Not getting "death" event in CS:GO

Related Games: CS:GO
Related app/team name (not a must if you want to keep it private):
Issue Description: When the player changes the team during the round, he got a death, but the Overwolf doesn’t send any events about it.
Steps to reproduce: start the match in “CT” team, press “M” on the keyboard, and choose “T” team.
Impact for my app: high
Do you currently have a workaround? - NO
OverwolfLogs_2020-10-21_14-40-21.zip (1.3 MB)
Logs attached
Time of event - 14:39

Hi, and thanks for the feedback.

We will check the issue and we will update you here.

Thanks.

@vt0 Hi,

What’s the reason you want to detect the “team switch” death event? what purpose is it serving?

The business logic of our application is closely related to the player’s life cycle. So, it is important for us to understand when he is “out of the game”

Just wanted to update you that we are discussing internally how/if to implement this. We will update you soon.

1 Like

Hey,

We just tested this in a bot game and you can see 2 events that address the “death” event situation:

First one would be the “scoreboard”:
{"events":[{"name":"kill_feed","data":"{\"attacker\":\"Shargaas\",\"assister\":\"\",\"weapon\":\"world\",\"headshot\":false,\"wallbang\":\"0\",\"flashed\":false,\"victim\":\"Shargaas\"}"}]}

Which basically indicated you killed your own self and the 2nd is totalDeaths:
{"info":{"player":{"totalDeaths":"1"}},"feature":"info"}

Which is the actual death event and has a counter that increases every time you switch teams.

So as far as we are concerned the logic is working as intended.

I hope it’s clear and makes sense. I am closing this issue now.
You can always ask to reopen it by mentioning me with a @.

Thanks.