Add ability events for summoner spells (Flash, Heal, Teleport, etc.) to overwolf.games.events for League of Legends.
impact for my app: [low, mid, high, show-stopper].
What is your current pain point?
Currently usage of summoner spells (not abilities) is only reflected in overwolf.games.inputTracking assuming the players kept the default keybindings. We would like to log when players use summoner spell abilities along with their basic QWER abilities.
What do you have in mind to solve it?
Not quite sure how overwolf captures abilities, but the champion ability events are numbered 1-4 and it would be great if a few more are added.
note for stuff: after FR is accepted, add a link to the internal ticket.