841411OverlayManager::Startget foreground state
17:55:36.74112847927OverlayManager::OnForegroundChangedChanged True
17:55:36.74112847328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:55:36.74112841448OverlayManager::StartStarted...
17:55:36.74119C06816OverlayManager::OnConnectedConnected to server
17:55:36.74119C031SendServerHelloMessage::ExecuteSend connection Ack
17:55:36.7421C907435OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x402e6
17:55:36.7511284597Install::CodeInit [Client,0] (MCH) OK
17:55:36.7511284428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
17:55:36.751128494GraphicsHookManager::StopThreadStopThread
17:55:36.7512ED8216GraphicsHookManager::MessageLoopExit Thread
17:55:36.7531284407Client::initFirstInjectioninit complete
17:55:37.2019C06646OverlayManager::doActionDisplayFPS - Triggered
17:55:37.8283ECC7368OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
17:55:37.93719C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
17:55:37.93719C07927OverlayManager::OnForegroundChangedChanged False
17:55:37.93719C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
17:55:37.93719C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:55:37.93719C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:55:37.93719C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:55:39.46319C06506OverlayManager::doActionForegroundChange Event ON (ON)
17:55:39.46319C07927OverlayManager::OnForegroundChangedChanged True
17:55:39.46419C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:55:39.46419C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:55:39.4693844386fSwapResize_BuffersResize buffer (0x1184abb0)!
17:55:39.6993844587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
17:55:39.7973844148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
17:55:39.7973844148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
17:55:39.7983844984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
17:55:39.83638441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
17:55:39.83638441072RenderDeviceD3d11::initDevice adapter hash: -1957201140
17:55:39.83638441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:55:39.83638441126RenderDeviceD3d11::initsave state
17:55:39.8363844696RenderDeviceD3d11::initDX11loading shaders...
17:55:39.8383844705RenderDeviceD3d11::initDX11create vs
17:55:39.8383844723RenderDeviceD3d11::initDX11create vs
17:55:39.8413844745RenderDeviceD3d11::initDX11create pxs
17:55:39.8433844774RenderDeviceD3d11::initDX11create raster
17:55:39.8433844842RenderDeviceD3d11::initDX11create buffers
17:55:39.84338441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
17:55:39.84338441134RenderDeviceD3d11::initrestore state
17:55:39.84338441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
17:55:39.8433844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:55:39.8443844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:55:39.8443844193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
17:55:39.84438442093RenderDeviceD3d11::setFixSet render device fix RT.
17:55:39.84438442869OverlayManager::setGraphicsRender Device fix was set RT.
17:55:39.84438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
17:55:39.84438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:55:39.8843844654OverlayInputManager::HandleCommandsClear all hotkeys command
17:55:39.8843844695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
17:55:39.884384426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
17:55:39.884384421StartWidgetsRefresher::ExecuteExecute start wicket manager
17:55:39.8843844275WidgetManager::initInit manager
17:55:39.884384426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
17:55:39.884384447ResetSnapShotSH::ExecuteRelease snapshot SH
17:55:39.88438445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
17:55:39.88438442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9c076a
17:55:39.88438442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:55:39.88438442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
17:55:39.88438442434OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
17:55:39.8843844308PerformanceCounter::NotifyFrameRenderNotify first Render...
17:55:39.8843844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:55:39.88438447831OverlayManager::CheckForSharedTextureSupportCheck for SHT support
17:55:39.88522242323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
17:55:39.89438445203OverlayManager::initOverlayResolutionEx 0X40008
17:55:39.89438445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
17:55:39.89438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
17:55:39.89438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:55:39.9332224225InterProcessElement::openInterProcess Overwolf_ImID_14A106D2_P_6808 opened succesfuly
17:55:39.9332224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:55:39.94338447368OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
17:55:39.9893844326RenderImageD3d11::setSizeCreate Texture (400,773) / (512,896) - OK
17:55:39.9893844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
17:55:39.99019C06917OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\willg\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.0\plugins/GEPPlugin64.dll]
17:55:40.343ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
17:55:40.343ECC479InputInterceptor::stopHookunhook keyboard and mouse
17:55:40.343ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
17:55:40.343ECC456InputInterceptor::runHookNew Mouse LL is hooked
17:55:40.343ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
17:55:40.353ECC2107OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003
17:55:40.353ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:55:40.11838447656OverlayManager::LoadPluginPlugin loaded [4] [C:\Users\willg\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.0\plugins/GEPPlugin64.dll] []
17:55:41.2943ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:55:41.3623ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:55:41.37538443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 3, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 3 handle = 0x10003}
17:55:41.6463ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:55:42.1433ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:55:42.14338443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 3, OW handle = 0x9a11026d;prev = 0x10003 , {Original values: ref = 3 handle = 0x10003}
17:55:46.7411C902064Client::LogProcessModulesLoaded modules:
17:55:46.7431C902080C:\Program Files (x86)\Overwolf\0.165.0.5\OWClient.dll
17:55:46.7431C902080C:\Program Files (x86)\Overwolf\0.165.0.5\OWExplorer.dll
17:55:46.7431C902080C:\Program Files (x86)\Overwolf\0.165.0.5\OWUtils.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\steamclient64.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\tier0_s64.dll
17:55:46.7431C902080C:\Program Files (x86)\Steam\vstdlib_s64.dll
17:55:46.7431C902080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
17:55:46.7431C902080C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll
17:55:46.7431C902080C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2011.6-0\MpOav.dll
17:55:46.7431C902080C:\Users\willg\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.0\plugins\64\gep_rainbowsixsiege.dll
17:55:46.7431C902080C:\Users\willg\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.0\plugins\64\libowgameevents64.dll
17:55:46.7431C902080C:\Users\willg\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\161.1.0\plugins\GEPPlugin64.dll
17:55:46.7431C902080C:\Users\willg\AppData\Roaming\Discord\0.0.309\modules\discord_hook\93677ec0831\DiscordHook64.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\AVRT.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\AcGenral.DLL
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\CRYPTSP.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\CoreMessaging.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\D3DX9_43.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\DEVOBJ.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\DINPUT8.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\DNSAPI.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\HID.DLL
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\MPR.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\MSASN1.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\MSVCP140.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\MSWSOCK.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\NTASN1.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\PROPSYS.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\Secur32.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\SensApi.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\SspiCli.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\UMPDC.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\USERENV.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\VERSION.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\WINHTTP.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\WINMM.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\WINNSI.DLL
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\WINSTA.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\WTSAPI32.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\Wldp.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\XAudio2_7.DLL
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\XAudio2_8.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\XInput1_4.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\amsi.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\apphelp.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\cryptnet.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\d3d11.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\d3d9.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\d3dx11_43.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\dcomp.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\dwmapi.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\dxcore.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\dxgi.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\inputhost.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\kernel.appcore.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\ncrypt.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\ntdll.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\ntmarta.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\pdh.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\powrprof.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\profapi.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\textinputframework.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\windows.storage.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\wintypes.dll
17:55:46.7431C902080C:\WINDOWS\SYSTEM32\xaudio2_9.dll
17:55:46.7431C902080C:\WINDOWS\System32\ADVAPI32.dll
17:55:46.7431C902080C:\WINDOWS\System32\COMDLG32.dll
17:55:46.7431C902080C:\WINDOWS\System32\CRYPT32.dll
17:55:46.7431C902080C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_01d71cc0a9a2c385\nvldumdx.dll
17:55:46.7431C902080C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_01d71cc0a9a2c385\nvwgf2umx.dll
17:55:46.7431C902080C:\WINDOWS\System32\GDI32.dll
17:55:46.7431C902080C:\WINDOWS\System32\IMM32.DLL
17:55:46.7431C902080C:\WINDOWS\System32\KERNEL32.DLL
17:55:46.7431C902080C:\WINDOWS\System32\KERNELBASE.dll
17:55:46.7431C902080C:\WINDOWS\System32\MSCTF.dll
17:55:46.7431C902080C:\WINDOWS\System32\NSI.dll
17:55:46.7431C902080C:\WINDOWS\System32\OLEAUT32.dll
17:55:46.7431C902080C:\WINDOWS\System32\PSAPI.DLL
17:55:46.7431C902080C:\WINDOWS\System32\RPCRT4.dll
17:55:46.7431C902080C:\WINDOWS\System32\SETUPAPI.dll
17:55:46.7431C902080C:\WINDOWS\System32\SHELL32.dll
17:55:46.7431C902080C:\WINDOWS\System32\SHLWAPI.dll
17:55:46.7431C902080C:\WINDOWS\System32\USER32.dll
17:55:46.7431C902080C:\WINDOWS\System32\WINTRUST.dll
17:55:46.7431C902080C:\WINDOWS\System32\WS2_32.dll
17:55:46.7431C902080C:\WINDOWS\System32\bcrypt.dll
17:55:46.7431C902080C:\WINDOWS\System32\bcryptPrimitives.dll
17:55:46.7431C902080C:\WINDOWS\System32\cfgmgr32.dll
17:55:46.7431C902080C:\WINDOWS\System32\clbcatq.dll
17:55:46.7431C902080C:\WINDOWS\System32\combase.dll
17:55:46.7431C902080C:\WINDOWS\System32\fwpuclnt.dll
17:55:46.7431C902080C:\WINDOWS\System32\gdi32full.dll
17:55:46.7431C902080C:\WINDOWS\System32\imagehlp.dll
17:55:46.7431C902080C:\WINDOWS\System32\msvcp_win.dll
17:55:46.7431C902080C:\WINDOWS\System32\msvcrt.dll
17:55:46.7431C902080C:\WINDOWS\System32\ole32.dll
17:55:46.7431C902080C:\WINDOWS\System32\perfproc.dll
17:55:46.7431C902080C:\WINDOWS\System32\sechost.dll
17:55:46.7431C902080C:\WINDOWS\System32\shcore.dll
17:55:46.7431C902080C:\WINDOWS\System32\ucrtbase.dll
17:55:46.7431C902080C:\WINDOWS\System32\win32u.dll
17:55:46.7431C902080C:\WINDOWS\System32\winrnr.dll
17:55:46.7431C902080C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
17:55:46.7431C902080C:\WINDOWS\system32\NLAapi.dll
17:55:46.7431C902080C:\WINDOWS\system32\napinsp.dll
17:55:46.7431C902080C:\WINDOWS\system32\nvapi64.dll
17:55:46.7431C902080C:\WINDOWS\system32\nvspcap64.dll
17:55:46.7431C902080C:\WINDOWS\system32\pnrpnsp.dll
17:55:46.7431C902080C:\WINDOWS\system32\rsaenh.dll
17:55:46.7431C902080C:\WINDOWS\system32\uxtheme.dll
17:55:46.7431C902080C:\WINDOWS\system32\wshbth.dll
17:55:46.7431C902080C:\Windows\System32\OneCoreCommonProxyStub.dll
17:55:46.7431C902080C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
17:55:46.7431C902080C:\Windows\System32\WindowManagementAPI.dll
17:55:46.7431C902080C:\Windows\System32\Windows.UI.dll
17:55:46.7431C902080C:\Windows\System32\rasadhlp.dll
17:55:46.7431C902080C:\Windows\System32\twinapi.appcore.dll
17:55:50.29419C0363ow-graphicsFailed to open pipe
17:55:50.29519C0363ow-graphicsFailed to open pipe
17:55:50.29519C0363ow-graphicsConnection initialized
17:55:50.29519C0151LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
17:55:50.29519C0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
17:55:50.2973844255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
17:55:52.2103844363ow-graphicsgraphics-hook.dll loaded against process: RainbowSix.exe
17:55:52.2103844363ow-graphics(half life scientist) everything.. seems to be in order
17:55:52.2113844363ow-graphicsd3d11 shared texture capture successful
17:55:52.34719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:55:52.36719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:55:52.3862224225InterProcessElement::openInterProcess Overwolf_ImID_10786_P_6808 opened succesfuly
17:55:52.3862224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:55:52.39319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:55:52.39719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:55:52.4392224225InterProcessElement::openInterProcess Overwolf_ImID_1078A_P_6808 opened succesfuly
17:55:52.4392224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:55:52.53119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:55:52.6193844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
17:55:52.6193844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
17:55:57.80219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:55:57.80719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:55:57.80919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:55:57.8142224256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
17:55:57.8142224128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=10786
17:55:57.8142224256InterProcessElement::closeInterProcess Overwolf_ImID_10786_P_6808 close 2147483647 bytes
17:55:57.81422242647WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:55:57.8362224128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=20784
17:55:57.83622242647WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:55:57.8372224225InterProcessElement::openInterProcess Overwolf_ImID_20784_P_6808 opened succesfuly
17:55:57.8372224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:57:07.57219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:07.6512224225InterProcessElement::openInterProcess Overwolf_ImID_13D90700_P_6808 opened succesfuly
17:57:07.6512224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:57:07.67219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:07.68519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:07.70419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:07.75619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:07.77019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:07.79019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:07.7912224225InterProcessElement::openInterProcess Overwolf_ImID_80796_P_6808 opened succesfuly
17:57:07.7922224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:57:07.82419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:07.8462224225InterProcessElement::openInterProcess Overwolf_ImID_1720738_P_6808 opened succesfuly
17:57:07.8462224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:57:08.1373844326RenderImageD3d11::setSizeCreate Texture (315,182) / (384,256) - OK
17:57:08.1373844347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
17:57:19.86319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:19.8762224256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
17:57:19.8762224128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80796
17:57:19.8772224256InterProcessElement::closeInterProcess Overwolf_ImID_80796_P_6808 close 2147483647 bytes
17:57:19.87722242647WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:57:19.9402224128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=38e06a6
17:57:19.94022242647WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:57:19.95019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:19.95619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:19.9692224225InterProcessElement::openInterProcess Overwolf_ImID_C0092_P_6808 opened succesfuly
17:57:19.9692224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:57:20.4519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:20.5219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:20.962224225InterProcessElement::openInterProcess Overwolf_ImID_907A6_P_6808 opened succesfuly
17:57:20.962224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:57:20.2023844326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
17:57:20.2023844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
17:57:20.8402224256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
17:57:20.8402224128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1720738
17:57:20.8402224256InterProcessElement::closeInterProcess Overwolf_ImID_1720738_P_6808 close 2147483647 bytes
17:57:20.84022242647WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:57:21.2442224225InterProcessElement::openInterProcess Overwolf_ImID_1C6F0448_P_6808 opened succesfuly
17:57:21.2442224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:57:21.2803844326RenderImageD3d11::setSizeCreate Texture (410,830) / (512,896) - OK
17:57:21.2803844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
17:57:54.25319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:54.26119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:57:54.3112224225InterProcessElement::openInterProcess Overwolf_ImID_805D8_P_6808 opened succesfuly
17:57:54.3112224225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:57:54.8843844326RenderImageD3d11::setSizeCreate Texture (150,677) / (256,768) - OK
17:57:54.8843844347RenderImageD3d11::setSizeCreate Texture RV (256,768) - OK
17:58:17.3853ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:58:17.4573ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:58:17.45838443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 4 handle = 0x10003}
17:58:17.7583ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:58:18.12038442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:58:18.12938443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 4 handle = 0x10003}
17:58:18.3723ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:58:18.8463ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:58:18.84738443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 4 handle = 0x10003}
17:58:19.4653ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:58:21.74138442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:58:21.74738443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 4 handle = 0x10003}
17:58:21.7742224256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
17:58:21.7742224128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=805d8
17:58:21.7742224256InterProcessElement::closeInterProcess Overwolf_ImID_805D8_P_6808 close 2147483647 bytes
17:58:21.77422242647WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:58:25.5923ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
17:58:25.6483844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
17:58:25.6483844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
17:58:32.4223ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
17:59:13.523844386fSwapResize_BuffersResize buffer (0x1184abb0)!
17:59:13.523844393fSwapResize_BuffersClear overlay graphics..
17:59:13.5238442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:59:13.5238441454OverlayManager::RestoreGameWNDPROCSearch SWL..
17:59:13.5238441461OverlayManager::RestoreGameWNDPROCSWL restored.
17:59:13.5238441471OverlayManager::RestoreGameWNDPROCSWL OK.
17:59:13.5238441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x9c076a
17:59:13.5238442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:59:13.523844395fSwapResize_BuffersDevice was Resized!
17:59:13.523844187IRenderDevice::releaseRender Releasing.
17:59:13.523844363ow-graphics----------------- d3d11 capture freed ----------------
17:59:13.52384482RenderDeviceCaptureBase::ReleaseTextureRelease
17:59:13.523844100RenderDeviceCaptureBase::ReleaseTextureReleased
17:59:13.5238441258RenderDeviceD3d11::releaseImplementationReleasing 1
17:59:13.5238441268RenderDeviceD3d11::releaseImplementationReleasing 2
17:59:13.5238441287RenderDeviceD3d11::releaseImplementationReleasing 3
17:59:13.523844204IRenderDevice::releaseRender Releasing Done.
17:59:13.523844399fSwapResize_BuffersEnd Device was Resized!
17:59:13.16419C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
17:59:13.16419C07927OverlayManager::OnForegroundChangedChanged False
17:59:13.16419C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x80798 Title=[Task Switching]
17:59:13.16419C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:59:13.16419C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:59:13.16419C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:59:13.18119C06646OverlayManager::doActionDisplayFPS - Triggered
17:59:13.20119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:59:13.6742224291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:59:16.17822242365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3187] s[500].
17:59:16.17922242387WidgetManager::RefreshWidgetThreadMainLoopexit
17:59:16.17922242306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
17:59:16.17922242312WidgetManager::RefreshThreadProcStaticclean Exit
17:59:35.8033844386fSwapResize_BuffersResize buffer (0x1184abb0)!
17:59:35.82238441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
17:59:35.82238441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:59:35.82238441126RenderDeviceD3d11::initsave state
17:59:35.8223844696RenderDeviceD3d11::initDX11loading shaders...
17:59:35.82838441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
17:59:35.82838441134RenderDeviceD3d11::initrestore state
17:59:35.82838441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
17:59:35.8283844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:59:35.8283844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:59:35.82838442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:59:35.82838445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
17:59:35.82838445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
17:59:35.82838445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:59:35.853384447ResetSnapShotSH::ExecuteRelease snapshot SH
17:59:35.85338445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
17:59:35.85338442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5454047d
17:59:35.85338442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:59:35.85338442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
17:59:35.85338442410WidgetManager::Renderresum layout thread
17:59:35.8533844275WidgetManager::initInit manager
17:59:35.85338441643WidgetManager::drawskip widget draw (not in foreground) False - False
17:59:35.8533844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:59:35.85443F42323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
17:59:35.88338445203OverlayManager::initOverlayResolutionEx 0X40008
17:59:35.88338445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
17:59:35.88338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
17:59:35.88338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:59:35.91319C06506OverlayManager::doActionForegroundChange Event ON (ON)
17:59:35.91319C07927OverlayManager::OnForegroundChangedChanged True
17:59:35.91319C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:59:35.9193844363ow-graphicsd3d11 shared texture capture successful
17:59:35.92919C06646OverlayManager::doActionDisplayFPS - Triggered
17:59:35.9323844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:59:35.9333ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
17:59:35.9333ECC479InputInterceptor::stopHookunhook keyboard and mouse
17:59:35.9333ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
17:59:35.9333ECC456InputInterceptor::runHookNew Mouse LL is hooked
17:59:35.9333ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
17:59:35.9333ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:59:35.93819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:59:35.95819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:59:36.37243F4225InterProcessElement::openInterProcess Overwolf_ImID_B079C_P_6808 opened succesfuly
17:59:36.37243F4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
17:59:52.9003ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
17:59:52.9033844386fSwapResize_BuffersResize buffer (0x1184abb0)!
17:59:52.9033844393fSwapResize_BuffersClear overlay graphics..
17:59:52.90338442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:59:52.90338441454OverlayManager::RestoreGameWNDPROCSearch SWL..
17:59:52.90338441461OverlayManager::RestoreGameWNDPROCSWL restored.
17:59:52.90338441471OverlayManager::RestoreGameWNDPROCSWL OK.
17:59:52.90338441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5454047d
17:59:52.90338442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:59:52.9033844395fSwapResize_BuffersDevice was Resized!
17:59:52.9033844187IRenderDevice::releaseRender Releasing.
17:59:52.9033844363ow-graphics----------------- d3d11 capture freed ----------------
17:59:52.903384482RenderDeviceCaptureBase::ReleaseTextureRelease
17:59:52.9033844100RenderDeviceCaptureBase::ReleaseTextureReleased
17:59:52.90338441258RenderDeviceD3d11::releaseImplementationReleasing 1
17:59:52.90338441268RenderDeviceD3d11::releaseImplementationReleasing 2
17:59:52.90338441287RenderDeviceD3d11::releaseImplementationReleasing 3
17:59:52.9033844204IRenderDevice::releaseRender Releasing Done.
17:59:52.9033844399fSwapResize_BuffersEnd Device was Resized!
17:59:53.14919C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
17:59:53.14919C07927OverlayManager::OnForegroundChangedChanged False
17:59:53.14919C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
17:59:53.14919C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:59:53.14919C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:59:53.14919C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:59:53.16719C06646OverlayManager::doActionDisplayFPS - Triggered
17:59:53.17919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:59:53.67843F4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:59:56.18143F42365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3343] s[500].
17:59:56.18143F42387WidgetManager::RefreshWidgetThreadMainLoopexit
17:59:56.18143F42306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
17:59:56.18143F42312WidgetManager::RefreshThreadProcStaticclean Exit
18:00:25.4163844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:00:25.43738441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:00:25.43738441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:00:25.43738441126RenderDeviceD3d11::initsave state
18:00:25.4373844696RenderDeviceD3d11::initDX11loading shaders...
18:00:25.44438441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:00:25.44438441134RenderDeviceD3d11::initrestore state
18:00:25.44438441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:00:25.4443844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:00:25.4443844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:00:25.44438442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:00:25.44438445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:00:25.44438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:00:25.44438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:00:25.455384447ResetSnapShotSH::ExecuteRelease snapshot SH
18:00:25.45538445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:00:25.45538442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x76707ff
18:00:25.45538442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:00:25.45538442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:00:25.45538442410WidgetManager::Renderresum layout thread
18:00:25.4553844275WidgetManager::initInit manager
18:00:25.45638441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:00:25.4563844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:00:25.457F302323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:00:25.4573ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:00:25.4573ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:00:25.4573ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:00:25.4573ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:00:25.4573ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:00:25.47438445203OverlayManager::initOverlayResolutionEx 0X40008
18:00:25.47438445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:00:25.47438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:00:25.47438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:00:25.52919C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:00:25.52919C07927OverlayManager::OnForegroundChangedChanged True
18:00:25.52919C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:00:25.5343844363ow-graphicsd3d11 shared texture capture successful
18:00:25.54719C06646OverlayManager::doActionDisplayFPS - Triggered
18:00:25.5493ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:00:25.5513844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:00:25.55819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:00:25.56219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:00:25.968F30256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:00:25.968F30128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b079c
18:00:25.968F30256InterProcessElement::closeInterProcess Overwolf_ImID_B079C_P_6808 close 2147483647 bytes
18:00:25.968F302647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:00:25.972F30225InterProcessElement::openInterProcess Overwolf_ImID_4E3079E_P_6808 opened succesfuly
18:00:25.972F30225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:03:00.8803844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
18:03:00.8813844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
18:03:04.1683ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:03:04.207F30256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:03:04.207F30128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4e3079e
18:03:04.207F30256InterProcessElement::closeInterProcess Overwolf_ImID_4E3079E_P_6808 close 2147483647 bytes
18:03:04.207F302647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:03:04.2133844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
18:03:04.2133844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
18:03:04.8393ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:03:23.7433844225InterProcessElement::openInterProcess OVEROWLF_SNAPSHOT_SHARED_MEMORY_IMAGE_6808 opened succesfuly
18:03:23.7433844166RenderDeviceCaptureBase::InitDX11init device
18:03:23.7433844565RenderDeviceCaptureBase::CreateCaptureDeviceCreate capture device
18:03:23.7813844218Overlay::Streaming::Device::CaptureDeviceD11::CaptureDeviceD11load D3DX9_43
18:03:23.7823844814Overlay::Streaming::Device::CaptureDeviceD11::InitInit without window
18:03:23.78538441183Overlay::Streaming::Device::CaptureDeviceD11::InitDeviceFactoryEnum adapter [0 - NVIDIA GeForce RTX 2070]; monitor [0000000000010001; ]; hash[-1957201140]
18:03:23.78538441183Overlay::Streaming::Device::CaptureDeviceD11::InitDeviceFactoryEnum adapter [1 - Microsoft Basic Render Driver]; monitor []; hash[-906433840]
18:03:23.7853844857Overlay::Streaming::Device::CaptureDeviceD11::InitImplDevice Adapter [0]: NVIDIA GeForce RTX 2070
18:03:33.8343ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:03:37.1773ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:06:09.7823ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:06:11.843ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:06:11.3473ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:06:11.41819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:11.42219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:11.4863ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:06:11.492F30225InterProcessElement::openInterProcess Overwolf_ImID_49206FA_P_6808 opened succesfuly
18:06:11.492F30225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:06:11.7363844326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
18:06:11.7363844347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
18:06:15.3753ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:06:15.4863ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:06:15.7653ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:06:16.7433ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:06:24.9073ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:06:24.9103844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:06:24.9103844393fSwapResize_BuffersClear overlay graphics..
18:06:24.91038442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:06:24.91038441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:06:24.91038441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:06:24.91038441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:06:24.91038441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x76707ff
18:06:24.91038442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:06:24.9103844395fSwapResize_BuffersDevice was Resized!
18:06:24.9103844187IRenderDevice::releaseRender Releasing.
18:06:24.9103844363ow-graphics----------------- d3d11 capture freed ----------------
18:06:24.910384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:06:24.9103844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:06:24.91038441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:06:24.91038441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:06:24.91038441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:06:24.9103844204IRenderDevice::releaseRender Releasing Done.
18:06:24.9103844399fSwapResize_BuffersEnd Device was Resized!
18:06:25.519C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:06:25.519C07927OverlayManager::OnForegroundChangedChanged False
18:06:25.519C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB0798 Title=[Task Switching]
18:06:25.519C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:06:25.519C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:06:25.519C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:06:25.2319C06646OverlayManager::doActionDisplayFPS - Triggered
18:06:25.5419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:25.508F30291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:06:28.11F302365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3172] s[500].
18:06:28.11F302387WidgetManager::RefreshWidgetThreadMainLoopexit
18:06:28.11F302306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:06:28.11F302312WidgetManager::RefreshThreadProcStaticclean Exit
18:06:28.5213844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:06:28.55638441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:06:28.55638441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:06:28.55638441126RenderDeviceD3d11::initsave state
18:06:28.5563844696RenderDeviceD3d11::initDX11loading shaders...
18:06:28.55619C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:06:28.55619C07927OverlayManager::OnForegroundChangedChanged True
18:06:28.55619C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:06:28.55619C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:06:28.56238441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:06:28.56238441134RenderDeviceD3d11::initrestore state
18:06:28.56238441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:06:28.5623844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:06:28.5623844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:06:28.56238445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:06:28.56238445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:06:28.56238445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:06:28.59738445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:06:28.59738442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1cc206bd
18:06:28.59738442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:06:28.59738442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:06:28.5983844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:28.5983844363ow-graphicsd3d11 shared texture capture successful
18:06:28.60519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:28.6213ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:06:28.6213ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:06:28.6213ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:06:28.6213ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:06:28.6213ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:06:28.6213ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:06:28.62538445203OverlayManager::initOverlayResolutionEx 0X40008
18:06:28.62538445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:06:28.62538445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:06:28.62538445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:06:32.52138442410WidgetManager::Renderresum layout thread
18:06:32.5213844275WidgetManager::initInit manager
18:06:32.5223FF42323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:06:32.9783ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:06:32.9823844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:06:32.9823844393fSwapResize_BuffersClear overlay graphics..
18:06:32.98238442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:06:32.98238441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:06:32.98238441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:06:32.98238441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:06:32.98238441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1cc206bd
18:06:32.98238442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:06:32.9823844395fSwapResize_BuffersDevice was Resized!
18:06:32.9823844187IRenderDevice::releaseRender Releasing.
18:06:32.9823844363ow-graphics----------------- d3d11 capture freed ----------------
18:06:32.982384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:06:32.9823844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:06:32.98238441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:06:32.98238441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:06:32.98238441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:06:32.9823844204IRenderDevice::releaseRender Releasing Done.
18:06:32.9823844399fSwapResize_BuffersEnd Device was Resized!
18:06:33.9519C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:06:33.9519C07927OverlayManager::OnForegroundChangedChanged False
18:06:33.9519C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
18:06:33.9519C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:06:33.9519C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:06:33.9519C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:06:33.11119C06646OverlayManager::doActionDisplayFPS - Triggered
18:06:33.12319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:38.8013844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:06:38.81938441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:06:38.81938441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:06:38.81938441126RenderDeviceD3d11::initsave state
18:06:38.8193844696RenderDeviceD3d11::initDX11loading shaders...
18:06:38.82638441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:06:38.82638441134RenderDeviceD3d11::initrestore state
18:06:38.82638441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:06:38.8263844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:06:38.8263844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:06:38.82638442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:06:38.82638445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:06:38.82638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:06:38.82638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:06:38.83638445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:06:38.83638442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1cca06bd
18:06:38.83638442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:06:38.83638442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:06:38.83638441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:06:38.8363844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:38.85138445203OverlayManager::initOverlayResolutionEx 0X40008
18:06:38.85138445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:06:38.85138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:06:38.85138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:06:39.17719C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:06:39.17719C07927OverlayManager::OnForegroundChangedChanged True
18:06:39.17819C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:06:39.1803844363ow-graphicsd3d11 shared texture capture successful
18:06:39.19519C06646OverlayManager::doActionDisplayFPS - Triggered
18:06:39.1963844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:39.1983ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:06:39.1983ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:06:39.1993ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:06:39.1993ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:06:39.1993ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:06:39.2003ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:06:39.20619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:39.21319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:39.6373FF4225InterProcessElement::openInterProcess Overwolf_ImID_204067A_P_6808 opened succesfuly
18:06:39.6373FF4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:06:43.7753ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:06:43.7833844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:06:43.7833844393fSwapResize_BuffersClear overlay graphics..
18:06:43.78338442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:06:43.78338441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:06:43.78338441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:06:43.78338441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:06:43.78338441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1cca06bd
18:06:43.78338442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:06:43.7833844395fSwapResize_BuffersDevice was Resized!
18:06:43.7833844187IRenderDevice::releaseRender Releasing.
18:06:43.7833844363ow-graphics----------------- d3d11 capture freed ----------------
18:06:43.783384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:06:43.7833844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:06:43.78338441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:06:43.78338441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:06:43.78338441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:06:43.7833844204IRenderDevice::releaseRender Releasing Done.
18:06:43.7833844399fSwapResize_BuffersEnd Device was Resized!
18:06:44.21719C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:06:44.21719C07927OverlayManager::OnForegroundChangedChanged False
18:06:44.21719C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
18:06:44.21719C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:06:44.21719C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:06:44.21719C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:06:44.23419C06646OverlayManager::doActionDisplayFPS - Triggered
18:06:44.2393FF4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:06:44.24419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:46.7423FF42365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3016] s[500].
18:06:46.7423FF42387WidgetManager::RefreshWidgetThreadMainLoopexit
18:06:46.7423FF42306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:06:46.7423FF42312WidgetManager::RefreshThreadProcStaticclean Exit
18:06:48.6623844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:06:48.68738441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:06:48.68738441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:06:48.68738441126RenderDeviceD3d11::initsave state
18:06:48.6873844696RenderDeviceD3d11::initDX11loading shaders...
18:06:48.69338441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:06:48.69338441134RenderDeviceD3d11::initrestore state
18:06:48.69338441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:06:48.6933844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:06:48.6933844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:06:48.69338442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:06:48.69338445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:06:48.69338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:06:48.69338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:06:48.71338445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:06:48.71338442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1cd206bd
18:06:48.71338442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:06:48.71338442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:06:48.71338441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:06:48.7133844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:48.73438445203OverlayManager::initOverlayResolutionEx 0X40008
18:06:48.73438445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:06:48.73438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:06:48.73438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:06:48.77519C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:06:48.77519C07927OverlayManager::OnForegroundChangedChanged True
18:06:48.77519C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:06:48.7783844363ow-graphicsd3d11 shared texture capture successful
18:06:48.79219C06646OverlayManager::doActionDisplayFPS - Triggered
18:06:48.7933ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:06:48.7933ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:06:48.7943ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:06:48.7943ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:06:48.7943ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:06:48.7943ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:06:48.7993844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:06:48.80219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:48.82119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:06:51.25738442410WidgetManager::Renderresum layout thread
18:06:51.2573844275WidgetManager::initInit manager
18:06:51.26014642323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:06:51.2931464256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:06:51.2931464128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=204067a
18:06:51.2931464256InterProcessElement::closeInterProcess Overwolf_ImID_204067A_P_6808 close 2147483647 bytes
18:06:51.29414642647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:06:51.2971464225InterProcessElement::openInterProcess Overwolf_ImID_6FD079E_P_6808 opened succesfuly
18:06:51.2971464225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:07:07.213ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:07:07.761464256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:07:07.761464128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6fd079e
18:07:07.761464256InterProcessElement::closeInterProcess Overwolf_ImID_6FD079E_P_6808 close 2147483647 bytes
18:07:07.7614642647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:07:07.803844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
18:07:07.803844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
18:07:10.4203ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:07:17.9363ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:07:18.16319C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:07:18.16319C07927OverlayManager::OnForegroundChangedChanged False
18:07:18.16419C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
18:07:18.16419C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:07:18.16419C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:07:18.16419C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:07:18.18119C06646OverlayManager::doActionDisplayFPS - Triggered
18:07:18.19519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:07:18.6861464291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:07:21.19014642365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3312] s[500].
18:07:21.19014642387WidgetManager::RefreshWidgetThreadMainLoopexit
18:07:21.19014642306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:07:21.19014642312WidgetManager::RefreshThreadProcStaticclean Exit
18:07:24.7173ECC1713OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:07:24.7213ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:07:24.72519C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:07:24.72519C07927OverlayManager::OnForegroundChangedChanged True
18:07:24.72519C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:07:24.72519C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:07:24.8313844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:07:24.8313844393fSwapResize_BuffersClear overlay graphics..
18:07:24.83138442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:07:24.83138441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:07:24.83138441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:07:24.83138441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:07:24.83138441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1cd206bd
18:07:24.83138442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:07:24.8313844395fSwapResize_BuffersDevice was Resized!
18:07:24.8313844187IRenderDevice::releaseRender Releasing.
18:07:24.8313844363ow-graphics----------------- d3d11 capture freed ----------------
18:07:24.831384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:07:24.8313844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:07:24.83138441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:07:24.83138441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:07:24.83138441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:07:24.8313844204IRenderDevice::releaseRender Releasing Done.
18:07:24.8313844399fSwapResize_BuffersEnd Device was Resized!
18:07:24.85438441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:07:24.85438441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:07:24.85438441126RenderDeviceD3d11::initsave state
18:07:24.8543844696RenderDeviceD3d11::initDX11loading shaders...
18:07:24.86038441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:07:24.86038441134RenderDeviceD3d11::initrestore state
18:07:24.86038441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:07:24.8603844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:07:24.8603844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:07:24.86038445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:07:24.86138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:07:24.86138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:07:24.88738445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:07:24.88738442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8ec0793
18:07:24.88738442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:07:24.88738442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:07:24.8913844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:07:24.8913844363ow-graphicsd3d11 shared texture capture successful
18:07:24.8993ECC2009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:07:24.8993ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:07:24.8993ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:07:24.8993ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:07:24.8993ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:07:24.8993ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:07:24.91838445203OverlayManager::initOverlayResolutionEx 0X40008
18:07:24.91838445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:07:24.91838445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:07:24.91838445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:07:25.1613ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:07:25.69338442410WidgetManager::Renderresum layout thread
18:07:25.6933844275WidgetManager::initInit manager
18:07:25.6952B2C2323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:07:25.7302B2C225InterProcessElement::openInterProcess Overwolf_ImID_3BB013C_P_6808 opened succesfuly
18:07:25.7302B2C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:08:33.3133ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:08:33.3612B2C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:08:33.3612B2C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3bb013c
18:08:33.3612B2C256InterProcessElement::closeInterProcess Overwolf_ImID_3BB013C_P_6808 close 2147483647 bytes
18:08:33.3612B2C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:08:33.3653844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
18:08:33.3653844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
18:08:36.1643ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:08:36.7673ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:08:37.19319C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:08:37.19319C07927OverlayManager::OnForegroundChangedChanged False
18:08:37.19319C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20E067A Title=[Task Switching]
18:08:37.19319C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:08:37.19319C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:08:37.19319C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:08:37.19519C06646OverlayManager::doActionDisplayFPS - Triggered
18:08:37.2132B2C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:08:37.22019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:08:37.2233ECC1713OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:08:37.2863ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:08:37.3313844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:08:37.3313844393fSwapResize_BuffersClear overlay graphics..
18:08:37.33138442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:08:37.33138441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:08:37.33138441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:08:37.33138441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:08:37.33138441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8ec0793
18:08:37.33138442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:08:37.3313844395fSwapResize_BuffersDevice was Resized!
18:08:37.3313844187IRenderDevice::releaseRender Releasing.
18:08:37.3313844363ow-graphics----------------- d3d11 capture freed ----------------
18:08:37.331384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:08:37.3313844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:08:37.33138441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:08:37.33138441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:08:37.33138441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:08:37.3313844204IRenderDevice::releaseRender Releasing Done.
18:08:37.3313844399fSwapResize_BuffersEnd Device was Resized!
18:08:37.36738441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:08:37.36738441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:08:37.36738441126RenderDeviceD3d11::initsave state
18:08:37.3683844696RenderDeviceD3d11::initDX11loading shaders...
18:08:37.38138441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:08:37.38138441134RenderDeviceD3d11::initrestore state
18:08:37.38138441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:08:37.3813844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:08:37.3813844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:08:37.38138442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:08:37.38138445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:08:37.38138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:08:37.38138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:08:37.40838445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:08:37.40838442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xfb07bb
18:08:37.40838442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:08:37.40838442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:08:37.40838441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:08:37.4083844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:08:37.4133ECC2009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:08:37.4133ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:08:37.4133ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:08:37.4133ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:08:37.4133ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:08:37.4133ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:08:37.41338445203OverlayManager::initOverlayResolutionEx 0X40008
18:08:37.41338445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:08:37.41338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:08:37.41338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:08:37.5413ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:08:37.6633ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:08:37.70319C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:08:37.70319C07927OverlayManager::OnForegroundChangedChanged True
18:08:37.70319C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:08:37.7043844363ow-graphicsd3d11 shared texture capture successful
18:08:37.7152B2C225InterProcessElement::openInterProcess Overwolf_ImID_1177060A_P_6808 opened succesfuly
18:08:37.7152B2C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:08:37.72019C06646OverlayManager::doActionDisplayFPS - Triggered
18:08:37.7243ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:08:37.7263844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:08:38.6353ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:08:38.7013844326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
18:08:38.7013844347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
18:08:38.7433ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:08:42.9243ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:08:42.9842B2C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:08:42.9842B2C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1177060a
18:08:42.9842B2C256InterProcessElement::closeInterProcess Overwolf_ImID_1177060A_P_6808 close 2147483647 bytes
18:08:42.9842B2C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:08:43.153ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:08:46.2353ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:08:46.2883844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
18:08:46.2883844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
18:08:47.6213ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:09:04.6563ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:09:07.3203ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:09:15.3433ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:09:17.7583ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:09:20.6003ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:09:24.2733ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:09:31.7093ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:09:36.5793ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:09:47.9453ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:09:47.9573844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:09:47.9573844393fSwapResize_BuffersClear overlay graphics..
18:09:47.95738442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:09:47.95738441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:09:47.95738441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:09:47.95738441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:09:47.95738441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xfb07bb
18:09:47.95738442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:09:47.9573844395fSwapResize_BuffersDevice was Resized!
18:09:47.9573844187IRenderDevice::releaseRender Releasing.
18:09:47.9573844363ow-graphics----------------- d3d11 capture freed ----------------
18:09:47.957384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:09:47.9573844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:09:47.95738441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:09:47.95738441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:09:47.95738441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:09:47.9573844204IRenderDevice::releaseRender Releasing Done.
18:09:47.9573844399fSwapResize_BuffersEnd Device was Resized!
18:09:48.7519C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:09:48.7519C07927OverlayManager::OnForegroundChangedChanged False
18:09:48.7519C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
18:09:48.7519C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:09:48.7519C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:09:48.7519C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:09:48.8419C06646OverlayManager::doActionDisplayFPS - Triggered
18:09:48.9819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:09:48.5762B2C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:09:49.3993844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:09:49.43238441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:09:49.43238441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:09:49.43238441126RenderDeviceD3d11::initsave state
18:09:49.4323844696RenderDeviceD3d11::initDX11loading shaders...
18:09:49.43938441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:09:49.43938441134RenderDeviceD3d11::initrestore state
18:09:49.43938441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:09:49.4393844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:09:49.4393844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:09:49.43938442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:09:49.43938445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:09:49.43938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:09:49.43938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:09:49.51038445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:09:49.51038442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2fe30353
18:09:49.51038442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:09:49.51038442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:09:49.51038441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:09:49.5103844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:09:49.51938445203OverlayManager::initOverlayResolutionEx 0X40008
18:09:49.51938445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:09:49.51938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:09:49.51938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:09:49.5373ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:09:49.5373ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:09:49.5373ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:09:49.5373ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:09:49.5373ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:09:49.5822B2C225InterProcessElement::openInterProcess Overwolf_ImID_1F5306C4_P_6808 opened succesfuly
18:09:49.5822B2C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:09:49.59419C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:09:49.59519C07927OverlayManager::OnForegroundChangedChanged True
18:09:49.59519C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:09:49.5953ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:09:49.5963844363ow-graphicsd3d11 shared texture capture successful
18:09:49.61319C06646OverlayManager::doActionDisplayFPS - Triggered
18:09:49.6163844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:09:51.3163ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:09:51.3203844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:09:51.3203844393fSwapResize_BuffersClear overlay graphics..
18:09:51.32038442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:09:51.32038441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:09:51.32038441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:09:51.32038441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:09:51.32038441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2fe30353
18:09:51.32038442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:09:51.3203844395fSwapResize_BuffersDevice was Resized!
18:09:51.3203844187IRenderDevice::releaseRender Releasing.
18:09:51.3203844363ow-graphics----------------- d3d11 capture freed ----------------
18:09:51.320384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:09:51.3203844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:09:51.32038441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:09:51.32038441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:09:51.32038441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:09:51.3203844204IRenderDevice::releaseRender Releasing Done.
18:09:51.3203844399fSwapResize_BuffersEnd Device was Resized!
18:09:51.61219C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:09:51.61219C07927OverlayManager::OnForegroundChangedChanged False
18:09:51.61219C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
18:09:51.61219C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:09:51.61219C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:09:51.61219C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:09:51.62919C06646OverlayManager::doActionDisplayFPS - Triggered
18:09:52.1472B2C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:09:54.6492B2C2365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3390] s[500].
18:09:54.6492B2C2387WidgetManager::RefreshWidgetThreadMainLoopexit
18:09:54.6492B2C2306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:09:54.6492B2C2312WidgetManager::RefreshThreadProcStaticclean Exit
18:09:55.683844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:09:55.9838441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:09:55.9838441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:09:55.9838441126RenderDeviceD3d11::initsave state
18:09:55.983844696RenderDeviceD3d11::initDX11loading shaders...
18:09:55.10438441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:09:55.10438441134RenderDeviceD3d11::initrestore state
18:09:55.10438441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:09:55.1043844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:09:55.1043844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:09:55.10438442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:09:55.10438445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:09:55.10438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:09:55.10438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:09:55.12238445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:09:55.12238442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x14e6034f
18:09:55.12238442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:09:55.12238442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:09:55.12238441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:09:55.1223844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:09:55.12738445203OverlayManager::initOverlayResolutionEx 0X40008
18:09:55.12738445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:09:55.12838445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:09:55.12838445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:09:55.15819C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:09:55.15819C07927OverlayManager::OnForegroundChangedChanged True
18:09:55.15819C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:09:55.1693844363ow-graphicsd3d11 shared texture capture successful
18:09:55.17419C06646OverlayManager::doActionDisplayFPS - Triggered
18:09:55.1753844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:09:55.1803ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:09:55.1803ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:09:55.1803ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:09:55.1803ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:09:55.1803ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:09:55.1813ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:09:55.18519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:09:55.20519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:09:59.16238442410WidgetManager::Renderresum layout thread
18:09:59.1623844275WidgetManager::initInit manager
18:09:59.164178C2323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:10:34.9403ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:10:35.10178C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:10:35.10178C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f5306c4
18:10:35.10178C256InterProcessElement::closeInterProcess Overwolf_ImID_1F5306C4_P_6808 close 2147483647 bytes
18:10:35.10178C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:10:35.133844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
18:10:35.133844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
18:10:36.5293ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:12:11.9173844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
18:12:11.9173844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
18:13:06.6823ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:13:07.9403ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:13:15.3353ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:13:16.9043ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:13:17.2723ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:13:17.2783844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:13:17.2783844393fSwapResize_BuffersClear overlay graphics..
18:13:17.27838442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:13:17.27838441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:13:17.27838441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:13:17.27838441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:13:17.27838441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x14e6034f
18:13:17.27838442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:13:17.2783844395fSwapResize_BuffersDevice was Resized!
18:13:17.2783844187IRenderDevice::releaseRender Releasing.
18:13:17.2783844363ow-graphics----------------- d3d11 capture freed ----------------
18:13:17.278384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:13:17.2783844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:13:17.27838441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:13:17.27838441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:13:17.27838441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:13:17.2783844204IRenderDevice::releaseRender Releasing Done.
18:13:17.2783844399fSwapResize_BuffersEnd Device was Resized!
18:13:17.37819C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:13:17.37819C07927OverlayManager::OnForegroundChangedChanged False
18:13:17.37819C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10176 Title=[]
18:13:17.37919C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:13:17.37919C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:13:17.37919C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:13:17.39619C06646OverlayManager::doActionDisplayFPS - Triggered
18:13:17.43019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:13:17.906178C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:13:20.409178C2365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3187] s[500].
18:13:20.409178C2387WidgetManager::RefreshWidgetThreadMainLoopexit
18:13:20.409178C2306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:13:20.409178C2312WidgetManager::RefreshThreadProcStaticclean Exit
18:13:27.7423844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:13:27.76738441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:13:27.76738441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:13:27.76738441126RenderDeviceD3d11::initsave state
18:13:27.7683844696RenderDeviceD3d11::initDX11loading shaders...
18:13:27.77438441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:13:27.77438441134RenderDeviceD3d11::initrestore state
18:13:27.77438441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:13:27.7743844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:13:27.7743844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:13:27.77438442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:13:27.77438445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:13:27.77438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:13:27.77438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:13:27.78538445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:13:27.78538442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe4c0793
18:13:27.78538442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:13:27.78538442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:13:27.78538442410WidgetManager::Renderresum layout thread
18:13:27.7853844275WidgetManager::initInit manager
18:13:27.78538441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:13:27.7853844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:13:27.786492C2323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:13:27.80138445203OverlayManager::initOverlayResolutionEx 0X40008
18:13:27.80138445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:13:27.80138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:13:27.80138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:13:27.8143ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:13:27.8143ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:13:27.8143ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:13:27.8143ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:13:27.8143ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:13:28.2119C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:13:28.2119C07927OverlayManager::OnForegroundChangedChanged True
18:13:28.2119C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:13:28.223844363ow-graphicsd3d11 shared texture capture successful
18:13:28.2419C06646OverlayManager::doActionDisplayFPS - Triggered
18:13:28.263844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:13:28.293ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:13:28.4419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:13:28.6119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:13:28.307492C225InterProcessElement::openInterProcess Overwolf_ImID_1F5506C4_P_6808 opened succesfuly
18:13:28.308492C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:13:29.64919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:13:29.65319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:13:29.664492C225InterProcessElement::openInterProcess Overwolf_ImID_2270776_P_6808 opened succesfuly
18:13:29.664492C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:13:30.73519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:13:30.75019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:13:30.760492C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:13:30.760492C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f5506c4
18:13:30.760492C256InterProcessElement::closeInterProcess Overwolf_ImID_1F5506C4_P_6808 close 2147483647 bytes
18:13:30.760492C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:13:30.760492C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:13:30.760492C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2270776
18:13:30.760492C256InterProcessElement::closeInterProcess Overwolf_ImID_2270776_P_6808 close 2147483647 bytes
18:13:30.760492C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:13:30.761492C225InterProcessElement::openInterProcess Overwolf_ImID_1F5706C4_P_6808 opened succesfuly
18:13:30.761492C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:13:54.2193ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:13:54.268492C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:13:54.268492C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f5706c4
18:13:54.268492C256InterProcessElement::closeInterProcess Overwolf_ImID_1F5706C4_P_6808 close 2147483647 bytes
18:13:54.268492C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:13:54.2713844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
18:13:54.2713844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
18:13:58.2363ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:14:01.7873ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:14:01.91719C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:14:01.91719C07927OverlayManager::OnForegroundChangedChanged False
18:14:01.91819C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[R6Tracker - catboy.- - Rainbow Six Siege Player Stats - Google Chrome]
18:14:01.91819C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:14:01.91819C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:14:01.91819C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:14:01.93419C06646OverlayManager::doActionDisplayFPS - Triggered
18:14:01.94419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:14:02.438492C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:14:04.941492C2365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3218] s[500].
18:14:04.941492C2387WidgetManager::RefreshWidgetThreadMainLoopexit
18:14:04.941492C2306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:14:04.941492C2312WidgetManager::RefreshThreadProcStaticclean Exit
18:14:09.9813ECC1713OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:14:10.2119C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:14:10.2119C07927OverlayManager::OnForegroundChangedChanged True
18:14:10.2319C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:14:10.2319C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:14:10.253ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:14:10.933844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:14:10.933844393fSwapResize_BuffersClear overlay graphics..
18:14:10.9338442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:14:10.9338441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:14:10.9338441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:14:10.9338441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:14:10.9338441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe4c0793
18:14:10.9338442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:14:10.933844395fSwapResize_BuffersDevice was Resized!
18:14:10.933844187IRenderDevice::releaseRender Releasing.
18:14:10.933844363ow-graphics----------------- d3d11 capture freed ----------------
18:14:10.93384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:14:10.933844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:14:10.9338441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:14:10.9338441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:14:10.9338441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:14:10.933844204IRenderDevice::releaseRender Releasing Done.
18:14:10.933844399fSwapResize_BuffersEnd Device was Resized!
18:14:10.11238441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:14:10.11238441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:14:10.11238441126RenderDeviceD3d11::initsave state
18:14:10.1123844696RenderDeviceD3d11::initDX11loading shaders...
18:14:10.11938441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:14:10.11938441134RenderDeviceD3d11::initrestore state
18:14:10.11938441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:14:10.1193844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:14:10.1193844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:14:10.11938445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:14:10.11938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:14:10.11938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:14:10.13038445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:14:10.13038442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe4e0793
18:14:10.13038442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:14:10.13038442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:14:10.13038442410WidgetManager::Renderresum layout thread
18:14:10.1303844275WidgetManager::initInit manager
18:14:10.13149382323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:14:10.1333844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:14:10.1333844363ow-graphicsd3d11 shared texture capture successful
18:14:10.14938445203OverlayManager::initOverlayResolutionEx 0X40008
18:14:10.14938445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:14:10.14938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:14:10.14938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:14:10.1774938225InterProcessElement::openInterProcess Overwolf_ImID_C6207B0_P_6808 opened succesfuly
18:14:10.1774938225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:14:10.1803ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:14:10.1803ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:14:10.1803ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:14:10.1803ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:14:10.1803ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:14:36.993ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:14:36.41719C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:14:36.41719C07927OverlayManager::OnForegroundChangedChanged False
18:14:36.41719C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[#crv-main - Discord]
18:14:36.41719C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:14:36.41719C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:14:36.41719C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:14:36.43619C06646OverlayManager::doActionDisplayFPS - Triggered
18:14:36.44719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:14:36.9484938291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:14:39.45349382365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3406] s[500].
18:14:39.45349382387WidgetManager::RefreshWidgetThreadMainLoopexit
18:14:39.45349382306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:14:39.45349382312WidgetManager::RefreshThreadProcStaticclean Exit
18:14:48.9753ECC1713OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:14:49.213ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:14:49.733844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:14:49.733844393fSwapResize_BuffersClear overlay graphics..
18:14:49.7338442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:14:49.7338441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:14:49.7338441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:14:49.7338441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:14:49.7338441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe4e0793
18:14:49.7338442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:14:49.733844395fSwapResize_BuffersDevice was Resized!
18:14:49.733844187IRenderDevice::releaseRender Releasing.
18:14:49.733844363ow-graphics----------------- d3d11 capture freed ----------------
18:14:49.73384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:14:49.733844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:14:49.7338441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:14:49.7338441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:14:49.7338441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:14:49.733844204IRenderDevice::releaseRender Releasing Done.
18:14:49.733844399fSwapResize_BuffersEnd Device was Resized!
18:14:49.7619C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:14:49.7619C07927OverlayManager::OnForegroundChangedChanged True
18:14:49.7719C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:14:49.7719C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:14:49.10138441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:14:49.10138441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:14:49.10138441126RenderDeviceD3d11::initsave state
18:14:49.1013844696RenderDeviceD3d11::initDX11loading shaders...
18:14:49.10738441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:14:49.10738441134RenderDeviceD3d11::initrestore state
18:14:49.10738441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:14:49.1073844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:14:49.1073844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:14:49.10738445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:14:49.10738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:14:49.10738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:14:49.13738445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:14:49.13838442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1596045b
18:14:49.13838442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:14:49.13838442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:14:49.13838442410WidgetManager::Renderresum layout thread
18:14:49.1383844275WidgetManager::initInit manager
18:14:49.1383844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:14:49.1383844363ow-graphicsd3d11 shared texture capture successful
18:14:49.1391EA82323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:14:49.14338445203OverlayManager::initOverlayResolutionEx 0X40008
18:14:49.14338445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:14:49.14338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:14:49.14338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:14:49.1871EA8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:14:49.1871EA8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c6207b0
18:14:49.1871EA8256InterProcessElement::closeInterProcess Overwolf_ImID_C6207B0_P_6808 close 2147483647 bytes
18:14:49.1881EA82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:14:49.1891EA8225InterProcessElement::openInterProcess Overwolf_ImID_37507AC_P_6808 opened succesfuly
18:14:49.1891EA8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:14:49.7483ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:14:49.7483ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:14:49.7483ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:14:49.7483ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:14:49.7483ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:14:49.7483ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:14:50.64619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:14:50.6581EA8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:14:50.6581EA8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=37507ac
18:14:50.6581EA8256InterProcessElement::closeInterProcess Overwolf_ImID_37507AC_P_6808 close 2147483647 bytes
18:14:50.6581EA82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:14:50.66919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:14:50.6741EA8225InterProcessElement::openInterProcess Overwolf_ImID_230906C4_P_6808 opened succesfuly
18:14:50.6741EA8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:16:58.3113844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
18:16:58.3113844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
18:17:03.7833ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:17:03.8461EA8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:17:03.8461EA8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=230906c4
18:17:03.8461EA8256InterProcessElement::closeInterProcess Overwolf_ImID_230906C4_P_6808 close 2147483647 bytes
18:17:03.8461EA82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:17:03.8513844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
18:17:03.8513844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
18:17:04.8313ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:17:10.3693ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:17:10.4713844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:17:10.4713844393fSwapResize_BuffersClear overlay graphics..
18:17:10.47138442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:17:10.47138441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:17:10.47138441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:17:10.47138441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:17:10.47138441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1596045b
18:17:10.47138442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:17:10.4713844395fSwapResize_BuffersDevice was Resized!
18:17:10.4713844187IRenderDevice::releaseRender Releasing.
18:17:10.4713844363ow-graphics----------------- d3d11 capture freed ----------------
18:17:10.471384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:17:10.4713844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:17:10.47138441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:17:10.47138441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:17:10.47138441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:17:10.4713844204IRenderDevice::releaseRender Releasing Done.
18:17:10.4713844399fSwapResize_BuffersEnd Device was Resized!
18:17:10.50738441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:17:10.50738441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:17:10.50738441126RenderDeviceD3d11::initsave state
18:17:10.5073844696RenderDeviceD3d11::initDX11loading shaders...
18:17:10.51338441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:17:10.51338441134RenderDeviceD3d11::initrestore state
18:17:10.51338441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:17:10.5133844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:17:10.5133844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:17:10.51338445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:17:10.51338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:17:10.51338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:17:10.53938445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:17:10.53938442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x249407a3
18:17:10.53938442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:17:10.53938442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:17:10.5393844363ow-graphicsd3d11 shared texture capture successful
18:17:10.54538445203OverlayManager::initOverlayResolutionEx 0X40008
18:17:10.54538445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:17:10.54538445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:17:10.54538445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:17:23.40619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:17:23.4083ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:17:23.4083ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:17:23.4083ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:17:23.4083ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:17:23.4083ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:17:23.4451EA8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:17:23.4451EA8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=14a106d2
18:17:23.4451EA8256InterProcessElement::closeInterProcess Overwolf_ImID_14A106D2_P_6808 close 2147483647 bytes
18:17:23.4451EA82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:17:23.4461EA8225InterProcessElement::openInterProcess Overwolf_ImID_14A206D2_P_6808 opened succesfuly
18:17:23.4461EA8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:17:23.5833844326RenderImageD3d11::setSizeCreate Texture (400,773) / (512,896) - OK
18:17:23.5843844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
18:17:24.1243844326RenderImageD3d11::setSizeCreate Texture (1375,773) / (1408,896) - OK
18:17:24.1243844347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
18:17:25.5983ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:17:25.6003ECC7368OverlayManager::IsEmptyCursorCache cursor 0x9a11026d (v: 1)
18:17:28.10038442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:17:28.10438443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
18:17:31.5633844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
18:17:31.5633844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
18:17:38.27719C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:17:38.27719C07927OverlayManager::OnForegroundChangedChanged False
18:17:38.27719C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20138 Title=[]
18:17:38.27719C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:17:38.27719C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:17:38.27719C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:17:38.31119C06646OverlayManager::doActionDisplayFPS - Triggered
18:17:38.3473844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:17:38.3473844393fSwapResize_BuffersClear overlay graphics..
18:17:38.34738442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:17:38.34738441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:17:38.34738441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:17:38.34738441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:17:38.34738441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x249407a3
18:17:38.34738442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:17:38.3473844395fSwapResize_BuffersDevice was Resized!
18:17:38.3473844187IRenderDevice::releaseRender Releasing.
18:17:38.3473844363ow-graphics----------------- d3d11 capture freed ----------------
18:17:38.347384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:17:38.3473844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:17:38.34738441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:17:38.34738441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:17:38.34738441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:17:38.3473844204IRenderDevice::releaseRender Releasing Done.
18:17:38.3473844399fSwapResize_BuffersEnd Device was Resized!
18:17:38.35019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:17:38.7971EA8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:17:41.3051EA82365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3031] s[500].
18:17:41.3051EA82387WidgetManager::RefreshWidgetThreadMainLoopexit
18:17:41.3051EA82306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:17:41.3051EA82312WidgetManager::RefreshThreadProcStaticclean Exit
18:18:06.3703844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:18:06.42738441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:18:06.42738441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:18:06.42738441126RenderDeviceD3d11::initsave state
18:18:06.4273844696RenderDeviceD3d11::initDX11loading shaders...
18:18:06.43338441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:18:06.43338441134RenderDeviceD3d11::initrestore state
18:18:06.43338441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:18:06.4333844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:18:06.4333844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:18:06.43338442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:18:06.43338445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:18:06.43338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:18:06.43338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:18:06.46638445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:18:06.46638442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x237007d7
18:18:06.46638442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:18:06.46638442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:18:06.46638442410WidgetManager::Renderresum layout thread
18:18:06.4663844275WidgetManager::initInit manager
18:18:06.46738441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:18:06.4673844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:18:06.46742042323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:18:06.4703ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:18:06.4703ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:18:06.4703ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:18:06.4703ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:18:06.4703ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:18:06.49138445203OverlayManager::initOverlayResolutionEx 0X40008
18:18:06.49138445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:18:06.49138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:18:06.49138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:18:06.57219C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:18:06.57219C07927OverlayManager::OnForegroundChangedChanged True
18:18:06.57219C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:18:06.5733ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:18:06.57419C06646OverlayManager::doActionDisplayFPS - Triggered
18:18:06.5823844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
18:18:06.5823844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
18:18:06.5833844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:18:06.5843844363ow-graphicsd3d11 shared texture capture successful
18:18:06.59819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:18:06.62819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:18:06.9874204225InterProcessElement::openInterProcess Overwolf_ImID_178A0768_P_6808 opened succesfuly
18:18:06.9874204225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:18:09.3223ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:18:09.3303844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:18:09.3303844393fSwapResize_BuffersClear overlay graphics..
18:18:09.33038442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:18:09.33038441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:18:09.33038441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:18:09.33038441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:18:09.33038441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x237007d7
18:18:09.33038442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:18:09.3303844395fSwapResize_BuffersDevice was Resized!
18:18:09.3303844187IRenderDevice::releaseRender Releasing.
18:18:09.3303844363ow-graphics----------------- d3d11 capture freed ----------------
18:18:09.330384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:18:09.3303844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:18:09.33038441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:18:09.33038441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:18:09.33038441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:18:09.3303844204IRenderDevice::releaseRender Releasing Done.
18:18:09.3303844399fSwapResize_BuffersEnd Device was Resized!
18:18:09.62319C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:18:09.62319C07927OverlayManager::OnForegroundChangedChanged False
18:18:09.62319C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[@Chef_Siege - Discord]
18:18:09.62319C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:18:09.62319C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:18:09.62419C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:18:09.64119C06646OverlayManager::doActionDisplayFPS - Triggered
18:18:16.6564204291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:18:16.65642042365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [7375] s[500].
18:18:16.65642042387WidgetManager::RefreshWidgetThreadMainLoopexit
18:18:16.65642042306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:18:16.65642042312WidgetManager::RefreshThreadProcStaticclean Exit
18:18:49.83719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:19:47.3233844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:19:47.33319C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:19:47.33319C07927OverlayManager::OnForegroundChangedChanged True
18:19:47.33319C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:19:47.33319C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:19:47.38538441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:19:47.38538441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:19:47.38538441126RenderDeviceD3d11::initsave state
18:19:47.3853844696RenderDeviceD3d11::initDX11loading shaders...
18:19:47.39338441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:19:47.39338441134RenderDeviceD3d11::initrestore state
18:19:47.39338441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:19:47.3933844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:19:47.3933844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:19:47.39338445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:19:47.39338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:19:47.39338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:19:47.39838445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:19:47.39838442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xce8a0703
18:19:47.39838442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:19:47.39838442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:19:47.39838442410WidgetManager::Renderresum layout thread
18:19:47.3983844275WidgetManager::initInit manager
18:19:47.3993844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:19:47.3993844363ow-graphicsd3d11 shared texture capture successful
18:19:47.4003DA02323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:19:47.43338445203OverlayManager::initOverlayResolutionEx 0X40008
18:19:47.43338445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:19:47.43338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:19:47.43338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:19:47.4423DA0256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:19:47.4423DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=13d90700
18:19:47.4423DA0256InterProcessElement::closeInterProcess Overwolf_ImID_13D90700_P_6808 close 2147483647 bytes
18:19:47.4433DA02647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:19:47.4433DA0256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:19:47.4433DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=907a6
18:19:47.4433DA0256InterProcessElement::closeInterProcess Overwolf_ImID_907A6_P_6808 close 2147483647 bytes
18:19:47.4433DA02647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:19:47.4433DA0256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:19:47.4433DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=178a0768
18:19:47.4433DA0256InterProcessElement::closeInterProcess Overwolf_ImID_178A0768_P_6808 close 2147483647 bytes
18:19:47.4433DA02647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:19:47.4453DA0225InterProcessElement::openInterProcess Overwolf_ImID_2307A2_P_6808 opened succesfuly
18:19:47.4453DA0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:19:47.4453DA0225InterProcessElement::openInterProcess Overwolf_ImID_B0790_P_6808 opened succesfuly
18:19:47.4453DA0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:19:47.4593ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:19:47.4593ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:19:47.4593ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:19:47.4593ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:19:47.4593ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:19:47.4593ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:19:47.4633844326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
18:19:47.4633844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
18:19:54.6083ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:19:54.8063DA0256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:19:54.8063DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2307a2
18:19:54.8063DA0256InterProcessElement::closeInterProcess Overwolf_ImID_2307A2_P_6808 close 2147483647 bytes
18:19:54.8063DA02647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:19:54.9453ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:19:54.94738443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 8 handle = 0x10003}
18:19:56.6613ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:19:56.7223DA0225InterProcessElement::openInterProcess Overwolf_ImID_11F07A8_P_6808 opened succesfuly
18:19:56.7223DA0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:19:56.7643844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
18:19:56.7643844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
18:19:59.8923ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:22:16.1883844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
18:22:16.1883844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
18:23:18.9553ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:23:19.9003ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:23:26.9823ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:23:28.6093ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:23:28.7933ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:23:29.5343ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:23:49.7423ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:23:53.993ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:23:55.8463844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:23:55.8463844393fSwapResize_BuffersClear overlay graphics..
18:23:55.84638442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:23:55.84638441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:23:55.84638441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:23:55.84638441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:23:55.84638441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xce8a0703
18:23:55.84638442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:23:55.8463844395fSwapResize_BuffersDevice was Resized!
18:23:55.8463844187IRenderDevice::releaseRender Releasing.
18:23:55.8463844363ow-graphics----------------- d3d11 capture freed ----------------
18:23:55.846384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:23:55.8463844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:23:55.84638441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:23:55.84638441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:23:55.84638441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:23:55.8463844204IRenderDevice::releaseRender Releasing Done.
18:23:55.8463844399fSwapResize_BuffersEnd Device was Resized!
18:23:56.1219C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:23:56.1219C07927OverlayManager::OnForegroundChangedChanged False
18:23:56.1219C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[#crv-main - Discord]
18:23:56.1219C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:23:56.1219C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:23:56.1219C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:23:56.3019C06646OverlayManager::doActionDisplayFPS - Triggered
18:23:56.4219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:23:56.5333DA0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:23:59.383DA02365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3266] s[500].
18:23:59.383DA02387WidgetManager::RefreshWidgetThreadMainLoopexit
18:23:59.383DA02306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:23:59.383DA02312WidgetManager::RefreshThreadProcStaticclean Exit
18:24:08.153844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:24:08.4338441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:24:08.4338441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:24:08.4338441126RenderDeviceD3d11::initsave state
18:24:08.433844696RenderDeviceD3d11::initDX11loading shaders...
18:24:08.5038441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:24:08.5038441134RenderDeviceD3d11::initrestore state
18:24:08.5038441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:24:08.503844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:24:08.503844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:24:08.5038442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:24:08.5038445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:24:08.5038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:24:08.5038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:24:08.5838445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:24:08.5838442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x55610571
18:24:08.5838442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:24:08.5838442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:24:08.5838442410WidgetManager::Renderresum layout thread
18:24:08.583844275WidgetManager::initInit manager
18:24:08.5838441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:24:08.583844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:24:08.5947D82323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:24:08.7938445203OverlayManager::initOverlayResolutionEx 0X40008
18:24:08.7938445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:24:08.7938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:24:08.7938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:24:08.13819C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:24:08.13819C07927OverlayManager::OnForegroundChangedChanged True
18:24:08.13819C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:24:08.1393844363ow-graphicsd3d11 shared texture capture successful
18:24:08.14219C06646OverlayManager::doActionDisplayFPS - Triggered
18:24:08.1423844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:24:08.1443ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:24:08.1443ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:24:08.1443ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:24:08.1443ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:24:08.1443ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:24:08.1453ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:24:08.15919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:24:08.17419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:24:08.57247D8225InterProcessElement::openInterProcess Overwolf_ImID_37807AC_P_6808 opened succesfuly
18:24:08.57247D8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:24:10.21119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:24:10.22519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:24:10.24847D8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:24:10.24847D8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=37807ac
18:24:10.24847D8256InterProcessElement::closeInterProcess Overwolf_ImID_37807AC_P_6808 close 2147483647 bytes
18:24:10.24847D82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:24:10.24947D8225InterProcessElement::openInterProcess Overwolf_ImID_E3B079E_P_6808 opened succesfuly
18:24:10.24947D8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:27:58.5093ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:27:58.57947D8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:27:58.57947D8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e3b079e
18:27:58.57947D8256InterProcessElement::closeInterProcess Overwolf_ImID_E3B079E_P_6808 close 2147483647 bytes
18:27:58.57947D82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:27:58.5833844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
18:27:58.5833844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
18:28:00.9743ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:28:01.7273ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:28:03.9803ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:29:57.4653844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
18:29:57.4653844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
18:30:20.563ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:30:20.7633ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:31:14.5783ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:31:16.363ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:31:16.2643ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:31:16.3273844326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
18:31:16.3273844347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
18:31:16.3813ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:31:18.7983ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:31:18.9173ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:31:22.2373ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:31:25.5633ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:31:30.1053ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:31:32.5623ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:32:41.2973ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:32:44.7163ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:32:45.113ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:32:45.1083ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:32:56.7923ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:33:09.3913ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:33:09.39538443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 0 handle = 0x10003}
18:33:09.6543ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:33:09.88738442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:33:09.89438443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
18:35:15.7553ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:35:16.3283ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:35:48.943ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:35:51.6653ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:35:53.5813ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:35:54.1963ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:36:12.233ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:36:13.6293ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:38:08.1093ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:38:08.5113ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:38:27.63119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:38:27.63619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:38:27.64347D8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:38:27.64347D8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=14a206d2
18:38:27.64347D8256InterProcessElement::closeInterProcess Overwolf_ImID_14A206D2_P_6808 close 2147483647 bytes
18:38:27.64347D82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:38:27.67347D8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9b0075c
18:38:27.67347D82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:38:27.68547D8225InterProcessElement::openInterProcess Overwolf_ImID_9B0075C_P_6808 opened succesfuly
18:38:27.68547D8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:38:27.9193844326RenderImageD3d11::setSizeCreate Texture (1375,773) / (1408,896) - OK
18:38:27.9193844347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
18:38:28.3783ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:38:28.6073ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:38:28.64638443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
18:38:28.6473844326RenderImageD3d11::setSizeCreate Texture (400,773) / (512,896) - OK
18:38:28.6473844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
18:38:29.7233ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:38:29.9163ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:38:29.91838443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
18:38:30.573ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:38:30.50538442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:38:30.50738443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
18:38:35.9793844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
18:38:35.9793844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
18:38:50.1593844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:38:50.1593844393fSwapResize_BuffersClear overlay graphics..
18:38:50.15938442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:38:50.15938441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:38:50.15938441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:38:50.15938441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:38:50.15938441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x55610571
18:38:50.15938442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:38:50.1593844395fSwapResize_BuffersDevice was Resized!
18:38:50.1593844187IRenderDevice::releaseRender Releasing.
18:38:50.1593844363ow-graphics----------------- d3d11 capture freed ----------------
18:38:50.159384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:38:50.1593844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:38:50.15938441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:38:50.15938441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:38:50.15938441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:38:50.1593844204IRenderDevice::releaseRender Releasing Done.
18:38:50.1593844399fSwapResize_BuffersEnd Device was Resized!
18:38:50.60419C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:38:50.60419C07927OverlayManager::OnForegroundChangedChanged False
18:38:50.60419C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[#crv-main - Discord]
18:38:50.60519C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:38:50.60519C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:38:50.60519C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:38:50.60747D8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:38:50.62119C06646OverlayManager::doActionDisplayFPS - Triggered
18:38:50.65119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:38:53.61147D82365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3500] s[500].
18:38:53.61147D82387WidgetManager::RefreshWidgetThreadMainLoopexit
18:38:53.61147D82306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:38:53.61147D82312WidgetManager::RefreshThreadProcStaticclean Exit
18:39:32.8163844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:39:32.87838441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:39:32.87838441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:39:32.87838441126RenderDeviceD3d11::initsave state
18:39:32.8783844696RenderDeviceD3d11::initDX11loading shaders...
18:39:32.88438441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:39:32.88438441134RenderDeviceD3d11::initrestore state
18:39:32.88438441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:39:32.8843844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:39:32.8843844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:39:32.88438442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:39:32.88438445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:39:32.88438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:39:32.88438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:39:32.88938445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:39:32.88938442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3ab00649
18:39:32.88938442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:39:32.88938442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:39:32.88938442410WidgetManager::Renderresum layout thread
18:39:32.8893844275WidgetManager::initInit manager
18:39:32.88938441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:39:32.8893844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:39:32.89047942323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:39:32.8963ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:39:32.8963ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:39:32.8963ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:39:32.8963ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:39:32.8963ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:39:32.92438445203OverlayManager::initOverlayResolutionEx 0X40008
18:39:32.92438445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:39:32.92438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:39:32.92438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:39:33.11019C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:39:33.11019C07927OverlayManager::OnForegroundChangedChanged True
18:39:33.11019C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:39:33.1133844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
18:39:33.1133844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
18:39:33.1143844363ow-graphicsd3d11 shared texture capture successful
18:39:33.12919C06646OverlayManager::doActionDisplayFPS - Triggered
18:39:33.1313ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:39:33.1373844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:39:33.13819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:39:33.15819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:39:33.4114794225InterProcessElement::openInterProcess Overwolf_ImID_3CB013C_P_6808 opened succesfuly
18:39:33.4114794225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:39:47.1319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:39:47.324794256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:39:47.324794128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0790
18:39:47.324794256InterProcessElement::closeInterProcess Overwolf_ImID_B0790_P_6808 close 2147483647 bytes
18:39:47.3247942647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:39:47.324794256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:39:47.324794128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=11f07a8
18:39:47.334794256InterProcessElement::closeInterProcess Overwolf_ImID_11F07A8_P_6808 close 2147483647 bytes
18:39:47.3347942647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:39:47.344794256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:39:47.344794128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3cb013c
18:39:47.344794256InterProcessElement::closeInterProcess Overwolf_ImID_3CB013C_P_6808 close 2147483647 bytes
18:39:47.3447942647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:39:47.394794225InterProcessElement::openInterProcess Overwolf_ImID_15707A8_P_6808 opened succesfuly
18:39:47.404794225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:39:47.5619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:39:47.6319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:39:47.10119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:39:47.11019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:39:47.1204794225InterProcessElement::openInterProcess Overwolf_ImID_EA4008A_P_6808 opened succesfuly
18:39:47.1204794225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:39:47.1404794225InterProcessElement::openInterProcess Overwolf_ImID_93D079A_P_6808 opened succesfuly
18:39:47.1404794225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:39:47.4143844326RenderImageD3d11::setSizeCreate Texture (315,182) / (384,256) - OK
18:39:47.4143844347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
18:39:49.7803ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:39:49.7853844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:39:49.7853844393fSwapResize_BuffersClear overlay graphics..
18:39:49.78538442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:39:49.78538441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:39:49.78538441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:39:49.78538441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:39:49.78538441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3ab00649
18:39:49.78538442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:39:49.7853844395fSwapResize_BuffersDevice was Resized!
18:39:49.7853844187IRenderDevice::releaseRender Releasing.
18:39:49.7853844363ow-graphics----------------- d3d11 capture freed ----------------
18:39:49.785384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:39:49.7853844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:39:49.78538441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:39:49.78538441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:39:49.78538441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:39:49.7853844204IRenderDevice::releaseRender Releasing Done.
18:39:49.7853844399fSwapResize_BuffersEnd Device was Resized!
18:39:49.95919C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:39:49.95919C07927OverlayManager::OnForegroundChangedChanged False
18:39:49.95919C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[@RhysXV - Discord]
18:39:49.95919C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:39:49.95919C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:39:49.95919C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:39:49.97719C06646OverlayManager::doActionDisplayFPS - Triggered
18:39:49.99219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:39:50.4814794291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:39:52.99447942365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3266] s[500].
18:39:52.99447942387WidgetManager::RefreshWidgetThreadMainLoopexit
18:39:52.99447942306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:39:52.99447942312WidgetManager::RefreshThreadProcStaticclean Exit
18:40:58.4963844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:40:58.50938441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:40:58.50938441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:40:58.50938441126RenderDeviceD3d11::initsave state
18:40:58.5093844696RenderDeviceD3d11::initDX11loading shaders...
18:40:58.51538441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:40:58.51538441134RenderDeviceD3d11::initrestore state
18:40:58.51538441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:40:58.5153844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:40:58.5153844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:40:58.51538442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:40:58.51538445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:40:58.51538445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:40:58.51538445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:40:58.52438445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:40:58.52438442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xcfe40703
18:40:58.52438442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:40:58.52438442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:40:58.52438442410WidgetManager::Renderresum layout thread
18:40:58.5243844275WidgetManager::initInit manager
18:40:58.52438441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:40:58.5243844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:40:58.5242DF02323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:40:58.55938445203OverlayManager::initOverlayResolutionEx 0X40008
18:40:58.55938445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:40:58.55938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:40:58.55938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:40:58.5883ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:40:58.5893ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:40:58.5893ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:40:58.5893ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:40:58.5893ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:40:58.84719C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:40:58.84719C07927OverlayManager::OnForegroundChangedChanged True
18:40:58.84719C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:40:58.8503844326RenderImageD3d11::setSizeCreate Texture (315,182) / (384,256) - OK
18:40:58.8503844347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
18:40:58.8513844363ow-graphicsd3d11 shared texture capture successful
18:40:58.86419C06646OverlayManager::doActionDisplayFPS - Triggered
18:40:58.8663844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:40:58.8693ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:40:58.87219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:40:58.89519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:40:59.342DF0225InterProcessElement::openInterProcess Overwolf_ImID_EA5008A_P_6808 opened succesfuly
18:40:59.342DF0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:40:59.342DF0225InterProcessElement::openInterProcess Overwolf_ImID_1407A6_P_6808 opened succesfuly
18:40:59.342DF0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:41:00.4453ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:41:00.4483844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:41:00.4483844393fSwapResize_BuffersClear overlay graphics..
18:41:00.44838442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:41:00.44838441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:41:00.44838441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:41:00.44838441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:41:00.44838441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xcfe40703
18:41:00.44838442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:41:00.4483844395fSwapResize_BuffersDevice was Resized!
18:41:00.4483844187IRenderDevice::releaseRender Releasing.
18:41:00.4483844363ow-graphics----------------- d3d11 capture freed ----------------
18:41:00.448384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:41:00.4483844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:41:00.44838441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:41:00.44838441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:41:00.44838441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:41:00.4483844204IRenderDevice::releaseRender Releasing Done.
18:41:00.4483844399fSwapResize_BuffersEnd Device was Resized!
18:41:00.88119C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:41:00.88119C07927OverlayManager::OnForegroundChangedChanged False
18:41:00.88119C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[#main - Discord]
18:41:00.88119C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:41:00.88119C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:41:00.88119C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:41:00.89719C06646OverlayManager::doActionDisplayFPS - Triggered
18:41:08.9182DF0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:41:08.9182DF02365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [8531] s[500].
18:41:08.9182DF02387WidgetManager::RefreshWidgetThreadMainLoopexit
18:41:08.9182DF02306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:41:08.9182DF02312WidgetManager::RefreshThreadProcStaticclean Exit
18:41:31.74219C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:41:31.74219C07927OverlayManager::OnForegroundChangedChanged True
18:41:31.74419C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:41:31.74419C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:41:31.76219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:41:31.7983844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:41:31.86038441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:41:31.86038441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:41:31.86038441126RenderDeviceD3d11::initsave state
18:41:31.8603844696RenderDeviceD3d11::initDX11loading shaders...
18:41:31.86638441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:41:31.86638441134RenderDeviceD3d11::initrestore state
18:41:31.86638441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:41:31.8663844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:41:31.8663844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:41:31.86638445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:41:31.86638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:41:31.86638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:41:31.88038445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:41:31.88038442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1464052b
18:41:31.88038442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:41:31.88038442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:41:31.88038442410WidgetManager::Renderresum layout thread
18:41:31.8803844275WidgetManager::initInit manager
18:41:31.8803844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:41:31.8813844363ow-graphicsd3d11 shared texture capture successful
18:41:31.88119202323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:41:31.90038445203OverlayManager::initOverlayResolutionEx 0X40008
18:41:31.90038445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:41:31.90038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:41:31.90038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:41:31.9153ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:41:31.9153ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:41:31.9153ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:41:31.9153ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:41:31.9153ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:41:31.9163ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:41:31.9171920256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:41:31.9171920128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=15707a8
18:41:31.9171920256InterProcessElement::closeInterProcess Overwolf_ImID_15707A8_P_6808 close 2147483647 bytes
18:41:31.91719202647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:41:31.9171920256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:41:31.9171920128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=ea4008a
18:41:31.9171920256InterProcessElement::closeInterProcess Overwolf_ImID_EA4008A_P_6808 close 2147483647 bytes
18:41:31.91719202647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:41:31.9171920256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:41:31.9171920128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=93d079a
18:41:31.9171920256InterProcessElement::closeInterProcess Overwolf_ImID_93D079A_P_6808 close 2147483647 bytes
18:41:31.91719202647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:41:31.9171920256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:41:31.9171920128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=ea5008a
18:41:31.9171920256InterProcessElement::closeInterProcess Overwolf_ImID_EA5008A_P_6808 close 2147483647 bytes
18:41:31.91719202647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:41:31.9191920225InterProcessElement::openInterProcess Overwolf_ImID_1F407B4_P_6808 opened succesfuly
18:41:31.9191920225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:41:31.9213844326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
18:41:31.9213844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
18:41:33.673ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:41:33.84538442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:41:33.85038443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 12, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 12 handle = 0x10003}
18:41:34.9143844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:41:34.9143844393fSwapResize_BuffersClear overlay graphics..
18:41:34.91438442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:41:34.91438441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:41:34.91438441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:41:34.91438441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:41:34.91438441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1464052b
18:41:34.91438442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:41:34.9143844395fSwapResize_BuffersDevice was Resized!
18:41:34.9143844187IRenderDevice::releaseRender Releasing.
18:41:34.9143844363ow-graphics----------------- d3d11 capture freed ----------------
18:41:34.914384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:41:34.9143844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:41:34.91438441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:41:34.91438441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:41:34.91438441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:41:34.9143844204IRenderDevice::releaseRender Releasing Done.
18:41:34.9143844399fSwapResize_BuffersEnd Device was Resized!
18:41:35.30419C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:41:35.30419C07927OverlayManager::OnForegroundChangedChanged False
18:41:35.30419C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[@RhysXV - Discord]
18:41:35.30419C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:41:35.30419C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:41:35.30419C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:41:35.32119C06646OverlayManager::doActionDisplayFPS - Triggered
18:41:35.33219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:41:42.3181920291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:41:42.31819202365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [7453] s[500].
18:41:42.31819202387WidgetManager::RefreshWidgetThreadMainLoopexit
18:41:42.31819202306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:41:42.31819202312WidgetManager::RefreshThreadProcStaticclean Exit
18:42:01.9413844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:42:01.95638441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:42:01.95638441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:42:01.95638441126RenderDeviceD3d11::initsave state
18:42:01.9563844696RenderDeviceD3d11::initDX11loading shaders...
18:42:01.96138441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:42:01.96138441134RenderDeviceD3d11::initrestore state
18:42:01.96138441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:42:01.9613844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:42:01.9613844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:42:01.96138442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:42:01.96138445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:42:01.96138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:42:01.96138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:42:01.97638445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:42:01.97638442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x54200611
18:42:01.97638442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:42:01.97638442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:42:01.97638442410WidgetManager::Renderresum layout thread
18:42:01.9763844275WidgetManager::initInit manager
18:42:01.97638441643WidgetManager::drawskip widget draw (not in foreground) False - False
18:42:01.9763844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:42:01.9771FF82323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:42:01.99738445203OverlayManager::initOverlayResolutionEx 0X40008
18:42:01.99738445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:42:01.99738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:42:01.99738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:42:02.23ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:42:02.23ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:42:02.33ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:42:02.33ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:42:02.33ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:42:02.9819C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:42:02.9819C07927OverlayManager::OnForegroundChangedChanged True
18:42:02.9819C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:42:02.1003844363ow-graphicsd3d11 shared texture capture successful
18:42:02.1033ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:42:02.11619C06646OverlayManager::doActionDisplayFPS - Triggered
18:42:02.1203844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:42:02.12819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:42:02.14519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:42:02.4831FF8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:42:02.4831FF8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f407b4
18:42:02.4831FF8256InterProcessElement::closeInterProcess Overwolf_ImID_1F407B4_P_6808 close 2147483647 bytes
18:42:02.4841FF82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:42:02.4891FF8225InterProcessElement::openInterProcess Overwolf_ImID_EA7008A_P_6808 opened succesfuly
18:42:02.4891FF8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:42:09.6293ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:42:09.6741FF8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:42:09.6741FF8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=ea7008a
18:42:09.6741FF8256InterProcessElement::closeInterProcess Overwolf_ImID_EA7008A_P_6808 close 2147483647 bytes
18:42:09.6741FF82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:42:09.6751FF8225InterProcessElement::openInterProcess Overwolf_ImID_B5E0798_P_6808 opened succesfuly
18:42:09.6761FF8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:42:09.7173844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
18:42:09.7173844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
18:42:10.1443ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:42:13.5843ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:42:13.9773ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:42:14.2503ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:42:15.4993ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:43:28.1933844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
18:43:28.1933844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
18:50:14.3363ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:50:14.8313ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:50:15.3873ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:50:15.9203ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:50:22.383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:50:26.8733ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:50:27.383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:50:28.1413ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:50:28.5583ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:50:29.673ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:50:29.4813ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:50:30.3843ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:50:30.6423ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:50:32.6833ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:51:16.6243ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:51:17.1383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:51:17.6403ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:51:17.8993ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:51:18.1563ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:51:18.2223ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:51:19.1043ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:51:22.5063ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:51:22.8843ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:51:23.7243ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:51:24.5343ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:52:28.9293ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:52:35.1253ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:52:44.5043ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:52:45.2893ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:52:45.6513ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:52:46.2923ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:52:46.6143ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:52:49.6033ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:52:53.73ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:52:54.4993ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:53:03.2213ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:53:10.303ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:54:23.9433ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:54:25.3633ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:56:50.2453ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:56:52.1863ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:56:52.2643ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:56:52.8793ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:57:09.453ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:57:09.8713ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:57:11.2383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:57:12.4993ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:57:15.5153ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:57:15.5523844326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
18:57:15.5523844347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
18:57:15.6423ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:57:16.1033ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:57:16.2193ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:57:16.3603ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:57:20.4703ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:57:23.4763ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
18:57:24.5613ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
18:57:33.18519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:57:33.19019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:57:33.2101FF8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:57:33.2101FF8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9b0075c
18:57:33.2101FF8256InterProcessElement::closeInterProcess Overwolf_ImID_9B0075C_P_6808 close 2147483647 bytes
18:57:33.2101FF82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:57:33.2121FF8225InterProcessElement::openInterProcess Overwolf_ImID_9B1075C_P_6808 opened succesfuly
18:57:33.2121FF8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:57:33.3533844326RenderImageD3d11::setSizeCreate Texture (400,773) / (512,896) - OK
18:57:33.3533844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
18:57:34.8243ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:57:35.13438442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:57:35.13638443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
18:57:40.7433844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
18:57:40.7433844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
18:57:47.4141FF8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:57:47.4141FF8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1407a6
18:57:47.4141FF8256InterProcessElement::closeInterProcess Overwolf_ImID_1407A6_P_6808 close 2147483647 bytes
18:57:47.4141FF82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:57:47.4141FF8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
18:57:47.4141FF8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b5e0798
18:57:47.4141FF8256InterProcessElement::closeInterProcess Overwolf_ImID_B5E0798_P_6808 close 2147483647 bytes
18:57:47.4151FF82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:58:15.7943844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:58:15.7943844393fSwapResize_BuffersClear overlay graphics..
18:58:15.79438442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:58:15.79438441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:58:15.79438441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:58:15.79438441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:58:15.79438441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x54200611
18:58:15.79438442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:58:15.7943844395fSwapResize_BuffersDevice was Resized!
18:58:15.7943844187IRenderDevice::releaseRender Releasing.
18:58:15.7943844363ow-graphics----------------- d3d11 capture freed ----------------
18:58:15.794384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:58:15.7943844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:58:15.79438441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:58:15.79438441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:58:15.79438441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:58:15.7943844204IRenderDevice::releaseRender Releasing Done.
18:58:15.7943844399fSwapResize_BuffersEnd Device was Resized!
18:58:16.9919C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:58:16.9919C07927OverlayManager::OnForegroundChangedChanged False
18:58:16.9919C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[@RhysXV - Discord]
18:58:16.9919C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:58:16.9919C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:58:16.9919C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:58:16.11719C06646OverlayManager::doActionDisplayFPS - Triggered
18:58:16.12919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:58:16.6091FF8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:58:18.1203844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:58:18.12619C06506OverlayManager::doActionForegroundChange Event ON (ON)
18:58:18.12619C07927OverlayManager::OnForegroundChangedChanged True
18:58:18.12619C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:58:18.12619C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:58:18.15038441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
18:58:18.15038441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:58:18.15038441126RenderDeviceD3d11::initsave state
18:58:18.1503844696RenderDeviceD3d11::initDX11loading shaders...
18:58:18.15638441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
18:58:18.15638441134RenderDeviceD3d11::initrestore state
18:58:18.15638441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
18:58:18.1563844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:58:18.1563844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:58:18.15638445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:58:18.15638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:58:18.15638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:58:18.17838445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
18:58:18.17838442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x578c07d7
18:58:18.17838442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:58:18.17838442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
18:58:18.1833844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:58:18.1833844363ow-graphicsd3d11 shared texture capture successful
18:58:18.19238445203OverlayManager::initOverlayResolutionEx 0X40008
18:58:18.19238445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:58:18.19238445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
18:58:18.19238445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:58:18.4573ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
18:58:18.4573ECC479InputInterceptor::stopHookunhook keyboard and mouse
18:58:18.4573ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
18:58:18.4573ECC456InputInterceptor::runHookNew Mouse LL is hooked
18:58:18.4573ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
18:58:18.4573ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:58:18.6121FF8225InterProcessElement::openInterProcess Overwolf_ImID_3680776_P_6808 opened succesfuly
18:58:18.6121FF8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
18:59:46.66219C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
18:59:46.66219C07927OverlayManager::OnForegroundChangedChanged False
18:59:46.66219C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20138 Title=[]
18:59:46.66319C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:59:46.66319C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:59:46.66319C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:59:46.66919C06646OverlayManager::doActionDisplayFPS - Triggered
18:59:46.6823ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
18:59:46.68819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:59:46.6893844386fSwapResize_BuffersResize buffer (0x1184abb0)!
18:59:46.6893844393fSwapResize_BuffersClear overlay graphics..
18:59:46.68938442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:59:46.68938441454OverlayManager::RestoreGameWNDPROCSearch SWL..
18:59:46.68938441461OverlayManager::RestoreGameWNDPROCSWL restored.
18:59:46.68938441471OverlayManager::RestoreGameWNDPROCSWL OK.
18:59:46.68938441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x578c07d7
18:59:46.68938442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:59:46.6893844395fSwapResize_BuffersDevice was Resized!
18:59:46.6893844187IRenderDevice::releaseRender Releasing.
18:59:46.6893844363ow-graphics----------------- d3d11 capture freed ----------------
18:59:46.689384482RenderDeviceCaptureBase::ReleaseTextureRelease
18:59:46.6893844100RenderDeviceCaptureBase::ReleaseTextureReleased
18:59:46.68938441258RenderDeviceD3d11::releaseImplementationReleasing 1
18:59:46.68938441268RenderDeviceD3d11::releaseImplementationReleasing 2
18:59:46.68938441287RenderDeviceD3d11::releaseImplementationReleasing 3
18:59:46.6893844204IRenderDevice::releaseRender Releasing Done.
18:59:46.6893844399fSwapResize_BuffersEnd Device was Resized!
18:59:47.1751FF8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:59:49.6771FF82365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3062] s[500].
18:59:49.6771FF82387WidgetManager::RefreshWidgetThreadMainLoopexit
18:59:49.6771FF82306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:59:49.6771FF82312WidgetManager::RefreshThreadProcStaticclean Exit
19:01:00.1233844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:01:00.13938441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:01:00.13938441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:01:00.13938441126RenderDeviceD3d11::initsave state
19:01:00.1393844696RenderDeviceD3d11::initDX11loading shaders...
19:01:00.14538441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:01:00.14538441134RenderDeviceD3d11::initrestore state
19:01:00.14538441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:01:00.1453844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:01:00.1453844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:01:00.14538442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:01:00.14538445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:01:00.14538445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:01:00.14538445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:01:00.15538445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:01:00.15538442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x458800d5
19:01:00.15538442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:01:00.15538442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:01:00.15538442410WidgetManager::Renderresum layout thread
19:01:00.1553844275WidgetManager::initInit manager
19:01:00.15538441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:01:00.1553844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:01:00.1551E682323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:01:00.19338445203OverlayManager::initOverlayResolutionEx 0X40008
19:01:00.19338445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:01:00.19338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:01:00.19338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:01:00.2763ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:01:00.2763ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:01:00.2763ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:01:00.2763ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:01:00.2763ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:01:00.48619C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:01:00.48619C07927OverlayManager::OnForegroundChangedChanged True
19:01:00.48619C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:01:00.4893844363ow-graphicsd3d11 shared texture capture successful
19:01:00.50219C06646OverlayManager::doActionDisplayFPS - Triggered
19:01:00.5073ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:01:00.5093844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:01:00.51319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:01:00.53319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:01:00.6571E68256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:01:00.6571E68128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3680776
19:01:00.6571E68256InterProcessElement::closeInterProcess Overwolf_ImID_3680776_P_6808 close 2147483647 bytes
19:01:00.6571E682647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:01:00.6581E68225InterProcessElement::openInterProcess Overwolf_ImID_B610798_P_6808 opened succesfuly
19:01:00.6581E68225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:01:56.66419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:01:56.6981E68256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:01:56.6981E68128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b610798
19:01:56.6981E68256InterProcessElement::closeInterProcess Overwolf_ImID_B610798_P_6808 close 2147483647 bytes
19:01:56.6981E682647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:01:56.7051E68225InterProcessElement::openInterProcess Overwolf_ImID_14AB06D2_P_6808 opened succesfuly
19:01:56.7061E68225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:01:56.71619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:01:56.72119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:01:56.74719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:01:56.7511E68225InterProcessElement::openInterProcess Overwolf_ImID_120790_P_6808 opened succesfuly
19:01:56.7511E68225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:01:56.75219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:01:56.7701E68225InterProcessElement::openInterProcess Overwolf_ImID_36A0776_P_6808 opened succesfuly
19:01:56.7701E68225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:01:56.9733844326RenderImageD3d11::setSizeCreate Texture (315,182) / (384,256) - OK
19:01:56.9733844347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
19:02:53.8081E68256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:02:53.8081E68128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=36a0776
19:02:53.8081E68256InterProcessElement::closeInterProcess Overwolf_ImID_36A0776_P_6808 close 2147483647 bytes
19:02:53.8081E682647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:02:53.8133844326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
19:02:53.8133844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
19:02:53.8143844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
19:02:53.8143844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
19:02:54.9373844326RenderImageD3d11::setSizeCreate Texture (410,830) / (512,896) - OK
19:02:54.9373844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
19:02:58.2103ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:02:58.2723ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:02:58.27438443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 8 handle = 0x10003}
19:02:58.3253ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:02:58.92338442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:02:58.92838443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 8 handle = 0x10003}
19:02:59.9593ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:03:00.2833ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:03:00.28338443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 8 handle = 0x10003}
19:03:10.2753ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:03:10.3423844326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
19:03:10.3423844347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:03:10.3663ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:03:10.8103ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:03:21.293ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:03:21.7538442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:03:21.7938443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 8 handle = 0x10003}
19:03:21.983ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:03:27.94319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:03:27.94719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:03:27.9731E68225InterProcessElement::openInterProcess Overwolf_ImID_24E2044E_P_6808 opened succesfuly
19:03:27.9731E68225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:03:28.5433844326RenderImageD3d11::setSizeCreate Texture (150,677) / (256,768) - OK
19:03:28.5433844347RenderImageD3d11::setSizeCreate Texture RV (256,768) - OK
19:03:33.3703ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:03:34.6638442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:03:34.8438443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 8 handle = 0x10003}
19:03:34.891E68256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:03:34.891E68128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=24e2044e
19:03:34.891E68256InterProcessElement::closeInterProcess Overwolf_ImID_24E2044E_P_6808 close 2147483647 bytes
19:03:34.891E682647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:03:34.7893ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:03:34.8603ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:03:46.323ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:03:46.1043ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:03:53.43419C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:03:53.43419C07927OverlayManager::OnForegroundChangedChanged False
19:03:53.43419C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20138 Title=[]
19:03:53.43519C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:03:53.43519C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:03:53.43519C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:03:53.43619C06646OverlayManager::doActionDisplayFPS - Triggered
19:03:53.4623844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:03:53.4623844393fSwapResize_BuffersClear overlay graphics..
19:03:53.46238442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:03:53.46238441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:03:53.46238441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:03:53.46238441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:03:53.46238441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x458800d5
19:03:53.46238442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:03:53.4623844395fSwapResize_BuffersDevice was Resized!
19:03:53.4623844187IRenderDevice::releaseRender Releasing.
19:03:53.4623844363ow-graphics----------------- d3d11 capture freed ----------------
19:03:53.462384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:03:53.4623844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:03:53.46238441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:03:53.46238441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:03:53.46238441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:03:53.4623844204IRenderDevice::releaseRender Releasing Done.
19:03:53.4623844399fSwapResize_BuffersEnd Device was Resized!
19:03:53.46319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:03:53.9421E68291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:03:56.4451E682365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3047] s[500].
19:03:56.4451E682387WidgetManager::RefreshWidgetThreadMainLoopexit
19:03:56.4451E682306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:03:56.4451E682312WidgetManager::RefreshThreadProcStaticclean Exit
19:04:03.2983844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:04:03.32638441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:04:03.32638441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:04:03.32638441126RenderDeviceD3d11::initsave state
19:04:03.3263844696RenderDeviceD3d11::initDX11loading shaders...
19:04:03.33238441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:04:03.33238441134RenderDeviceD3d11::initrestore state
19:04:03.33238441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:04:03.3323844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:04:03.3323844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:04:03.33238442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:04:03.33238445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:04:03.33238445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:04:03.33238445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:04:03.33738445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:04:03.33738442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x48085b
19:04:03.33738442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:04:03.33738442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:04:03.33738442410WidgetManager::Renderresum layout thread
19:04:03.3373844275WidgetManager::initInit manager
19:04:03.33738441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:04:03.3373844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:04:03.33812902323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:04:03.36738445203OverlayManager::initOverlayResolutionEx 0X40008
19:04:03.36738445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:04:03.36738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:04:03.36738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:04:03.51919C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:04:03.51919C07927OverlayManager::OnForegroundChangedChanged True
19:04:03.51919C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:04:03.5203844363ow-graphicsd3d11 shared texture capture successful
19:04:03.52419C06646OverlayManager::doActionDisplayFPS - Triggered
19:04:03.5253844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:04:03.5293ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:04:03.5293ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:04:03.5293ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:04:03.5293ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:04:03.5293ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:04:03.5293ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:04:03.53519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:04:03.55219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:04:03.8421290225InterProcessElement::openInterProcess Overwolf_ImID_7BB07CC_P_6808 opened succesfuly
19:04:03.8421290225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:04:04.913ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:04:04.943844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:04:04.943844393fSwapResize_BuffersClear overlay graphics..
19:04:04.9438442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:04:04.9438441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:04:04.9438441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:04:04.9438441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:04:04.9438441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x48085b
19:04:04.9438442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:04:04.943844395fSwapResize_BuffersDevice was Resized!
19:04:04.943844187IRenderDevice::releaseRender Releasing.
19:04:04.943844363ow-graphics----------------- d3d11 capture freed ----------------
19:04:04.94384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:04:04.943844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:04:04.9438441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:04:04.9438441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:04:04.9438441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:04:04.943844204IRenderDevice::releaseRender Releasing Done.
19:04:04.943844399fSwapResize_BuffersEnd Device was Resized!
19:04:04.52119C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:04:04.52119C07927OverlayManager::OnForegroundChangedChanged False
19:04:04.52119C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
19:04:04.52119C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:04:04.52119C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:04:04.52119C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:04:04.52419C06646OverlayManager::doActionDisplayFPS - Triggered
19:04:05.62519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:04:09.7863844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:04:09.81638441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:04:09.81638441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:04:09.81638441126RenderDeviceD3d11::initsave state
19:04:09.8163844696RenderDeviceD3d11::initDX11loading shaders...
19:04:09.82238441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:04:09.82238441134RenderDeviceD3d11::initrestore state
19:04:09.82238441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:04:09.8223844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:04:09.8223844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:04:09.82238442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:04:09.82238445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:04:09.82238445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:04:09.82238445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:04:09.84138445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:04:09.84138442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x638082d
19:04:09.84138442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:04:09.84138442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:04:09.84138441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:04:09.8423844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:04:09.85138445203OverlayManager::initOverlayResolutionEx 0X40008
19:04:09.85138445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:04:09.85138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:04:09.85138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:04:10.4519C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:04:10.4519C07927OverlayManager::OnForegroundChangedChanged True
19:04:10.4519C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:04:10.473844363ow-graphicsd3d11 shared texture capture successful
19:04:10.491290256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:04:10.491290128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7bb07cc
19:04:10.491290256InterProcessElement::closeInterProcess Overwolf_ImID_7BB07CC_P_6808 close 2147483647 bytes
19:04:10.4912902647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:04:10.6319C06646OverlayManager::doActionDisplayFPS - Triggered
19:04:10.653844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:04:10.653ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:04:10.653ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:04:10.663ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:04:10.663ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:04:10.663ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:04:10.673ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:04:10.7219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:04:10.7519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:04:10.861290225InterProcessElement::openInterProcess Overwolf_ImID_1BBE07B2_P_6808 opened succesfuly
19:04:10.861290225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:04:11.57119C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:04:11.57119C07927OverlayManager::OnForegroundChangedChanged False
19:04:11.57119C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20138 Title=[]
19:04:11.57119C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:04:11.57119C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:04:11.57119C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:04:11.58719C06646OverlayManager::doActionDisplayFPS - Triggered
19:04:11.6423ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:04:11.6533844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:04:11.6533844393fSwapResize_BuffersClear overlay graphics..
19:04:11.65338442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:04:11.65338441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:04:11.65338441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:04:11.65338441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:04:11.65338441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x638082d
19:04:11.65338442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:04:11.6533844395fSwapResize_BuffersDevice was Resized!
19:04:11.6533844187IRenderDevice::releaseRender Releasing.
19:04:11.6533844363ow-graphics----------------- d3d11 capture freed ----------------
19:04:11.653384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:04:11.6533844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:04:11.65338441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:04:11.65338441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:04:11.65338441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:04:11.6533844204IRenderDevice::releaseRender Releasing Done.
19:04:11.6533844399fSwapResize_BuffersEnd Device was Resized!
19:04:13.6061290291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:04:14.60712902365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3109] s[500].
19:04:14.60712902387WidgetManager::RefreshWidgetThreadMainLoopexit
19:04:14.60712902306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:04:14.60712902312WidgetManager::RefreshThreadProcStaticclean Exit
19:04:17.8883844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:04:17.92438441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:04:17.92438441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:04:17.92438441126RenderDeviceD3d11::initsave state
19:04:17.9243844696RenderDeviceD3d11::initDX11loading shaders...
19:04:17.93138441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:04:17.93138441134RenderDeviceD3d11::initrestore state
19:04:17.93138441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:04:17.9313844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:04:17.9313844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:04:17.93138442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:04:17.93138445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:04:17.93138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:04:17.93138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:04:17.96638445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:04:17.96638442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xda080d
19:04:17.96638442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:04:17.96638442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:04:17.96638441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:04:17.9663844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:04:17.96938445203OverlayManager::initOverlayResolutionEx 0X40008
19:04:17.96938445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:04:17.96938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:04:17.96938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:04:18.16519C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:04:18.16519C07927OverlayManager::OnForegroundChangedChanged True
19:04:18.16519C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:04:18.1673844363ow-graphicsd3d11 shared texture capture successful
19:04:18.18119C06646OverlayManager::doActionDisplayFPS - Triggered
19:04:18.1833844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:04:18.1863ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:04:18.1863ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:04:18.1863ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:04:18.1863ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:04:18.1863ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:04:18.1863ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:04:18.19219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:04:18.21119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:04:19.11738442410WidgetManager::Renderresum layout thread
19:04:19.1173844275WidgetManager::initInit manager
19:04:19.11844982323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:04:19.1534498225InterProcessElement::openInterProcess Overwolf_ImID_2B70188_P_6808 opened succesfuly
19:04:19.1534498225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:04:46.72819C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:04:46.72819C07927OverlayManager::OnForegroundChangedChanged False
19:04:46.72819C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20138 Title=[]
19:04:46.73019C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:04:46.73019C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:04:46.73019C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:04:46.73719C06646OverlayManager::doActionDisplayFPS - Triggered
19:04:46.7473ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:04:46.7543844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:04:46.7543844393fSwapResize_BuffersClear overlay graphics..
19:04:46.75438442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:04:46.75438441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:04:46.75438441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:04:46.75438441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:04:46.75438441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xda080d
19:04:46.75438442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:04:46.7543844395fSwapResize_BuffersDevice was Resized!
19:04:46.7543844187IRenderDevice::releaseRender Releasing.
19:04:46.7543844363ow-graphics----------------- d3d11 capture freed ----------------
19:04:46.754384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:04:46.7543844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:04:46.75438441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:04:46.75438441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:04:46.75438441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:04:46.7543844204IRenderDevice::releaseRender Releasing Done.
19:04:46.7543844399fSwapResize_BuffersEnd Device was Resized!
19:04:46.75519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:04:47.2394498291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:04:48.3553844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:04:48.36838441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:04:48.36838441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:04:48.36838441126RenderDeviceD3d11::initsave state
19:04:48.3683844696RenderDeviceD3d11::initDX11loading shaders...
19:04:48.37438441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:04:48.37438441134RenderDeviceD3d11::initrestore state
19:04:48.37438441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:04:48.3743844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:04:48.3743844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:04:48.37438442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:04:48.37438445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:04:48.37438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:04:48.37438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:04:48.38638445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:04:48.38638442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x973f069f
19:04:48.38638442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:04:48.38638442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:04:48.38638441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:04:48.3863844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:04:48.40238445203OverlayManager::initOverlayResolutionEx 0X40008
19:04:48.40238445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:04:48.40238445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:04:48.40238445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:04:48.7424498256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:04:48.7424498128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1bbe07b2
19:04:48.7424498256InterProcessElement::closeInterProcess Overwolf_ImID_1BBE07B2_P_6808 close 2147483647 bytes
19:04:48.74244982647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:04:48.7424498256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:04:48.7424498128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2b70188
19:04:48.7424498256InterProcessElement::closeInterProcess Overwolf_ImID_2B70188_P_6808 close 2147483647 bytes
19:04:48.74244982647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:04:48.7434498225InterProcessElement::openInterProcess Overwolf_ImID_3A30060A_P_6808 opened succesfuly
19:04:48.7434498225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:04:48.76419C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:04:48.76419C07927OverlayManager::OnForegroundChangedChanged True
19:04:48.76419C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:04:48.7653844363ow-graphicsd3d11 shared texture capture successful
19:04:48.78119C06646OverlayManager::doActionDisplayFPS - Triggered
19:04:48.7833844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:04:48.7843ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:04:48.7843ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:04:48.7853ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:04:48.7853ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:04:48.7853ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:04:48.7853ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:09:11.5113ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:09:11.5754498256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:09:11.5754498128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3a30060a
19:09:11.5754498256InterProcessElement::closeInterProcess Overwolf_ImID_3A30060A_P_6808 close 2147483647 bytes
19:09:11.57544982647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:09:11.5843844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:09:11.5843844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:09:13.373ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:09:13.4153ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:09:14.663ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:09:20.5493ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:09:20.5533844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:09:20.5533844393fSwapResize_BuffersClear overlay graphics..
19:09:20.55338442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:09:20.55338441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:09:20.55338441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:09:20.55338441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:09:20.55338441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x973f069f
19:09:20.55338442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:09:20.5533844395fSwapResize_BuffersDevice was Resized!
19:09:20.5533844187IRenderDevice::releaseRender Releasing.
19:09:20.5533844363ow-graphics----------------- d3d11 capture freed ----------------
19:09:20.553384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:09:20.5533844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:09:20.55338441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:09:20.55338441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:09:20.55338441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:09:20.5533844204IRenderDevice::releaseRender Releasing Done.
19:09:20.5533844399fSwapResize_BuffersEnd Device was Resized!
19:09:20.82419C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:09:20.82419C07927OverlayManager::OnForegroundChangedChanged False
19:09:20.82419C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
19:09:20.82419C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:09:20.82419C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:09:20.82419C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:09:20.84219C06646OverlayManager::doActionDisplayFPS - Triggered
19:09:20.85519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:09:21.3514498291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:09:23.85544982365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3359] s[500].
19:09:23.85544982387WidgetManager::RefreshWidgetThreadMainLoopexit
19:09:23.85544982306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:09:23.85544982312WidgetManager::RefreshThreadProcStaticclean Exit
19:09:23.87319C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:09:23.87319C07927OverlayManager::OnForegroundChangedChanged True
19:09:23.87519C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:09:23.87519C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:09:23.8833844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:09:23.91138441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:09:23.91138441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:09:23.91138441126RenderDeviceD3d11::initsave state
19:09:23.9113844696RenderDeviceD3d11::initDX11loading shaders...
19:09:23.91838441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:09:23.91838441134RenderDeviceD3d11::initrestore state
19:09:23.91838441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:09:23.9183844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:09:23.9183844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:09:23.91838445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:09:23.91838445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:09:23.91838445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:09:23.93238445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:09:23.93238442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb980813
19:09:23.93238442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:09:23.93238442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:09:23.9333844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:09:23.9333844363ow-graphicsd3d11 shared texture capture successful
19:09:23.9343ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:09:23.9343ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:09:23.9343ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:09:23.9343ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:09:23.9343ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:09:23.9343ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:09:23.94038445203OverlayManager::initOverlayResolutionEx 0X40008
19:09:23.94038445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:09:23.94038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:09:23.94038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:09:28.36638442410WidgetManager::Renderresum layout thread
19:09:28.3663844275WidgetManager::initInit manager
19:09:28.3674A942323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:09:57.4853ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:09:57.84119C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:09:57.84119C07927OverlayManager::OnForegroundChangedChanged False
19:09:57.84119C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
19:09:57.84119C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:09:57.84119C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:09:57.84119C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:09:57.85919C06646OverlayManager::doActionDisplayFPS - Triggered
19:09:57.87119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:09:58.3474A94291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:09:59.6333ECC1713OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:09:59.6683ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:09:59.7193844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:09:59.7193844393fSwapResize_BuffersClear overlay graphics..
19:09:59.71938442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:09:59.71938441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:09:59.71938441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:09:59.71938441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:09:59.71938441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb980813
19:09:59.71938442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:09:59.7193844395fSwapResize_BuffersDevice was Resized!
19:09:59.7193844187IRenderDevice::releaseRender Releasing.
19:09:59.7193844363ow-graphics----------------- d3d11 capture freed ----------------
19:09:59.719384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:09:59.7193844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:09:59.71938441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:09:59.71938441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:09:59.71938441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:09:59.7193844204IRenderDevice::releaseRender Releasing Done.
19:09:59.7193844399fSwapResize_BuffersEnd Device was Resized!
19:09:59.74038441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:09:59.74038441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:09:59.74038441126RenderDeviceD3d11::initsave state
19:09:59.7403844696RenderDeviceD3d11::initDX11loading shaders...
19:09:59.74638441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:09:59.74638441134RenderDeviceD3d11::initrestore state
19:09:59.74638441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:09:59.7463844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:09:59.7463844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:09:59.74638442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:09:59.74638445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:09:59.74638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:09:59.74638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:09:59.75438445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:09:59.75438442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb9b0813
19:09:59.75438442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:09:59.75438442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:09:59.75438441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:09:59.7543844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:09:59.7613ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:09:59.7613ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:09:59.7613ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:09:59.7623ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:09:59.7623ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:09:59.77938445203OverlayManager::initOverlayResolutionEx 0X40008
19:09:59.77938445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:09:59.77938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:09:59.77938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:09:59.8514A94225InterProcessElement::openInterProcess Overwolf_ImID_19EA0710_P_6808 opened succesfuly
19:09:59.8514A94225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:09:59.86419C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:09:59.86419C07927OverlayManager::OnForegroundChangedChanged True
19:09:59.86419C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:09:59.8693844363ow-graphicsd3d11 shared texture capture successful
19:09:59.88119C06646OverlayManager::doActionDisplayFPS - Triggered
19:09:59.8823844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:09:59.8853ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:10:13.5293ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:10:13.5874A94256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:10:13.5874A94128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=19ea0710
19:10:13.5874A94256InterProcessElement::closeInterProcess Overwolf_ImID_19EA0710_P_6808 close 2147483647 bytes
19:10:13.5874A942647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:10:13.5933844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:10:13.5933844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:10:15.9543ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:11:01.1653844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
19:11:01.1653844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
19:11:06.8543ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:11:07.1903ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:12:00.6923ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:12:01.9613ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:12:27.4043ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:12:28.2883ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:12:28.6633ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:12:32.1373ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:12:32.7043ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:12:35.5413ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:12:37.1573ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:12:37.51319C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:12:37.51319C07927OverlayManager::OnForegroundChangedChanged False
19:12:37.51319C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
19:12:37.51319C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:12:37.51319C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:12:37.51319C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:12:37.51419C06646OverlayManager::doActionDisplayFPS - Triggered
19:12:37.54019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:12:38.304A94291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:12:40.5344A942365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3437] s[500].
19:12:40.5344A942387WidgetManager::RefreshWidgetThreadMainLoopexit
19:12:40.5344A942306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:12:40.5344A942312WidgetManager::RefreshThreadProcStaticclean Exit
19:12:40.8383ECC1713OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:12:40.8793ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:12:40.9193844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:12:40.9193844393fSwapResize_BuffersClear overlay graphics..
19:12:40.91938442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:12:40.91938441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:12:40.91938441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:12:40.91938441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:12:40.92038441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb9b0813
19:12:40.92038442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:12:40.9203844395fSwapResize_BuffersDevice was Resized!
19:12:40.9203844187IRenderDevice::releaseRender Releasing.
19:12:40.9203844363ow-graphics----------------- d3d11 capture freed ----------------
19:12:40.920384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:12:40.9203844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:12:40.92038441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:12:40.92038441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:12:40.92038441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:12:40.9203844204IRenderDevice::releaseRender Releasing Done.
19:12:40.9203844399fSwapResize_BuffersEnd Device was Resized!
19:12:40.93638441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:12:40.93638441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:12:40.93638441126RenderDeviceD3d11::initsave state
19:12:40.9363844696RenderDeviceD3d11::initDX11loading shaders...
19:12:40.94438441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:12:40.94438441134RenderDeviceD3d11::initrestore state
19:12:40.94438441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:12:40.9443844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:12:40.9443844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:12:40.94438442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:12:40.94438445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:12:40.94438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:12:40.94438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:12:40.95338445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:12:40.95338442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3efd07bb
19:12:40.95338442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:12:40.95338442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:12:40.95338441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:12:40.9533844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:12:40.9533ECC2009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:12:40.9533ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:12:40.9533ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:12:40.9533ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:12:40.9533ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:12:40.9533ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:12:40.9563ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:12:40.96738445203OverlayManager::initOverlayResolutionEx 0X40008
19:12:40.96738445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:12:40.96738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:12:40.96738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:12:41.7319C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:12:41.7319C07927OverlayManager::OnForegroundChangedChanged True
19:12:41.7319C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:12:41.743844363ow-graphicsd3d11 shared texture capture successful
19:12:41.9019C06646OverlayManager::doActionDisplayFPS - Triggered
19:12:41.913844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:12:41.953ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:12:41.10319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:12:41.12219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:12:41.4553ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:12:43.1913ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:12:45.3838442410WidgetManager::Renderresum layout thread
19:12:45.383844275WidgetManager::initInit manager
19:12:45.394BC2323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:13:16.7563ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:13:16.8023844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:13:16.8023844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:13:19.4443ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:15:16.4253ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:15:17.2363ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:15:22.9213ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:15:23.3933ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:17:05.3623ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:17:06.6053ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:17:12.3183ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:17:12.6443ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:17:13.2323ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:17:16.1913ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:17:18.3023ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:17:19.4733ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:17:26.9613ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:17:26.9643844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:17:26.9643844393fSwapResize_BuffersClear overlay graphics..
19:17:26.96438442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:17:26.96438441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:17:26.96438441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:17:26.96438441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:17:26.96438441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3efd07bb
19:17:26.96438442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:17:26.9643844395fSwapResize_BuffersDevice was Resized!
19:17:26.9643844187IRenderDevice::releaseRender Releasing.
19:17:26.9643844363ow-graphics----------------- d3d11 capture freed ----------------
19:17:26.964384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:17:26.9643844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:17:26.96438441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:17:26.96438441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:17:26.96438441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:17:26.9643844204IRenderDevice::releaseRender Releasing Done.
19:17:26.9643844399fSwapResize_BuffersEnd Device was Resized!
19:17:27.7919C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:17:27.7919C07927OverlayManager::OnForegroundChangedChanged False
19:17:27.7919C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[New Tab - Google Chrome]
19:17:27.7919C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:17:27.7919C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:17:27.7919C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:17:27.9719C06646OverlayManager::doActionDisplayFPS - Triggered
19:17:27.11319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:17:27.5914BC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:17:30.944BC2365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3188] s[500].
19:17:30.944BC2387WidgetManager::RefreshWidgetThreadMainLoopexit
19:17:30.944BC2306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:17:30.944BC2312WidgetManager::RefreshThreadProcStaticclean Exit
19:17:31.803844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:17:31.9838441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:17:31.9838441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:17:31.9838441126RenderDeviceD3d11::initsave state
19:17:31.983844696RenderDeviceD3d11::initDX11loading shaders...
19:17:31.10538441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:17:31.10538441134RenderDeviceD3d11::initrestore state
19:17:31.10538441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:17:31.1053844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:17:31.1053844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:17:31.10538442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:17:31.10538445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:17:31.10538445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:17:31.10538445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:17:31.11638445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:17:31.11638442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4b6059f
19:17:31.11638442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:17:31.11638442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:17:31.11638441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:17:31.1163844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:17:31.1203ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:17:31.1203ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:17:31.1203ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:17:31.1203ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:17:31.1203ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:17:31.13038445203OverlayManager::initOverlayResolutionEx 0X40008
19:17:31.13038445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:17:31.13038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:17:31.13038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:17:31.14019C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:17:31.14019C07927OverlayManager::OnForegroundChangedChanged True
19:17:31.14019C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:17:31.1433ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:17:31.1493844363ow-graphicsd3d11 shared texture capture successful
19:17:31.15719C06646OverlayManager::doActionDisplayFPS - Triggered
19:17:31.1653844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:17:31.16819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:17:31.18919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:17:34.59938442410WidgetManager::Renderresum layout thread
19:17:34.5993844275WidgetManager::initInit manager
19:17:34.60120142323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:18:11.4103ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:18:11.4523844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:18:11.4523844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:18:11.8303ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:20:57.2483844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
19:20:57.2483844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
19:21:08.2143ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:21:09.5533ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:21:10.313ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:21:12.7533ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:21:14.8623ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:21:17.623ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:21:56.8233ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:21:57.2773ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:22:28.7503ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:22:30.3143ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:24:32.7803ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:24:34.743ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:24:34.1793ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:24:35.8593ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:24:37.4313ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:24:37.8492014291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:24:37.92519C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:24:37.92519C07927OverlayManager::OnForegroundChangedChanged False
19:24:37.92519C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
19:24:37.92519C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:24:37.92519C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:24:37.92519C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:24:37.94319C06646OverlayManager::doActionDisplayFPS - Triggered
19:24:37.96719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:24:40.45120142365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3109] s[500].
19:24:40.45120142387WidgetManager::RefreshWidgetThreadMainLoopexit
19:24:40.45120142306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:24:40.45120142312WidgetManager::RefreshThreadProcStaticclean Exit
19:24:47.643ECC1713OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:24:47.683ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:24:47.1703844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:24:47.1703844393fSwapResize_BuffersClear overlay graphics..
19:24:47.17038442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:24:47.17038441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:24:47.17038441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:24:47.17038441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:24:47.17038441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4b6059f
19:24:47.17038442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:24:47.1703844395fSwapResize_BuffersDevice was Resized!
19:24:47.1703844187IRenderDevice::releaseRender Releasing.
19:24:47.1703844363ow-graphics----------------- d3d11 capture freed ----------------
19:24:47.171384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:24:47.1713844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:24:47.17138441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:24:47.17138441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:24:47.17138441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:24:47.1713844204IRenderDevice::releaseRender Releasing Done.
19:24:47.1713844399fSwapResize_BuffersEnd Device was Resized!
19:24:47.19538441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:24:47.19538441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:24:47.19538441126RenderDeviceD3d11::initsave state
19:24:47.1953844696RenderDeviceD3d11::initDX11loading shaders...
19:24:47.20138441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:24:47.20138441134RenderDeviceD3d11::initrestore state
19:24:47.20138441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:24:47.2013844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:24:47.2013844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:24:47.20138442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:24:47.20138445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:24:47.20138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:24:47.20138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:24:47.24038445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:24:47.24038442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x12860843
19:24:47.24038442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:24:47.24038442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:24:47.24038442410WidgetManager::Renderresum layout thread
19:24:47.2403844275WidgetManager::initInit manager
19:24:47.24038441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:24:47.2403844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:24:47.24111D82323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:24:47.24738445203OverlayManager::initOverlayResolutionEx 0X40008
19:24:47.24738445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:24:47.24738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:24:47.24738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:24:47.55419C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:24:47.55419C07927OverlayManager::OnForegroundChangedChanged True
19:24:47.55419C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:24:47.5573844363ow-graphicsd3d11 shared texture capture successful
19:24:47.55919C06646OverlayManager::doActionDisplayFPS - Triggered
19:24:47.5643844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:24:47.5663ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:24:47.5663ECC2009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:24:47.5663ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:24:47.5663ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:24:47.5663ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:24:47.5663ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:24:47.5663ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:24:47.5683ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:24:47.57619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:24:47.59019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:24:47.75611D8225InterProcessElement::openInterProcess Overwolf_ImID_1C950720_P_6808 opened succesfuly
19:24:47.75611D8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:24:47.7583844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:24:47.7583844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:24:48.64219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:24:48.65719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:24:48.67011D8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:24:48.67011D8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c950720
19:24:48.67011D8256InterProcessElement::closeInterProcess Overwolf_ImID_1C950720_P_6808 close 2147483647 bytes
19:24:48.67011D82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:24:48.67511D8225InterProcessElement::openInterProcess Overwolf_ImID_B710798_P_6808 opened succesfuly
19:24:48.67511D8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:24:49.27919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:24:49.29319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:24:49.30911D8256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:24:49.30911D8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b710798
19:24:49.30911D8256InterProcessElement::closeInterProcess Overwolf_ImID_B710798_P_6808 close 2147483647 bytes
19:24:49.30911D82647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:24:49.31111D8225InterProcessElement::openInterProcess Overwolf_ImID_1C970720_P_6808 opened succesfuly
19:24:49.31111D8225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:24:49.7413ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:24:50.63ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:24:50.5819C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:24:50.5819C07927OverlayManager::OnForegroundChangedChanged False
19:24:50.5819C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[R6Tracker - HaZe.R6 - Rainbow Six Siege Player Stats - Google Chrome]
19:24:50.5819C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:24:50.5819C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:24:50.5819C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:24:50.6319C06646OverlayManager::doActionDisplayFPS - Triggered
19:24:50.89819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:24:57.58711D8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:24:57.58711D82365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [7641] s[500].
19:24:57.58711D82387WidgetManager::RefreshWidgetThreadMainLoopexit
19:24:57.58711D82306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:24:57.58711D82312WidgetManager::RefreshThreadProcStaticclean Exit
19:25:28.8503ECC1713OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:25:28.8563ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:25:28.9533844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:25:28.9533844393fSwapResize_BuffersClear overlay graphics..
19:25:28.95338442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:25:28.95338441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:25:28.95338441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:25:28.95338441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:25:28.95338441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x12860843
19:25:28.95338442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:25:28.9533844395fSwapResize_BuffersDevice was Resized!
19:25:28.9533844187IRenderDevice::releaseRender Releasing.
19:25:28.9533844363ow-graphics----------------- d3d11 capture freed ----------------
19:25:28.953384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:25:28.9533844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:25:28.95338441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:25:28.95338441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:25:28.95338441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:25:28.9533844204IRenderDevice::releaseRender Releasing Done.
19:25:28.9533844399fSwapResize_BuffersEnd Device was Resized!
19:25:28.97838441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:25:28.97838441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:25:28.97838441126RenderDeviceD3d11::initsave state
19:25:28.9783844696RenderDeviceD3d11::initDX11loading shaders...
19:25:28.98438441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:25:28.98438441134RenderDeviceD3d11::initrestore state
19:25:28.98438441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:25:28.9843844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:25:28.9843844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:25:28.98438442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:25:28.98438445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:25:28.98438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:25:28.98438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:25:29.638445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:25:29.738442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x12880843
19:25:29.738442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:25:29.738442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:25:29.738442410WidgetManager::Renderresum layout thread
19:25:29.73844275WidgetManager::initInit manager
19:25:29.738441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:25:29.73844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:25:29.811E42323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:25:29.2119C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:25:29.2119C07927OverlayManager::OnForegroundChangedChanged True
19:25:29.2119C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:25:29.3538445203OverlayManager::initOverlayResolutionEx 0X40008
19:25:29.3538445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:25:29.3538445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:25:29.3538445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:25:29.383844363ow-graphicsd3d11 shared texture capture successful
19:25:29.3919C06646OverlayManager::doActionDisplayFPS - Triggered
19:25:29.473ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:25:29.473ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:25:29.473ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:25:29.473ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:25:29.473ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:25:29.473ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:25:29.7119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:25:29.753844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:25:29.9819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:25:29.50911E4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:25:29.50911E4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c970720
19:25:29.50911E4256InterProcessElement::closeInterProcess Overwolf_ImID_1C970720_P_6808 close 2147483647 bytes
19:25:29.50911E42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:25:29.51111E4225InterProcessElement::openInterProcess Overwolf_ImID_E9E07BA_P_6808 opened succesfuly
19:25:29.51111E4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:25:37.183844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
19:25:37.183844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
19:25:37.3983ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:25:37.44611E4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:25:37.44611E4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e9e07ba
19:25:37.44611E4256InterProcessElement::closeInterProcess Overwolf_ImID_E9E07BA_P_6808 close 2147483647 bytes
19:25:37.44611E42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:25:37.4533844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:25:37.4533844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:25:39.1983ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:25:39.5703ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:25:42.1963ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:25:45.5543ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:25:46.2973ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:25:48.463ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:25:49.1803ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:29:27.7083ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:29:28.2693ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:29:32.5253ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:29:33.3153ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:30:28.4323ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:30:29.3003ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:30:41.3423ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:30:42.6863ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:30:51.77519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:30:51.81011E4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:30:51.81011E4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9b1075c
19:30:51.81011E4256InterProcessElement::closeInterProcess Overwolf_ImID_9B1075C_P_6808 close 2147483647 bytes
19:30:51.81011E42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:30:51.81211E4225InterProcessElement::openInterProcess Overwolf_ImID_9B2075C_P_6808 opened succesfuly
19:30:51.81211E4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:30:51.9353844326RenderImageD3d11::setSizeCreate Texture (400,773) / (512,896) - OK
19:30:51.9353844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
19:30:52.5073844326RenderImageD3d11::setSizeCreate Texture (1375,773) / (1408,896) - OK
19:30:52.5073844347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
19:30:53.5623ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:30:53.57938443569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
19:30:53.99038442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:30:53.99438443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
19:30:59.9623ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:31:00.3123ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:31:02.133844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
19:31:02.133844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
19:31:10.82211E4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:31:10.82211E4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=14ab06d2
19:31:10.82211E4256InterProcessElement::closeInterProcess Overwolf_ImID_14AB06D2_P_6808 close 2147483647 bytes
19:31:10.82311E42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:31:10.82311E4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:31:10.82311E4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=120790
19:31:10.82311E4256InterProcessElement::closeInterProcess Overwolf_ImID_120790_P_6808 close 2147483647 bytes
19:31:10.82311E42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:32:11.3943844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:32:11.3943844393fSwapResize_BuffersClear overlay graphics..
19:32:11.39438442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:32:11.39438441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:32:11.39438441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:32:11.39438441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:32:11.39438441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x12880843
19:32:11.39438442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:32:11.3943844395fSwapResize_BuffersDevice was Resized!
19:32:11.3943844187IRenderDevice::releaseRender Releasing.
19:32:11.3943844363ow-graphics----------------- d3d11 capture freed ----------------
19:32:11.394384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:32:11.3943844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:32:11.39438441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:32:11.39438441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:32:11.39438441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:32:11.3943844204IRenderDevice::releaseRender Releasing Done.
19:32:11.3943844399fSwapResize_BuffersEnd Device was Resized!
19:32:11.56319C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:32:11.56319C07927OverlayManager::OnForegroundChangedChanged False
19:32:11.56319C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[(2) HaZe - YouTube - Google Chrome]
19:32:11.56319C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:32:11.56319C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:32:11.56319C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:32:11.58119C06646OverlayManager::doActionDisplayFPS - Triggered
19:32:11.60719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:32:12.6411E4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:32:14.56711E42365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3234] s[500].
19:32:14.56711E42387WidgetManager::RefreshWidgetThreadMainLoopexit
19:32:14.56711E42306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:32:14.56711E42312WidgetManager::RefreshThreadProcStaticclean Exit
19:32:58.5183844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:32:58.53138441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:32:58.53138441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:32:58.53138441126RenderDeviceD3d11::initsave state
19:32:58.5313844696RenderDeviceD3d11::initDX11loading shaders...
19:32:58.53738441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:32:58.53738441134RenderDeviceD3d11::initrestore state
19:32:58.53738441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:32:58.5373844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:32:58.5373844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:32:58.53738442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:32:58.53738445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:32:58.53738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:32:58.53738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:32:58.54138445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:32:58.54138442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x45f706fb
19:32:58.54138442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:32:58.54138442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:32:58.54138442410WidgetManager::Renderresum layout thread
19:32:58.5413844275WidgetManager::initInit manager
19:32:58.5423844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:32:58.5424A3C2323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:32:58.56838445203OverlayManager::initOverlayResolutionEx 0X40008
19:32:58.56838445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:32:58.56838445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:32:58.56838445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:32:58.61119C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:32:58.61119C07927OverlayManager::OnForegroundChangedChanged True
19:32:58.61119C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:32:58.6133844363ow-graphicsd3d11 shared texture capture successful
19:32:58.62719C06646OverlayManager::doActionDisplayFPS - Triggered
19:32:58.6293844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:32:58.6323ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:32:58.6323ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:32:58.6333ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:32:58.6333ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:32:58.6333ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:32:58.6333ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:32:58.63719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:32:58.65819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:32:59.554A3C225InterProcessElement::openInterProcess Overwolf_ImID_2341057A_P_6808 opened succesfuly
19:32:59.554A3C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:33:47.3853ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:33:47.3903844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:33:47.3903844393fSwapResize_BuffersClear overlay graphics..
19:33:47.39038442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:33:47.39038441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:33:47.39038441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:33:47.39038441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:33:47.39038441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x45f706fb
19:33:47.39038442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:33:47.3903844395fSwapResize_BuffersDevice was Resized!
19:33:47.3903844187IRenderDevice::releaseRender Releasing.
19:33:47.3903844363ow-graphics----------------- d3d11 capture freed ----------------
19:33:47.390384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:33:47.3903844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:33:47.39038441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:33:47.39038441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:33:47.39038441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:33:47.3903844204IRenderDevice::releaseRender Releasing Done.
19:33:47.3903844399fSwapResize_BuffersEnd Device was Resized!
19:33:47.80919C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:33:47.80919C07927OverlayManager::OnForegroundChangedChanged False
19:33:47.81019C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[Error - Player not found! - Tabstats by Tabwire - Google Chrome]
19:33:47.81019C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:33:47.81019C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:33:47.81019C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:33:47.82719C06646OverlayManager::doActionDisplayFPS - Triggered
19:33:47.85119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:33:48.3144A3C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:33:50.8174A3C2365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3500] s[500].
19:33:50.8174A3C2387WidgetManager::RefreshWidgetThreadMainLoopexit
19:33:50.8174A3C2306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:33:50.8174A3C2312WidgetManager::RefreshThreadProcStaticclean Exit
19:36:20.6723844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:36:20.69038441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:36:20.69038441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:36:20.69038441126RenderDeviceD3d11::initsave state
19:36:20.6903844696RenderDeviceD3d11::initDX11loading shaders...
19:36:20.69638441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:36:20.69638441134RenderDeviceD3d11::initrestore state
19:36:20.69638441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:36:20.6963844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:36:20.6963844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:36:20.69638442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:36:20.69638445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:36:20.69638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:36:20.69638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:36:20.70538445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:36:20.70538442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x31f0907
19:36:20.70538442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:36:20.70538442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:36:20.70538442410WidgetManager::Renderresum layout thread
19:36:20.7053844275WidgetManager::initInit manager
19:36:20.70538441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:36:20.7053844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:36:20.70648782323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:36:20.7213ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:36:20.7213ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:36:20.7213ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:36:20.7213ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:36:20.7213ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:36:20.74938445203OverlayManager::initOverlayResolutionEx 0X40008
19:36:20.74938445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:36:20.74938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:36:20.74938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:36:20.88919C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:36:20.88919C07927OverlayManager::OnForegroundChangedChanged True
19:36:20.88919C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:36:20.8953844363ow-graphicsd3d11 shared texture capture successful
19:36:20.90619C06646OverlayManager::doActionDisplayFPS - Triggered
19:36:20.9103ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:36:20.9113844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:36:20.91519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:36:20.93819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:36:21.2184878256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:36:21.2184878128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2341057a
19:36:21.2184878256InterProcessElement::closeInterProcess Overwolf_ImID_2341057A_P_6808 close 2147483647 bytes
19:36:21.21848782647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:36:21.2194878225InterProcessElement::openInterProcess Overwolf_ImID_30822_P_6808 opened succesfuly
19:36:21.2194878225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:36:30.9123ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:36:30.9163844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:36:30.9163844393fSwapResize_BuffersClear overlay graphics..
19:36:30.91638442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:36:30.91638441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:36:30.91638441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:36:30.91638441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:36:30.91638441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x31f0907
19:36:30.91638442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:36:30.9163844395fSwapResize_BuffersDevice was Resized!
19:36:30.9163844187IRenderDevice::releaseRender Releasing.
19:36:30.9163844363ow-graphics----------------- d3d11 capture freed ----------------
19:36:30.916384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:36:30.9163844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:36:30.91638441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:36:30.91638441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:36:30.91638441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:36:30.9163844204IRenderDevice::releaseRender Releasing Done.
19:36:30.9163844399fSwapResize_BuffersEnd Device was Resized!
19:36:31.7119C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:36:31.7119C07927OverlayManager::OnForegroundChangedChanged False
19:36:31.7119C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[#main - Discord]
19:36:31.7219C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:36:31.7219C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:36:31.7219C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:36:31.8919C06646OverlayManager::doActionDisplayFPS - Triggered
19:36:31.10419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:36:31.5804878291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:36:34.8248782365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3219] s[500].
19:36:34.8248782387WidgetManager::RefreshWidgetThreadMainLoopexit
19:36:34.8248782306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:36:34.8248782312WidgetManager::RefreshThreadProcStaticclean Exit
19:36:41.5763844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:36:41.59238441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:36:41.59238441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:36:41.59238441126RenderDeviceD3d11::initsave state
19:36:41.5923844696RenderDeviceD3d11::initDX11loading shaders...
19:36:41.59738441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:36:41.59738441134RenderDeviceD3d11::initrestore state
19:36:41.59738441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:36:41.5973844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:36:41.5973844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:36:41.59738442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:36:41.59738445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:36:41.59738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:36:41.59738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:36:41.61938445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:36:41.61938442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa7c6072f
19:36:41.61938442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:36:41.61938442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:36:41.61938442410WidgetManager::Renderresum layout thread
19:36:41.6193844275WidgetManager::initInit manager
19:36:41.61938441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:36:41.6193844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:36:41.6194BA42323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:36:41.66638445203OverlayManager::initOverlayResolutionEx 0X40008
19:36:41.66638445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:36:41.66638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:36:41.66638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:36:41.69019C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:36:41.69019C07927OverlayManager::OnForegroundChangedChanged True
19:36:41.69019C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:36:41.69519C06646OverlayManager::doActionDisplayFPS - Triggered
19:36:41.7003ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:36:41.7003ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:36:41.7003ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:36:41.7003ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:36:41.7003ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:36:41.7003ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:36:41.7023844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:36:41.7033844363ow-graphicsd3d11 shared texture capture successful
19:36:41.70619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:36:42.1344BA4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:36:42.1344BA4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30822
19:36:42.1344BA4256InterProcessElement::closeInterProcess Overwolf_ImID_30822_P_6808 close 2147483647 bytes
19:36:42.1344BA42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:36:42.1834BA4225InterProcessElement::openInterProcess Overwolf_ImID_20838_P_6808 opened succesfuly
19:36:42.1834BA4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:36:42.1834BA4225InterProcessElement::openInterProcess Overwolf_ImID_60828_P_6808 opened succesfuly
19:36:42.1834BA4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:36:42.1834BA4225InterProcessElement::openInterProcess Overwolf_ImID_30844_P_6808 opened succesfuly
19:36:42.1834BA4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:36:42.1853ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:36:42.1893844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:36:42.1893844393fSwapResize_BuffersClear overlay graphics..
19:36:42.18938442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:36:42.18938441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:36:42.18938441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:36:42.18938441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:36:42.18938441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa7c6072f
19:36:42.18938442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:36:42.1893844395fSwapResize_BuffersDevice was Resized!
19:36:42.1893844187IRenderDevice::releaseRender Releasing.
19:36:42.1893844363ow-graphics----------------- d3d11 capture freed ----------------
19:36:42.189384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:36:42.1893844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:36:42.18938441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:36:42.18938441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:36:42.18938441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:36:42.1893844204IRenderDevice::releaseRender Releasing Done.
19:36:42.1893844399fSwapResize_BuffersEnd Device was Resized!
19:36:42.19019C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:36:42.19019C07927OverlayManager::OnForegroundChangedChanged False
19:36:42.19019C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20138 Title=[]
19:36:42.19019C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:36:42.19019C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:36:42.19119C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:36:42.22319C06646OverlayManager::doActionDisplayFPS - Triggered
19:36:43.14419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:36:50.1463844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:36:50.16038441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:36:50.16038441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:36:50.16038441126RenderDeviceD3d11::initsave state
19:36:50.1603844696RenderDeviceD3d11::initDX11loading shaders...
19:36:50.16638441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:36:50.16638441134RenderDeviceD3d11::initrestore state
19:36:50.16638441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:36:50.1663844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:36:50.1663844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:36:50.16638442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:36:50.16638445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:36:50.16638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:36:50.16638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:36:50.17238445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:36:50.17238442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5e8207bb
19:36:50.17238442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:36:50.17238442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:36:50.17238441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:36:50.1723844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:36:50.19138445203OverlayManager::initOverlayResolutionEx 0X40008
19:36:50.19138445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:36:50.19138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:36:50.19138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:36:50.2244BA4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:36:50.2244BA4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=20838
19:36:50.2244BA4256InterProcessElement::closeInterProcess Overwolf_ImID_20838_P_6808 close 2147483647 bytes
19:36:50.2244BA42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:36:50.24119C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:36:50.24119C07927OverlayManager::OnForegroundChangedChanged True
19:36:50.24119C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:36:50.2493844363ow-graphicsd3d11 shared texture capture successful
19:36:50.25819C06646OverlayManager::doActionDisplayFPS - Triggered
19:36:50.2603ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:36:50.2603ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:36:50.2603ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:36:50.2603ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:36:50.2603ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:36:50.2603ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:36:50.2623844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:36:50.26719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:36:50.28819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:36:50.7354BA4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:36:50.7354BA4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60828
19:36:50.7354BA4256InterProcessElement::closeInterProcess Overwolf_ImID_60828_P_6808 close 2147483647 bytes
19:36:50.7354BA42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:36:50.7374BA4225InterProcessElement::openInterProcess Overwolf_ImID_30836_P_6808 opened succesfuly
19:36:50.7374BA4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:37:09.7884BA4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:37:09.7884BA4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30836
19:37:09.7884BA4256InterProcessElement::closeInterProcess Overwolf_ImID_30836_P_6808 close 2147483647 bytes
19:37:09.7884BA42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:37:09.7884BA4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:37:09.7884BA4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30844
19:37:09.7884BA4256InterProcessElement::closeInterProcess Overwolf_ImID_30844_P_6808 close 2147483647 bytes
19:37:09.7894BA42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:37:09.78919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:37:09.79519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:37:09.7953844326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
19:37:09.7953844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
19:37:09.7963844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
19:37:09.7963844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
19:37:09.8294BA4225InterProcessElement::openInterProcess Overwolf_ImID_60846_P_6808 opened succesfuly
19:37:09.8294BA4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:37:09.87919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:37:10.6903ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:10.69538443569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
19:37:11.1403844326RenderImageD3d11::setSizeCreate Texture (410,830) / (512,896) - OK
19:37:11.1403844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
19:37:11.14438447368OverlayManager::IsEmptyCursorCache cursor 0x176a067e (v: 1)
19:37:11.44938442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:11.45438443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 16, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 16 handle = 0x10003}
19:37:11.8973ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:11.9723ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:11.97638443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 16, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 16 handle = 0x10003}
19:37:12.593ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:12.71438442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:12.71838443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 16, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 16 handle = 0x10003}
19:37:16.7963ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:37:16.8264BA4225InterProcessElement::openInterProcess Overwolf_ImID_5080C_P_6808 opened succesfuly
19:37:16.8264BA4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:37:16.8683844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:37:16.8683844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:37:21.7743ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:37:21.9063ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:37:22.8993ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:37:23.5443ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:37:23.6093844326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
19:37:23.6093844347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:37:23.6293ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:37:23.6513ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:28.7233ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:37:28.78438442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:28.78638443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 16, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 16 handle = 0x10003}
19:37:28.8263ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:37:30.3363ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:32.9383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:37:33.173ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:37:34.143ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:37:34.503ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:34.7338442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:34.7538443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 16, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 16 handle = 0x10003}
19:37:34.1083ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:37:44.1313ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:44.13319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:37:44.13619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:37:44.2993844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:37:44.2993844393fSwapResize_BuffersClear overlay graphics..
19:37:44.29938442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:37:44.29938441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:37:44.29938441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:37:44.29938441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:37:44.29938441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5e8207bb
19:37:44.29938442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:37:44.2993844395fSwapResize_BuffersDevice was Resized!
19:37:44.2993844187IRenderDevice::releaseRender Releasing.
19:37:44.2993844363ow-graphics----------------- d3d11 capture freed ----------------
19:37:44.299384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:37:44.2993844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:37:44.29938441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:37:44.29938441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:37:44.29938441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:37:44.2993844204IRenderDevice::releaseRender Releasing Done.
19:37:44.2993844399fSwapResize_BuffersEnd Device was Resized!
19:37:44.31338441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:37:44.31338441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:37:44.31338441126RenderDeviceD3d11::initsave state
19:37:44.3133844696RenderDeviceD3d11::initDX11loading shaders...
19:37:44.31938441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:37:44.31938441134RenderDeviceD3d11::initrestore state
19:37:44.31938441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:37:44.3193844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:37:44.3193844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:37:44.31938445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:37:44.31938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:37:44.31938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:37:44.33838445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:37:44.33838442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x886d07eb
19:37:44.33838442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:37:44.33838442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:37:44.3383844363ow-graphicsd3d11 shared texture capture successful
19:37:44.34138445203OverlayManager::initOverlayResolutionEx 0X40008
19:37:44.34138445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:37:44.34138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:37:44.34138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:37:44.3424BA4225InterProcessElement::openInterProcess Overwolf_ImID_37E0776_P_6808 opened succesfuly
19:37:44.3424BA4225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:37:44.8773844326RenderImageD3d11::setSizeCreate Texture (150,677) / (256,768) - OK
19:37:44.8773844347RenderImageD3d11::setSizeCreate Texture RV (256,768) - OK
19:37:46.9213ECC2009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:37:46.9213ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:37:46.9213ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:37:46.9213ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:37:46.9213ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:37:46.9213ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:37:52.5173ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:37:52.5773844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:37:52.5773844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:37:53.1363ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:37:53.5423ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:37:54.943ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:37:55.2513ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:37:56.31138442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:56.31338443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 16, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 16 handle = 0x10003}
19:37:56.3424BA4256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:37:56.3424BA4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=37e0776
19:37:56.3424BA4256InterProcessElement::closeInterProcess Overwolf_ImID_37E0776_P_6808 close 2147483647 bytes
19:37:56.3424BA42647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:38:24.1723844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:38:24.1723844393fSwapResize_BuffersClear overlay graphics..
19:38:24.17238442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:38:24.17238441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:38:24.17238441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:38:24.17238441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:38:24.17238441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x886d07eb
19:38:24.17238442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:38:24.1723844395fSwapResize_BuffersDevice was Resized!
19:38:24.1723844187IRenderDevice::releaseRender Releasing.
19:38:24.1723844363ow-graphics----------------- d3d11 capture freed ----------------
19:38:24.172384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:38:24.1723844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:38:24.17238441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:38:24.17238441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:38:24.17238441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:38:24.1723844204IRenderDevice::releaseRender Releasing Done.
19:38:24.1723844399fSwapResize_BuffersEnd Device was Resized!
19:38:24.46719C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:38:24.46719C07927OverlayManager::OnForegroundChangedChanged False
19:38:24.46719C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[#siege-pictures - Discord]
19:38:24.46819C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:38:24.46819C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:38:24.46819C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:38:24.48419C06646OverlayManager::doActionDisplayFPS - Triggered
19:38:24.50319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:24.9744BA4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:38:27.4784BA42365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3375] s[500].
19:38:27.4784BA42387WidgetManager::RefreshWidgetThreadMainLoopexit
19:38:27.4784BA42306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:38:27.4784BA42312WidgetManager::RefreshThreadProcStaticclean Exit
19:38:34.393844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:38:34.5138441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:38:34.5138441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:38:34.5138441126RenderDeviceD3d11::initsave state
19:38:34.513844696RenderDeviceD3d11::initDX11loading shaders...
19:38:34.5738441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:38:34.5738441134RenderDeviceD3d11::initrestore state
19:38:34.5738441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:38:34.573844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:38:34.573844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:38:34.5738442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:38:34.5738445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:38:34.5738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:38:34.5738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:38:34.6138445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:38:34.6138442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5c508c9
19:38:34.6138442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:38:34.6138442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:38:34.6138442410WidgetManager::Renderresum layout thread
19:38:34.613844275WidgetManager::initInit manager
19:38:34.6138441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:38:34.613844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:38:34.6229482323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:38:34.9038445203OverlayManager::initOverlayResolutionEx 0X40008
19:38:34.9038445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:38:34.9038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:38:34.9038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:38:34.9119C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:38:34.9119C07927OverlayManager::OnForegroundChangedChanged True
19:38:34.9119C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:38:34.9519C06646OverlayManager::doActionDisplayFPS - Triggered
19:38:34.1193ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:38:34.1193ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:38:34.1193ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:38:34.1193ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:38:34.1193ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:38:34.1193ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:38:34.1803844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:38:34.1813844363ow-graphicsd3d11 shared texture capture successful
19:38:34.18819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:34.21119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:34.5682948225InterProcessElement::openInterProcess Overwolf_ImID_3083E_P_6808 opened succesfuly
19:38:34.5682948225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:38:35.7019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:35.8519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:35.922948256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:38:35.922948128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3083e
19:38:35.922948256InterProcessElement::closeInterProcess Overwolf_ImID_3083E_P_6808 close 2147483647 bytes
19:38:35.9329482647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:38:35.942948225InterProcessElement::openInterProcess Overwolf_ImID_50840_P_6808 opened succesfuly
19:38:35.942948225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:38:35.6983ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:38:35.7083844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:38:35.7083844393fSwapResize_BuffersClear overlay graphics..
19:38:35.70838442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:38:35.70838441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:38:35.70838441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:38:35.70838441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:38:35.70838441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5c508c9
19:38:35.70838442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:38:35.7083844395fSwapResize_BuffersDevice was Resized!
19:38:35.7083844187IRenderDevice::releaseRender Releasing.
19:38:35.7083844363ow-graphics----------------- d3d11 capture freed ----------------
19:38:35.708384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:38:35.7083844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:38:35.70838441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:38:35.70838441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:38:35.70838441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:38:35.7083844204IRenderDevice::releaseRender Releasing Done.
19:38:35.7083844399fSwapResize_BuffersEnd Device was Resized!
19:38:35.72819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:36.9319C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:38:36.9319C07927OverlayManager::OnForegroundChangedChanged False
19:38:36.9319C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[#siege-pictures - Discord]
19:38:36.9319C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:38:36.9319C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:38:36.9319C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:38:36.9919C06646OverlayManager::doActionDisplayFPS - Triggered
19:38:36.7423ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:38:36.7493844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:38:36.7643ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:38:36.78038441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:38:36.78138441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:38:36.78138441126RenderDeviceD3d11::initsave state
19:38:36.7813844696RenderDeviceD3d11::initDX11loading shaders...
19:38:36.78738441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:38:36.78738441134RenderDeviceD3d11::initrestore state
19:38:36.78738441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:38:36.7873844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:38:36.7873844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:38:36.78738442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:38:36.78738445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:38:36.78738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:38:36.78738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:38:36.80538445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:38:36.80538442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1200909
19:38:36.80538442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:38:36.80538442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:38:36.80538441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:38:36.8053844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:38:36.8223ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:38:36.8223ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:38:36.8223ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:38:36.8223ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:38:36.8223ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:38:36.83538445203OverlayManager::initOverlayResolutionEx 0X40008
19:38:36.83538445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:38:36.83538445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:38:36.83538445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:38:37.9419C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:38:37.9419C07927OverlayManager::OnForegroundChangedChanged True
19:38:37.9419C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:38:37.963844363ow-graphicsd3d11 shared texture capture successful
19:38:37.972948256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:38:37.972948128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50840
19:38:37.972948256InterProcessElement::closeInterProcess Overwolf_ImID_50840_P_6808 close 2147483647 bytes
19:38:37.9729482647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:38:37.9819C06646OverlayManager::doActionDisplayFPS - Triggered
19:38:37.983ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:38:37.1033844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:38:37.1102948225InterProcessElement::openInterProcess Overwolf_ImID_70840_P_6808 opened succesfuly
19:38:37.1102948225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:38:37.88219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:37.89519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:37.9062948256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:38:37.9072948128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70840
19:38:37.9072948256InterProcessElement::closeInterProcess Overwolf_ImID_70840_P_6808 close 2147483647 bytes
19:38:37.90729482647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:38:37.9082948225InterProcessElement::openInterProcess Overwolf_ImID_7083E_P_6808 opened succesfuly
19:38:37.9082948225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:38:38.52919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:38.53219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:38.5482948256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:38:38.5482948128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7083e
19:38:38.5482948256InterProcessElement::closeInterProcess Overwolf_ImID_7083E_P_6808 close 2147483647 bytes
19:38:38.54829482647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:38:38.5502948225InterProcessElement::openInterProcess Overwolf_ImID_90840_P_6808 opened succesfuly
19:38:38.5502948225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:38:39.29619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:39.31419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:38:39.3192948256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:38:39.3192948128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90840
19:38:39.3192948256InterProcessElement::closeInterProcess Overwolf_ImID_90840_P_6808 close 2147483647 bytes
19:38:39.31929482647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:38:39.3252948225InterProcessElement::openInterProcess Overwolf_ImID_9083E_P_6808 opened succesfuly
19:38:39.3252948225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:39:29.6563ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:39:29.6603844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:39:29.6603844393fSwapResize_BuffersClear overlay graphics..
19:39:29.66038442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:39:29.66038441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:39:29.66038441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:39:29.66038441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:39:29.66038441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1200909
19:39:29.66038442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:39:29.6603844395fSwapResize_BuffersDevice was Resized!
19:39:29.6603844187IRenderDevice::releaseRender Releasing.
19:39:29.6603844363ow-graphics----------------- d3d11 capture freed ----------------
19:39:29.660384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:39:29.6603844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:39:29.66038441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:39:29.66038441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:39:29.66038441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:39:29.6603844204IRenderDevice::releaseRender Releasing Done.
19:39:29.6603844399fSwapResize_BuffersEnd Device was Resized!
19:39:29.97819C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:39:29.97819C07927OverlayManager::OnForegroundChangedChanged False
19:39:29.97819C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[#siege-pictures - Discord]
19:39:29.97819C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:39:29.97819C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:39:29.97819C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:39:29.99819C06646OverlayManager::doActionDisplayFPS - Triggered
19:39:30.1019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:39:30.4892948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:39:32.99329482365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3391] s[500].
19:39:32.99329482387WidgetManager::RefreshWidgetThreadMainLoopexit
19:39:32.99329482306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:39:32.99329482312WidgetManager::RefreshThreadProcStaticclean Exit
19:39:40.62019C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:39:40.62019C07927OverlayManager::OnForegroundChangedChanged True
19:39:40.62019C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:39:40.62019C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:39:40.6723844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:39:40.68738441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:39:40.68738441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:39:40.68738441126RenderDeviceD3d11::initsave state
19:39:40.6873844696RenderDeviceD3d11::initDX11loading shaders...
19:39:40.69638441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:39:40.69638441134RenderDeviceD3d11::initrestore state
19:39:40.69638441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:39:40.6963844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:39:40.6963844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:39:40.69638445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:39:40.69638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:39:40.69638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:39:40.70838445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:39:40.70838442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x12e0909
19:39:40.70838442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:39:40.70838442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:39:40.70838442410WidgetManager::Renderresum layout thread
19:39:40.7083844275WidgetManager::initInit manager
19:39:40.7093844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:39:40.7093844363ow-graphicsd3d11 shared texture capture successful
19:39:40.7104B842323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:39:40.71638445203OverlayManager::initOverlayResolutionEx 0X40008
19:39:40.71638445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:39:40.71638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:39:40.71638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:39:40.7183ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:39:40.7183ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:39:40.7183ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:39:40.7183ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:39:40.7183ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:39:40.7183ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:39:40.7534B84256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:39:40.7534B84128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9083e
19:39:40.7534B84256InterProcessElement::closeInterProcess Overwolf_ImID_9083E_P_6808 close 2147483647 bytes
19:39:40.7534B842647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:39:40.7564B84225InterProcessElement::openInterProcess Overwolf_ImID_14CA07C4_P_6808 opened succesfuly
19:39:40.7564B84225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:39:41.45319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:39:41.47119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:39:41.4804B84256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:39:41.4804B84128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=14ca07c4
19:39:41.4804B84256InterProcessElement::closeInterProcess Overwolf_ImID_14CA07C4_P_6808 close 2147483647 bytes
19:39:41.4804B842647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:39:41.4914B84225InterProcessElement::openInterProcess Overwolf_ImID_B083E_P_6808 opened succesfuly
19:39:41.4914B84225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:39:42.4519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:39:42.6719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:39:42.864B84256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:39:42.864B84128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b083e
19:39:42.864B84256InterProcessElement::closeInterProcess Overwolf_ImID_B083E_P_6808 close 2147483647 bytes
19:39:42.864B842647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:39:42.914B84225InterProcessElement::openInterProcess Overwolf_ImID_14CC07C4_P_6808 opened succesfuly
19:39:42.914B84225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:39:42.84419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:39:42.85819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:39:42.8654B84225InterProcessElement::openInterProcess Overwolf_ImID_D083E_P_6808 opened succesfuly
19:39:42.8654B84225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:39:42.8834B84256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:39:42.8834B84128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=14cc07c4
19:39:42.8834B84256InterProcessElement::closeInterProcess Overwolf_ImID_14CC07C4_P_6808 close 2147483647 bytes
19:39:42.8834B842647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:39:43.56019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:39:43.57519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:39:43.5854B84256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:39:43.5854B84128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d083e
19:39:43.5854B84256InterProcessElement::closeInterProcess Overwolf_ImID_D083E_P_6808 close 2147483647 bytes
19:39:43.5854B842647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:39:43.5884B84225InterProcessElement::openInterProcess Overwolf_ImID_14CE07C4_P_6808 opened succesfuly
19:39:43.5884B84225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:40:06.1613ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:40:06.2094B84256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:40:06.2094B84128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=14ce07c4
19:40:06.2094B84256InterProcessElement::closeInterProcess Overwolf_ImID_14CE07C4_P_6808 close 2147483647 bytes
19:40:06.2104B842647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:40:06.2133844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:40:06.2133844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:40:07.4553ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:41:09.8193ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:41:10.4843ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:41:52.1913844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
19:41:52.1913844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
19:42:57.8003ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:42:58.2493ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:43:02.3643ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:43:02.6983ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:46:34.7473ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:46:36.1123ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:46:36.7863ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:46:38.4323ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:46:48.5233ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:46:48.8353ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:46:49.7293ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:46:50.2493ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:46:50.4893ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:46:50.9523ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:47:09.4833ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:47:09.4863844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:47:09.4863844393fSwapResize_BuffersClear overlay graphics..
19:47:09.48638442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:47:09.48638441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:47:09.48638441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:47:09.48638441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:47:09.48638441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x12e0909
19:47:09.48638442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:47:09.4863844395fSwapResize_BuffersDevice was Resized!
19:47:09.4863844187IRenderDevice::releaseRender Releasing.
19:47:09.4873844363ow-graphics----------------- d3d11 capture freed ----------------
19:47:09.487384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:47:09.4873844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:47:09.48738441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:47:09.48738441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:47:09.48738441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:47:09.4873844204IRenderDevice::releaseRender Releasing Done.
19:47:09.4873844399fSwapResize_BuffersEnd Device was Resized!
19:47:09.88119C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:47:09.88119C07927OverlayManager::OnForegroundChangedChanged False
19:47:09.88119C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
19:47:09.88119C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:47:09.88119C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:47:09.88119C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:47:09.89919C06646OverlayManager::doActionDisplayFPS - Triggered
19:47:09.91019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:47:10.3864B84291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:47:10.8273844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:47:10.84538441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:47:10.84538441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:47:10.84538441126RenderDeviceD3d11::initsave state
19:47:10.8453844696RenderDeviceD3d11::initDX11loading shaders...
19:47:10.85238441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:47:10.85238441134RenderDeviceD3d11::initrestore state
19:47:10.85238441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:47:10.8523844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:47:10.8523844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:47:10.85238442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:47:10.85238445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:47:10.85238445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:47:10.85238445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:47:10.87538445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:47:10.87538442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x19c0971
19:47:10.87538442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:47:10.87538442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:47:10.87538441643WidgetManager::drawskip widget draw (not in foreground) False - False
19:47:10.8753844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:47:10.88919C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:47:10.88919C07927OverlayManager::OnForegroundChangedChanged True
19:47:10.88919C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:47:10.8894B84225InterProcessElement::openInterProcess Overwolf_ImID_289507BE_P_6808 opened succesfuly
19:47:10.8894B84225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:47:10.89238445203OverlayManager::initOverlayResolutionEx 0X40008
19:47:10.89238445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:47:10.89238445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:47:10.89238445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:47:10.8933844363ow-graphicsd3d11 shared texture capture successful
19:47:10.90519C06646OverlayManager::doActionDisplayFPS - Triggered
19:47:10.9093ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:47:10.9093ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:47:10.9093ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:47:10.9093ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:47:10.9093ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:47:10.9103ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:47:10.9163844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:47:15.8243ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:47:15.8554B84256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:47:15.8554B84128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=289507be
19:47:15.8554B84256InterProcessElement::closeInterProcess Overwolf_ImID_289507BE_P_6808 close 2147483647 bytes
19:47:15.8554B842647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:47:15.8573844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:47:15.8573844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:47:17.3833ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:47:28.3403ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:47:29.8653ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:49:52.5513844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
19:49:52.5513844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
19:49:55.3193ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:49:59.883ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:51:26.5343ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:51:28.8483ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:51:48.5863ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:51:49.5413ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:51:54.3683ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:51:54.3763844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:51:54.3763844393fSwapResize_BuffersClear overlay graphics..
19:51:54.37638442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:51:54.37638441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:51:54.37638441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:51:54.37638441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:51:54.37638441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x19c0971
19:51:54.37638442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:51:54.3763844395fSwapResize_BuffersDevice was Resized!
19:51:54.3763844187IRenderDevice::releaseRender Releasing.
19:51:54.3763844363ow-graphics----------------- d3d11 capture freed ----------------
19:51:54.376384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:51:54.3763844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:51:54.37638441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:51:54.37638441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:51:54.37638441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:51:54.3763844204IRenderDevice::releaseRender Releasing Done.
19:51:54.3763844399fSwapResize_BuffersEnd Device was Resized!
19:51:54.77019C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:51:54.77019C07927OverlayManager::OnForegroundChangedChanged False
19:51:54.77019C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
19:51:54.77019C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:51:54.77019C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:51:54.77019C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:51:54.78719C06646OverlayManager::doActionDisplayFPS - Triggered
19:51:54.80719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:51:55.143844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:51:55.5538441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:51:55.5538441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:51:55.5538441126RenderDeviceD3d11::initsave state
19:51:55.553844696RenderDeviceD3d11::initDX11loading shaders...
19:51:55.6138441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:51:55.6138441134RenderDeviceD3d11::initrestore state
19:51:55.6138441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:51:55.613844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:51:55.613844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:51:55.6138442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:51:55.6138445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:51:55.6138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:51:55.6138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:51:55.6638445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:51:55.6638442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xac5d0643
19:51:55.6638442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:51:55.6638442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:51:55.663844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:51:55.6738445203OverlayManager::initOverlayResolutionEx 0X40008
19:51:55.6738445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:51:55.6738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:51:55.6738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:51:55.733ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:51:55.733ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:51:55.733ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:51:55.733ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:51:55.733ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:51:55.27119C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:51:55.27119C07927OverlayManager::OnForegroundChangedChanged True
19:51:55.27119C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:51:55.2713ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:51:55.2733844363ow-graphicsd3d11 shared texture capture successful
19:51:55.28819C06646OverlayManager::doActionDisplayFPS - Triggered
19:51:55.2923844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:51:55.3114B84225InterProcessElement::openInterProcess Overwolf_ImID_F083A_P_6808 opened succesfuly
19:51:55.3114B84225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:51:56.9523ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:51:57.53844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:51:57.53844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:51:57.8533ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:52:08.323ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:52:08.353844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:52:08.353844393fSwapResize_BuffersClear overlay graphics..
19:52:08.3538442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:52:08.3538441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:52:08.3538441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:52:08.3538441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:52:08.3538441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xac5d0643
19:52:08.3538442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:52:08.353844395fSwapResize_BuffersDevice was Resized!
19:52:08.353844187IRenderDevice::releaseRender Releasing.
19:52:08.353844363ow-graphics----------------- d3d11 capture freed ----------------
19:52:08.35384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:52:08.353844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:52:08.3538441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:52:08.3538441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:52:08.3538441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:52:08.353844204IRenderDevice::releaseRender Releasing Done.
19:52:08.353844399fSwapResize_BuffersEnd Device was Resized!
19:52:08.41219C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:52:08.41219C07927OverlayManager::OnForegroundChangedChanged False
19:52:08.41319C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
19:52:08.41319C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:52:08.41319C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:52:08.41319C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:52:08.42919C06646OverlayManager::doActionDisplayFPS - Triggered
19:52:08.44119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:52:08.9414B84291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:52:11.4454B842365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3469] s[500].
19:52:11.4454B842387WidgetManager::RefreshWidgetThreadMainLoopexit
19:52:11.4454B842306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:52:11.4454B842312WidgetManager::RefreshThreadProcStaticclean Exit
19:52:13.98219C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:52:13.98219C07927OverlayManager::OnForegroundChangedChanged True
19:52:13.98319C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:52:13.98319C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:52:14.863844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:52:14.10438441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:52:14.10438441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:52:14.10438441126RenderDeviceD3d11::initsave state
19:52:14.1043844696RenderDeviceD3d11::initDX11loading shaders...
19:52:14.11138441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:52:14.11138441134RenderDeviceD3d11::initrestore state
19:52:14.11138441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:52:14.1113844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:52:14.1113844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:52:14.11138445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:52:14.11138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:52:14.11138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:52:14.12738445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:52:14.12738442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2a760813
19:52:14.12738442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:52:14.12738442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:52:14.1273844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:52:14.1283844363ow-graphicsd3d11 shared texture capture successful
19:52:14.13638445203OverlayManager::initOverlayResolutionEx 0X40008
19:52:14.13638445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:52:14.13638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:52:14.13638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:52:14.7533ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:52:14.7533ECC2009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:52:14.7533ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:52:14.7533ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:52:14.7533ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:52:14.7533ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:52:14.7533ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:52:14.7873ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:52:15.95838442410WidgetManager::Renderresum layout thread
19:52:15.9583844275WidgetManager::initInit manager
19:52:15.9604A3C2323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:52:15.9934A3C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:52:15.9934A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f083a
19:52:15.9934A3C256InterProcessElement::closeInterProcess Overwolf_ImID_F083A_P_6808 close 2147483647 bytes
19:52:15.9934A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:52:15.9964A3C225InterProcessElement::openInterProcess Overwolf_ImID_B0820_P_6808 opened succesfuly
19:52:15.9964A3C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:52:15.9963844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:52:15.9973844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:52:19.6393ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:52:19.7054A3C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:52:19.7054A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0820
19:52:19.7054A3C256InterProcessElement::closeInterProcess Overwolf_ImID_B0820_P_6808 close 2147483647 bytes
19:52:19.7054A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:52:20.5313ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:52:20.6233ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
19:52:20.7403844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:52:20.7403844393fSwapResize_BuffersClear overlay graphics..
19:52:20.74038442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:52:20.74038441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:52:20.74038441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:52:20.74038441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:52:20.74038441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2a760813
19:52:20.74038442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:52:20.7403844395fSwapResize_BuffersDevice was Resized!
19:52:20.7403844187IRenderDevice::releaseRender Releasing.
19:52:20.7403844363ow-graphics----------------- d3d11 capture freed ----------------
19:52:20.740384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:52:20.7403844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:52:20.74038441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:52:20.74038441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:52:20.74038441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:52:20.7403844204IRenderDevice::releaseRender Releasing Done.
19:52:20.7403844399fSwapResize_BuffersEnd Device was Resized!
19:52:20.76638441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:52:20.76638441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:52:20.76638441126RenderDeviceD3d11::initsave state
19:52:20.7663844696RenderDeviceD3d11::initDX11loading shaders...
19:52:20.77238441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:52:20.77238441134RenderDeviceD3d11::initrestore state
19:52:20.77238441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:52:20.7723844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:52:20.7723844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:52:20.77238445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:52:20.77238445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:52:20.77238445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:52:20.80438445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:52:20.80438442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x12bb0947
19:52:20.80438442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:52:20.80438442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:52:20.8053844363ow-graphicsd3d11 shared texture capture successful
19:52:20.80838445203OverlayManager::initOverlayResolutionEx 0X40008
19:52:20.80838445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:52:20.80838445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:52:20.80838445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:52:20.8093ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:52:20.8093ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:52:20.8093ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:52:20.8093ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:52:20.8093ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:52:20.8463844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
19:52:20.8463844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
19:52:20.8913ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:55:13.2613844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
19:55:13.2613844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
19:55:42.7673ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:55:43.7483ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:56:01.3193ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:56:02.3743ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:56:03.6953ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:56:04.5493ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:56:04.9693ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
19:56:08.9363ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
19:56:17.33719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:56:17.34219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:56:17.3764A3C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:56:17.3764A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9b2075c
19:56:17.3764A3C256InterProcessElement::closeInterProcess Overwolf_ImID_9B2075C_P_6808 close 2147483647 bytes
19:56:17.3774A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:56:17.3884A3C225InterProcessElement::openInterProcess Overwolf_ImID_58E07A8_P_6808 opened succesfuly
19:56:17.3884A3C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:56:17.5333844326RenderImageD3d11::setSizeCreate Texture (1375,773) / (1408,896) - OK
19:56:17.5333844347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
19:56:18.173ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:56:19.2253ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:56:19.22738443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
19:56:19.6173ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:56:20.1638442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:56:20.2038443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
19:56:25.7333844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
19:56:25.7333844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
19:56:36.764A3C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:56:36.764A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60846
19:56:36.764A3C256InterProcessElement::closeInterProcess Overwolf_ImID_60846_P_6808 close 2147483647 bytes
19:56:36.764A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:56:36.764A3C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:56:36.764A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5080c
19:56:36.764A3C256InterProcessElement::closeInterProcess Overwolf_ImID_5080C_P_6808 close 2147483647 bytes
19:56:36.774A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:56:39.2033ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:56:39.2433ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:56:39.24738443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 0 handle = 0x10003}
19:56:39.4923ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:56:39.5063ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:56:39.50738443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 0 handle = 0x10003}
19:56:53.3163844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:56:53.3163844393fSwapResize_BuffersClear overlay graphics..
19:56:53.31638442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:56:53.31638441454OverlayManager::RestoreGameWNDPROCSearch SWL..
19:56:53.31638441461OverlayManager::RestoreGameWNDPROCSWL restored.
19:56:53.31638441471OverlayManager::RestoreGameWNDPROCSWL OK.
19:56:53.31638441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x12bb0947
19:56:53.31638442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:56:53.3163844395fSwapResize_BuffersDevice was Resized!
19:56:53.3163844187IRenderDevice::releaseRender Releasing.
19:56:53.3163844363ow-graphics----------------- d3d11 capture freed ----------------
19:56:53.316384482RenderDeviceCaptureBase::ReleaseTextureRelease
19:56:53.3163844100RenderDeviceCaptureBase::ReleaseTextureReleased
19:56:53.31638441258RenderDeviceD3d11::releaseImplementationReleasing 1
19:56:53.31638441268RenderDeviceD3d11::releaseImplementationReleasing 2
19:56:53.31638441287RenderDeviceD3d11::releaseImplementationReleasing 3
19:56:53.3163844204IRenderDevice::releaseRender Releasing Done.
19:56:53.3163844399fSwapResize_BuffersEnd Device was Resized!
19:56:53.56219C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
19:56:53.56219C07927OverlayManager::OnForegroundChangedChanged False
19:56:53.56219C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
19:56:53.56219C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:56:53.56219C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:56:53.56219C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:56:53.58019C06646OverlayManager::doActionDisplayFPS - Triggered
19:56:53.59719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:56:54.864A3C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:56:54.5113844386fSwapResize_BuffersResize buffer (0x1184abb0)!
19:56:54.54138441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
19:56:54.54138441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
19:56:54.54138441126RenderDeviceD3d11::initsave state
19:56:54.5413844696RenderDeviceD3d11::initDX11loading shaders...
19:56:54.54738441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
19:56:54.54738441134RenderDeviceD3d11::initrestore state
19:56:54.54738441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
19:56:54.5473844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:56:54.5473844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:56:54.54738442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:56:54.54738445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
19:56:54.54738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:56:54.54738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:56:54.56819C06506OverlayManager::doActionForegroundChange Event ON (ON)
19:56:54.56819C07927OverlayManager::OnForegroundChangedChanged True
19:56:54.56819C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:56:54.57038445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
19:56:54.57038442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9df70587
19:56:54.57038442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:56:54.57038442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
19:56:54.5723ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
19:56:54.5723ECC479InputInterceptor::stopHookunhook keyboard and mouse
19:56:54.5723ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
19:56:54.5723ECC456InputInterceptor::runHookNew Mouse LL is hooked
19:56:54.5723ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
19:56:54.5723ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:56:54.5733844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
19:56:54.5733844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
19:56:54.5733844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:56:54.5773844363ow-graphicsd3d11 shared texture capture successful
19:56:54.58538445203OverlayManager::initOverlayResolutionEx 0X40008
19:56:54.58538445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:56:54.58538445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:56:54.58538445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:56:54.58619C06646OverlayManager::doActionDisplayFPS - Triggered
19:56:54.5964A3C225InterProcessElement::openInterProcess Overwolf_ImID_60844_P_6808 opened succesfuly
19:56:54.5964A3C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:56:54.6103844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:58:20.51919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:58:20.5344A3C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
19:58:20.5344A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60844
19:58:20.5344A3C256InterProcessElement::closeInterProcess Overwolf_ImID_60844_P_6808 close 2147483647 bytes
19:58:20.5344A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:58:20.57119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:58:20.57619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:58:20.58219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:58:20.5904A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0824
19:58:20.5904A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:58:20.61919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:58:20.62319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:58:20.62619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:58:20.6274A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=220790
19:58:20.6274A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:58:20.6354A3C225InterProcessElement::openInterProcess Overwolf_ImID_220790_P_6808 opened succesfuly
19:58:20.6354A3C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:58:20.6554A3C225InterProcessElement::openInterProcess Overwolf_ImID_1CAC0720_P_6808 opened succesfuly
19:58:20.6554A3C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
19:58:20.8263844326RenderImageD3d11::setSizeCreate Texture (315,182) / (384,256) - OK
19:58:20.8263844347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
20:00:22.45019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:00:22.4814A3C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:00:22.4814A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=220790
20:00:22.4814A3C256InterProcessElement::closeInterProcess Overwolf_ImID_220790_P_6808 close 2147483647 bytes
20:00:22.4814A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:00:22.4814A3C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:00:22.4814A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1cac0720
20:00:22.4814A3C256InterProcessElement::closeInterProcess Overwolf_ImID_1CAC0720_P_6808 close 2147483647 bytes
20:00:22.4814A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:00:22.48719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:00:22.49219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:00:22.51919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:00:22.52719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:00:22.53319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:00:22.5364A3C225InterProcessElement::openInterProcess Overwolf_ImID_230790_P_6808 opened succesfuly
20:00:22.5364A3C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:00:22.5914A3C225InterProcessElement::openInterProcess Overwolf_ImID_100824_P_6808 opened succesfuly
20:00:22.5914A3C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:00:22.7963844326RenderImageD3d11::setSizeCreate Texture (315,182) / (384,256) - OK
20:00:22.7963844347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
20:00:28.3944A3C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:00:28.3944A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=230790
20:00:28.3944A3C256InterProcessElement::closeInterProcess Overwolf_ImID_230790_P_6808 close 2147483647 bytes
20:00:28.3954A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:00:28.3993844326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
20:00:28.3993844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
20:00:28.47419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:00:28.52219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:00:28.5324A3C225InterProcessElement::openInterProcess Overwolf_ImID_289C07BE_P_6808 opened succesfuly
20:00:28.5324A3C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:00:30.3513844326RenderImageD3d11::setSizeCreate Texture (410,830) / (512,896) - OK
20:00:30.3513844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
20:00:35.3984A3C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:00:35.3984A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100824
20:00:35.3984A3C256InterProcessElement::closeInterProcess Overwolf_ImID_100824_P_6808 close 2147483647 bytes
20:00:35.3984A3C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:00:50.8073ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:00:50.8983ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:00:50.90138443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 6 handle = 0x10003}
20:00:51.4243ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:00:51.5853ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:00:51.58638443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 6 handle = 0x10003}
20:01:03.36619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:01:03.38019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:01:03.4044A3C225InterProcessElement::openInterProcess Overwolf_ImID_14083E_P_6808 opened succesfuly
20:01:03.4044A3C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:01:04.763844326RenderImageD3d11::setSizeCreate Texture (150,677) / (256,768) - OK
20:01:04.763844347RenderImageD3d11::setSizeCreate Texture RV (256,768) - OK
20:01:11.2523844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:01:11.2523844393fSwapResize_BuffersClear overlay graphics..
20:01:11.25238442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:01:11.25238441454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:01:11.25238441461OverlayManager::RestoreGameWNDPROCSWL restored.
20:01:11.25238441471OverlayManager::RestoreGameWNDPROCSWL OK.
20:01:11.25238441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x9df70587
20:01:11.25238442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:01:11.2523844395fSwapResize_BuffersDevice was Resized!
20:01:11.2523844187IRenderDevice::releaseRender Releasing.
20:01:11.2523844363ow-graphics----------------- d3d11 capture freed ----------------
20:01:11.252384482RenderDeviceCaptureBase::ReleaseTextureRelease
20:01:11.2523844100RenderDeviceCaptureBase::ReleaseTextureReleased
20:01:11.25238441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:01:11.25238441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:01:11.25238441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:01:11.2523844204IRenderDevice::releaseRender Releasing Done.
20:01:11.2523844399fSwapResize_BuffersEnd Device was Resized!
20:01:11.70119C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:01:11.70119C07927OverlayManager::OnForegroundChangedChanged False
20:01:11.70119C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
20:01:11.70119C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:01:11.70119C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:01:11.70119C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:01:11.7144A3C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:01:11.71919C06646OverlayManager::doActionDisplayFPS - Triggered
20:01:11.73119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:01:14.2174A3C2365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3016] s[500].
20:01:14.2174A3C2387WidgetManager::RefreshWidgetThreadMainLoopexit
20:01:14.2174A3C2306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:01:14.2174A3C2312WidgetManager::RefreshThreadProcStaticclean Exit
20:01:26.5753844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:01:26.59038441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
20:01:26.59038441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
20:01:26.59038441126RenderDeviceD3d11::initsave state
20:01:26.5903844696RenderDeviceD3d11::initDX11loading shaders...
20:01:26.59638441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
20:01:26.59638441134RenderDeviceD3d11::initrestore state
20:01:26.59638441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
20:01:26.5963844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:01:26.5963844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:01:26.59638442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:01:26.59638445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
20:01:26.59638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
20:01:26.59638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:01:26.61738445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
20:01:26.61738442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x16a5095b
20:01:26.61738442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
20:01:26.61738442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
20:01:26.61738442410WidgetManager::Renderresum layout thread
20:01:26.6173844275WidgetManager::initInit manager
20:01:26.61838441643WidgetManager::drawskip widget draw (not in foreground) False - False
20:01:26.6183844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:01:26.618B142323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:01:26.64338445203OverlayManager::initOverlayResolutionEx 0X40008
20:01:26.64338445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
20:01:26.64338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
20:01:26.64338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:01:26.6783ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
20:01:26.6783ECC479InputInterceptor::stopHookunhook keyboard and mouse
20:01:26.6783ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
20:01:26.6783ECC456InputInterceptor::runHookNew Mouse LL is hooked
20:01:26.6783ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
20:01:26.82319C06506OverlayManager::doActionForegroundChange Event ON (ON)
20:01:26.82319C07927OverlayManager::OnForegroundChangedChanged True
20:01:26.82319C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:01:26.8243ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:01:26.8253844326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
20:01:26.8253844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
20:01:26.8263844326RenderImageD3d11::setSizeCreate Texture (410,830) / (512,896) - OK
20:01:26.8263844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
20:01:26.8263844326RenderImageD3d11::setSizeCreate Texture (150,677) / (256,768) - OK
20:01:26.8263844347RenderImageD3d11::setSizeCreate Texture RV (256,768) - OK
20:01:26.8273844363ow-graphicsd3d11 shared texture capture successful
20:01:26.83019C06646OverlayManager::doActionDisplayFPS - Triggered
20:01:26.8303844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:01:26.89019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:01:26.93419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:01:27.145B14225InterProcessElement::openInterProcess Overwolf_ImID_3830776_P_6808 opened succesfuly
20:01:27.145B14225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:02:46.1503ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
20:02:46.1543844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:02:46.1543844393fSwapResize_BuffersClear overlay graphics..
20:02:46.15438442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:02:46.15438441454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:02:46.15438441461OverlayManager::RestoreGameWNDPROCSWL restored.
20:02:46.15438441471OverlayManager::RestoreGameWNDPROCSWL OK.
20:02:46.15438441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x16a5095b
20:02:46.15438442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:02:46.1543844395fSwapResize_BuffersDevice was Resized!
20:02:46.1543844187IRenderDevice::releaseRender Releasing.
20:02:46.1543844363ow-graphics----------------- d3d11 capture freed ----------------
20:02:46.154384482RenderDeviceCaptureBase::ReleaseTextureRelease
20:02:46.1543844100RenderDeviceCaptureBase::ReleaseTextureReleased
20:02:46.15438441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:02:46.15438441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:02:46.15438441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:02:46.1543844204IRenderDevice::releaseRender Releasing Done.
20:02:46.1543844399fSwapResize_BuffersEnd Device was Resized!
20:02:46.36819C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:02:46.36819C07927OverlayManager::OnForegroundChangedChanged False
20:02:46.36819C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110818 Title=[Task Switching]
20:02:46.36819C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:02:46.36819C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:02:46.36819C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:02:46.38519C06646OverlayManager::doActionDisplayFPS - Triggered
20:02:46.40119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:02:46.897B14291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:02:49.402B142365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3297] s[500].
20:02:49.402B142387WidgetManager::RefreshWidgetThreadMainLoopexit
20:02:49.402B142306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:02:49.402B142312WidgetManager::RefreshThreadProcStaticclean Exit
20:02:50.8553844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:02:50.88238441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
20:02:50.88238441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
20:02:50.88238441126RenderDeviceD3d11::initsave state
20:02:50.8823844696RenderDeviceD3d11::initDX11loading shaders...
20:02:50.89038441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
20:02:50.89038441134RenderDeviceD3d11::initrestore state
20:02:50.89038441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
20:02:50.8903844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:02:50.8903844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:02:50.89038442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:02:50.89038445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
20:02:50.89038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
20:02:50.89038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:02:50.91338445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
20:02:50.91338442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6ea08ad
20:02:50.91338442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
20:02:50.91338442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
20:02:50.91338441643WidgetManager::drawskip widget draw (not in foreground) False - False
20:02:50.9133844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:02:50.92438445203OverlayManager::initOverlayResolutionEx 0X40008
20:02:50.92438445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
20:02:50.92438445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
20:02:50.92438445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:02:50.96119C06506OverlayManager::doActionForegroundChange Event ON (ON)
20:02:50.96119C07927OverlayManager::OnForegroundChangedChanged True
20:02:50.96119C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:02:50.9743844326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
20:02:50.9743844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
20:02:50.9743844326RenderImageD3d11::setSizeCreate Texture (410,830) / (512,896) - OK
20:02:50.9743844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
20:02:50.9773844363ow-graphicsd3d11 shared texture capture successful
20:02:50.97719C06646OverlayManager::doActionDisplayFPS - Triggered
20:02:50.9793ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
20:02:50.9793ECC479InputInterceptor::stopHookunhook keyboard and mouse
20:02:50.9793ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
20:02:50.9793ECC456InputInterceptor::runHookNew Mouse LL is hooked
20:02:50.9803ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
20:02:50.9803ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:02:50.98919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:02:51.03844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:02:51.619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:02:53.91438442410WidgetManager::Renderresum layout thread
20:02:53.9143844275WidgetManager::initInit manager
20:02:53.9154A242323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:02:53.9484A24256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:02:53.9484A24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3830776
20:02:53.9484A24256InterProcessElement::closeInterProcess Overwolf_ImID_3830776_P_6808 close 2147483647 bytes
20:02:53.9484A242647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:02:53.9484A24256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:02:53.9484A24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=14083e
20:02:53.9484A24256InterProcessElement::closeInterProcess Overwolf_ImID_14083E_P_6808 close 2147483647 bytes
20:02:53.9494A242647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:02:53.9514A24225InterProcessElement::openInterProcess Overwolf_ImID_130824_P_6808 opened succesfuly
20:02:53.9514A24225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:02:55.2743ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:02:55.3193ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:02:55.32338443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 14, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 14 handle = 0x10003}
20:02:55.3533ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:02:55.9484A24256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:02:55.9484A24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=130824
20:02:55.9484A24256InterProcessElement::closeInterProcess Overwolf_ImID_130824_P_6808 close 2147483647 bytes
20:02:55.9484A242647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:02:56.523ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:02:56.5638443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 14, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 14 handle = 0x10003}
20:02:56.2593ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:02:56.26538443569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:02:56.80538442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:02:56.81138443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 14, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 14 handle = 0x10003}
20:03:12.3883844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:03:12.3883844393fSwapResize_BuffersClear overlay graphics..
20:03:12.38838442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:03:12.38838441454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:03:12.38838441461OverlayManager::RestoreGameWNDPROCSWL restored.
20:03:12.38838441471OverlayManager::RestoreGameWNDPROCSWL OK.
20:03:12.38838441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6ea08ad
20:03:12.38838442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:03:12.3883844395fSwapResize_BuffersDevice was Resized!
20:03:12.3883844187IRenderDevice::releaseRender Releasing.
20:03:12.3883844363ow-graphics----------------- d3d11 capture freed ----------------
20:03:12.388384482RenderDeviceCaptureBase::ReleaseTextureRelease
20:03:12.3883844100RenderDeviceCaptureBase::ReleaseTextureReleased
20:03:12.38838441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:03:12.38838441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:03:12.38838441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:03:12.3883844204IRenderDevice::releaseRender Releasing Done.
20:03:12.3883844399fSwapResize_BuffersEnd Device was Resized!
20:03:12.75719C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:03:12.75719C07927OverlayManager::OnForegroundChangedChanged False
20:03:12.75719C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
20:03:12.75719C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:03:12.75719C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:03:12.75719C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:03:12.77519C06646OverlayManager::doActionDisplayFPS - Triggered
20:03:12.78819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:03:13.2754A24291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:03:13.6093844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:03:13.64138441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
20:03:13.64138441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
20:03:13.64138441126RenderDeviceD3d11::initsave state
20:03:13.6413844696RenderDeviceD3d11::initDX11loading shaders...
20:03:13.64738441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
20:03:13.64738441134RenderDeviceD3d11::initrestore state
20:03:13.64738441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
20:03:13.6473844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:03:13.6473844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:03:13.64738442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:03:13.64738445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
20:03:13.64738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
20:03:13.64738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:03:13.68338445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
20:03:13.68338442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11d608c9
20:03:13.68338442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
20:03:13.68338442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
20:03:13.68338441643WidgetManager::drawskip widget draw (not in foreground) False - False
20:03:13.6833844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:03:13.69338445203OverlayManager::initOverlayResolutionEx 0X40008
20:03:13.69338445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
20:03:13.69338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
20:03:13.69338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:03:13.76619C06506OverlayManager::doActionForegroundChange Event ON (ON)
20:03:13.76619C07927OverlayManager::OnForegroundChangedChanged True
20:03:13.76619C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:03:13.7673844363ow-graphicsd3d11 shared texture capture successful
20:03:13.7784A24225InterProcessElement::openInterProcess Overwolf_ImID_18083E_P_6808 opened succesfuly
20:03:13.7784A24225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:03:13.78319C06646OverlayManager::doActionDisplayFPS - Triggered
20:03:13.7863844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:03:13.7963ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
20:03:13.7963ECC479InputInterceptor::stopHookunhook keyboard and mouse
20:03:13.7963ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
20:03:13.7963ECC456InputInterceptor::runHookNew Mouse LL is hooked
20:03:13.7963ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
20:03:13.7973ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:07:00.123844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
20:07:00.123844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
20:07:34.3983ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:07:34.4494A24256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:07:34.4494A24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=18083e
20:07:34.4494A24256InterProcessElement::closeInterProcess Overwolf_ImID_18083E_P_6808 close 2147483647 bytes
20:07:34.4494A242647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:07:34.4504A24225InterProcessElement::openInterProcess Overwolf_ImID_17083A_P_6808 opened succesfuly
20:07:34.4504A24225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:07:34.4893844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
20:07:34.4893844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
20:07:35.1493ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:07:52.4043ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:07:53.9883ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:08:54.3623ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:08:54.4333ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:10:36.4943ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:10:37.1383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:10:46.6163ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
20:10:46.6203844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:10:46.6203844393fSwapResize_BuffersClear overlay graphics..
20:10:46.62038442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:10:46.62038441454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:10:46.62038441461OverlayManager::RestoreGameWNDPROCSWL restored.
20:10:46.62038441471OverlayManager::RestoreGameWNDPROCSWL OK.
20:10:46.62038441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11d608c9
20:10:46.62038442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:10:46.6203844395fSwapResize_BuffersDevice was Resized!
20:10:46.6203844187IRenderDevice::releaseRender Releasing.
20:10:46.6203844363ow-graphics----------------- d3d11 capture freed ----------------
20:10:46.620384482RenderDeviceCaptureBase::ReleaseTextureRelease
20:10:46.6203844100RenderDeviceCaptureBase::ReleaseTextureReleased
20:10:46.62038441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:10:46.62038441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:10:46.62038441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:10:46.6203844204IRenderDevice::releaseRender Releasing Done.
20:10:46.6203844399fSwapResize_BuffersEnd Device was Resized!
20:10:46.93919C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:10:46.93919C07927OverlayManager::OnForegroundChangedChanged False
20:10:46.93919C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
20:10:46.93919C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:10:46.93919C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:10:46.93919C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:10:46.95619C06646OverlayManager::doActionDisplayFPS - Triggered
20:10:46.97919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:10:47.4474A24291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:10:49.9524A242365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3391] s[500].
20:10:49.9524A242387WidgetManager::RefreshWidgetThreadMainLoopexit
20:10:49.9524A242306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:10:49.9524A242312WidgetManager::RefreshThreadProcStaticclean Exit
20:10:51.4563844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:10:51.48638441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
20:10:51.48638441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
20:10:51.48638441126RenderDeviceD3d11::initsave state
20:10:51.4863844696RenderDeviceD3d11::initDX11loading shaders...
20:10:51.49238441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
20:10:51.49238441134RenderDeviceD3d11::initrestore state
20:10:51.49238441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
20:10:51.4923844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:10:51.4923844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:10:51.49238442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:10:51.49238445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
20:10:51.49238445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
20:10:51.49238445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:10:51.49819C06506OverlayManager::doActionForegroundChange Event ON (ON)
20:10:51.49819C07927OverlayManager::OnForegroundChangedChanged True
20:10:51.49819C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:10:51.53638445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
20:10:51.53638442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3b8609d1
20:10:51.53638442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
20:10:51.53638442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
20:10:51.5373844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:10:51.5373844363ow-graphicsd3d11 shared texture capture successful
20:10:51.5383ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
20:10:51.5383ECC479InputInterceptor::stopHookunhook keyboard and mouse
20:10:51.5383ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
20:10:51.5383ECC456InputInterceptor::runHookNew Mouse LL is hooked
20:10:51.5383ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
20:10:51.53938445203OverlayManager::initOverlayResolutionEx 0X40008
20:10:51.53938445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
20:10:51.53938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
20:10:51.53938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:10:51.5393ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:10:51.54419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:10:54.45938442410WidgetManager::Renderresum layout thread
20:10:54.4593844275WidgetManager::initInit manager
20:10:54.460214C2323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:10:54.496214C225InterProcessElement::openInterProcess Overwolf_ImID_D080C_P_6808 opened succesfuly
20:10:54.496214C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:11:08.4653ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:11:08.509214C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:11:08.509214C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d080c
20:11:08.509214C256InterProcessElement::closeInterProcess Overwolf_ImID_D080C_P_6808 close 2147483647 bytes
20:11:08.509214C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:11:08.5113844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
20:11:08.5113844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
20:11:10.1943ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:11:15.1723ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:11:18.873ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:14:00.7253844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
20:14:00.7253844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
20:15:06.9023ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
20:15:06.9053844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:15:06.9053844393fSwapResize_BuffersClear overlay graphics..
20:15:06.90538442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:15:06.90538441454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:15:06.90538441461OverlayManager::RestoreGameWNDPROCSWL restored.
20:15:06.90538441471OverlayManager::RestoreGameWNDPROCSWL OK.
20:15:06.90538441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3b8609d1
20:15:06.90538442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:15:06.9053844395fSwapResize_BuffersDevice was Resized!
20:15:06.9053844187IRenderDevice::releaseRender Releasing.
20:15:06.9053844363ow-graphics----------------- d3d11 capture freed ----------------
20:15:06.905384482RenderDeviceCaptureBase::ReleaseTextureRelease
20:15:06.9053844100RenderDeviceCaptureBase::ReleaseTextureReleased
20:15:06.90538441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:15:06.90538441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:15:06.90538441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:15:06.9053844204IRenderDevice::releaseRender Releasing Done.
20:15:06.9053844399fSwapResize_BuffersEnd Device was Resized!
20:15:07.18919C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:15:07.18919C07927OverlayManager::OnForegroundChangedChanged False
20:15:07.18919C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
20:15:07.18919C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:15:07.18919C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:15:07.18919C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:15:07.20719C06646OverlayManager::doActionDisplayFPS - Triggered
20:15:07.21919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:15:07.701214C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:15:09.3043844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:15:09.32038441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
20:15:09.32038441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
20:15:09.32038441126RenderDeviceD3d11::initsave state
20:15:09.3203844696RenderDeviceD3d11::initDX11loading shaders...
20:15:09.32738441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
20:15:09.32738441134RenderDeviceD3d11::initrestore state
20:15:09.32738441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
20:15:09.3273844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:15:09.3273844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:15:09.32738442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:15:09.32738445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
20:15:09.32738445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
20:15:09.32738445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:15:09.33638445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
20:15:09.33638442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x18bf093b
20:15:09.33638442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
20:15:09.33638442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
20:15:09.33638441643WidgetManager::drawskip widget draw (not in foreground) False - False
20:15:09.3363844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:15:09.35038445203OverlayManager::initOverlayResolutionEx 0X40008
20:15:09.35038445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
20:15:09.35038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
20:15:09.35038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:15:09.706214C225InterProcessElement::openInterProcess Overwolf_ImID_160818_P_6808 opened succesfuly
20:15:09.706214C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:15:09.71319C06506OverlayManager::doActionForegroundChange Event ON (ON)
20:15:09.71319C07927OverlayManager::OnForegroundChangedChanged True
20:15:09.71319C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:15:09.7143844363ow-graphicsd3d11 shared texture capture successful
20:15:09.73019C06646OverlayManager::doActionDisplayFPS - Triggered
20:15:09.7313844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:15:09.7353ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
20:15:09.7353ECC479InputInterceptor::stopHookunhook keyboard and mouse
20:15:09.7353ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
20:15:09.7353ECC456InputInterceptor::runHookNew Mouse LL is hooked
20:15:09.7353ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
20:15:09.7363ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:15:18.7913ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:15:18.845214C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:15:18.845214C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=160818
20:15:18.845214C256InterProcessElement::closeInterProcess Overwolf_ImID_160818_P_6808 close 2147483647 bytes
20:15:18.845214C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:15:18.8473844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
20:15:18.8473844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
20:15:19.8933ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:18:22.7883844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
20:18:22.7883844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
20:18:29.2343ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:18:29.7693ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:20:00.2733ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:20:01.7993ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:21:51.1603ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:21:53.2213ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:22:16.8713ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:22:17.7963ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:22:18.903ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:22:18.4843ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:22:22.9503ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:22:27.9243ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:22:59.8913ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:23:02.4353ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:23:04.9383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:23:06.2463ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:26:12.5263ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:26:15.7173ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:26:51.1783ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:26:56.9873ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:28:49.7183ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:28:49.8243ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
20:28:50.83844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:28:50.83844393fSwapResize_BuffersClear overlay graphics..
20:28:50.838442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:28:50.838441454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:28:50.838441461OverlayManager::RestoreGameWNDPROCSWL restored.
20:28:50.838441471OverlayManager::RestoreGameWNDPROCSWL OK.
20:28:50.838441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x18bf093b
20:28:50.838442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:28:50.83844395fSwapResize_BuffersDevice was Resized!
20:28:50.83844187IRenderDevice::releaseRender Releasing.
20:28:50.83844363ow-graphics----------------- d3d11 capture freed ----------------
20:28:50.8384482RenderDeviceCaptureBase::ReleaseTextureRelease
20:28:50.83844100RenderDeviceCaptureBase::ReleaseTextureReleased
20:28:50.838441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:28:50.838441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:28:50.838441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:28:50.83844204IRenderDevice::releaseRender Releasing Done.
20:28:50.83844399fSwapResize_BuffersEnd Device was Resized!
20:28:50.3438441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
20:28:50.3438441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
20:28:50.3438441126RenderDeviceD3d11::initsave state
20:28:50.343844696RenderDeviceD3d11::initDX11loading shaders...
20:28:50.4138441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
20:28:50.4138441134RenderDeviceD3d11::initrestore state
20:28:50.4138441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
20:28:50.413844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:28:50.413844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:28:50.4138445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
20:28:50.4138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
20:28:50.4138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:28:50.6938445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
20:28:50.6938442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xfb20735
20:28:50.6938442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
20:28:50.6938442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
20:28:50.743844363ow-graphicsd3d11 shared texture capture successful
20:28:50.8238445203OverlayManager::initOverlayResolutionEx 0X40008
20:28:50.8238445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
20:28:50.8338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
20:28:50.8338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:28:50.953ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:28:50.953ECC2009OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:28:50.953ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
20:28:50.953ECC479InputInterceptor::stopHookunhook keyboard and mouse
20:28:50.953ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
20:28:50.953ECC456InputInterceptor::runHookNew Mouse LL is hooked
20:28:50.953ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
20:28:50.1023844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
20:28:50.1023844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
20:28:50.3933ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:28:51.1423ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:29:58.5143844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
20:29:58.5153844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
20:30:02.8103ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:30:03.7913ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:30:11.9713ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:30:14.6123ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:30:27.4003ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:30:29.9683ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:30:33.1743ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:30:34.3003ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:34:40.1803ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:34:40.9403ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:34:41.3403ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:34:43.203ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:34:47.5863ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:34:48.4403ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:34:49.7383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:34:55.593ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:34:57.713ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:34:57.7583ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:35:15.9333844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:35:15.9333844393fSwapResize_BuffersClear overlay graphics..
20:35:15.93338442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:35:15.93338441454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:35:15.93338441461OverlayManager::RestoreGameWNDPROCSWL restored.
20:35:15.93338441471OverlayManager::RestoreGameWNDPROCSWL OK.
20:35:15.93338441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xfb20735
20:35:15.93338442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:35:15.9333844395fSwapResize_BuffersDevice was Resized!
20:35:15.9333844187IRenderDevice::releaseRender Releasing.
20:35:15.9333844363ow-graphics----------------- d3d11 capture freed ----------------
20:35:15.933384482RenderDeviceCaptureBase::ReleaseTextureRelease
20:35:15.9333844100RenderDeviceCaptureBase::ReleaseTextureReleased
20:35:15.93338441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:35:15.93338441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:35:15.93338441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:35:15.9333844204IRenderDevice::releaseRender Releasing Done.
20:35:15.9333844399fSwapResize_BuffersEnd Device was Resized!
20:35:15.99519C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:35:15.99519C07927OverlayManager::OnForegroundChangedChanged False
20:35:15.99519C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
20:35:15.99519C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:35:15.99519C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:35:15.99519C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:35:16.1319C06646OverlayManager::doActionDisplayFPS - Triggered
20:35:16.4619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:35:16.509214C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:35:18.2153844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:35:18.23238441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
20:35:18.23238441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
20:35:18.23238441126RenderDeviceD3d11::initsave state
20:35:18.2323844696RenderDeviceD3d11::initDX11loading shaders...
20:35:18.23938441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
20:35:18.23938441134RenderDeviceD3d11::initrestore state
20:35:18.23938441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
20:35:18.2393844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:35:18.2393844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:35:18.23938442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:35:18.23938445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
20:35:18.23938445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
20:35:18.23938445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:35:18.24838445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
20:35:18.24838442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6d1109af
20:35:18.24838442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
20:35:18.24838442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
20:35:18.24838441643WidgetManager::drawskip widget draw (not in foreground) False - False
20:35:18.2483844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:35:18.26138445203OverlayManager::initOverlayResolutionEx 0X40008
20:35:18.26138445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
20:35:18.26138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
20:35:18.26138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:35:18.515214C225InterProcessElement::openInterProcess Overwolf_ImID_1B083E_P_6808 opened succesfuly
20:35:18.515214C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:35:18.53619C06506OverlayManager::doActionForegroundChange Event ON (ON)
20:35:18.53619C07927OverlayManager::OnForegroundChangedChanged True
20:35:18.53619C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:35:18.5383844363ow-graphicsd3d11 shared texture capture successful
20:35:18.55619C06646OverlayManager::doActionDisplayFPS - Triggered
20:35:18.5573844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:35:18.5593ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
20:35:18.5593ECC479InputInterceptor::stopHookunhook keyboard and mouse
20:35:18.5593ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
20:35:18.5593ECC456InputInterceptor::runHookNew Mouse LL is hooked
20:35:18.5593ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
20:35:18.5603ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:38:44.5803ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:38:44.621214C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:38:44.621214C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1b083e
20:38:44.621214C256InterProcessElement::closeInterProcess Overwolf_ImID_1B083E_P_6808 close 2147483647 bytes
20:38:44.621214C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:38:44.6283844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
20:38:44.6283844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
20:38:45.3743ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:39:04.24019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:39:04.24519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:39:04.276214C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:39:04.276214C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=58e07a8
20:39:04.276214C256InterProcessElement::closeInterProcess Overwolf_ImID_58E07A8_P_6808 close 2147483647 bytes
20:39:04.276214C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:39:04.288214C225InterProcessElement::openInterProcess Overwolf_ImID_9B4075C_P_6808 opened succesfuly
20:39:04.288214C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:39:04.5193844326RenderImageD3d11::setSizeCreate Texture (1375,773) / (1408,896) - OK
20:39:04.5193844347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
20:39:06.9603ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:39:06.96438443569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:39:08.438442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:39:08.838443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
20:39:10.8673ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6sb_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:39:10.9153844326RenderImageD3d11::setSizeCreate Texture (410,830) / (512,896) - OK
20:39:10.9153844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
20:39:10.9783ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6sb_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:39:11.5383ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:39:13.2563ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6sb_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:39:13.33638442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:39:13.33838443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
20:39:13.3983ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6sb_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:39:13.5043ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:39:15.2913844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
20:39:15.2913844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
20:39:21.789214C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:39:21.789214C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=289c07be
20:39:21.789214C256InterProcessElement::closeInterProcess Overwolf_ImID_289C07BE_P_6808 close 2147483647 bytes
20:39:21.789214C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:39:21.789214C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:39:21.789214C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=17083a
20:39:21.789214C256InterProcessElement::closeInterProcess Overwolf_ImID_17083A_P_6808 close 2147483647 bytes
20:39:21.790214C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:40:13.59519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:13.59819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:13.64519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:13.65019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:13.67819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:13.68419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:40:13.700214C225InterProcessElement::openInterProcess Overwolf_ImID_1CAE0720_P_6808 opened succesfuly
20:40:13.700214C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:40:13.700214C225InterProcessElement::openInterProcess Overwolf_ImID_250790_P_6808 opened succesfuly
20:40:13.700214C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:40:13.9743844326RenderImageD3d11::setSizeCreate Texture (315,182) / (384,256) - OK
20:40:13.9743844347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
20:41:07.850214C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:41:07.850214C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1cae0720
20:41:07.850214C256InterProcessElement::closeInterProcess Overwolf_ImID_1CAE0720_P_6808 close 2147483647 bytes
20:41:07.850214C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:41:07.8873844326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
20:41:07.8873844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
20:41:07.90319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:41:22.9973ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:23.1393ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:23.14238443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
20:41:23.1903ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:23.73738442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:23.74238443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
20:41:23.9363ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:24.143ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:24.1838443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
20:41:24.1263ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:24.13038443569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:41:24.1743ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:24.17638443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 0 handle = 0x10003}
20:41:24.2403ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:24.67538442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:24.67938443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
20:41:25.4953ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:41:25.547214C225InterProcessElement::openInterProcess Overwolf_ImID_140822_P_6808 opened succesfuly
20:41:25.547214C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:41:25.5883844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
20:41:25.5883844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
20:41:26.6503ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:41:41.48219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:41:41.48919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:41:41.49119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:41:41.542214C225InterProcessElement::openInterProcess Overwolf_ImID_14E407C4_P_6808 opened succesfuly
20:41:41.542214C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:41:42.1133844326RenderImageD3d11::setSizeCreate Texture (150,677) / (256,768) - OK
20:41:42.1133844347RenderImageD3d11::setSizeCreate Texture RV (256,768) - OK
20:41:48.1453ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:48.62138442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:48.62738443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 0 handle = 0x10003}
20:41:48.654214C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:41:48.654214C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=14e407c4
20:41:48.654214C256InterProcessElement::closeInterProcess Overwolf_ImID_14E407C4_P_6808 close 2147483647 bytes
20:41:48.654214C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:41:59.4133ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
20:41:59.4803844326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
20:41:59.4803844347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
20:41:59.5203ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
20:42:15.5503ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
20:42:15.6663ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
20:46:08.7823ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:46:09.2433ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:46:09.4943ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
20:46:09.6103ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
20:46:11.9023ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
20:46:12.263ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
20:46:12.3303ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
20:46:12.4233ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
20:46:13.1413ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
20:46:13.2303ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
20:48:09.1503ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:48:11.773ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:48:11.3613ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
20:48:11.5133ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
20:48:13.4843ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
20:48:13.5573ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
20:48:54.4103ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:48:55.2943ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:52:09.3593ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:52:09.7083ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:52:12.3903ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:52:12.7053ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:52:20.6163ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:52:22.9273ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:52:23.2453ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
20:52:23.3983ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
20:52:25.4953ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
20:52:25.5463ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:52:25.55938442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:52:25.56138443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
20:52:25.6153ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:52:25.6313ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
20:52:33.7743844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:52:33.7743844393fSwapResize_BuffersClear overlay graphics..
20:52:33.77438442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:52:33.77438441454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:52:33.77438441461OverlayManager::RestoreGameWNDPROCSWL restored.
20:52:33.77438441471OverlayManager::RestoreGameWNDPROCSWL OK.
20:52:33.77438441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6d1109af
20:52:33.77438442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:52:33.7743844395fSwapResize_BuffersDevice was Resized!
20:52:33.7743844187IRenderDevice::releaseRender Releasing.
20:52:33.7743844363ow-graphics----------------- d3d11 capture freed ----------------
20:52:33.774384482RenderDeviceCaptureBase::ReleaseTextureRelease
20:52:33.7743844100RenderDeviceCaptureBase::ReleaseTextureReleased
20:52:33.77438441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:52:33.77438441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:52:33.77438441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:52:33.7743844204IRenderDevice::releaseRender Releasing Done.
20:52:33.7743844399fSwapResize_BuffersEnd Device was Resized!
20:52:33.85619C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:52:33.85619C07927OverlayManager::OnForegroundChangedChanged False
20:52:33.85719C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
20:52:33.85719C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:52:33.85719C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:52:33.85719C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:52:33.87319C06646OverlayManager::doActionDisplayFPS - Triggered
20:52:33.88919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:52:34.378214C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:52:36.882214C2365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3172] s[500].
20:52:36.882214C2387WidgetManager::RefreshWidgetThreadMainLoopexit
20:52:36.882214C2306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:52:36.882214C2312WidgetManager::RefreshThreadProcStaticclean Exit
20:52:44.3203844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:52:44.33438441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
20:52:44.33438441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
20:52:44.33438441126RenderDeviceD3d11::initsave state
20:52:44.3343844696RenderDeviceD3d11::initDX11loading shaders...
20:52:44.34038441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
20:52:44.34038441134RenderDeviceD3d11::initrestore state
20:52:44.34038441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
20:52:44.3403844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:52:44.3403844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:52:44.34038442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:52:44.34038445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
20:52:44.34038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
20:52:44.34038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:52:44.35938445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
20:52:44.35938442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xec0107d7
20:52:44.35938442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
20:52:44.35938442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
20:52:44.35938442410WidgetManager::Renderresum layout thread
20:52:44.3593844275WidgetManager::initInit manager
20:52:44.35938441643WidgetManager::drawskip widget draw (not in foreground) False - False
20:52:44.3593844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:52:44.360458C2323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:52:44.3683ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
20:52:44.3683ECC479InputInterceptor::stopHookunhook keyboard and mouse
20:52:44.3683ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
20:52:44.3683ECC456InputInterceptor::runHookNew Mouse LL is hooked
20:52:44.3683ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
20:52:44.37638445203OverlayManager::initOverlayResolutionEx 0X40008
20:52:44.37638445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
20:52:44.37638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
20:52:44.37638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:52:44.47519C06506OverlayManager::doActionForegroundChange Event ON (ON)
20:52:44.47519C07927OverlayManager::OnForegroundChangedChanged True
20:52:44.47519C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:52:44.48119C06646OverlayManager::doActionDisplayFPS - Triggered
20:52:44.4813844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:52:44.4823844363ow-graphicsd3d11 shared texture capture successful
20:52:44.4853ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:52:44.49919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:52:44.51519C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:52:44.874458C225InterProcessElement::openInterProcess Overwolf_ImID_140838_P_6808 opened succesfuly
20:52:44.874458C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:52:45.85819C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:52:45.87219C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:52:45.874458C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:52:45.874458C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=140838
20:52:45.874458C256InterProcessElement::closeInterProcess Overwolf_ImID_140838_P_6808 close 2147483647 bytes
20:52:45.874458C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:52:45.879458C225InterProcessElement::openInterProcess Overwolf_ImID_1F083E_P_6808 opened succesfuly
20:52:45.879458C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:52:46.7993ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
20:52:46.8023844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:52:46.8023844393fSwapResize_BuffersClear overlay graphics..
20:52:46.80238442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:52:46.80238441454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:52:46.80238441461OverlayManager::RestoreGameWNDPROCSWL restored.
20:52:46.80238441471OverlayManager::RestoreGameWNDPROCSWL OK.
20:52:46.80338441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xec0107d7
20:52:46.80338442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:52:46.8033844395fSwapResize_BuffersDevice was Resized!
20:52:46.8033844187IRenderDevice::releaseRender Releasing.
20:52:46.8033844363ow-graphics----------------- d3d11 capture freed ----------------
20:52:46.803384482RenderDeviceCaptureBase::ReleaseTextureRelease
20:52:46.8033844100RenderDeviceCaptureBase::ReleaseTextureReleased
20:52:46.80338441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:52:46.80338441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:52:46.80338441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:52:46.8033844204IRenderDevice::releaseRender Releasing Done.
20:52:46.8033844399fSwapResize_BuffersEnd Device was Resized!
20:52:46.97819C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:52:46.97819C07927OverlayManager::OnForegroundChangedChanged False
20:52:46.97819C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
20:52:46.97819C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:52:46.97819C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:52:46.97819C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:52:46.98619C06646OverlayManager::doActionDisplayFPS - Triggered
20:52:47.63319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:52:49.6743844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:52:49.68938441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
20:52:49.68938441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
20:52:49.68938441126RenderDeviceD3d11::initsave state
20:52:49.6893844696RenderDeviceD3d11::initDX11loading shaders...
20:52:49.69538441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
20:52:49.69538441134RenderDeviceD3d11::initrestore state
20:52:49.69538441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
20:52:49.6953844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:52:49.6953844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:52:49.69538442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:52:49.69538445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
20:52:49.69538445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
20:52:49.69538445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:52:49.70738445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
20:52:49.70738442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf8a909d3
20:52:49.70738442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
20:52:49.70738442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
20:52:49.70738441643WidgetManager::drawskip widget draw (not in foreground) False - False
20:52:49.7073844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:52:49.72638445203OverlayManager::initOverlayResolutionEx 0X40008
20:52:49.72638445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
20:52:49.72638445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
20:52:49.72638445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:52:49.984458C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:52:49.984458C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f083e
20:52:49.984458C256InterProcessElement::closeInterProcess Overwolf_ImID_1F083E_P_6808 close 2147483647 bytes
20:52:49.984458C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:52:49.986458C225InterProcessElement::openInterProcess Overwolf_ImID_21083E_P_6808 opened succesfuly
20:52:49.986458C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:52:50.219C06506OverlayManager::doActionForegroundChange Event ON (ON)
20:52:50.219C07927OverlayManager::OnForegroundChangedChanged True
20:52:50.219C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:52:50.43844363ow-graphicsd3d11 shared texture capture successful
20:52:50.1919C06646OverlayManager::doActionDisplayFPS - Triggered
20:52:50.213ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
20:52:50.213ECC479InputInterceptor::stopHookunhook keyboard and mouse
20:52:50.213844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:52:50.213ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
20:52:50.213ECC456InputInterceptor::runHookNew Mouse LL is hooked
20:52:50.213ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
20:52:50.223ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:53:30.3973ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:53:30.445458C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:53:30.445458C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=21083e
20:53:30.445458C256InterProcessElement::closeInterProcess Overwolf_ImID_21083E_P_6808 close 2147483647 bytes
20:53:30.445458C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:53:30.4513844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
20:53:30.4513844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
20:53:31.6843ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:53:33.8023ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:53:34.3383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:54:40.8563844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
20:54:40.8563844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
20:55:54.9273ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:55:55.5803ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:55:55.8983ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:55:56.4683ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:55:56.7633ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:55:57.2553ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:56:17.4273ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:56:24.5383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:56:44.9403ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
20:56:44.9453844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:56:44.9453844393fSwapResize_BuffersClear overlay graphics..
20:56:44.94538442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:56:44.94538441454OverlayManager::RestoreGameWNDPROCSearch SWL..
20:56:44.94538441461OverlayManager::RestoreGameWNDPROCSWL restored.
20:56:44.94538441471OverlayManager::RestoreGameWNDPROCSWL OK.
20:56:44.94538441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf8a909d3
20:56:44.94538442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:56:44.9453844395fSwapResize_BuffersDevice was Resized!
20:56:44.9453844187IRenderDevice::releaseRender Releasing.
20:56:44.9453844363ow-graphics----------------- d3d11 capture freed ----------------
20:56:44.945384482RenderDeviceCaptureBase::ReleaseTextureRelease
20:56:44.9453844100RenderDeviceCaptureBase::ReleaseTextureReleased
20:56:44.94538441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:56:44.94538441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:56:44.94538441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:56:44.9453844204IRenderDevice::releaseRender Releasing Done.
20:56:44.9453844399fSwapResize_BuffersEnd Device was Resized!
20:56:45.14019C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
20:56:45.14019C07927OverlayManager::OnForegroundChangedChanged False
20:56:45.14119C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
20:56:45.14119C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:56:45.14119C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:56:45.14119C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:56:45.15919C06646OverlayManager::doActionDisplayFPS - Triggered
20:56:45.17719C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:56:45.642458C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:56:46.863844386fSwapResize_BuffersResize buffer (0x1184abb0)!
20:56:46.11738441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
20:56:46.11738441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
20:56:46.11738441126RenderDeviceD3d11::initsave state
20:56:46.1173844696RenderDeviceD3d11::initDX11loading shaders...
20:56:46.12338441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
20:56:46.12338441134RenderDeviceD3d11::initrestore state
20:56:46.12338441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
20:56:46.1233844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:56:46.1233844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:56:46.12338442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:56:46.12338445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
20:56:46.12338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
20:56:46.12338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:56:46.14338445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
20:56:46.14338442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa03806f5
20:56:46.14338442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
20:56:46.14338442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
20:56:46.14338441643WidgetManager::drawskip widget draw (not in foreground) False - False
20:56:46.1433844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:56:46.145458C225InterProcessElement::openInterProcess Overwolf_ImID_1E0840_P_6808 opened succesfuly
20:56:46.145458C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
20:56:46.14619C06506OverlayManager::doActionForegroundChange Event ON (ON)
20:56:46.14619C07927OverlayManager::OnForegroundChangedChanged True
20:56:46.14619C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:56:46.1483ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
20:56:46.1483ECC479InputInterceptor::stopHookunhook keyboard and mouse
20:56:46.1483ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
20:56:46.1483ECC456InputInterceptor::runHookNew Mouse LL is hooked
20:56:46.1483ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
20:56:46.1483ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:56:46.16319C06646OverlayManager::doActionDisplayFPS - Triggered
20:56:46.18038445203OverlayManager::initOverlayResolutionEx 0X40008
20:56:46.18038445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
20:56:46.18038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
20:56:46.18038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
20:56:46.1813844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:56:46.1813844363ow-graphicsd3d11 shared texture capture successful
20:56:54.7513ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:56:54.810458C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
20:56:54.810458C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1e0840
20:56:54.810458C256InterProcessElement::closeInterProcess Overwolf_ImID_1E0840_P_6808 close 2147483647 bytes
20:56:54.810458C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:56:54.8123844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
20:56:54.8123844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
20:56:58.4783ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:57:04.9533ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:57:06.3253ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:57:07.2633ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
20:57:10.1813ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
20:59:47.2453844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
20:59:47.2453844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
21:00:01.8293ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:00:03.2323ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:00:09.3123ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:00:10.53ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:00:21.59119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:00:21.621458C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
21:00:21.621458C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9b4075c
21:00:21.621458C256InterProcessElement::closeInterProcess Overwolf_ImID_9B4075C_P_6808 close 2147483647 bytes
21:00:21.622458C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:00:21.685458C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=59007a8
21:00:21.685458C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:00:21.686458C225InterProcessElement::openInterProcess Overwolf_ImID_59007A8_P_6808 opened succesfuly
21:00:21.686458C225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
21:00:21.7973844326RenderImageD3d11::setSizeCreate Texture (1375,773) / (1408,896) - OK
21:00:21.7973844347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
21:00:23.2413ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:00:23.45738443569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:00:23.4933ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:00:23.49538443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
21:00:23.6133ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:00:24.23938442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:00:24.24138443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 0 handle = 0x10003}
21:00:30.7873844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
21:00:30.7873844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
21:01:00.704458C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
21:01:00.704458C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=250790
21:01:00.704458C256InterProcessElement::closeInterProcess Overwolf_ImID_250790_P_6808 close 2147483647 bytes
21:01:00.704458C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:01:00.704458C256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
21:01:00.704458C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=140822
21:01:00.704458C256InterProcessElement::closeInterProcess Overwolf_ImID_140822_P_6808 close 2147483647 bytes
21:01:00.705458C2647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:01:21.2443844386fSwapResize_BuffersResize buffer (0x1184abb0)!
21:01:21.2443844393fSwapResize_BuffersClear overlay graphics..
21:01:21.24438442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:01:21.24438441454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:01:21.24438441461OverlayManager::RestoreGameWNDPROCSWL restored.
21:01:21.24438441471OverlayManager::RestoreGameWNDPROCSWL OK.
21:01:21.24438441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa03806f5
21:01:21.24438442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:01:21.2443844395fSwapResize_BuffersDevice was Resized!
21:01:21.2443844187IRenderDevice::releaseRender Releasing.
21:01:21.2443844363ow-graphics----------------- d3d11 capture freed ----------------
21:01:21.244384482RenderDeviceCaptureBase::ReleaseTextureRelease
21:01:21.2443844100RenderDeviceCaptureBase::ReleaseTextureReleased
21:01:21.24438441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:01:21.24438441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:01:21.24438441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:01:21.2443844204IRenderDevice::releaseRender Releasing Done.
21:01:21.2443844399fSwapResize_BuffersEnd Device was Resized!
21:01:21.34219C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
21:01:21.34319C07927OverlayManager::OnForegroundChangedChanged False
21:01:21.34319C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2063C Title=[CRV Siege Strats - Google Sheets - Google Chrome]
21:01:21.34319C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:01:21.34319C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:01:21.34319C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:01:21.35919C06646OverlayManager::doActionDisplayFPS - Triggered
21:01:21.38419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:01:21.866458C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:01:24.368458C2365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3188] s[500].
21:01:24.368458C2387WidgetManager::RefreshWidgetThreadMainLoopexit
21:01:24.368458C2306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:01:24.368458C2312WidgetManager::RefreshThreadProcStaticclean Exit
21:01:49.8723844386fSwapResize_BuffersResize buffer (0x1184abb0)!
21:01:49.89438441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
21:01:49.89438441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
21:01:49.89438441126RenderDeviceD3d11::initsave state
21:01:49.8943844696RenderDeviceD3d11::initDX11loading shaders...
21:01:49.90038441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
21:01:49.90038441134RenderDeviceD3d11::initrestore state
21:01:49.90038441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
21:01:49.9013844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:01:49.9013844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:01:49.90138442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:01:49.90138445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:01:49.90138445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:01:49.90138445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:01:49.92338445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
21:01:49.92338442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x90170841
21:01:49.92338442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:01:49.92338442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
21:01:49.92338442410WidgetManager::Renderresum layout thread
21:01:49.9233844275WidgetManager::initInit manager
21:01:49.9233844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:01:49.9235B02323WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
21:01:49.95038445203OverlayManager::initOverlayResolutionEx 0X40008
21:01:49.95038445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:01:49.95038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:01:49.95038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:01:50.8619C06506OverlayManager::doActionForegroundChange Event ON (ON)
21:01:50.8619C07927OverlayManager::OnForegroundChangedChanged True
21:01:50.8619C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:01:50.933844363ow-graphicsd3d11 shared texture capture successful
21:01:50.953ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
21:01:50.953ECC479InputInterceptor::stopHookunhook keyboard and mouse
21:01:50.953ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
21:01:50.953ECC456InputInterceptor::runHookNew Mouse LL is hooked
21:01:50.953ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
21:01:50.963ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:01:50.10419C06646OverlayManager::doActionDisplayFPS - Triggered
21:01:50.1063844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:01:50.11319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:01:50.13319C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:01:50.4395B0225InterProcessElement::openInterProcess Overwolf_ImID_3920776_P_6808 opened succesfuly
21:01:50.4395B0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
21:01:50.4395B0225InterProcessElement::openInterProcess Overwolf_ImID_150820_P_6808 opened succesfuly
21:01:50.4395B0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
21:01:50.4395B0225InterProcessElement::openInterProcess Overwolf_ImID_14EB07C4_P_6808 opened succesfuly
21:01:50.4395B0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
21:01:50.4823844326RenderImageD3d11::setSizeCreate Texture (315,182) / (384,256) - OK
21:01:50.4823844347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
21:02:15.3685B0256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
21:02:15.3685B0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3920776
21:02:15.3685B0256InterProcessElement::closeInterProcess Overwolf_ImID_3920776_P_6808 close 2147483647 bytes
21:02:15.3685B02647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:02:15.3685B0256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
21:02:15.3685B0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150820
21:02:15.3685B0256InterProcessElement::closeInterProcess Overwolf_ImID_150820_P_6808 close 2147483647 bytes
21:02:15.3685B02647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:02:15.3733844326RenderImageD3d11::setSizeCreate Texture (404,790) / (512,896) - OK
21:02:15.3733844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
21:02:15.4045B0256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
21:02:15.4045B0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=14eb07c4
21:02:15.4045B0256InterProcessElement::closeInterProcess Overwolf_ImID_14EB07C4_P_6808 close 2147483647 bytes
21:02:15.4045B02647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:02:15.4083844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
21:02:15.4083844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
21:02:15.44419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:02:15.4745B0225InterProcessElement::openInterProcess Overwolf_ImID_210840_P_6808 opened succesfuly
21:02:15.4745B0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
21:02:17.1423844326RenderImageD3d11::setSizeCreate Texture (410,830) / (512,896) - OK
21:02:17.1423844347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
21:02:41.5563ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:02:41.6593ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:02:41.66038443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x9a11026d;prev = 0x10003 , {Original values: ref = 4 handle = 0x10003}
21:02:41.9723ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:02:42.31938442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:02:42.32138443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 4 handle = 0x10003}
21:02:42.5173ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:02:42.5783ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:02:42.57938443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 4 handle = 0x10003}
21:02:42.7283ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:02:43.238442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:02:43.638443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 4 handle = 0x10003}
21:02:50.12919C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:02:50.13419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:02:50.1735B0225InterProcessElement::openInterProcess Overwolf_ImID_1D0846_P_6808 opened succesfuly
21:02:50.1735B0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
21:02:50.7423844326RenderImageD3d11::setSizeCreate Texture (150,677) / (256,768) - OK
21:02:50.7423844347RenderImageD3d11::setSizeCreate Texture RV (256,768) - OK
21:03:03.2663ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:03:03.79938442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:03:03.80238443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x9a11026d;prev = 0x176a067e , {Original values: ref = 4 handle = 0x10003}
21:03:03.8315B0256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
21:03:03.8315B0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d0846
21:03:03.8315B0256InterProcessElement::closeInterProcess Overwolf_ImID_1D0846_P_6808 close 2147483647 bytes
21:03:03.8315B02647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:03:38.6553ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:03:38.7075B0225InterProcessElement::openInterProcess Overwolf_ImID_100836_P_6808 opened succesfuly
21:03:38.7075B0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
21:03:38.7463844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
21:03:38.7463844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
21:03:40.5113ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:03:40.7763ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:03:40.8243844326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
21:03:40.8243844347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
21:03:40.9053ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:03:41.333ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:03:41.8553ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:03:41.93038442658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:03:41.93338443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x9a11026d;prev = 0x9a11026d , {Original values: ref = 4 handle = 0x10003}
21:03:41.9513ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:03:42.2933ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:05:21.5133ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:05:27.5033ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:05:50.1763ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:05:50.4003ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:05:50.7213ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:05:50.8573ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:05:56.5063ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:05:56.6153ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:07:42.5113ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:07:42.8693ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:07:51.843844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
21:07:51.843844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
21:07:51.4843ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:07:55.3393ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:07:56.1013ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:07:57.243ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:08:04.653ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:08:06.2063ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:08:46.8153844386fSwapResize_BuffersResize buffer (0x1184abb0)!
21:08:46.8153844393fSwapResize_BuffersClear overlay graphics..
21:08:46.81538442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:08:46.81538441454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:08:46.81538441461OverlayManager::RestoreGameWNDPROCSWL restored.
21:08:46.81538441471OverlayManager::RestoreGameWNDPROCSWL OK.
21:08:46.81538441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x90170841
21:08:46.81538442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:08:46.8153844395fSwapResize_BuffersDevice was Resized!
21:08:46.8153844187IRenderDevice::releaseRender Releasing.
21:08:46.8153844363ow-graphics----------------- d3d11 capture freed ----------------
21:08:46.815384482RenderDeviceCaptureBase::ReleaseTextureRelease
21:08:46.8153844100RenderDeviceCaptureBase::ReleaseTextureReleased
21:08:46.81538441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:08:46.81538441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:08:46.81538441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:08:46.8153844204IRenderDevice::releaseRender Releasing Done.
21:08:46.8153844399fSwapResize_BuffersEnd Device was Resized!
21:08:46.95619C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
21:08:46.95619C07927OverlayManager::OnForegroundChangedChanged False
21:08:46.95619C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[#siege-pictures - Discord]
21:08:46.95619C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:08:46.95619C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:08:46.95619C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:08:46.97319C06646OverlayManager::doActionDisplayFPS - Triggered
21:08:46.019C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:08:47.4695B0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:08:49.4723844386fSwapResize_BuffersResize buffer (0x1184abb0)!
21:08:49.49019C06506OverlayManager::doActionForegroundChange Event ON (ON)
21:08:49.49019C07927OverlayManager::OnForegroundChangedChanged True
21:08:49.49019C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:08:49.49019C02763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:08:49.51738441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
21:08:49.51738441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
21:08:49.51738441126RenderDeviceD3d11::initsave state
21:08:49.5173844696RenderDeviceD3d11::initDX11loading shaders...
21:08:49.52338441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
21:08:49.52338441134RenderDeviceD3d11::initrestore state
21:08:49.52338441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
21:08:49.5233844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:08:49.5233844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:08:49.52338445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:08:49.52338445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:08:49.52338445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:08:49.56038445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
21:08:49.56038442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x833808c9
21:08:49.56038442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:08:49.56038442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
21:08:49.5603844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:08:49.5603844363ow-graphicsd3d11 shared texture capture successful
21:08:49.5623ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
21:08:49.5623ECC479InputInterceptor::stopHookunhook keyboard and mouse
21:08:49.5623ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
21:08:49.5623ECC456InputInterceptor::runHookNew Mouse LL is hooked
21:08:49.5623ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
21:08:49.5633ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:08:49.59038445203OverlayManager::initOverlayResolutionEx 0X40008
21:08:49.59038445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:08:49.59038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:08:49.59038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:08:49.9765B0225InterProcessElement::openInterProcess Overwolf_ImID_1B0838_P_6808 opened succesfuly
21:08:49.9765B0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
21:09:01.6703ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:09:01.7405B0256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
21:09:01.7405B0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1b0838
21:09:01.7405B0256InterProcessElement::closeInterProcess Overwolf_ImID_1B0838_P_6808 close 2147483647 bytes
21:09:01.7405B02647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:09:01.7543844326RenderImageD3d11::setSizeCreate Texture (2173,828) / (2176,896) - OK
21:09:01.7543844347RenderImageD3d11::setSizeCreate Texture RV (2176,896) - OK
21:09:03.5133ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:10:13.853844326RenderImageD3d11::setSizeCreate Texture (851,233) / (896,256) - OK
21:10:13.853844347RenderImageD3d11::setSizeCreate Texture RV (896,256) - OK
21:10:32.2563ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:10:33.4193ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:10:42.4943ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:10:43.4643ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:10:43.6393ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:10:44.5523ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:13:26.6183ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:13:27.273ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:13:32.9133ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:13:35.3983ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:14:18.223ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:14:18.7593ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:17:02.8583ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:17:06.4583ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:17:08.4653ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:17:09.7043ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:19:26.2413ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:19:28.8553ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:21:29.6243ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:21:29.6843844326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
21:21:29.6843844347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
21:21:29.7443ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:21:34.7243ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
21:21:34.8543ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
21:21:37.73ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:21:40.5773ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:22:06.7683ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:22:08.2483ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:22:09.7543ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:22:11.9383ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:22:12.5063ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:22:14.323ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:22:21.4423ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:22:26.5423ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:22:58.8273ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:23:01.1683ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:26:19.7343ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d]
21:26:20.4333ECC580OverlayInputManager::OnHotKeyEventSend Hotkey Event [r6ui_hold_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u]
21:26:39.2119C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:26:39.445B0256InterProcessElement::closeInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT close 2147483647 bytes
21:26:39.445B0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=59007a8
21:26:39.445B0256InterProcessElement::closeInterProcess Overwolf_ImID_59007A8_P_6808 close 2147483647 bytes
21:26:39.445B02647WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:26:39.565B0225InterProcessElement::openInterProcess Overwolf_ImID_9B6075C_P_6808 opened succesfuly
21:26:39.565B0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
21:26:39.2413844326RenderImageD3d11::setSizeCreate Texture (1375,773) / (1408,896) - OK
21:26:39.2413844347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
21:26:39.6333ECC2620OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:26:48.3653844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
21:26:48.3653844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
21:26:55.9293ECC2658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:26:55.93138443737OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x9a11026d;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003}
21:26:57.8583844386fSwapResize_BuffersResize buffer (0x1184abb0)!
21:26:57.8583844393fSwapResize_BuffersClear overlay graphics..
21:26:57.85838442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:26:57.85838441454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:26:57.85838441461OverlayManager::RestoreGameWNDPROCSWL restored.
21:26:57.85838441471OverlayManager::RestoreGameWNDPROCSWL OK.
21:26:57.85838441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x833808c9
21:26:57.85838442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:26:57.8583844395fSwapResize_BuffersDevice was Resized!
21:26:57.8583844187IRenderDevice::releaseRender Releasing.
21:26:57.8583844363ow-graphics----------------- d3d11 capture freed ----------------
21:26:57.858384482RenderDeviceCaptureBase::ReleaseTextureRelease
21:26:57.8583844100RenderDeviceCaptureBase::ReleaseTextureReleased
21:26:57.85838441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:26:57.85838441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:26:57.85838441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:26:57.8583844204IRenderDevice::releaseRender Releasing Done.
21:26:57.8583844399fSwapResize_BuffersEnd Device was Resized!
21:26:58.25119C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
21:26:58.25119C07927OverlayManager::OnForegroundChangedChanged False
21:26:58.25119C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3950776 Title=[Task Switching]
21:26:58.25119C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:26:58.25119C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:26:58.25119C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:26:58.27019C06646OverlayManager::doActionDisplayFPS - Triggered
21:26:58.32419C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:26:58.4383844386fSwapResize_BuffersResize buffer (0x1184abb0)!
21:26:58.46338441041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1184abb0
21:26:58.46338441105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
21:26:58.46338441126RenderDeviceD3d11::initsave state
21:26:58.4633844696RenderDeviceD3d11::initDX11loading shaders...
21:26:58.47038441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1126fa88.
21:26:58.47038441134RenderDeviceD3d11::initrestore state
21:26:58.47038441137RenderDeviceD3d11::initTarget Window [0x1b9a0714]
21:26:58.4703844244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:26:58.4703844251IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:26:58.47038442763OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:26:58.47038445210OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:26:58.47038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:26:58.47038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:26:58.48938445268OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1b9a0714}.
21:26:58.48938442357OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3c6f0801
21:26:58.48938442375OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:26:58.48938442423OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1d5d180=-237645440)=>(0xa45812a0=-1537731936)
21:26:58.48938441643WidgetManager::drawskip widget draw (not in foreground) False - False
21:26:58.4893844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:26:58.49038445203OverlayManager::initOverlayResolutionEx 0X40008
21:26:58.49038445210OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:26:58.49038445157OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:26:58.49038445169OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:26:58.75219C06506OverlayManager::doActionForegroundChange Event ON (ON)
21:26:58.75219C07927OverlayManager::OnForegroundChangedChanged True
21:26:58.75219C07328OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:26:58.7543844326RenderImageD3d11::setSizeCreate Texture (1375,773) / (1408,896) - OK
21:26:58.7543844347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
21:26:58.7553844326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
21:26:58.7553844347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
21:26:58.7563844363ow-graphicsd3d11 shared texture capture successful
21:26:58.7615B0225InterProcessElement::openInterProcess Overwolf_ImID_3960776_P_6808 opened succesfuly
21:26:58.7615B0225InterProcessElement::openInterProcess Overwolf_PID_6808_SHARED_MEMORY_AGENT opened succesfuly
21:26:58.77619C06646OverlayManager::doActionDisplayFPS - Triggered
21:26:58.7763844945OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:26:58.7773ECC2453OverlayManager::installKeybMouseHookInstall KeybMouse
21:26:58.7773ECC479InputInterceptor::stopHookunhook keyboard and mouse
21:26:58.7773ECC446InputInterceptor::runHookKeyboard is hooked 0x3ecc
21:26:58.7773ECC456InputInterceptor::runHookNew Mouse LL is hooked
21:26:58.7773ECC468InputInterceptor::runHookMouse is hooked 0x3ecc
21:26:58.7783ECC5965overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:27:15.6393ECC2822OverlayManager::DetachThreadInputDetach thread input 16076,14404
21:27:15.6433844386fSwapResize_BuffersResize buffer (0x1184abb0)!
21:27:15.6433844393fSwapResize_BuffersClear overlay graphics..
21:27:15.64338442774OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:27:15.64338441454OverlayManager::RestoreGameWNDPROCSearch SWL..
21:27:15.64338441461OverlayManager::RestoreGameWNDPROCSWL restored.
21:27:15.64338441471OverlayManager::RestoreGameWNDPROCSWL OK.
21:27:15.64338441476OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3c6f0801
21:27:15.64338442796OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:27:15.6433844395fSwapResize_BuffersDevice was Resized!
21:27:15.6433844187IRenderDevice::releaseRender Releasing.
21:27:15.6433844363ow-graphics----------------- d3d11 capture freed ----------------
21:27:15.643384482RenderDeviceCaptureBase::ReleaseTextureRelease
21:27:15.6433844100RenderDeviceCaptureBase::ReleaseTextureReleased
21:27:15.64338441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:27:15.64338441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:27:15.64338441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:27:15.6433844204IRenderDevice::releaseRender Releasing Done.
21:27:15.6433844399fSwapResize_BuffersEnd Device was Resized!
21:27:16.2519C06506OverlayManager::doActionForegroundChange Event OFF (OFF)
21:27:16.2519C07927OverlayManager::OnForegroundChangedChanged False
21:27:16.2519C07960OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104A6 Title=[#siege-pictures - Discord]
21:27:16.2519C07328OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:27:16.2519C02756OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:27:16.2519C02658OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:27:16.4319C06646OverlayManager::doActionDisplayFPS - Triggered
21:27:16.5619C06638OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:27:16.5285B0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:27:19.305B02365WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3453] s[500].
21:27:19.305B02387WidgetManager::RefreshWidgetThreadMainLoopexit
21:27:19.305B02306WidgetManager::RefreshThreadProcStaticExit refresh process porcess
21:27:19.305B02312WidgetManager::RefreshThreadProcStaticclean Exit