Related Games: DOTA2
Related app/team name (not a must if you want to keep it private): To be announced
Feature Description:
Having the possibility to know the current location of the player would be extremely helpful towards designing smart applications. We are looking to create tools that would assist the users decision making, but most decisions in DOTA2 are (in part) determined by where the player is.
Impact for my app: [low, mid, high, show-stopper].
Show-stopper. The app we wish to create does not work without having any idea of where the player is.
What is your current pain point?
Being unable to determine the location of the player.
What do you have in mind to solve it?
For our particular use case, the position does not have to be extremely exact. Dividing the playable area into a grid of chunks could be alright to begin with. I know that the OpenDota API can serve information about a players position throughout a match, so the data is available somewhere.
A good start could be to trigger an event each time the player moves between one of these pre defined “chunks”, perhaps with a payload similar to:
Thanks for getting back to me here @Icywave25.
I completed the whitelistning request through discord - but to be completely frank; at this point we are still researching what’s possible, and our app will be designed with this in mind. This is also reflected in the whitelist request.
Hi!
After some investigation, it seems this request was closed in the past due to being considered “too risky”.
In more words, it was determined to have too high of a potential for supporting cheats (as those would greatly benefit from getting the exact player position live)
As such, at least in its current form, it is considered a no-go. That being said, if you absolutely require it for your app, and feel like it can be created in a way that would still be okay, by all means feel free to reach out on our developers discord with your idea, and we will see if we can give this another look