Splitgate - timer info update getting sent as string or number

Related Games: Splitgate

Issue Description:
the timer info update is sent as a number and a string. It looks like it gets sent as a string if there are multiple events together but as a number when the timer event is sent on it’s own.


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It think it’s best to just use a number type like the rest of the event data.

Can you reproduce it (exact steps to reproduce):
Yes, turn on the match_info game feature and console.log out the event

Hi, and thanks for the feedback.

We will check the issue and we will update you here.

Thanks.

@fgfl Hey,

First off, apologies for the long delay in response. September is a month that is full of holidays for us, so our availability was somewhat limited.

Regarding the issue, it looks like it’s a “bad design” than a bug - as it’s a different data type from the same property (“timer”) but separate events. So the data type can be other in theory.

Anyway - can you please attach a log file from a play session to see both of the events? And we will decide if we want to fix it.

Thanks.