- Feature Description:
Provide information about the map while it is in “agent select” scene.
- impact for my app: [low, mid, high, show-stopper].
- What is your current pain point?
There is no way to tell what is the map going to be in “agent select” scene. Although that information is already provided for the player, but not for devs trough an API. I’d like to use that upcoming map information to show relevant details for the user.
- What do you have in mind to solve it?
Just provide the map information in some format in “Agent select” screen too, just like you do with the roaster.
This feature is currently in our backlog. We don’t have an ETA for how long it might take, but we will let you know as soon as it is ready!
Thank you. Please tag me here if you don’t forget and lmk.
Hello @gabrielmicko, today we released GEP 217.0.0 which includes a new info update called “map”.
This info will fire as soon as agent select begins.