- Feature Description: Right now, a kill event in League of Legends looks like this:
{"events":[{"name":"kill","data":"{\r\n \"label\": \"kill\",\r\n \"count\": \"4\",\r\n \"totalKills\": \"4\"\r\n}"}]}
It would be good if it also tells you which player from the enemy team is killed. This would be very useful for us because we’d like to design missions around killing specific types of enemy, e.g. carries vs tanks.
- impact for my app: [low, mid, high, show-stopper].
High, as it’d allow us to significantly increase the variety of our challenges.
note for stuff: after FR is accepted, add a link to the internal ticket.