Related Games: Splitgate
timer info update is sent as a number and a string. It looks like it gets sent as a string if there are multiple events together but as a number when the
timer event is sent on it’s own.
It think it’s best to just use a number type like the rest of the event data.
Can you reproduce it (exact steps to reproduce):
Yes, turn on the
match_info game feature and console.log out the event