Splitgate - timer info update getting sent as string or number

Related Games: Splitgate

Issue Description:
the timer info update is sent as a number and a string. It looks like it gets sent as a string if there are multiple events together but as a number when the timer event is sent on it’s own.


It think it’s best to just use a number type like the rest of the event data.

Can you reproduce it (exact steps to reproduce):
Yes, turn on the match_info game feature and console.log out the event

Hi, and thanks for the feedback.

We will check the issue and we will update you here.