What is your current pain point?
We do not have a reliable way to get the nickname of a local player (especially when we cannot fetch their profile via API). We are going to use the local player nickname in the combination with the kill_feed event:
Thank you. I’ve run a couple of tests recently and I noticed a bug with this update. For example, my Steam ID is “A”. There’s also some random player in my lobby whose Steam ID is “B”. In some cases, “B” becomes “A” in the scoreboard event.
Just to illustrate, this is what happens. I receive this event for some player in my lobby:
Thanks for the feedback, I was able to produce it and we’re working on a fix.
I will update you here once local player and a fix for this issue are released.
Nice, I’m glad to hear this method will work for you as well.
Thank you once again for your feedback,
I will now close this ticket, for any future requests feel free to open a new one